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Resolves #2594 ## Description: - Added an optional `--maps` flag to the map-generator that allows passing a subset of maps to process. - Updated `README.md` w/ documentation for using the new flag Used the [go/flag](https://pkg.go.dev/flag) package. Running without the flag, or with no arguments matches existing behavior of processing all the maps defined in `main.go` `go run .` `go run . --maps=` New behavior is triggered to process a subset of maps by passing the `--maps` flag. Multiple maps are defined in a comma-separated list `go run . --maps=world,africa` Or a single map (useful for map development) `go run . --maps=fourislands` If an invalid map is passed, the process aborts and renders the error ```bash go run . --maps=invalidmapname Error generating terrain maps: map "invalidmapname" is not defined exit status 1 ``` By using the default flag package, we get `--help` for free: ```bash go run . --help Usage of <path-to-exe>/exe/map-generator: -maps string optional comma-separated list of maps to process. ex: --maps=world,eastasia,big_plains ``` I do not write GO often. Gemini contributed to this syntax. ## Please complete the following: - [X] I have added screenshots for all UI updates - [X] I process any text displayed to the user through translateText() and I've added it to the en.json file - [X] I have added relevant tests to the test directory - [X] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced ## Please put your Discord username so you can be contacted if a bug or regression is found: tidwell
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MapGenerator
This is a tool to generate map files for OpenFront.
Installation
- Install go https://go.dev/doc/install
- Install dependencies:
go mod download - Run the generator:
go run .
Creating a new map
- Create a new folder in
assets/maps/<map_name> - Create image.png
- Create info.json with name and countries
- Add the map name in main.go
- Run the generator:
go run . - Find the output folder at
../resources/maps/<map_name>
By default, this will process all defined maps.
Use --maps to process a single map:
go run . --maps=fourislands
To process a subset of maps, pass a comma-separated list:
go run . --maps=northamerica,world
Create image.png
- Download world map (warning very large file)
- Crop the file (recommend Gimp)
- We recommend roughly 2 million pixels for performance reasons
- Do not go over 4 million pixels.
Create info.json
- Look at existing info.json for structure
- Use country codes found here
Example:
{
"name": "MySampleMap",
"nations": [
{
"coordinates": [396, 364],
"name": "United States",
"strength": 3,
"flag": "us"
}
]
}
To Enable In-Game
- Add a translation for the map name to
resources/lang/en.json - Add the MapDescription
src/client/components/Maps.ts - Add the numPlayersConfig
src/core/configuration/DefaultConfig.ts - Add the GameMapType
src/core/game/Game.ts - To add to the map playlist, modify
src/server/MapPlaylist.ts
Notes
- Islands smaller than 30 tiles (pixels) are automatically removed by the script.
- Bodies of water smaller than 200 tiles (pixels) are also removed.
🛠️ Development Tools
-
Format map-generator code:
go fmt .