Files
OpenFrontIO/src/client/Main.ts
T
2025-05-08 13:15:01 -07:00

384 lines
12 KiB
TypeScript

import page from "page";
import favicon from "../../resources/images/Favicon.svg";
import { consolex } from "../core/Consolex";
import { GameRecord, GameStartInfo } from "../core/Schemas";
import { getServerConfigFromClient } from "../core/configuration/ConfigLoader";
import { GameType } from "../core/game/Game";
import { UserSettings } from "../core/game/UserSettings";
import { joinLobby } from "./ClientGameRunner";
import "./DarkModeButton";
import { DarkModeButton } from "./DarkModeButton";
import "./FlagInput";
import { FlagInput } from "./FlagInput";
import { GameStartingModal } from "./GameStartingModal";
import "./GoogleAdElement";
import GoogleAdElement from "./GoogleAdElement";
import { HelpModal } from "./HelpModal";
import { HostLobbyModal as HostPrivateLobbyModal } from "./HostLobbyModal";
import { JoinPrivateLobbyModal } from "./JoinPrivateLobbyModal";
import "./LangSelector";
import { LangSelector } from "./LangSelector";
import { LanguageModal } from "./LanguageModal";
import { NewsModal } from "./NewsModal";
import "./PublicLobby";
import { PublicLobby } from "./PublicLobby";
import { SinglePlayerModal } from "./SinglePlayerModal";
import { UserSettingModal } from "./UserSettingModal";
import "./UsernameInput";
import { UsernameInput } from "./UsernameInput";
import { generateCryptoRandomUUID } from "./Utils";
import "./components/NewsButton";
import { NewsButton } from "./components/NewsButton";
import "./components/baseComponents/Button";
import { OButton } from "./components/baseComponents/Button";
import "./components/baseComponents/Modal";
import { discordLogin, getUserMe, isLoggedIn, logOut } from "./jwt";
import "./styles.css";
export interface JoinLobbyEvent {
clientID: string;
// Multiplayer games only have gameID, gameConfig is not known until game starts.
gameID: string;
// GameConfig only exists when playing a singleplayer game.
gameStartInfo?: GameStartInfo;
// GameRecord exists when replaying an archived game.
gameRecord?: GameRecord;
}
class Client {
private gameStop: () => void;
private usernameInput: UsernameInput | null = null;
private flagInput: FlagInput | null = null;
private darkModeButton: DarkModeButton | null = null;
private joinModal: JoinPrivateLobbyModal;
private publicLobby: PublicLobby;
private googleAds: NodeListOf<GoogleAdElement>;
private userSettings: UserSettings = new UserSettings();
constructor() {}
initialize(): void {
const newsModal = document.querySelector("news-modal") as NewsModal;
if (!newsModal) {
consolex.warn("News modal element not found");
} else {
consolex.log("News modal element found");
}
newsModal instanceof NewsModal;
const newsButton = document.querySelector("news-button") as NewsButton;
if (!newsButton) {
consolex.warn("News button element not found");
} else {
consolex.log("News button element found");
}
// Comment out to show news button.
newsButton.hidden = true;
const langSelector = document.querySelector(
"lang-selector",
) as LangSelector;
const LanguageModal = document.querySelector(
"lang-selector",
) as LanguageModal;
if (!langSelector) {
consolex.warn("Lang selector element not found");
}
if (!LanguageModal) {
consolex.warn("Language modal element not found");
}
this.flagInput = document.querySelector("flag-input") as FlagInput;
if (!this.flagInput) {
consolex.warn("Flag input element not found");
}
this.darkModeButton = document.querySelector(
"dark-mode-button",
) as DarkModeButton;
if (!this.darkModeButton) {
consolex.warn("Dark mode button element not found");
}
const loginDiscordButton = document.getElementById(
"login-discord",
) as OButton;
const logoutDiscordButton = document.getElementById(
"logout-discord",
) as OButton;
this.usernameInput = document.querySelector(
"username-input",
) as UsernameInput;
if (!this.usernameInput) {
consolex.warn("Username input element not found");
}
this.publicLobby = document.querySelector("public-lobby") as PublicLobby;
this.googleAds = document.querySelectorAll(
"google-ad",
) as NodeListOf<GoogleAdElement>;
window.addEventListener("beforeunload", () => {
consolex.log("Browser is closing");
if (this.gameStop != null) {
this.gameStop();
}
});
setFavicon();
document.addEventListener("join-lobby", this.handleJoinLobby.bind(this));
document.addEventListener("leave-lobby", this.handleLeaveLobby.bind(this));
const spModal = document.querySelector(
"single-player-modal",
) as SinglePlayerModal;
spModal instanceof SinglePlayerModal;
document.getElementById("single-player").addEventListener("click", () => {
if (this.usernameInput.isValid()) {
spModal.open();
}
});
// const ctModal = document.querySelector("chat-modal") as ChatModal;
// ctModal instanceof ChatModal;
// document.getElementById("chat-button").addEventListener("click", () => {
// ctModal.open();
// });
const hlpModal = document.querySelector("help-modal") as HelpModal;
hlpModal instanceof HelpModal;
document.getElementById("help-button").addEventListener("click", () => {
hlpModal.open();
});
const claims = isLoggedIn();
if (claims === false) {
// Not logged in
loginDiscordButton.disable = false;
loginDiscordButton.translationKey = "main.login_discord";
loginDiscordButton.addEventListener("click", discordLogin);
logoutDiscordButton.hidden = true;
} else {
// JWT appears to be valid, assume we are logged in
loginDiscordButton.disable = true;
loginDiscordButton.translationKey = "main.logged_in";
logoutDiscordButton.hidden = false;
logoutDiscordButton.addEventListener("click", () => {
// Log out
logOut();
loginDiscordButton.disable = false;
loginDiscordButton.translationKey = "main.login_discord";
loginDiscordButton.addEventListener("click", discordLogin);
logoutDiscordButton.hidden = true;
});
// Look up the discord user object.
// TODO: Add caching
getUserMe().then((userMeResponse) => {
if (userMeResponse === false) {
// Not logged in
loginDiscordButton.disable = false;
loginDiscordButton.translationKey = "main.login_discord";
loginDiscordButton.addEventListener("click", discordLogin);
logoutDiscordButton.hidden = true;
return;
}
// TODO: Update the page for logged in user
});
}
const settingsModal = document.querySelector(
"user-setting",
) as UserSettingModal;
settingsModal instanceof UserSettingModal;
document.getElementById("settings-button").addEventListener("click", () => {
settingsModal.open();
});
const hostModal = document.querySelector(
"host-lobby-modal",
) as HostPrivateLobbyModal;
hostModal instanceof HostPrivateLobbyModal;
document
.getElementById("host-lobby-button")
.addEventListener("click", () => {
if (this.usernameInput.isValid()) {
hostModal.open();
this.publicLobby.leaveLobby();
}
});
this.joinModal = document.querySelector(
"join-private-lobby-modal",
) as JoinPrivateLobbyModal;
this.joinModal instanceof JoinPrivateLobbyModal;
document
.getElementById("join-private-lobby-button")
.addEventListener("click", () => {
if (this.usernameInput.isValid()) {
this.joinModal.open();
}
});
if (this.userSettings.darkMode()) {
document.documentElement.classList.add("dark");
} else {
document.documentElement.classList.remove("dark");
}
page("/join/:lobbyId", (ctx) => {
if (ctx.init && sessionStorage.getItem("inLobby")) {
// On page reload, go back home
page.redirect("/");
return;
}
const lobbyId = ctx.params.lobbyId;
this.joinModal.open(lobbyId);
consolex.log(`joining lobby ${lobbyId}`);
});
page();
function updateSliderProgress(slider) {
const percent =
((slider.value - slider.min) / (slider.max - slider.min)) * 100;
slider.style.setProperty("--progress", `${percent}%`);
}
document
.querySelectorAll("#bots-count, #private-lobby-bots-count")
.forEach((slider) => {
updateSliderProgress(slider);
slider.addEventListener("input", () => updateSliderProgress(slider));
});
}
private async handleJoinLobby(event: CustomEvent) {
const lobby = event.detail as JoinLobbyEvent;
consolex.log(`joining lobby ${lobby.gameID}`);
if (this.gameStop != null) {
consolex.log("joining lobby, stopping existing game");
this.gameStop();
}
const config = await getServerConfigFromClient();
this.gameStop = joinLobby(
{
gameID: lobby.gameID,
serverConfig: config,
flag:
this.flagInput.getCurrentFlag() == "xx"
? ""
: this.flagInput.getCurrentFlag(),
playerName: this.usernameInput.getCurrentUsername(),
persistentID: getPersistentIDFromCookie(),
clientID: lobby.clientID,
gameStartInfo: lobby.gameStartInfo ?? lobby.gameRecord?.gameStartInfo,
gameRecord: lobby.gameRecord,
},
() => {
console.log("Closing modals");
document.getElementById("settings-button").classList.add("hidden");
[
"single-player-modal",
"host-lobby-modal",
"join-private-lobby-modal",
"game-starting-modal",
"top-bar",
"help-modal",
"user-setting",
].forEach((tag) => {
const modal = document.querySelector(tag) as HTMLElement & {
close?: () => void;
isModalOpen?: boolean;
};
if (modal?.close) {
modal.close();
} else if ("isModalOpen" in modal) {
modal.isModalOpen = false;
}
});
this.publicLobby.stop();
document.querySelectorAll(".ad").forEach((ad) => {
(ad as HTMLElement).style.display = "none";
});
// show when the game loads
const startingModal = document.querySelector(
"game-starting-modal",
) as GameStartingModal;
startingModal instanceof GameStartingModal;
startingModal.show();
},
() => {
this.joinModal.close();
this.publicLobby.stop();
document.querySelectorAll(".ad").forEach((ad) => {
(ad as HTMLElement).style.display = "none";
});
if (event.detail.gameConfig?.gameType != GameType.Singleplayer) {
window.history.pushState({}, "", `/join/${lobby.gameID}`);
sessionStorage.setItem("inLobby", "true");
}
},
);
}
private async handleLeaveLobby(/* event: CustomEvent */) {
if (this.gameStop == null) {
return;
}
consolex.log("leaving lobby, cancelling game");
this.gameStop();
this.gameStop = null;
this.publicLobby.leaveLobby();
}
}
// Initialize the client when the DOM is loaded
document.addEventListener("DOMContentLoaded", () => {
new Client().initialize();
});
function setFavicon(): void {
const link = document.createElement("link");
link.type = "image/x-icon";
link.rel = "shortcut icon";
link.href = favicon;
document.head.appendChild(link);
}
// WARNING: DO NOT EXPOSE THIS ID
export function getPersistentIDFromCookie(): string {
const claims = isLoggedIn();
if (claims !== false && claims.sub) {
return claims.sub;
}
const COOKIE_NAME = "player_persistent_id";
// Try to get existing cookie
const cookies = document.cookie.split(";");
for (const cookie of cookies) {
const [cookieName, cookieValue] = cookie.split("=").map((c) => c.trim());
if (cookieName === COOKIE_NAME) {
return cookieValue;
}
}
// If no cookie exists, create new ID and set cookie
const newID = generateCryptoRandomUUID();
document.cookie = [
`${COOKIE_NAME}=${newID}`,
`max-age=${5 * 365 * 24 * 60 * 60}`, // 5 years
"path=/",
"SameSite=Strict",
"Secure",
].join(";");
return newID;
}