Files
OpenFrontIO/map-generator/assets/maps/bosphorusstraits/info.json
T
Evan 3de5fb4204 Move map metadata into info.json and generate map TypeScript from it (#4227)
**Add approved & assigned issue number here:**

N/A — maintainer refactor.

## Description:

Makes each map's `info.json` the single source of truth for map metadata
— adding a map is now a folder with `image.png` + `info.json`, a
`gen-maps` run, and an en.json display name.

**info.json / manifest.json carry full map metadata.** Every
`map-generator/assets/maps/<map>/info.json` declares `id` (the
`GameMapType` enum key), `name` (the enum value — wire format, unchanged
for all 94 maps), `translation_key`, `categories`, and
`multiplayer_frequency` (the public-playlist weight that used to be the
`FREQUENCY` record in MapPlaylist.ts). The generator validates
everything and mirrors it into `resources/maps/<map>/manifest.json`. 23
stale info.json `name` values were normalized to the canonical enum
value; enum values are byte-identical, so replays and stored game
configs are unaffected.

**The generator emits the TypeScript and discovers maps itself.** New
`map-generator/codegen.go` generates `src/core/game/Maps.gen.ts`
(`GameMapType`, `GameMapName`, `mapCategories`, `mapTranslationKeys`,
`multiplayerFrequency` — now a full `Record<GameMapName, number>`,
killing the old `Partial`) on every run; `Game.ts` re-exports it. The
hardcoded map registry in `main.go` is gone — maps are auto-discovered
from the `assets/maps` / `assets/test_maps` directories. MapConsistency
tests fail with a "run `npm run gen-maps`" message if info.json,
manifest.json, and Maps.gen.ts drift. The tracked
`map-generator/map-generator` binary is rebuilt to match.

**New categories: continents + world/cosmic/tournament/other,
multi-category support.** `continental`/`regional`/`fantasy`/`arcade`
are replaced by `featured`, `world`, `europe`, `asia`, `north_america`,
`africa`, `south_america`, `oceania`, `antarctica`, `cosmic`,
`tournament`, and `other`. Maps can list multiple categories, so
straddlers (Black Sea, Bosphorus, Caucasus, Between Two Seas, Bering
Sea/Strait, Mena, Strait of Gibraltar, Hawaii, Arctic) appear under both
regions. Featured is itself a category (same 7 maps as before).
MapPlaylist keeps its arcade exclusion via an explicit set.

**Map picker UI.** Two tabs: **Featured** (default — featured maps plus
a Favorites section when maps are starred) and **All** (one prominent
collapsible bar per category with a map count, collapsed by default).
The selected map is prepended to the featured grid when it lives
elsewhere. `getMapName()` resolves through the generated
`mapTranslationKeys`, which also fixes tourney maps never resolving a
valid translation key.

## Please complete the following:

- [ ] I have added screenshots for all UI updates (maintainer change —
picker described above)
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory

## Please put your Discord username so you can be contacted if a bug or
regression is found:

evanpelle

🤖 Generated with [Claude Code](https://claude.com/claude-code)

---------

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 19:36:53 -07:00

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2.4 KiB
JSON

{
"id": "BosphorusStraits",
"name": "Bosphorus Straits",
"translation_key": "map.bosphorusstraits",
"categories": ["europe", "asia"],
"multiplayer_frequency": 3,
"nations": [
{
"coordinates": [564, 245],
"name": "Beykoz",
"flag": "tr"
},
{
"coordinates": [820, 209],
"name": "Sile",
"flag": "tr"
},
{
"coordinates": [700, 316],
"name": "Çekmeköy",
"flag": "tr"
},
{
"coordinates": [800, 438],
"name": "Pendik",
"flag": "tr"
},
{
"coordinates": [797, 566],
"name": "Tuzla",
"flag": "tr"
},
{
"coordinates": [486, 381],
"name": "Üsküdar",
"flag": "tr"
},
{
"coordinates": [534, 425],
"name": "Kadiköy",
"flag": "tr"
},
{
"coordinates": [559, 568],
"name": "Adalar",
"flag": "tr"
},
{
"coordinates": [635, 500],
"name": "Maltepe",
"flag": "tr"
},
{
"coordinates": [701, 423],
"name": "Sancaktepe",
"flag": "tr"
},
{
"coordinates": [424, 394],
"name": "Fatih",
"flag": "tr"
},
{
"coordinates": [128, 46],
"name": "Arnavutköy",
"flag": "tr"
},
{
"coordinates": [965, 544],
"name": "Kocaeli",
"flag": "tr"
},
{
"coordinates": [42, 325],
"name": "Büyükçekmece",
"flag": "tr"
},
{
"coordinates": [336, 175],
"name": "Eyüpsultan",
"flag": "tr"
},
{
"coordinates": [459, 157],
"name": "Sariyer",
"flag": "tr"
},
{
"coordinates": [477, 297],
"name": "Besiktas",
"flag": "tr"
},
{
"coordinates": [171, 379],
"name": "Avcilar",
"flag": "tr"
},
{
"coordinates": [308, 412],
"name": "Bakirköy",
"flag": "tr"
},
{
"coordinates": [263, 283],
"name": "Basaksehir",
"flag": "tr"
},
{
"coordinates": [402, 272],
"name": "Sultangazi",
"flag": "tr"
},
{
"coordinates": [130, 270],
"name": "Esenyurt",
"flag": "tr"
}
],
"teamGameSpawnAreas": {
"2": [
{
"height": 612,
"width": 500,
"x": 0,
"y": 0
},
{
"height": 612,
"width": 500,
"x": 500,
"y": 0
}
]
}
}