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mirror of https://github.com/openfrontio/OpenFrontIO.git synced 2026-06-24 22:14:39 +00:00
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10d70d33274a58d8846c939ef1ccf28eabe7f90b
OpenFrontIO/src/client/graphics/layers
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History
Evan 10d70d3327 fix nuke bug, make spawn phase longer, show trade ships in overview
2024-12-22 20:27:49 -08:00
..
radial
use consolex in client folder
2024-12-18 14:01:34 -08:00
ControlPanel.ts
adding persistent id
2024-12-17 14:30:16 -08:00
EventsDisplay.ts
make discord link more noticeable, have attack bonus be based on number of troops sent, not player troop count (better full sends)
2024-12-20 20:31:54 -08:00
Layer.ts
create leaderboard, max 18 char name
2024-10-11 20:48:55 -07:00
Leaderboard.ts
in progress
2024-12-10 20:28:39 -08:00
NameLayer.ts
adding persistent id
2024-12-17 14:30:16 -08:00
PlayerInfoOverlay.ts
fix nuke bug, make spawn phase longer, show trade ships in overview
2024-12-22 20:27:49 -08:00
StructureLayer.ts
implement cities
2024-12-04 16:27:07 -08:00
TerrainLayer.ts
create leaderboard, max 18 char name
2024-10-11 20:48:55 -07:00
TerritoryLayer.ts
highlight human spawn
2024-12-21 13:09:17 -08:00
UILayer.ts
don't render player info on top of exit button, render unit type
2024-12-20 20:31:12 -08:00
UnitLayer.ts
give Battleships & Destroyers health, make shells more frequent & larger
2024-12-20 20:31:41 -08:00
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