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73016bb56b
## Description: If on crazy games, shows an in-game ad on the bottom left corner ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I process any text displayed to the user through translateText() and I've added it to the en.json file - [x] I have added relevant tests to the test directory - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced ## Please put your Discord username so you can be contacted if a bug or regression is found: evan
427 lines
11 KiB
TypeScript
427 lines
11 KiB
TypeScript
declare global {
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interface Window {
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CrazyGames?: {
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SDK: {
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init: () => Promise<void>;
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user: {
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getUser(): Promise<{
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username: string;
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} | null>;
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addAuthListener: (
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listener: (
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user: {
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username: string;
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} | null,
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) => void,
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) => void;
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};
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ad: {
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requestAd: (
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adType: string,
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callbacks: {
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adStarted: () => void;
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adFinished: () => void;
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adError: (error: any) => void;
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},
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) => void;
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};
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banner: {
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requestBanner: (options: {
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id: string;
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width: number;
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height: number;
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}) => Promise<void>;
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requestResponsiveBanner: (containerId: string) => Promise<void>;
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clearBanner: (containerId: string) => void;
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clearAllBanners: () => void;
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};
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game: {
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gameplayStart: () => Promise<void>;
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gameplayStop: () => Promise<void>;
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happytime: () => Promise<void>;
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loadingStart: () => void;
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loadingStop: () => void;
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showInviteButton: (options: {
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gameId: string | number;
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[key: string]: string | number;
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}) => string;
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hideInviteButton: () => void;
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inviteLink: (params: { [key: string]: string | number }) => string;
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getInviteParam: (paramName: string) => string | null;
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isInstantMultiplayer?: boolean;
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};
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};
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};
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}
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}
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export class CrazyGamesSDK {
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private initialized = false;
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private isGameplayActive = false;
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private readyPromise: Promise<void>;
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private resolveReady!: () => void;
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constructor() {
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this.readyPromise = new Promise((resolve) => {
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this.resolveReady = resolve;
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});
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}
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async ready(): Promise<boolean> {
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const timeout = new Promise<boolean>((resolve) => {
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setTimeout(() => resolve(false), 3000);
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});
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const ready = this.readyPromise.then(() => true);
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return Promise.race([ready, timeout]);
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}
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isOnCrazyGames(): boolean {
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try {
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// Check if we're in an iframe
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if (window.self !== window.top) {
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// Try to access parent URL
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return window?.top?.location?.hostname.includes("crazygames") ?? false;
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}
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return false;
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} catch (e) {
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// If we get a cross-origin error, we're definitely iframed
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// Check our own referrer as fallback
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const isCrazyGames = document.referrer.includes("crazygames");
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if (isCrazyGames) {
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return true;
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}
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// Fallback: on safari private we can't get referrer, so just assume we are in crazygames if in iframe
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return window.self !== window.top;
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}
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}
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isReady(): boolean {
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return this.isOnCrazyGames() && this.initialized;
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}
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async maybeInit(): Promise<void> {
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if (this.initialized) {
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console.warn("CrazyGames SDK already initialized");
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return;
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}
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if (!this.isOnCrazyGames()) {
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console.log("Not running on CrazyGames platform, not initializing SDK");
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return;
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}
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// Wait for SDK to load
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let attempts = 0;
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while (typeof window.CrazyGames === "undefined" && attempts < 100) {
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await new Promise((resolve) => setTimeout(resolve, 100));
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attempts++;
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}
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if (typeof window.CrazyGames === "undefined") {
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console.warn("CrazyGames SDK not available");
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return;
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}
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try {
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await window.CrazyGames.SDK.init();
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this.initialized = true;
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this.resolveReady();
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console.log("CrazyGames SDK initialized");
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} catch (error) {
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console.error("Failed to initialize CrazyGames SDK:", error);
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}
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}
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async getUsername(): Promise<string | null> {
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const isReady = await this.ready();
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if (!isReady) {
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return null;
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}
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try {
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return (await window.CrazyGames!.SDK.user.getUser())?.username ?? null;
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} catch (e) {
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console.log("error getting CrazyGames username: ", e);
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return null;
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}
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}
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async addAuthListener(
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listener: (
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user: {
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username: string;
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} | null,
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) => void,
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): Promise<void> {
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if (!(await this.ready())) {
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return;
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}
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try {
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console.log("registering CrazyGames auth listener");
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window.CrazyGames!.SDK.user.addAuthListener(listener);
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} catch (error) {
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console.error("Failed to add auth listener:", error);
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}
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}
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async isInstantMultiplayer(): Promise<boolean> {
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const isReady = await this.ready();
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if (!isReady) {
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return false;
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}
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const gameId = await this.getInviteGameId();
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if (gameId !== null) {
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// Game id exists, meaning we are joining the game, not hosting it.
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return false;
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}
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try {
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return window.CrazyGames!.SDK.game.isInstantMultiplayer ?? false;
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} catch (e) {
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console.log("Error getting instant multiplayer: ", e);
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return false;
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}
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}
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async gameplayStart(): Promise<void> {
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if (!this.isReady()) {
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return;
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}
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if (this.isGameplayActive) {
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console.warn("Gameplay already started");
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return;
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}
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try {
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await window.CrazyGames!.SDK.game.gameplayStart();
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this.isGameplayActive = true;
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console.log("CrazyGames: gameplay started");
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} catch (error) {
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console.error("Failed to report gameplay start:", error);
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}
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}
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async gameplayStop(): Promise<void> {
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if (!this.isReady()) {
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return;
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}
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if (!this.isGameplayActive) {
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return;
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}
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try {
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await window.CrazyGames!.SDK.game.gameplayStop();
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this.isGameplayActive = false;
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console.log("CrazyGames: gameplay stopped");
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} catch (error) {
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console.error("Failed to report gameplay stop:", error);
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}
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}
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async happytime(): Promise<void> {
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if (!this.isReady()) {
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return;
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}
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try {
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await window.CrazyGames!.SDK.game.happytime();
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console.log("CrazyGames: happy time triggered");
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} catch (error) {
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console.error("Failed to trigger happy time:", error);
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}
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}
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loadingStart(): void {
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if (!this.isReady()) {
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return;
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}
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try {
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window.CrazyGames!.SDK.game.loadingStart();
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console.log("CrazyGames: loading started");
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} catch (error) {
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console.error("Failed to report loading start:", error);
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}
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}
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loadingStop(): void {
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if (!this.isReady()) {
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return;
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}
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try {
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window.CrazyGames!.SDK.game.loadingStop();
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console.log("CrazyGames: loading stopped");
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} catch (error) {
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console.error("Failed to report loading stop:", error);
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}
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}
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showInviteButton(gameId: string): string | null {
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if (!this.isReady()) {
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return null;
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}
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try {
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const options: {
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gameId: string | number;
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[key: string]: string | number;
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} = {
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gameId,
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};
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const link = window.CrazyGames!.SDK.game.showInviteButton(options);
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// Store the game so we know that we are host. This way when player refreshes page,
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// It won't show up as "joining" a game we created.
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localStorage.setItem(gameId, "true");
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console.log("CrazyGames: invite button shown, link:", link);
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return link;
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} catch (error) {
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console.error("Failed to show invite button:", error);
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return null;
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}
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}
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hideInviteButton(): void {
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if (!this.isReady()) {
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return;
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}
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try {
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window.CrazyGames!.SDK.game.hideInviteButton();
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console.log("CrazyGames: invite button hidden");
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} catch (error) {
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console.error("Failed to hide invite button:", error);
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}
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}
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createInviteLink(gameId: string): string | null {
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if (!this.isReady()) {
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console.warn("CrazyGames SDK not ready, cannot create invite link");
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return null;
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}
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try {
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const link = window.CrazyGames!.SDK.game.inviteLink({ gameId });
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console.log("CrazyGames: created invite link:", link);
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return link;
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} catch (error) {
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console.error("Failed to create invite link:", error);
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return null;
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}
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}
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async getInviteGameId(): Promise<string | null> {
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if (!(await this.ready())) {
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return null;
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}
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try {
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const gameId = window.CrazyGames!.SDK.game.getInviteParam("gameId");
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if (gameId) {
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console.log("[CrazyGames] found invite link", gameId);
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// We already created this game, can't join a game we created.
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return localStorage.getItem(gameId) === "true" ? null : gameId;
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}
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return null;
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} catch (error) {
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console.error(`Failed to get invite gameId:`, error);
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return null;
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}
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}
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private bottomLeftContainerId = "cg-bottom-left-ad";
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private bottomLeftAdVisible = false;
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createBottomLeftAd(): void {
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console.log(
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`[CrazyGames] createBottomLeftAd called, isReady=${this.isReady()}`,
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);
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if (!this.isReady()) {
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console.log("[CrazyGames] SDK not ready, skipping bottom-left ad");
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return;
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}
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if (this.bottomLeftAdVisible) {
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console.log("[CrazyGames] Bottom-left ad already visible");
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return;
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}
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// Remove existing container if any
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document.getElementById(this.bottomLeftContainerId)?.remove();
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const container = document.createElement("div");
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container.id = this.bottomLeftContainerId;
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container.style.cssText = `
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position: fixed;
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bottom: 0;
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left: 0;
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width: 300px;
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height: 250px;
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z-index: 9999;
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pointer-events: auto;
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`;
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document.body.appendChild(container);
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console.log("[CrazyGames] Created bottom-left ad container");
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(async () => {
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try {
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await window.CrazyGames!.SDK.banner.requestBanner({
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id: this.bottomLeftContainerId,
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width: 300,
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height: 250,
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});
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console.log("[CrazyGames] Bottom-left banner loaded");
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} catch (e) {
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console.log("[CrazyGames] Bottom-left banner error:", e);
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}
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})();
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this.bottomLeftAdVisible = true;
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}
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clearBottomLeftAd(): void {
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if (!this.bottomLeftAdVisible) return;
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try {
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window.CrazyGames!.SDK.banner.clearBanner(this.bottomLeftContainerId);
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} catch (e) {
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console.error("[CrazyGames] Error clearing bottom-left banner:", e);
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}
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document.getElementById(this.bottomLeftContainerId)?.remove();
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this.bottomLeftAdVisible = false;
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console.log("[CrazyGames] Bottom-left ad cleared");
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}
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requestMidgameAd(): Promise<void> {
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return new Promise((resolve) => {
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if (!this.isReady()) {
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resolve();
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return;
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}
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try {
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const callbacks = {
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adFinished: () => {
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console.log("End midgame ad");
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resolve();
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},
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adError: (error: any) => {
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console.log("Error midgame ad", error);
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resolve();
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},
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adStarted: () => console.log("Start midgame ad"),
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};
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window.CrazyGames!.SDK.ad.requestAd("midgame", callbacks);
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} catch (error) {
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console.error("Failed to request midgame ad:", error);
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resolve();
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}
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});
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}
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}
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export const crazyGamesSDK = new CrazyGamesSDK();
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