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mirror of https://github.com/openfrontio/OpenFrontIO.git synced 2026-06-23 11:18:05 +00:00
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3502c8118717d8fe286d58b8537fe389eef57e91
OpenFrontIO/tests
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aqw42 16acc5c2df Updated MarkDisconnectedExecution to remove unnecessary steps
2025-05-31 05:38:12 +02:00
..
testdata
Improve border drawing performances (#751)
2025-05-15 11:25:12 -07:00
util
refactor & update warships (#796)
2025-05-24 13:42:56 -07:00
Attack.test.ts
better transport ship spawn (#587)
2025-04-21 19:49:17 -07:00
Disconnected.test.ts
Updated MarkDisconnectedExecution to remove unnecessary steps
2025-05-31 05:38:12 +02:00
MissileSilo.test.ts
Clean up and refactor the Unit class (#769)
2025-05-17 17:45:10 -07:00
PlayerInfo.test.ts
Allow lowercase letters in clan name (#877)
2025-05-25 14:02:13 -04:00
SAM.test.ts
SAM not working against MIRV warhead (#818)
2025-05-22 23:47:06 -04:00
Stats.test.ts
Fix bigint serialization error (#916)
2025-05-28 10:33:20 -07:00
Team.test.ts
teammode: bots can attack each other now to prevent them from ganging up on players
2025-05-06 09:52:13 -07:00
TeamAssignment.test.ts
change team order to Red, Blue, Yellow, Green, Teal, Orange, Purple (#615)
2025-05-02 14:01:10 -07:00
TerritoryCapture.test.ts
bugfix: humans start with zero troops on teams, also removed manpower argument to addPlayer()
2025-04-04 10:03:00 -07:00
UnitGrid.test.ts
Improve border drawing performances (#751)
2025-05-15 11:25:12 -07:00
Warship.test.ts
Bugfix: don't allow other players to move warships (#879)
2025-05-25 13:24:04 -07:00
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