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mirror of https://github.com/openfrontio/OpenFrontIO.git synced 2026-06-21 13:30:43 +00:00
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35069adee448bbc12df29292c73fbe639e2e78b1
OpenFrontIO/tests
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evanpelle 2f091bf24b reduce log spam during test: use debug logging for map generation, disable debug logging for unit tests
2025-05-17 18:32:22 -07:00
..
testdata
Improve border drawing performances (#751)
2025-05-15 11:25:12 -07:00
util
reduce log spam during test: use debug logging for map generation, disable debug logging for unit tests
2025-05-17 18:32:22 -07:00
Attack.test.ts
better transport ship spawn (#587)
2025-04-21 19:49:17 -07:00
MissileSilo.test.ts
Clean up and refactor the Unit class (#769)
2025-05-17 17:45:10 -07:00
PlayerInfo.test.ts
add clan() function on playerinfo and Player
2025-03-29 15:24:11 -07:00
SAM.test.ts
Clean up and refactor the Unit class (#769)
2025-05-17 17:45:10 -07:00
Team.test.ts
teammode: bots can attack each other now to prevent them from ganging up on players
2025-05-06 09:52:13 -07:00
TeamAssignment.test.ts
change team order to Red, Blue, Yellow, Green, Teal, Orange, Purple (#615)
2025-05-02 14:01:10 -07:00
TerritoryCapture.test.ts
bugfix: humans start with zero troops on teams, also removed manpower argument to addPlayer()
2025-04-04 10:03:00 -07:00
UnitGrid.test.ts
Improve border drawing performances (#751)
2025-05-15 11:25:12 -07:00
Warship.test.ts
Enable strictNullChecks, eqeqeq (#436)
2025-05-15 16:39:40 -07:00
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