Files
OpenFrontIO/map-generator/assets/maps/baikal/info.json
FloPinguin 6a5b2089e7 teamGameSpawnAreas for Baikal (#3467)
## Description:

"Baikal (Nuke Wars)" has teamGameSpawnAreas (for Random Spawn), but
Baikal not. Because teamGameSpawnAreas was intended for a "Nuke Wars"
modifier. Let's add teamGameSpawnAreas also to Baikal to improve random
spawning (special rotation) a bit (until we have a better random spawn
algo).

## Please complete the following:

- [X] I have added screenshots for all UI updates
- [X] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [X] I have added relevant tests to the test directory
- [X] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced

## Please put your Discord username so you can be contacted if a bug or
regression is found:

FloPinguin
2026-03-18 19:25:44 -07:00

77 lines
1.4 KiB
JSON

{
"name": "Baikal",
"nations": [
{
"coordinates": [695, 665],
"name": "Irkutsk Oblast",
"flag": "bai_irk"
},
{
"coordinates": [2188, 1001],
"name": "Republic of Buryatia",
"flag": "bai_bur"
},
{
"coordinates": [754, 1170],
"name": "Olkhon Island",
"flag": "ru"
},
{
"coordinates": [1025, 831],
"name": "Cape Khoboy",
"flag": "ru"
},
{
"coordinates": [361, 1195],
"name": "Ogoi Island",
"flag": "ru"
},
{
"coordinates": [1805, 115],
"name": "Bolshoy Ushkan Island",
"flag": "ru"
},
{
"coordinates": [2030, 335],
"name": "Svyatoy Nos Peninsula",
"flag": "ru"
},
{
"coordinates": [2194, 659],
"name": "Chivyrkuisky Bay",
"flag": "ru"
},
{
"coordinates": [309, 230],
"name": "Chanchur",
"flag": "ru"
},
{
"coordinates": [2165, 1439],
"name": "Zabaykalsky National Park",
"flag": "ru"
},
{
"coordinates": [132, 751],
"name": "Listvyanka",
"flag": "ru"
}
],
"teamGameSpawnAreas": {
"2": [
{
"height": 1564,
"width": 1330,
"x": 0,
"y": 0
},
{
"height": 1564,
"width": 1070,
"x": 1430,
"y": 0
}
]
}
}