Files
OpenFrontIO/tests/util/TestServerConfig.ts
T
Scott Anderson d18908bb68 Add domain, subdomain to GameRecord (#1370)
## Description:

Add domain, subdomain to GameRecord.

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

Co-authored-by: evanpelle <evanpelle@gmail.com>
2025-07-08 12:45:27 -07:00

98 lines
2.7 KiB
TypeScript

import { JWK } from "jose";
import { GameEnv, ServerConfig } from "../../src/core/configuration/Config";
import { GameMapType } from "../../src/core/game/Game";
import { GameID } from "../../src/core/Schemas";
export class TestServerConfig implements ServerConfig {
stripePublishableKey(): string {
throw new Error("Method not implemented.");
}
cloudflareConfigPath(): string {
throw new Error("Method not implemented.");
}
cloudflareCredsPath(): string {
throw new Error("Method not implemented.");
}
domain(): string {
throw new Error("Method not implemented.");
}
subdomain(): string {
throw new Error("Method not implemented.");
}
cloudflareAccountId(): string {
throw new Error("Method not implemented.");
}
cloudflareApiToken(): string {
throw new Error("Method not implemented.");
}
jwtAudience(): string {
throw new Error("Method not implemented.");
}
jwtIssuer(): string {
throw new Error("Method not implemented.");
}
jwkPublicKey(): Promise<JWK> {
throw new Error("Method not implemented.");
}
otelEnabled(): boolean {
throw new Error("Method not implemented.");
}
otelEndpoint(): string {
throw new Error("Method not implemented.");
}
otelUsername(): string {
throw new Error("Method not implemented.");
}
otelPassword(): string {
throw new Error("Method not implemented.");
}
turnIntervalMs(): number {
throw new Error("Method not implemented.");
}
gameCreationRate(): number {
throw new Error("Method not implemented.");
}
lobbyMaxPlayers(map: GameMapType): number {
throw new Error("Method not implemented.");
}
numWorkers(): number {
throw new Error("Method not implemented.");
}
workerIndex(gameID: GameID): number {
throw new Error("Method not implemented.");
}
workerPath(gameID: GameID): string {
throw new Error("Method not implemented.");
}
workerPort(gameID: GameID): number {
throw new Error("Method not implemented.");
}
workerPortByIndex(workerID: number): number {
throw new Error("Method not implemented.");
}
env(): GameEnv {
throw new Error("Method not implemented.");
}
adminToken(): string {
throw new Error("Method not implemented.");
}
adminHeader(): string {
throw new Error("Method not implemented.");
}
gitCommit(): string {
throw new Error("Method not implemented.");
}
r2Bucket(): string {
throw new Error("Method not implemented.");
}
r2Endpoint(): string {
throw new Error("Method not implemented.");
}
r2AccessKey(): string {
throw new Error("Method not implemented.");
}
r2SecretKey(): string {
throw new Error("Method not implemented.");
}
}