mirror of
https://github.com/openfrontio/OpenFrontIO.git
synced 2026-06-21 12:51:30 +00:00
1d0732d3d9
## Description: By using a type union we get better type safety, enforcing each unit type have the appropriate params when initializing ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced - [x] I understand that submitting code with bugs that could have been caught through manual testing blocks releases and new features for all contributors ## Please put your Discord username so you can be contacted if a bug or regression is found: evan --------- Co-authored-by: evan <openfrontio@gmail.com>
84 lines
2.0 KiB
TypeScript
84 lines
2.0 KiB
TypeScript
import {
|
|
Execution,
|
|
Game,
|
|
MessageType,
|
|
Player,
|
|
Unit,
|
|
UnitType,
|
|
} from "../game/Game";
|
|
import { TileRef } from "../game/GameMap";
|
|
import { AirPathFinder } from "../pathfinding/PathFinding";
|
|
import { PseudoRandom } from "../PseudoRandom";
|
|
|
|
export class SAMMissileExecution implements Execution {
|
|
private active = true;
|
|
private pathFinder: AirPathFinder;
|
|
private SAMMissile: Unit;
|
|
private mg: Game;
|
|
|
|
constructor(
|
|
private spawn: TileRef,
|
|
private _owner: Player,
|
|
private ownerUnit: Unit,
|
|
private target: Unit,
|
|
private speed: number = 12,
|
|
) {}
|
|
|
|
init(mg: Game, ticks: number): void {
|
|
this.pathFinder = new AirPathFinder(mg, new PseudoRandom(mg.ticks()));
|
|
this.mg = mg;
|
|
}
|
|
|
|
tick(ticks: number): void {
|
|
if (this.SAMMissile == null) {
|
|
this.SAMMissile = this._owner.buildUnit(
|
|
UnitType.SAMMissile,
|
|
this.spawn,
|
|
{},
|
|
);
|
|
}
|
|
if (!this.SAMMissile.isActive()) {
|
|
this.active = false;
|
|
return;
|
|
}
|
|
// Mirv warheads are too fast, and mirv shouldn't be stopped ever
|
|
const nukesWhitelist = [UnitType.AtomBomb, UnitType.HydrogenBomb];
|
|
if (
|
|
!this.target.isActive() ||
|
|
!this.ownerUnit.isActive() ||
|
|
this.target.owner() == this.SAMMissile.owner() ||
|
|
!nukesWhitelist.includes(this.target.type())
|
|
) {
|
|
this.SAMMissile.delete(false);
|
|
this.active = false;
|
|
return;
|
|
}
|
|
for (let i = 0; i < this.speed; i++) {
|
|
const result = this.pathFinder.nextTile(
|
|
this.SAMMissile.tile(),
|
|
this.target.tile(),
|
|
);
|
|
if (result === true) {
|
|
this.mg.displayMessage(
|
|
`Missile intercepted ${this.target.type()}`,
|
|
MessageType.SUCCESS,
|
|
this._owner.id(),
|
|
);
|
|
this.active = false;
|
|
this.target.delete();
|
|
this.SAMMissile.delete(false);
|
|
return;
|
|
} else {
|
|
this.SAMMissile.move(result);
|
|
}
|
|
}
|
|
}
|
|
|
|
isActive(): boolean {
|
|
return this.active;
|
|
}
|
|
activeDuringSpawnPhase(): boolean {
|
|
return false;
|
|
}
|
|
}
|