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43 lines
1.1 KiB
TypeScript
43 lines
1.1 KiB
TypeScript
import {
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ColoredTeams,
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Game,
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GameMode,
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PlayerType,
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} from "../src/core/game/Game";
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import { playerInfo, setup } from "./util/Setup";
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let game: Game;
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describe("Teams", () => {
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test("bots are on the same team, but can attack each other", async () => {
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game = await setup("Plains", { gameMode: GameMode.Team, playerTeams: 2 });
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const bot1 = game.addPlayer(playerInfo("bot1", PlayerType.Bot));
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const bot2 = game.addPlayer(playerInfo("bot2", PlayerType.Bot));
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// Both bots should be on the same team
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expect(bot1.team()).toBe(ColoredTeams.Bot);
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expect(bot2.team()).toBe(ColoredTeams.Bot);
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// But they should be allowed to attack each other.
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expect(bot1.isOnSameTeam(bot2)).toBe(false);
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});
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test("humans spawn on different teams", async () => {
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game = await setup(
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"Plains",
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{
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gameMode: GameMode.Team,
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playerTeams: 2,
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},
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[
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playerInfo("human1", PlayerType.Human),
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playerInfo("human2", PlayerType.Human),
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],
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);
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expect(game.player("human1").isOnSameTeam(game.player("human2"))).toBe(
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false,
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);
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});
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});
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