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## Description: Fix a bug in the StatsSchema zod validation logic. In zod v4, the `record` function has been renamed to `partialRecord`, and the new `record` function requires that all keys are present. We intentionally omit empty stats, so this causes a zod validation error. Example error: ``` Connection error! game id: VSEtmKpJ, client id: 0UMrA84F Error: ✖ Invalid input: expected array, received undefined → at allPlayersStats.0UMrA84F.units.wshp ✖ Invalid input: expected array, received undefined → at allPlayersStats.0UMrA84F.units.saml Stack: ``` ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I process any text displayed to the user through translateText() and I've added it to the en.json file - [x] I have added relevant tests to the test directory - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced - [x] I understand that submitting code with bugs that could have been caught through manual testing blocks releases and new features for all contributors