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e554ffb1b0
## Description: This PR removes the nation strength. Reasoning: - It is currently unused. The backstory can be found in #2498 - It forces map-makers to do balancing work, which is probably not a good idea - It increases map-making work - It increases nation balancing complexity by a lot (we need to have all the json files in mind) - It makes humans avoid map areas completely because there is always that one, same, strong nation - The map lead Nikola123 wants to "not deal with the stupid nations and their balancing" If the goal of nation strength was to make them feel different I would suggest a nation personality system. Nations that love to boat, love to ally, love to nuke, love to fullsend, etc. Link to a discord discussion about nation strength: https://discord.com/channels/1359946986937258015/1360078040222142564/1450973197251117218 ## Please complete the following: - [X] I have added screenshots for all UI updates - [X] I process any text displayed to the user through translateText() and I've added it to the en.json file - [X] I have added relevant tests to the test directory - [X] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced ## Please put your Discord username so you can be contacted if a bug or regression is found: FloPinguin
31 lines
518 B
JSON
31 lines
518 B
JSON
{
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"name": "Svalmel",
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"nations": [
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{
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"coordinates": [900, 850],
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"name": "Santa Claus",
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"flag": "santa_claus"
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},
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{
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"coordinates": [275, 525],
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"name": "Svalbard",
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"flag": "no"
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},
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{
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"coordinates": [860, 1360],
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"name": "Melville",
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"flag": "ca"
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},
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{
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"coordinates": [1370, 465],
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"name": "Bathurst",
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"flag": "ca"
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},
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{
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"coordinates": [910, 250],
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"name": "Nordaustlandet",
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"flag": "no"
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}
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]
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}
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