Files
OpenFrontIO/src/core/configuration/PreprodConfig.ts
T
Evan 3314ca16ce Turnstile: require token before joining a multiplayer game (#2572)
When user tries to join either a public or private multiplayer game, the
turnstile callback is triggered, and the turnstile token is passed to
the server when joining a game.

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced

## Please put your Discord username so you can be contacted if a bug or
regression is found:

evan
2025-12-08 16:16:31 -08:00

27 lines
643 B
TypeScript

import { GameEnv } from "./Config";
import { DefaultServerConfig } from "./DefaultConfig";
export const preprodConfig = new (class extends DefaultServerConfig {
env(): GameEnv {
return GameEnv.Preprod;
}
numWorkers(): number {
return 2;
}
turnstileSiteKey(): string {
return "0x4AAAAAAB7QetxHwRCKw-aP";
}
jwtAudience(): string {
return "openfront.dev";
}
allowedFlares(): string[] | undefined {
return undefined;
// TODO: Uncomment this after testing.
// Allow access without login for now to test
// the new login flow.
// return [
// // "access:openfront.dev"
// ];
}
})();