mirror of
https://github.com/openfrontio/OpenFrontIO.git
synced 2026-06-21 06:10:42 +00:00
3de5fb4204
**Add approved & assigned issue number here:** N/A — maintainer refactor. ## Description: Makes each map's `info.json` the single source of truth for map metadata — adding a map is now a folder with `image.png` + `info.json`, a `gen-maps` run, and an en.json display name. **info.json / manifest.json carry full map metadata.** Every `map-generator/assets/maps/<map>/info.json` declares `id` (the `GameMapType` enum key), `name` (the enum value — wire format, unchanged for all 94 maps), `translation_key`, `categories`, and `multiplayer_frequency` (the public-playlist weight that used to be the `FREQUENCY` record in MapPlaylist.ts). The generator validates everything and mirrors it into `resources/maps/<map>/manifest.json`. 23 stale info.json `name` values were normalized to the canonical enum value; enum values are byte-identical, so replays and stored game configs are unaffected. **The generator emits the TypeScript and discovers maps itself.** New `map-generator/codegen.go` generates `src/core/game/Maps.gen.ts` (`GameMapType`, `GameMapName`, `mapCategories`, `mapTranslationKeys`, `multiplayerFrequency` — now a full `Record<GameMapName, number>`, killing the old `Partial`) on every run; `Game.ts` re-exports it. The hardcoded map registry in `main.go` is gone — maps are auto-discovered from the `assets/maps` / `assets/test_maps` directories. MapConsistency tests fail with a "run `npm run gen-maps`" message if info.json, manifest.json, and Maps.gen.ts drift. The tracked `map-generator/map-generator` binary is rebuilt to match. **New categories: continents + world/cosmic/tournament/other, multi-category support.** `continental`/`regional`/`fantasy`/`arcade` are replaced by `featured`, `world`, `europe`, `asia`, `north_america`, `africa`, `south_america`, `oceania`, `antarctica`, `cosmic`, `tournament`, and `other`. Maps can list multiple categories, so straddlers (Black Sea, Bosphorus, Caucasus, Between Two Seas, Bering Sea/Strait, Mena, Strait of Gibraltar, Hawaii, Arctic) appear under both regions. Featured is itself a category (same 7 maps as before). MapPlaylist keeps its arcade exclusion via an explicit set. **Map picker UI.** Two tabs: **Featured** (default — featured maps plus a Favorites section when maps are starred) and **All** (one prominent collapsible bar per category with a map count, collapsed by default). The selected map is prepended to the featured grid when it lives elsewhere. `getMapName()` resolves through the generated `mapTranslationKeys`, which also fixes tourney maps never resolving a valid translation key. ## Please complete the following: - [ ] I have added screenshots for all UI updates (maintainer change — picker described above) - [x] I process any text displayed to the user through translateText() and I've added it to the en.json file - [x] I have added relevant tests to the test directory ## Please put your Discord username so you can be contacted if a bug or regression is found: evanpelle 🤖 Generated with [Claude Code](https://claude.com/claude-code) --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
162 lines
3.0 KiB
JSON
162 lines
3.0 KiB
JSON
{
|
|
"id": "GulfOfStLawrence",
|
|
"name": "Gulf of St. Lawrence",
|
|
"translation_key": "map.gulfofstlawrence",
|
|
"categories": ["north_america"],
|
|
"multiplayer_frequency": 4,
|
|
"nations": [
|
|
{
|
|
"coordinates": [88, 364],
|
|
"name": "Quebec",
|
|
"flag": "Quebec"
|
|
},
|
|
{
|
|
"coordinates": [777, 170],
|
|
"name": "Nitassinan",
|
|
"flag": "Quebec"
|
|
},
|
|
{
|
|
"coordinates": [570, 460],
|
|
"name": "Anticosti Island",
|
|
"flag": "Quebec"
|
|
},
|
|
{
|
|
"coordinates": [300, 568],
|
|
"name": "Gaspesia",
|
|
"flag": "Quebec"
|
|
},
|
|
{
|
|
"coordinates": [256, 60],
|
|
"name": "Manicouagan",
|
|
"flag": "Quebec"
|
|
},
|
|
{
|
|
"coordinates": [522, 266],
|
|
"name": "Mingan",
|
|
"flag": "Quebec"
|
|
},
|
|
{
|
|
"coordinates": [1220, 632],
|
|
"name": "Newfoundland",
|
|
"flag": "Newfoundland"
|
|
},
|
|
{
|
|
"coordinates": [1166, 38],
|
|
"name": "Labrador",
|
|
"flag": "Newfoundland"
|
|
},
|
|
{
|
|
"coordinates": [1180, 199],
|
|
"name": "Northern Peninsula",
|
|
"flag": "Newfoundland"
|
|
},
|
|
{
|
|
"coordinates": [1544, 740],
|
|
"name": "St Johns",
|
|
"flag": "Newfoundland"
|
|
},
|
|
{
|
|
"coordinates": [1456, 620],
|
|
"name": "Bonavista",
|
|
"flag": "Newfoundland"
|
|
},
|
|
{
|
|
"coordinates": [1030, 528],
|
|
"name": "Corner Brook",
|
|
"flag": "Newfoundland"
|
|
},
|
|
{
|
|
"coordinates": [1254, 511],
|
|
"name": "Grand Falls",
|
|
"flag": "Newfoundland"
|
|
},
|
|
{
|
|
"coordinates": [1040, 400],
|
|
"name": "Gros Morne",
|
|
"flag": "Newfoundland"
|
|
},
|
|
{
|
|
"coordinates": [912, 720],
|
|
"name": "Port aux Basques",
|
|
"flag": "Newfoundland"
|
|
},
|
|
{
|
|
"coordinates": [82, 912],
|
|
"name": "New Brunswick",
|
|
"flag": "ca_nb"
|
|
},
|
|
{
|
|
"coordinates": [288, 742],
|
|
"name": "Acadia",
|
|
"flag": "ca_nb"
|
|
},
|
|
{
|
|
"coordinates": [184, 1000],
|
|
"name": "Fredericton",
|
|
"flag": "ca_nb"
|
|
},
|
|
{
|
|
"coordinates": [338, 938],
|
|
"name": "Moncton",
|
|
"flag": "ca_nb"
|
|
},
|
|
{
|
|
"coordinates": [44, 1110],
|
|
"name": "Maine",
|
|
"flag": "Maine"
|
|
},
|
|
{
|
|
"coordinates": [475, 915],
|
|
"name": "Prince Edward Island",
|
|
"flag": "ca_pe"
|
|
},
|
|
{
|
|
"coordinates": [588, 1054],
|
|
"name": "Nova Scotia",
|
|
"flag": "ca_ns"
|
|
},
|
|
{
|
|
"coordinates": [725, 920],
|
|
"name": "Cape Breton Island",
|
|
"flag": "ca_ns"
|
|
},
|
|
{
|
|
"coordinates": [310, 1130],
|
|
"name": "Annapolis",
|
|
"flag": "ca_ns"
|
|
},
|
|
{
|
|
"coordinates": [445, 1160],
|
|
"name": "Halifax",
|
|
"flag": "ca_ns"
|
|
},
|
|
{
|
|
"coordinates": [235, 1255],
|
|
"name": "Yarmouth",
|
|
"flag": "ca_ns"
|
|
}
|
|
],
|
|
"teamGameSpawnAreas": {
|
|
"3": [
|
|
{
|
|
"height": 500,
|
|
"width": 900,
|
|
"x": 0,
|
|
"y": 0
|
|
},
|
|
{
|
|
"height": 1348,
|
|
"width": 720,
|
|
"x": 900,
|
|
"y": 0
|
|
},
|
|
{
|
|
"height": 848,
|
|
"width": 900,
|
|
"x": 0,
|
|
"y": 500
|
|
}
|
|
]
|
|
}
|
|
}
|