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Evan 182d008ddd Generate a single MapInfo list; move SPECIAL_TEAM_MAPS and en.json map names into info.json (#4231)
**Add approved & assigned issue number here:**

N/A — maintainer follow-up to #4227.

## Description:

Follow-up to #4227, finishing the "info.json is the single source of
truth" refactor.

**Maps.gen.ts now generates one `MapInfo` interface and a `maps` list**
instead of parallel lookup records. `mapCategories`,
`mapTranslationKeys`, and `multiplayerFrequency` are gone — consumers
read the list directly (`map.categories`, `map.translationKey`,
`map.multiplayerFrequency`). MapPicker got simpler in the process: it
renders from `MapInfo` objects, so the reverse
`Object.entries(GameMapType)` lookup to recover the enum key is gone.
The featured-rank sort moved out of the Go codegen into the picker,
where the presentation concern belongs.

**`SPECIAL_TEAM_MAPS` moves into info.json** as an optional
`special_team_count` field (set on the same 17 maps with the same
values). MapPlaylist derives its map from the generated list;
`SPECIAL_TEAM_FORCE_CHANCE` and the frequency multiplier behavior are
unchanged.

**The en.json `map` section is now generated.** A new optional
`display_name` field in info.json (defaulting to `name`) is written to
`resources/lang/en.json` by the generator, preserving the section's
non-map UI keys (`map`, `featured`, `all`, `favorites`, `random`). The 8
maps whose English display name intentionally differs from the frozen
enum value (e.g. `MENA`, `Milky Way`, `Europe (Classic)`, `Baikal (Nuke
Wars)`) declare it via `display_name`, so no display text changes. The
section is emitted alphabetically; since #4232 already sorted en.json
and every value matches, regeneration is byte-identical and this PR has
no en.json diff. Other languages remain Crowdin-managed.

The generator also now validates `translation_key` is exactly
`map.<folder>` and `special_team_count >= 2`. MapConsistency tests
compare info.json directly against the generated list and the en.json
section, and fail with a "run `npm run gen-maps`" message on drift. No
behavior changes: enum values, playlist frequencies, special-team
counts, featured order, and display names are all byte-identical.

## Please complete the following:

- [x] I have added screenshots for all UI updates (no UI changes —
internal refactor, rendering output identical)
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory

## Please put your Discord username so you can be contacted if a bug or
regression is found:

evanpelle

🤖 Generated with [Claude Code](https://claude.com/claude-code)

---------

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 21:06:48 -07:00

152 lines
2.6 KiB
JSON

{
"categories": ["europe", "asia"],
"id": "BosphorusStraits",
"map": {
"height": 612,
"num_land_tiles": 382332,
"width": 1000
},
"map16x": {
"height": 153,
"num_land_tiles": 22523,
"width": 250
},
"map4x": {
"height": 306,
"num_land_tiles": 93711,
"width": 500
},
"multiplayer_frequency": 3,
"name": "Bosphorus Straits",
"nations": [
{
"coordinates": [564, 245],
"flag": "tr",
"name": "Beykoz"
},
{
"coordinates": [820, 209],
"flag": "tr",
"name": "Sile"
},
{
"coordinates": [700, 316],
"flag": "tr",
"name": "Çekmeköy"
},
{
"coordinates": [800, 438],
"flag": "tr",
"name": "Pendik"
},
{
"coordinates": [797, 566],
"flag": "tr",
"name": "Tuzla"
},
{
"coordinates": [486, 381],
"flag": "tr",
"name": "Üsküdar"
},
{
"coordinates": [534, 425],
"flag": "tr",
"name": "Kadiköy"
},
{
"coordinates": [559, 568],
"flag": "tr",
"name": "Adalar"
},
{
"coordinates": [635, 500],
"flag": "tr",
"name": "Maltepe"
},
{
"coordinates": [701, 423],
"flag": "tr",
"name": "Sancaktepe"
},
{
"coordinates": [424, 394],
"flag": "tr",
"name": "Fatih"
},
{
"coordinates": [128, 46],
"flag": "tr",
"name": "Arnavutköy"
},
{
"coordinates": [965, 544],
"flag": "tr",
"name": "Kocaeli"
},
{
"coordinates": [42, 325],
"flag": "tr",
"name": "Büyükçekmece"
},
{
"coordinates": [336, 175],
"flag": "tr",
"name": "Eyüpsultan"
},
{
"coordinates": [459, 157],
"flag": "tr",
"name": "Sariyer"
},
{
"coordinates": [477, 297],
"flag": "tr",
"name": "Besiktas"
},
{
"coordinates": [171, 379],
"flag": "tr",
"name": "Avcilar"
},
{
"coordinates": [308, 412],
"flag": "tr",
"name": "Bakirköy"
},
{
"coordinates": [263, 283],
"flag": "tr",
"name": "Basaksehir"
},
{
"coordinates": [402, 272],
"flag": "tr",
"name": "Sultangazi"
},
{
"coordinates": [130, 270],
"flag": "tr",
"name": "Esenyurt"
}
],
"special_team_count": 2,
"teamGameSpawnAreas": {
"2": [
{
"height": 612,
"width": 500,
"x": 0,
"y": 0
},
{
"height": 612,
"width": 500,
"x": 500,
"y": 0
}
]
},
"translation_key": "map.bosphorusstraits"
}