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7863529b2c
The contents (Lit web components for in-game chat, build menu, leaderboard, attack displays, etc.) are HUD, not graphics — the actual graphics is in client/render/.
108 lines
2.8 KiB
TypeScript
108 lines
2.8 KiB
TypeScript
import { LitElement, html } from "lit";
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import { customElement } from "lit/decorators.js";
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import { EventBus, GameEvent } from "../../../core/EventBus";
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import { GameMode } from "../../../core/game/Game";
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import { GameView } from "../../../core/game/GameView";
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import { Controller } from "../../Controller";
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export class ImmunityBarVisibleEvent implements GameEvent {
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constructor(public readonly visible: boolean) {}
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}
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@customElement("immunity-timer")
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export class ImmunityTimer extends LitElement implements Controller {
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public game: GameView;
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public eventBus: EventBus;
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private isVisible = false;
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private _barVisible = false;
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private isActive = false;
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private progressRatio = 0;
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createRenderRoot() {
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this.style.position = "fixed";
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this.style.top = "0";
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this.style.left = "0";
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this.style.width = "100%";
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this.style.height = "7px";
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this.style.zIndex = "1000";
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this.style.pointerEvents = "none";
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return this;
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}
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init() {
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this.isVisible = true;
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}
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tick() {
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if (!this.game || !this.isVisible) {
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return;
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}
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const showTeamOwnershipBar =
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this.game.config().gameConfig().gameMode === GameMode.Team &&
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!this.game.inSpawnPhase();
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this.style.top = showTeamOwnershipBar ? "7px" : "0px";
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const immunityDuration = this.game.config().spawnImmunityDuration();
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const spawnPhaseTurns = this.game.config().numSpawnPhaseTurns();
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if (
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!this.game.config().hasExtendedSpawnImmunity() ||
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this.game.inSpawnPhase()
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) {
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this.setInactive();
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} else {
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const immunityEnd = spawnPhaseTurns + immunityDuration;
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const ticks = this.game.ticks();
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if (ticks >= immunityEnd || ticks < spawnPhaseTurns) {
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this.setInactive();
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} else {
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const elapsedTicks = Math.max(0, ticks - spawnPhaseTurns);
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this.progressRatio = Math.min(
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1,
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Math.max(0, elapsedTicks / immunityDuration),
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);
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this.isActive = true;
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this.requestUpdate();
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}
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}
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this.emitBarVisibility();
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}
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private setInactive() {
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if (this.isActive) {
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this.isActive = false;
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this.requestUpdate();
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}
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}
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private emitBarVisibility() {
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const nowVisible = this.isVisible && this.isActive;
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if (nowVisible !== this._barVisible) {
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this._barVisible = nowVisible;
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this.eventBus?.emit(new ImmunityBarVisibleEvent(this._barVisible));
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}
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}
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render() {
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if (!this.isVisible || !this.isActive) {
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return html``;
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}
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const widthPercent = this.progressRatio * 100;
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return html`
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<div class="w-full h-full flex z-999">
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<div
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class="h-full transition-all duration-100 ease-in-out"
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style="width: ${widthPercent}%; background-color: rgba(255, 165, 0, 0.9);"
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></div>
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</div>
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`;
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}
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}
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