Files
Aaron Tidwell afe072f7d0 Add map-generator --maps flag to process a subset of maps (#2595)
Resolves #2594

## Description:

- Added an optional `--maps` flag to the map-generator that allows
passing a subset of maps to process.
- Updated `README.md` w/ documentation for using the new flag

Used the [go/flag](https://pkg.go.dev/flag) package.

Running without the flag, or with no arguments matches existing behavior
of processing all the maps defined in `main.go`

`go run .`
`go run . --maps=`

New behavior is triggered to process a subset of maps by passing the
`--maps` flag. Multiple maps are defined in a comma-separated list

`go run . --maps=world,africa`

Or a single map (useful for map development)

`go run . --maps=fourislands`

If an invalid map is passed, the process aborts and renders the error

```bash
go run . --maps=invalidmapname
Error generating terrain maps: map "invalidmapname" is not defined
exit status 1
```

By using the default flag package, we get `--help` for free:

```bash
go run . --help
Usage of <path-to-exe>/exe/map-generator:
  -maps string
    	optional comma-separated list of maps to process. ex: --maps=world,eastasia,big_plains
```

I do not write GO often.  Gemini contributed to this syntax.

## Please complete the following:

- [X] I have added screenshots for all UI updates
- [X] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [X] I have added relevant tests to the test directory
- [X] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced

## Please put your Discord username so you can be contacted if a bug or
regression is found:

tidwell
2025-12-10 10:23:39 -08:00

1.9 KiB

MapGenerator

This is a tool to generate map files for OpenFront.

Installation

  1. Install go https://go.dev/doc/install
  2. Install dependencies: go mod download
  3. Run the generator: go run .

Creating a new map

  1. Create a new folder in assets/maps/<map_name>
  2. Create image.png
  3. Create info.json with name and countries
  4. Add the map name in main.go
  5. Run the generator: go run .
  6. Find the output folder at ../resources/maps/<map_name>

By default, this will process all defined maps.

Use --maps to process a single map:

go run . --maps=fourislands

To process a subset of maps, pass a comma-separated list:

go run . --maps=northamerica,world

Create image.png

  1. Download world map (warning very large file)
  2. Crop the file (recommend Gimp)
  • We recommend roughly 2 million pixels for performance reasons
  • Do not go over 4 million pixels.

Create info.json

Example:

{
  "name": "MySampleMap",
  "nations": [
    {
      "coordinates": [396, 364],
      "name": "United States",
      "strength": 3,
      "flag": "us"
    }
  ]
}

To Enable In-Game

  • Add a translation for the map name to resources/lang/en.json
  • Add the MapDescription src/client/components/Maps.ts
  • Add the numPlayersConfig src/core/configuration/DefaultConfig.ts
  • Add the GameMapType src/core/game/Game.ts
  • To add to the map playlist, modify src/server/MapPlaylist.ts

Notes

  • Islands smaller than 30 tiles (pixels) are automatically removed by the script.
  • Bodies of water smaller than 200 tiles (pixels) are also removed.

🛠️ Development Tools

  • Format map-generator code:

    go fmt .