Files
OpenFrontIO/tests/core/pathfinding/WaterComponents.test.ts
Arkadiusz Sygulski 13b4142317 Pathfinding Refactor
2026-01-11 21:34:37 +01:00

146 lines
4.6 KiB
TypeScript

import { describe, expect, it } from "vitest";
import {
ConnectedComponents,
LAND_MARKER,
} from "../../../src/core/pathfinding/algorithms/ConnectedComponents";
import { createGameMap, createIslandMap, L, W } from "./_fixtures";
// prettier-ignore
const twoComponentsMapData = {
width: 7, height: 5, grid: [
W, W, L, L, L, W, W,
W, W, L, L, L, W, W,
W, W, L, L, L, W, W,
W, W, L, L, L, W, W,
W, W, L, L, L, W, W,
],
};
describe("ConnectedComponents", () => {
describe("getComponentId", () => {
it("returns 0 before initialization", () => {
const map = createGameMap(createIslandMap());
const wc = new ConnectedComponents(map);
// Water tile at (0,0) - should return 0 (not initialized)
const waterTile = map.ref(0, 0);
expect(wc.getComponentId(waterTile)).toBe(0);
});
it("returns same component ID for all water tiles in single connected area", () => {
const map = createGameMap(createIslandMap());
const wc = new ConnectedComponents(map);
wc.initialize();
const water1 = map.ref(0, 0);
const water2 = map.ref(4, 0);
const water3 = map.ref(0, 4);
const water4 = map.ref(4, 4);
expect(map.isWater(water1)).toBe(true);
expect(map.isWater(water2)).toBe(true);
expect(map.isWater(water3)).toBe(true);
expect(map.isWater(water4)).toBe(true);
const id1 = wc.getComponentId(water1);
const id2 = wc.getComponentId(water2);
const id3 = wc.getComponentId(water3);
const id4 = wc.getComponentId(water4);
expect(id1).toBe(1);
expect(id2).toBe(id1);
expect(id3).toBe(id1);
expect(id4).toBe(id1);
});
it("returns different component IDs for disconnected water areas", () => {
const map = createGameMap(twoComponentsMapData);
const wc = new ConnectedComponents(map);
wc.initialize();
const leftWater1 = map.ref(0, 0);
const leftWater2 = map.ref(1, 2);
const rightWater1 = map.ref(5, 0);
const rightWater2 = map.ref(6, 4);
expect(map.isWater(leftWater1)).toBe(true);
expect(map.isWater(leftWater2)).toBe(true);
expect(map.isWater(rightWater1)).toBe(true);
expect(map.isWater(rightWater2)).toBe(true);
const leftId1 = wc.getComponentId(leftWater1);
const leftId2 = wc.getComponentId(leftWater2);
const rightId1 = wc.getComponentId(rightWater1);
const rightId2 = wc.getComponentId(rightWater2);
expect(leftId1).not.toBe(rightId1);
expect(leftId1).toBe(leftId2);
expect(leftId1).toBeGreaterThan(0);
expect(leftId1).not.toBe(LAND_MARKER);
expect(rightId1).toBe(rightId2);
expect(rightId1).toBeGreaterThan(0);
expect(rightId1).not.toBe(LAND_MARKER);
});
it("returns LAND_MARKER for land tiles", () => {
const map = createGameMap(twoComponentsMapData);
const wc = new ConnectedComponents(map);
wc.initialize();
const landTile1 = map.ref(2, 0);
const landTile2 = map.ref(3, 2);
const landTile3 = map.ref(4, 4);
expect(map.isLand(landTile1)).toBe(true);
expect(map.isLand(landTile2)).toBe(true);
expect(map.isLand(landTile3)).toBe(true);
expect(wc.getComponentId(landTile1)).toBe(LAND_MARKER);
expect(wc.getComponentId(landTile2)).toBe(LAND_MARKER);
expect(wc.getComponentId(landTile3)).toBe(LAND_MARKER);
});
});
describe("determinism", () => {
it("produces same component IDs on repeated initialization", () => {
const map = createGameMap(twoComponentsMapData);
const wc1 = new ConnectedComponents(map);
const wc2 = new ConnectedComponents(map);
wc1.initialize();
wc2.initialize();
// Check all tiles have same component ID
for (let y = 0; y < 5; y++) {
for (let x = 0; x < 7; x++) {
const tile = map.ref(x, y);
expect(wc1.getComponentId(tile)).toBe(wc2.getComponentId(tile));
}
}
});
});
describe("direct terrain access optimization", () => {
it("produces same results with accessTerrainDirectly=false", () => {
const map = createGameMap(twoComponentsMapData);
const wcDirect = new ConnectedComponents(map, true);
const wcIndirect = new ConnectedComponents(map, false);
wcDirect.initialize();
wcIndirect.initialize();
// Check all tiles have same component ID
for (let y = 0; y < 5; y++) {
for (let x = 0; x < 7; x++) {
const tile = map.ref(x, y);
expect(wcDirect.getComponentId(tile)).toBe(
wcIndirect.getComponentId(tile),
);
}
}
});
});
});