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6bd95d4884
# Pathfinding pt. 4 https://pf-pt-4.openfront.dev/ ## Description: Hello again! Pathfinding. It's fast, but inaccurate. This PR makes it more accurate and actually faster. Sadly it is _faster_ because of a blunder in previous PR (using BucketQueue where MinHeap would be better), not because of a new tech. More importantly, it is more accurate. And that's what people apparently want. ## What changed? Most of the functional changes relate to `SpatialQuery` module. This is the thingy that answers "we know the target, which tile of my territory is the best to launch an invasion". To make it compute a path from South America to the deep inland China river, it has to work on a coerced map, one with a very small resolution, so small in fact, that every 4096 map tiles gets compressed to just one pixel. I hope you see where this is going. Previously we selected a random coastal tile within this big pixel (honestly it wasn't random at all, but could very well be for the illustrative purposes). Now, we try to be a bit more deliberate. Since we already know the rough location of the probably best tile, we can exclude all other tiles from the computation. Imagine a player's territory spans both Americas on global map - that's a lot of shores. But since we already know the best tile is somewhere close to Miami, the problem space was greatly reduced, no need to consider all other shores. But pathing to the target in China from Miami is still crazy expensive. This is where second trick comes to play - instead of pathing all the way to China, we select a _waypoint_ in the rough direction of China, about 100 to 200 tiles away. This way we fairly cheaply select best tile to launch an invasion towards this abstract point. And chances are, this point is far enough, the newly computed path is very close to being optimal. When you throw a dart from far away, the difference between scoring 10 and missing is very small. This is why aiming in the general direction of the board - as opposed to the ceiling - is usually good enough. ## Okay, but what about the crazy paths when I send invasion to the opposed bank of a river?! Well, pathing from America to China is cool, but most players wouldn't notice the difference on such long paths, what about the short ones? We now try more accurate pathing first and defer to hierarchy only if it fails. This produces much better paths for short invasions. While the fix described above ensures the accuracy is improved also on medium-to-long routes. ## Playground Yes. https://github.com/user-attachments/assets/9cf9586f-c99a-416d-b856-8cf0a21c35ed ## CodeRabbit Grab a 🥕. Remember `tests/pathfinding/playground` is mostly generated code and go easy on it. It's enough for it to work and do it's job of visualizing the paths. No need for throughout review of these files. ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I process any text displayed to the user through translateText() and I've added it to the en.json file - [x] I have added relevant tests to the test directory - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced ## Please put your Discord username so you can be contacted if a bug or regression is found: moleole
2018 lines
60 KiB
JavaScript
2018 lines
60 KiB
JavaScript
// Application State
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const state = {
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currentMap: null,
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mapData: null,
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mapWidth: 0,
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mapHeight: 0,
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startPoint: null,
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endPoint: null,
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hpaPath: null,
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hpaResult: null, // Store full HPA* result including timing
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comparisons: [], // Array of comparison results
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visibleComparisons: new Set(), // Which comparison paths are visible
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adapters: [], // Available comparison adapters (loaded from backend)
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graphDebug: null, // Static graph data (allNodes, edges, clusterSize) - loaded once per map
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debugInfo: null, // Per-path debug data (timings, nodePath, initialPath)
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isMapLoading: false, // Loading state for map switching
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isHpaLoading: false, // Separate loading state for HPA*
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activeRefreshButton: null, // Track which refresh button is spinning
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// Transport Ship mode
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mode: "pathfinding", // "pathfinding" | "transport"
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paintedTiles: new Set(), // Set of tile indices (y * width + x)
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brushSize: 5,
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transportResult: null, // Result from spatial query
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};
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// Colors for comparison paths
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const COMPARISON_COLORS = {
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"hpa.cached": "#00ffff", // cyan
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hpa: "#ff8800", // orange
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"a.baseline": "#ff00ff", // magenta
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"a.generic": "#88ff00", // lime
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"a.full": "#ffff00", // yellow
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};
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// Canvas state
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let zoomLevel = 1.0;
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let panX = 0;
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let panY = 0;
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let isDragging = false;
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let dragStartX = 0;
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let dragStartY = 0;
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let dragStartPanX = 0;
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let dragStartPanY = 0;
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let isPainting = false;
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let isErasing = false;
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let mapCanvas, overlayCanvas, interactiveCanvas;
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let mapCtx, overlayCtx, interactiveCtx;
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let mapRendered = false;
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let hoveredNode = null;
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let hoveredPoint = null; // 'start', 'end', or null
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let draggingPoint = null; // 'start', 'end', or null
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let draggingPointPosition = null; // [x, y] canvas position while dragging
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let lastPathRecalcTime = 0;
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let renderRequested = false;
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// Save current state to URL query string
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function updateURLState() {
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const params = new URLSearchParams();
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if (state.currentMap) {
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params.set("map", state.currentMap);
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}
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if (state.startPoint) {
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params.set("start", `${state.startPoint[0]},${state.startPoint[1]}`);
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}
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if (state.endPoint) {
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params.set("end", `${state.endPoint[0]},${state.endPoint[1]}`);
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}
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const newURL = `${window.location.pathname}?${params.toString()}`;
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window.history.replaceState({}, "", newURL);
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}
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// Restore state from URL query string
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function restoreFromURL() {
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const params = new URLSearchParams(window.location.search);
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const mapName = params.get("map");
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const startStr = params.get("start");
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const endStr = params.get("end");
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const result = {
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map: mapName,
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start: null,
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end: null,
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};
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if (startStr) {
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const [x, y] = startStr.split(",").map(Number);
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if (!isNaN(x) && !isNaN(y)) {
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result.start = [x, y];
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}
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}
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if (endStr) {
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const [x, y] = endStr.split(",").map(Number);
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if (!isNaN(x) && !isNaN(y)) {
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result.end = [x, y];
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}
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}
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return result;
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}
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// Initialize on DOM load
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window.addEventListener("DOMContentLoaded", () => {
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initializeCanvases();
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initializeControls();
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initializeDragControls();
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initializeTimingsPanel();
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loadMaps();
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});
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// Initialize canvas elements
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function initializeCanvases() {
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mapCanvas = document.getElementById("mapCanvas");
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mapCtx = mapCanvas.getContext("2d");
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overlayCanvas = document.getElementById("overlayCanvas");
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overlayCtx = overlayCanvas.getContext("2d");
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// Create interactive canvas OUTSIDE the CSS transform wrapper
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// This canvas is viewport-sized and renders paths/points at screen coordinates
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const canvasContainer = document.querySelector(".canvas-container");
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interactiveCanvas = document.createElement("canvas");
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interactiveCanvas.id = "interactiveCanvas";
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interactiveCanvas.style.position = "absolute";
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interactiveCanvas.style.top = "0";
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interactiveCanvas.style.left = "0";
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interactiveCanvas.style.width = "100%";
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interactiveCanvas.style.height = "100%";
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interactiveCanvas.style.zIndex = "3";
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interactiveCanvas.style.pointerEvents = "none";
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canvasContainer.appendChild(interactiveCanvas);
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interactiveCtx = interactiveCanvas.getContext("2d");
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// Size interactive canvas to viewport
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const resizeInteractiveCanvas = () => {
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const rect = canvasContainer.getBoundingClientRect();
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interactiveCanvas.width = rect.width;
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interactiveCanvas.height = rect.height;
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};
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resizeInteractiveCanvas();
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window.addEventListener("resize", resizeInteractiveCanvas);
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}
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// Initialize control event listeners
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function initializeControls() {
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// Map selector (top panel)
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document.getElementById("scenarioSelect").addEventListener("change", (e) => {
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switchMap(e.target.value);
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});
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// Map selector (welcome screen)
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document
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.getElementById("welcomeMapSelect")
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.addEventListener("change", (e) => {
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const mapName = e.target.value;
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if (mapName) {
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switchMap(mapName);
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}
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});
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// Refresh HPA* button
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document.getElementById("refreshHpa").addEventListener("click", (e) => {
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if (state.startPoint && state.endPoint) {
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const btn = e.currentTarget;
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btn.classList.add("spinning");
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state.activeRefreshButton = btn;
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requestPathfinding(state.startPoint, state.endPoint);
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}
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});
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// Visualization toggles - all buttons
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[
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"showInitialPath",
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"showUsedNodes",
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"showColoredMap",
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"showNodes",
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"showSectorGrid",
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"showEdges",
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].forEach((id) => {
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const button = document.getElementById(id);
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button.addEventListener("click", () => {
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const isActive = button.dataset.active === "true";
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button.dataset.active = !isActive;
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// Map coloring affects map canvas
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if (id === "showColoredMap") {
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renderMapBackground(2);
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}
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// Static overlays (sectors, edges, all nodes) go on overlay canvas
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if (["showNodes", "showSectorGrid", "showEdges"].includes(id)) {
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renderOverlay(2);
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}
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// Dynamic elements (paths, highlighted nodes) go on interactive canvas
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renderInteractive();
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});
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});
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// Zoom control
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document.getElementById("zoom").addEventListener("input", (e) => {
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zoomLevel = parseFloat(e.target.value);
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document.getElementById("zoomValue").textContent =
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zoomLevel.toFixed(1) + "x";
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updateTransform();
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});
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// Clear points button
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document.getElementById("clearPoints").addEventListener("click", () => {
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clearPoints();
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});
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// Mode switch buttons
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document.querySelectorAll(".mode-button").forEach((btn) => {
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btn.addEventListener("click", () => {
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const newMode = btn.dataset.mode;
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if (newMode !== state.mode) {
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setMode(newMode);
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}
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});
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});
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// Transport controls
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const brushSizeInput = document.getElementById("brushSize");
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const brushSizeValue = document.getElementById("brushSizeValue");
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brushSizeInput.addEventListener("input", (e) => {
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state.brushSize = parseInt(e.target.value);
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brushSizeValue.textContent = state.brushSize;
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});
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document.getElementById("clearTerritory").addEventListener("click", () => {
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state.paintedTiles.clear();
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state.transportResult = null;
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updateTransportInfo();
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renderInteractive();
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});
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}
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// Set application mode
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function setMode(newMode) {
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state.mode = newMode;
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// Update UI
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document.querySelectorAll(".mode-button").forEach((btn) => {
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btn.classList.toggle("active", btn.dataset.mode === newMode);
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});
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const transportControls = document.getElementById("transportControls");
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const timingsPanel = document.getElementById("timingsPanel");
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const debugPanel = document.querySelector(".debug-panel");
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if (newMode === "transport") {
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transportControls.style.display = "block";
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timingsPanel.style.top = "280px";
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debugPanel.style.display = "none";
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setStatus("Paint territory, then click water target");
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} else {
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transportControls.style.display = "none";
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timingsPanel.style.top = "280px";
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debugPanel.style.display = "flex";
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if (state.startPoint && state.endPoint) {
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setStatus("Path computed successfully");
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} else if (state.startPoint) {
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setStatus("Click on map to set end point");
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} else {
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setStatus("Click on map to set start point");
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}
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}
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renderInteractive();
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}
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// Update transport info display
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function updateTransportInfo() {
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const paintedCount = document.getElementById("paintedCount");
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const shoreCount = document.getElementById("shoreCount");
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paintedCount.textContent = state.paintedTiles.size;
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// Count shore tiles
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let shores = 0;
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if (state.mapData) {
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for (const idx of state.paintedTiles) {
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if (isLandShore(idx)) {
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shores++;
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}
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}
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}
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shoreCount.textContent = shores;
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}
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// Check if tile is a land shore (land adjacent to water)
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function isLandShore(tileIdx) {
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const x = tileIdx % state.mapWidth;
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const y = Math.floor(tileIdx / state.mapWidth);
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// Must be land
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if (state.mapData[tileIdx] !== 0) return false;
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// Check 4 neighbors for water
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const neighbors = [
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[x - 1, y],
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[x + 1, y],
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[x, y - 1],
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[x, y + 1],
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];
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for (const [nx, ny] of neighbors) {
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if (nx < 0 || nx >= state.mapWidth || ny < 0 || ny >= state.mapHeight)
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continue;
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const nIdx = ny * state.mapWidth + nx;
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if (state.mapData[nIdx] === 1) return true;
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}
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return false;
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}
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// Helper function to check if mouse is over a start/end point
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function getPointAtPosition(canvasX, canvasY) {
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const scale = zoomLevel;
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const zoomFactor = 3 / zoomLevel;
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const hitRadius = Math.max(4, scale * 3 * zoomFactor) + 3; // Add 3px tolerance
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// Check end point first (render on top)
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if (state.endPoint) {
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const dx = canvasX - (state.endPoint[0] + 0.5);
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const dy = canvasY - (state.endPoint[1] + 0.5);
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const distance = Math.sqrt(dx * dx + dy * dy);
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if (distance <= hitRadius / scale) {
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return "end";
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}
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}
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// Check start point
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if (state.startPoint) {
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const dx = canvasX - (state.startPoint[0] + 0.5);
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const dy = canvasY - (state.startPoint[1] + 0.5);
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const distance = Math.sqrt(dx * dx + dy * dy);
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if (distance <= hitRadius / scale) {
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return "start";
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}
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}
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return null;
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}
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// Throttled path recalculation (max once per 16ms ~60fps)
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function schedulePathRecalc() {
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const now = Date.now();
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const timeSinceLastCall = now - lastPathRecalcTime;
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if (timeSinceLastCall >= 16) {
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// Enough time has passed, request immediately
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lastPathRecalcTime = now;
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if (state.startPoint && state.endPoint) {
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// Skip comparisons during drag for snappy feel
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requestPathfinding(state.startPoint, state.endPoint, true);
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}
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}
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// If not enough time has passed, skip this call (throttle)
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}
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// Throttled spatial query recalculation (max once per 50ms for heavier computation)
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let lastSpatialQueryTime = 0;
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function scheduleSpatialQueryRecalc() {
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const now = Date.now();
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const timeSinceLastCall = now - lastSpatialQueryTime;
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if (timeSinceLastCall >= 50) {
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lastSpatialQueryTime = now;
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if (state.endPoint && state.paintedTiles.size > 0) {
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requestSpatialQuery(state.endPoint);
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}
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}
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}
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// Initialize drag and click controls
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function initializeDragControls() {
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const wrapper = document.getElementById("canvasWrapper");
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const tooltip = document.getElementById("tooltip");
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wrapper.addEventListener("mousedown", (e) => {
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const rect = wrapper.getBoundingClientRect();
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const canvasX = (e.clientX - rect.left - panX) / zoomLevel;
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const canvasY = (e.clientY - rect.top - panY) / zoomLevel;
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// Transport mode: check for dragging end point first, then painting
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if (state.mode === "transport") {
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// Check if clicking on end point to drag it
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const pointAtMouse = getPointAtPosition(canvasX, canvasY);
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if (pointAtMouse === "end") {
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draggingPoint = "end";
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wrapper.style.cursor = "move";
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dragStartX = e.clientX;
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dragStartY = e.clientY;
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return;
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}
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const tileX = Math.floor(canvasX);
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const tileY = Math.floor(canvasY);
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if (
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tileX >= 0 &&
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tileX < state.mapWidth &&
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tileY >= 0 &&
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tileY < state.mapHeight
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) {
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const tileIdx = tileY * state.mapWidth + tileX;
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const isLand = state.mapData[tileIdx] === 0;
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if (isLand) {
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// Start painting (or erasing with ctrl/right-click)
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isErasing = e.ctrlKey || e.button === 2;
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isPainting = true;
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paintAtPosition(tileX, tileY, isErasing);
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wrapper.style.cursor = isErasing ? "crosshair" : "pointer";
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return;
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}
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}
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// Fall through to panning if not on land
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}
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// Pathfinding mode: check if clicking on a point
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const pointAtMouse = getPointAtPosition(canvasX, canvasY);
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if (pointAtMouse && state.mode === "pathfinding") {
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// Start dragging the point
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draggingPoint = pointAtMouse;
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wrapper.style.cursor = "move";
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} else {
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// Start panning the map
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isDragging = true;
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wrapper.style.cursor = "grabbing";
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}
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dragStartX = e.clientX;
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dragStartY = e.clientY;
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dragStartPanX = panX;
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dragStartPanY = panY;
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});
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wrapper.addEventListener("mousemove", (e) => {
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const rect = wrapper.getBoundingClientRect();
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const canvasX = (e.clientX - rect.left - panX) / zoomLevel;
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const canvasY = (e.clientY - rect.top - panY) / zoomLevel;
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// Transport mode: continue painting
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if (isPainting && state.mode === "transport") {
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const tileX = Math.floor(canvasX);
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const tileY = Math.floor(canvasY);
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paintAtPosition(tileX, tileY, isErasing);
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return;
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}
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// Transport mode: dragging end point
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if (draggingPoint === "end" && state.mode === "transport") {
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const tileX = Math.floor(canvasX);
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const tileY = Math.floor(canvasY);
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if (
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tileX >= 0 &&
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tileX < state.mapWidth &&
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tileY >= 0 &&
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tileY < state.mapHeight
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) {
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const tileIndex = tileY * state.mapWidth + tileX;
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const isWater = state.mapData[tileIndex] === 1;
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if (isWater) {
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draggingPointPosition = [tileX, tileY];
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state.endPoint = [tileX, tileY];
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renderInteractive();
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// Throttled spatial query recomputation
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if (state.paintedTiles.size > 0) {
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scheduleSpatialQueryRecalc();
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}
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}
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}
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return;
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}
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// Transport mode: check hover over end point
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if (state.mode === "transport" && !isDragging) {
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const pointAtMouse = getPointAtPosition(canvasX, canvasY);
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if (pointAtMouse !== hoveredPoint) {
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|
hoveredPoint = pointAtMouse;
|
|
renderInteractive();
|
|
wrapper.style.cursor = hoveredPoint ? "move" : "grab";
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (draggingPoint) {
|
|
// Dragging a start/end point - snap to water tile
|
|
const tileX = Math.floor(canvasX);
|
|
const tileY = Math.floor(canvasY);
|
|
|
|
// Validate tile is within bounds and is water
|
|
if (
|
|
tileX >= 0 &&
|
|
tileX < state.mapWidth &&
|
|
tileY >= 0 &&
|
|
tileY < state.mapHeight
|
|
) {
|
|
const tileIndex = tileY * state.mapWidth + tileX;
|
|
const isWater = state.mapData[tileIndex] === 1;
|
|
|
|
if (isWater) {
|
|
// Snap to water tile center
|
|
draggingPointPosition = [tileX, tileY];
|
|
|
|
// Update the actual point position and trigger throttled path recalculation
|
|
if (draggingPoint === "start") {
|
|
state.startPoint = [tileX, tileY];
|
|
} else {
|
|
state.endPoint = [tileX, tileY];
|
|
}
|
|
|
|
// Trigger throttled path recalculation (16ms)
|
|
if (state.startPoint && state.endPoint) {
|
|
schedulePathRecalc();
|
|
}
|
|
}
|
|
// If not water, keep previous valid position (don't update)
|
|
}
|
|
|
|
renderInteractive();
|
|
} else if (isDragging) {
|
|
// Panning the map
|
|
const dx = e.clientX - dragStartX;
|
|
const dy = e.clientY - dragStartY;
|
|
panX = dragStartPanX + dx;
|
|
panY = dragStartPanY + dy;
|
|
updateTransform(); // Updates interactive layer at screen coordinates
|
|
} else {
|
|
// Check for point hover
|
|
const pointAtMouse = getPointAtPosition(canvasX, canvasY);
|
|
if (pointAtMouse !== hoveredPoint) {
|
|
hoveredPoint = pointAtMouse;
|
|
renderInteractive(); // Fast - only redraws points
|
|
// Update cursor
|
|
wrapper.style.cursor = hoveredPoint ? "move" : "grab";
|
|
}
|
|
|
|
// Check for node hover (only if node visualization is enabled)
|
|
const showNodes =
|
|
document.getElementById("showNodes").dataset.active === "true";
|
|
const showUsedNodes =
|
|
document.getElementById("showUsedNodes").dataset.active === "true";
|
|
|
|
if (
|
|
(showNodes || showUsedNodes) &&
|
|
state.graphDebug &&
|
|
state.graphDebug.allNodes
|
|
) {
|
|
// Filter nodes based on what's visible
|
|
let nodesToCheck = state.graphDebug.allNodes;
|
|
if (
|
|
showUsedNodes &&
|
|
!showNodes &&
|
|
state.debugInfo &&
|
|
state.debugInfo.nodePath
|
|
) {
|
|
// Only show tooltips for used nodes
|
|
// nodePath are coordinates [x, y] matching the map format
|
|
const usedNodeCoords = new Set(
|
|
state.debugInfo.nodePath.map(([x, y]) => `${x},${y}`),
|
|
);
|
|
nodesToCheck = state.graphDebug.allNodes.filter((node) =>
|
|
usedNodeCoords.has(`${node.x * 2},${node.y * 2}`),
|
|
);
|
|
}
|
|
|
|
const foundNode = findNodeAtPosition(canvasX, canvasY, nodesToCheck);
|
|
|
|
if (foundNode !== hoveredNode) {
|
|
hoveredNode = foundNode;
|
|
if (hoveredNode) {
|
|
showNodeTooltip(hoveredNode, e.clientX, e.clientY);
|
|
} else {
|
|
tooltip.classList.remove("visible");
|
|
}
|
|
renderInteractive();
|
|
} else if (hoveredNode) {
|
|
tooltip.style.left = e.clientX + 15 + "px";
|
|
tooltip.style.top = e.clientY + 15 + "px";
|
|
}
|
|
} else {
|
|
// No node visualization enabled, clear any existing tooltip
|
|
if (hoveredNode) {
|
|
hoveredNode = null;
|
|
tooltip.classList.remove("visible");
|
|
renderInteractive();
|
|
}
|
|
}
|
|
}
|
|
});
|
|
|
|
wrapper.addEventListener("mouseup", (e) => {
|
|
// Only treat as click if mouse didn't move much
|
|
const dx = Math.abs(e.clientX - dragStartX);
|
|
const dy = Math.abs(e.clientY - dragStartY);
|
|
|
|
// Transport mode: finish painting
|
|
if (isPainting) {
|
|
isPainting = false;
|
|
isErasing = false;
|
|
wrapper.style.cursor = "grab";
|
|
return;
|
|
}
|
|
|
|
// Transport mode: finish dragging end point
|
|
if (draggingPoint === "end" && state.mode === "transport") {
|
|
if (state.endPoint && state.paintedTiles.size > 0) {
|
|
requestSpatialQuery(state.endPoint);
|
|
}
|
|
draggingPoint = null;
|
|
draggingPointPosition = null;
|
|
renderInteractive();
|
|
wrapper.style.cursor = "grab";
|
|
return;
|
|
}
|
|
|
|
if (draggingPoint) {
|
|
// Finished dragging a point
|
|
// Request final path update to ensure we have the path for the final position
|
|
// (in case throttling skipped the last update during fast dragging)
|
|
if (state.startPoint && state.endPoint) {
|
|
requestPathfinding(state.startPoint, state.endPoint);
|
|
}
|
|
draggingPoint = null;
|
|
draggingPointPosition = null;
|
|
renderInteractive();
|
|
updateURLState();
|
|
} else if (isDragging && dx < 5 && dy < 5) {
|
|
// Was panning but didn't move much - treat as click
|
|
if (state.mode === "transport") {
|
|
handleTransportClick(e);
|
|
} else {
|
|
handleMapClick(e);
|
|
}
|
|
}
|
|
|
|
isDragging = false;
|
|
|
|
// Reset cursor based on current hover state
|
|
const rect = wrapper.getBoundingClientRect();
|
|
const canvasX = (e.clientX - rect.left - panX) / zoomLevel;
|
|
const canvasY = (e.clientY - rect.top - panY) / zoomLevel;
|
|
const pointAtMouse = getPointAtPosition(canvasX, canvasY);
|
|
wrapper.style.cursor =
|
|
pointAtMouse && state.mode === "pathfinding" ? "move" : "grab";
|
|
});
|
|
|
|
wrapper.addEventListener("mouseleave", () => {
|
|
isDragging = false;
|
|
draggingPoint = null;
|
|
draggingPointPosition = null;
|
|
isPainting = false;
|
|
isErasing = false;
|
|
tooltip.classList.remove("visible");
|
|
wrapper.style.cursor = "grab";
|
|
|
|
const needsRender = hoveredNode || hoveredPoint;
|
|
hoveredNode = null;
|
|
hoveredPoint = null;
|
|
|
|
if (needsRender) {
|
|
renderInteractive();
|
|
}
|
|
});
|
|
|
|
// Prevent context menu on right-click (for erasing)
|
|
wrapper.addEventListener("contextmenu", (e) => {
|
|
if (state.mode === "transport") {
|
|
e.preventDefault();
|
|
}
|
|
});
|
|
|
|
wrapper.addEventListener("wheel", (e) => {
|
|
e.preventDefault();
|
|
|
|
const rect = wrapper.getBoundingClientRect();
|
|
const mouseX = e.clientX - rect.left;
|
|
const mouseY = e.clientY - rect.top;
|
|
|
|
const oldZoom = zoomLevel;
|
|
const zoomDelta = e.deltaY > 0 ? 0.9 : 1.1;
|
|
zoomLevel = Math.max(0.1, Math.min(10, zoomLevel * zoomDelta));
|
|
|
|
panX = mouseX - (mouseX - panX) * (zoomLevel / oldZoom);
|
|
panY = mouseY - (mouseY - panY) * (zoomLevel / oldZoom);
|
|
|
|
document.getElementById("zoom").value = zoomLevel;
|
|
document.getElementById("zoomValue").textContent = zoomLevel.toFixed(1);
|
|
|
|
updateTransform();
|
|
renderInteractive();
|
|
});
|
|
}
|
|
|
|
// Initialize timings panel to default state
|
|
function initializeTimingsPanel() {
|
|
// Set initial state to match "no path" state
|
|
updateTimingsPanel({ primary: null, comparisons: [] });
|
|
}
|
|
|
|
// Handle map clicks for point selection
|
|
function handleMapClick(e) {
|
|
if (!state.currentMap || state.isMapLoading || state.isHpaLoading) return;
|
|
|
|
const wrapper = document.getElementById("canvasWrapper");
|
|
const rect = wrapper.getBoundingClientRect();
|
|
|
|
// Convert screen coordinates to tile coordinates
|
|
const canvasX = (e.clientX - rect.left - panX) / zoomLevel;
|
|
const canvasY = (e.clientY - rect.top - panY) / zoomLevel;
|
|
const tileX = Math.floor(canvasX);
|
|
const tileY = Math.floor(canvasY);
|
|
|
|
// Validate coordinates
|
|
if (
|
|
tileX < 0 ||
|
|
tileX >= state.mapWidth ||
|
|
tileY < 0 ||
|
|
tileY >= state.mapHeight
|
|
) {
|
|
return;
|
|
}
|
|
|
|
// Check if tile is water
|
|
const index = tileY * state.mapWidth + tileX;
|
|
const isWater = state.mapData[index] === 1;
|
|
|
|
if (!isWater) {
|
|
showError("Selected point must be on water");
|
|
return;
|
|
}
|
|
|
|
// Point selection state machine
|
|
if (!state.startPoint) {
|
|
// Set start point
|
|
state.startPoint = [tileX, tileY];
|
|
updatePointDisplay();
|
|
renderInteractive();
|
|
updateURLState();
|
|
} else if (!state.endPoint) {
|
|
// Set end point and trigger pathfinding
|
|
state.endPoint = [tileX, tileY];
|
|
updatePointDisplay();
|
|
renderInteractive();
|
|
updateURLState();
|
|
requestPathfinding(state.startPoint, state.endPoint);
|
|
} else {
|
|
// Reset and set new start point
|
|
clearPoints();
|
|
state.startPoint = [tileX, tileY];
|
|
updatePointDisplay();
|
|
renderInteractive();
|
|
updateURLState();
|
|
}
|
|
}
|
|
|
|
// Clear selected points
|
|
function clearPoints() {
|
|
state.startPoint = null;
|
|
state.endPoint = null;
|
|
state.hpaPath = null;
|
|
state.hpaResult = null;
|
|
state.comparisons = [];
|
|
state.debugInfo = null;
|
|
updatePointDisplay();
|
|
hidePathInfo();
|
|
updateURLState(); // Remove points from URL
|
|
renderInteractive();
|
|
}
|
|
|
|
// Paint tiles in a brush area
|
|
function paintAtPosition(centerX, centerY, erase = false) {
|
|
const radius = Math.floor(state.brushSize / 2);
|
|
let changed = false;
|
|
|
|
for (let dy = -radius; dy <= radius; dy++) {
|
|
for (let dx = -radius; dx <= radius; dx++) {
|
|
const x = centerX + dx;
|
|
const y = centerY + dy;
|
|
|
|
if (x < 0 || x >= state.mapWidth || y < 0 || y >= state.mapHeight)
|
|
continue;
|
|
|
|
const idx = y * state.mapWidth + x;
|
|
const isLand = state.mapData[idx] === 0;
|
|
|
|
if (!isLand) continue;
|
|
|
|
if (erase) {
|
|
if (state.paintedTiles.has(idx)) {
|
|
state.paintedTiles.delete(idx);
|
|
changed = true;
|
|
}
|
|
} else {
|
|
if (!state.paintedTiles.has(idx)) {
|
|
state.paintedTiles.add(idx);
|
|
changed = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (changed) {
|
|
updateTransportInfo();
|
|
renderInteractive();
|
|
}
|
|
}
|
|
|
|
// Handle clicks in transport mode
|
|
function handleTransportClick(e) {
|
|
if (!state.currentMap || state.isMapLoading) return;
|
|
|
|
const wrapper = document.getElementById("canvasWrapper");
|
|
const rect = wrapper.getBoundingClientRect();
|
|
|
|
const canvasX = (e.clientX - rect.left - panX) / zoomLevel;
|
|
const canvasY = (e.clientY - rect.top - panY) / zoomLevel;
|
|
const tileX = Math.floor(canvasX);
|
|
const tileY = Math.floor(canvasY);
|
|
|
|
if (
|
|
tileX < 0 ||
|
|
tileX >= state.mapWidth ||
|
|
tileY < 0 ||
|
|
tileY >= state.mapHeight
|
|
) {
|
|
return;
|
|
}
|
|
|
|
const idx = tileY * state.mapWidth + tileX;
|
|
const isWater = state.mapData[idx] === 1;
|
|
|
|
if (!isWater) {
|
|
return;
|
|
}
|
|
|
|
// Clicked on water - run spatial query
|
|
if (state.paintedTiles.size === 0) {
|
|
showError("Paint some territory first");
|
|
return;
|
|
}
|
|
|
|
requestSpatialQuery([tileX, tileY]);
|
|
}
|
|
|
|
// Request spatial query computation
|
|
async function requestSpatialQuery(target) {
|
|
setStatus("Computing spatial query...", true);
|
|
|
|
try {
|
|
// Only send shore tiles (land adjacent to water) - much smaller payload
|
|
const ownedTiles = Array.from(state.paintedTiles).filter((idx) =>
|
|
isLandShore(idx),
|
|
);
|
|
|
|
const response = await fetch("/api/spatial-query", {
|
|
method: "POST",
|
|
headers: { "Content-Type": "application/json" },
|
|
body: JSON.stringify({
|
|
map: state.currentMap,
|
|
ownedTiles,
|
|
target,
|
|
}),
|
|
});
|
|
|
|
if (!response.ok) {
|
|
const error = await response.json();
|
|
throw new Error(error.message || "Spatial query failed");
|
|
}
|
|
|
|
const result = await response.json();
|
|
state.transportResult = result;
|
|
state.endPoint = target;
|
|
|
|
renderInteractive();
|
|
updateTransportTimings(result);
|
|
|
|
if (result.selectedShore) {
|
|
setStatus(
|
|
`Shore selected: (${result.selectedShore[0]}, ${result.selectedShore[1]})`,
|
|
);
|
|
} else {
|
|
setStatus("No valid shore found");
|
|
}
|
|
} catch (error) {
|
|
showError(`Spatial query failed: ${error.message}`);
|
|
}
|
|
}
|
|
|
|
// Update timings panel for transport mode
|
|
function updateTransportTimings(result) {
|
|
const hpaTimeEl = document.getElementById("hpaTime");
|
|
const hpaTilesEl = document.getElementById("hpaTiles");
|
|
|
|
if (result.path) {
|
|
hpaTilesEl.textContent = `- ${result.path.length} tiles`;
|
|
} else {
|
|
hpaTilesEl.textContent = "";
|
|
}
|
|
|
|
const totalTime =
|
|
result.debug?.timings?.["SpatialQuery.closestShoreByWater"] ?? 0;
|
|
if (totalTime > 0) {
|
|
hpaTimeEl.textContent = `${totalTime.toFixed(2)}ms`;
|
|
hpaTimeEl.classList.remove("faded");
|
|
} else {
|
|
hpaTimeEl.textContent = "0.00ms";
|
|
hpaTimeEl.classList.add("faded");
|
|
}
|
|
|
|
// Hide pathfinding-specific timing breakdown in transport mode
|
|
document.getElementById("timingEarlyExit").style.display = "none";
|
|
document.getElementById("timingFindNodes").style.display = "none";
|
|
document.getElementById("timingAbstractPath").style.display = "none";
|
|
document.getElementById("timingInitialPath").style.display = "none";
|
|
document.getElementById("timingSmoothPath").style.display = "none";
|
|
document.getElementById("comparisonsSection").style.display = "none";
|
|
}
|
|
|
|
// Update transform for pan/zoom
|
|
function updateTransform() {
|
|
const transform = `translate(${panX}px, ${panY}px) scale(${zoomLevel})`;
|
|
mapCanvas.style.transform = transform;
|
|
overlayCanvas.style.transform = transform;
|
|
// Interactive canvas is outside the transform - update it separately
|
|
renderInteractive();
|
|
}
|
|
|
|
// Load available maps
|
|
async function loadMaps() {
|
|
setStatus("Loading maps...", true);
|
|
|
|
try {
|
|
const response = await fetch("/api/maps");
|
|
if (!response.ok) throw new Error("Failed to load maps");
|
|
|
|
const data = await response.json();
|
|
|
|
// Featured maps to show in grid (in order)
|
|
const featuredMapNames = [
|
|
"giantworldmap",
|
|
"northamerica",
|
|
"southamerica",
|
|
"europe",
|
|
"asia",
|
|
"straitofgibraltar",
|
|
"manicouagan",
|
|
"mars",
|
|
];
|
|
|
|
// Get featured maps in the specified order
|
|
const gridMaps = featuredMapNames
|
|
.map((name) => data.maps.find((m) => m.name === name))
|
|
.filter((map) => map !== undefined);
|
|
|
|
// Populate map grid with featured maps - update placeholders
|
|
gridMaps.forEach((map, index) => {
|
|
const card = document.querySelector(`[data-map-index="${index}"]`);
|
|
if (!card) return;
|
|
|
|
// Update click handler
|
|
card.onclick = () => switchMap(map.name);
|
|
|
|
// Update image
|
|
const img = card.querySelector("img");
|
|
if (img) {
|
|
img.src = `/api/maps/${encodeURIComponent(map.name)}/thumbnail`;
|
|
img.alt = map.displayName;
|
|
}
|
|
|
|
// Update name
|
|
const nameEl = card.querySelector(".map-card-name");
|
|
if (nameEl) {
|
|
nameEl.textContent = map.displayName;
|
|
nameEl.style.opacity = "1";
|
|
}
|
|
});
|
|
|
|
// Populate both selectors (all maps)
|
|
const topSelect = document.getElementById("scenarioSelect");
|
|
const welcomeSelect = document.getElementById("welcomeMapSelect");
|
|
|
|
topSelect.innerHTML = '<option value="">Select a map</option>';
|
|
welcomeSelect.innerHTML = '<option value="">Select a map</option>';
|
|
|
|
data.maps.forEach((map) => {
|
|
// Top panel selector
|
|
const topOption = document.createElement("option");
|
|
topOption.value = map.name;
|
|
topOption.textContent = map.displayName;
|
|
topSelect.appendChild(topOption);
|
|
|
|
// Welcome screen selector
|
|
const welcomeOption = document.createElement("option");
|
|
welcomeOption.value = map.name;
|
|
welcomeOption.textContent = map.displayName;
|
|
welcomeSelect.appendChild(welcomeOption);
|
|
});
|
|
|
|
setStatus("Select a map to begin");
|
|
|
|
// Restore state from URL if present
|
|
const urlState = restoreFromURL();
|
|
if (urlState.map) {
|
|
// Load the map from URL
|
|
await switchMap(urlState.map, true); // Restore points from URL
|
|
|
|
// Points will be restored in switchMap after the map loads
|
|
}
|
|
} catch (error) {
|
|
showError(`Failed to load maps: ${error.message}`);
|
|
}
|
|
}
|
|
|
|
// Switch to a different map
|
|
async function switchMap(mapName, restorePointsFromURL = false) {
|
|
if (!mapName) return;
|
|
|
|
setStatus("Loading map...", true);
|
|
state.isMapLoading = true;
|
|
|
|
try {
|
|
const response = await fetch(`/api/maps/${encodeURIComponent(mapName)}`);
|
|
if (!response.ok) throw new Error("Failed to load map");
|
|
|
|
const data = await response.json();
|
|
|
|
// Update state
|
|
state.currentMap = mapName;
|
|
state.mapWidth = data.width;
|
|
state.mapHeight = data.height;
|
|
state.mapData = data.mapData;
|
|
state.graphDebug = data.graphDebug; // Store static graph debug data
|
|
state.adapters = data.adapters || []; // Store available comparison adapters
|
|
|
|
// Clear paths (but don't update URL yet if we're restoring from URL)
|
|
state.startPoint = null;
|
|
state.endPoint = null;
|
|
state.hpaPath = null;
|
|
state.hpaResult = null;
|
|
state.comparisons = [];
|
|
state.debugInfo = null;
|
|
updatePointDisplay();
|
|
hidePathInfo();
|
|
|
|
// Size canvases
|
|
mapCanvas.width = state.mapWidth * 2;
|
|
mapCanvas.height = state.mapHeight * 2;
|
|
mapCanvas.style.width = `${state.mapWidth}px`;
|
|
mapCanvas.style.height = `${state.mapHeight}px`;
|
|
|
|
overlayCanvas.width = state.mapWidth * 2;
|
|
overlayCanvas.height = state.mapHeight * 2;
|
|
overlayCanvas.style.width = `${state.mapWidth}px`;
|
|
overlayCanvas.style.height = `${state.mapHeight}px`;
|
|
|
|
// Render map and overlays
|
|
renderMapBackground(2);
|
|
renderOverlay(2);
|
|
renderInteractive();
|
|
|
|
// Reset view
|
|
zoomLevel = 1.0;
|
|
panX = 0;
|
|
panY = 0;
|
|
document.getElementById("zoom").value = 1.0;
|
|
document.getElementById("zoomValue").textContent = "1.0";
|
|
updateTransform();
|
|
|
|
// Hide welcome screen
|
|
hideWelcomeScreen();
|
|
|
|
// Sync both selectors
|
|
document.getElementById("scenarioSelect").value = mapName;
|
|
document.getElementById("welcomeMapSelect").value = mapName;
|
|
|
|
setStatus("Click on map to set start point");
|
|
mapRendered = true;
|
|
|
|
// Restore start/end points from URL if requested (initial page load)
|
|
if (restorePointsFromURL) {
|
|
const urlState = restoreFromURL();
|
|
if (urlState.start) {
|
|
const [x, y] = urlState.start;
|
|
if (x >= 0 && x < state.mapWidth && y >= 0 && y < state.mapHeight) {
|
|
const tileIndex = y * state.mapWidth + x;
|
|
const isWater = state.mapData[tileIndex] === 1;
|
|
if (isWater) {
|
|
state.startPoint = [x, y];
|
|
}
|
|
}
|
|
}
|
|
if (urlState.end) {
|
|
const [x, y] = urlState.end;
|
|
if (x >= 0 && x < state.mapWidth && y >= 0 && y < state.mapHeight) {
|
|
const tileIndex = y * state.mapWidth + x;
|
|
const isWater = state.mapData[tileIndex] === 1;
|
|
if (isWater) {
|
|
state.endPoint = [x, y];
|
|
}
|
|
}
|
|
}
|
|
|
|
// If both points are set, request pathfinding
|
|
if (state.startPoint && state.endPoint) {
|
|
renderInteractive();
|
|
requestPathfinding(state.startPoint, state.endPoint);
|
|
}
|
|
} else {
|
|
// User manually switched maps - update URL to clear points
|
|
updateURLState();
|
|
}
|
|
} catch (error) {
|
|
showError(`Failed to load map: ${error.message}`);
|
|
} finally {
|
|
state.isMapLoading = false;
|
|
}
|
|
}
|
|
|
|
// Show/hide welcome screen
|
|
function showWelcomeScreen() {
|
|
document.getElementById("welcomeScreen").classList.remove("hidden");
|
|
}
|
|
|
|
function hideWelcomeScreen() {
|
|
document.getElementById("welcomeScreen").classList.add("hidden");
|
|
}
|
|
|
|
// Request pathfinding computation (HPA* primary + comparisons)
|
|
async function requestPathfinding(from, to, skipComparisons = false) {
|
|
setStatus("Computing path...", true);
|
|
state.isHpaLoading = true;
|
|
|
|
try {
|
|
const body = {
|
|
map: state.currentMap,
|
|
from,
|
|
to,
|
|
};
|
|
// Skip comparisons during drag for snappy feel
|
|
if (skipComparisons) {
|
|
body.adapters = [];
|
|
}
|
|
|
|
const response = await fetch("/api/pathfind", {
|
|
method: "POST",
|
|
headers: { "Content-Type": "application/json" },
|
|
body: JSON.stringify(body),
|
|
});
|
|
|
|
if (!response.ok) {
|
|
const error = await response.json();
|
|
throw new Error(error.message || "Pathfinding failed");
|
|
}
|
|
|
|
const result = await response.json();
|
|
|
|
// Update state with new API format
|
|
state.hpaPath = result.primary.path;
|
|
state.hpaResult = result.primary;
|
|
state.comparisons = result.comparisons;
|
|
state.debugInfo = {
|
|
initialPath: result.primary.debug.initialPath,
|
|
nodePath: result.primary.debug.nodePath,
|
|
timings: result.primary.debug.timings,
|
|
};
|
|
|
|
// Update UI
|
|
updatePathInfo(result);
|
|
renderInteractive();
|
|
|
|
setStatus("Path computed successfully");
|
|
} catch (error) {
|
|
showError(`Pathfinding failed: ${error.message}`);
|
|
} finally {
|
|
state.isHpaLoading = false;
|
|
// Stop refresh button spinning
|
|
if (state.activeRefreshButton) {
|
|
state.activeRefreshButton.classList.remove("spinning");
|
|
state.activeRefreshButton = null;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Update point display
|
|
function updatePointDisplay() {
|
|
// No-op now, kept for compatibility
|
|
}
|
|
|
|
// Update path info in UI
|
|
function updatePathInfo(result) {
|
|
// Update timings panel
|
|
updateTimingsPanel(result);
|
|
}
|
|
|
|
// Update the dedicated timings panel
|
|
function updateTimingsPanel(result) {
|
|
const primary = result.primary;
|
|
const timings = primary && primary.debug ? primary.debug.timings : {};
|
|
const hpaTilesEl = document.getElementById("hpaTiles");
|
|
if (primary && primary.length > 0) {
|
|
hpaTilesEl.textContent = `- ${primary.length} tiles`;
|
|
} else {
|
|
hpaTilesEl.textContent = "";
|
|
}
|
|
|
|
// Show timing breakdown - always visible with gray dashes when no data
|
|
// Early Exit
|
|
const earlyExitEl = document.getElementById("timingEarlyExit");
|
|
const earlyExitValueEl = document.getElementById("timingEarlyExitValue");
|
|
earlyExitEl.style.display = "flex";
|
|
const earlyExitTime = timings["earlyExit"];
|
|
if (earlyExitTime !== undefined) {
|
|
earlyExitValueEl.textContent = `${earlyExitTime.toFixed(2)}ms`;
|
|
earlyExitValueEl.style.color = "#f5f5f5";
|
|
} else {
|
|
earlyExitValueEl.textContent = "—";
|
|
earlyExitValueEl.style.color = "#666";
|
|
}
|
|
|
|
// Find Nodes
|
|
const findNodesEl = document.getElementById("timingFindNodes");
|
|
const findNodesValueEl = document.getElementById("timingFindNodesValue");
|
|
findNodesEl.style.display = "flex";
|
|
const nodeLookupTime = timings["nodeLookup"];
|
|
if (nodeLookupTime !== undefined) {
|
|
findNodesValueEl.textContent = `${nodeLookupTime.toFixed(2)}ms`;
|
|
findNodesValueEl.style.color = "#f5f5f5";
|
|
} else {
|
|
findNodesValueEl.textContent = "—";
|
|
findNodesValueEl.style.color = "#666";
|
|
}
|
|
|
|
// Abstract Path
|
|
const abstractPathEl = document.getElementById("timingAbstractPath");
|
|
const abstractPathValueEl = document.getElementById(
|
|
"timingAbstractPathValue",
|
|
);
|
|
abstractPathEl.style.display = "flex";
|
|
const abstractPathTime = timings["abstractPath"];
|
|
if (abstractPathTime !== undefined) {
|
|
abstractPathValueEl.textContent = `${abstractPathTime.toFixed(2)}ms`;
|
|
abstractPathValueEl.style.color = "#f5f5f5";
|
|
} else {
|
|
abstractPathValueEl.textContent = "—";
|
|
abstractPathValueEl.style.color = "#666";
|
|
}
|
|
|
|
// Initial Path
|
|
const initialPathEl = document.getElementById("timingInitialPath");
|
|
const initialPathValueEl = document.getElementById("timingInitialPathValue");
|
|
initialPathEl.style.display = "flex";
|
|
const initialPathTime = timings["initialPath"];
|
|
if (initialPathTime !== undefined) {
|
|
initialPathValueEl.textContent = `${initialPathTime.toFixed(2)}ms`;
|
|
initialPathValueEl.style.color = "#f5f5f5";
|
|
} else {
|
|
initialPathValueEl.textContent = "—";
|
|
initialPathValueEl.style.color = "#666";
|
|
}
|
|
|
|
// Smooth Path
|
|
const smoothPathEl = document.getElementById("timingSmoothPath");
|
|
const smoothPathValueEl = document.getElementById("timingSmoothPathValue");
|
|
smoothPathEl.style.display = "flex";
|
|
const smoothPathTime = timings["smoothingTransformer"];
|
|
if (smoothPathTime !== undefined) {
|
|
smoothPathValueEl.textContent = `${smoothPathTime.toFixed(2)}ms`;
|
|
smoothPathValueEl.style.color = "#f5f5f5";
|
|
} else {
|
|
smoothPathValueEl.textContent = "—";
|
|
smoothPathValueEl.style.color = "#666";
|
|
}
|
|
|
|
// Show comparisons section
|
|
const comparisonsSection = document.getElementById("comparisonsSection");
|
|
const comparisonsContainer = document.getElementById("comparisonsContainer");
|
|
|
|
// Only show comparisons section if we have adapters loaded
|
|
if (!state.adapters || state.adapters.length === 0) {
|
|
comparisonsSection.style.display = "none";
|
|
return;
|
|
}
|
|
comparisonsSection.style.display = "block";
|
|
|
|
// Build lookup map for comparison data
|
|
const compMap = {};
|
|
if (result.comparisons) {
|
|
for (const comp of result.comparisons) {
|
|
compMap[comp.adapter] = comp;
|
|
}
|
|
}
|
|
|
|
// Use total span time from DebugSpan
|
|
let hpaTime = timings["findPath"] || 0;
|
|
|
|
if (compMap["hpa.cached"]) {
|
|
hpaTime = compMap["hpa.cached"].time;
|
|
}
|
|
|
|
// Show HPA* time and path length (or 0.00 in light gray if no data)
|
|
const hpaTimeEl = document.getElementById("hpaTime");
|
|
if (hpaTime > 0) {
|
|
hpaTimeEl.textContent = `${hpaTime.toFixed(2)}ms`;
|
|
hpaTimeEl.classList.remove("faded");
|
|
} else {
|
|
hpaTimeEl.textContent = "0.00ms";
|
|
hpaTimeEl.classList.add("faded");
|
|
}
|
|
|
|
// Find fastest time overall (including HPA*) when we have data
|
|
const compTimes = result.comparisons
|
|
? result.comparisons.map((c) => c.time).filter((t) => t > 0)
|
|
: [];
|
|
const fastestCompTime =
|
|
compTimes.length > 0 ? Math.min(...compTimes) : Infinity;
|
|
|
|
// Update HPA* time color - green if fastest, red if slower than any comparison
|
|
const hpaIsFastest = hpaTime > 0 && hpaTime <= fastestCompTime;
|
|
const hpaSlower = hpaTime > 0 && fastestCompTime < hpaTime;
|
|
const fastestTime = Math.min(hpaTime || Infinity, fastestCompTime);
|
|
|
|
if (hpaIsFastest) {
|
|
hpaTimeEl.style.color = "#00ff88";
|
|
} else if (hpaSlower) {
|
|
hpaTimeEl.style.color = "#ff6666";
|
|
} else {
|
|
hpaTimeEl.style.color = "#f5f5f5";
|
|
}
|
|
|
|
// Build comparison rows for all known adapters
|
|
let html = "";
|
|
for (const adapter of state.adapters) {
|
|
const comp = compMap[adapter];
|
|
const pathColor = COMPARISON_COLORS[adapter] || "#ffffff";
|
|
const isActive = state.visibleComparisons.has(adapter);
|
|
|
|
// Show actual values or placeholders
|
|
const hasData = comp && comp.time > 0;
|
|
const isFastest = hasData && comp.time === fastestTime;
|
|
const timeColor = isFastest ? "#00ff88" : hasData ? "#f5f5f5" : "#666";
|
|
const tilesText = hasData ? comp.length : "—";
|
|
const timeText = hasData ? `${comp.time.toFixed(2)}ms` : "—";
|
|
|
|
html += `
|
|
<div class="comparison-row${isActive ? " active" : ""}" data-adapter="${adapter}">
|
|
<span class="comp-color" style="background: ${pathColor}"></span>
|
|
<span class="comp-name">${adapter}</span>
|
|
<span class="comp-tiles" style="color: ${hasData ? "#888" : "#666"}">${tilesText}</span>
|
|
<span class="comp-time" style="color: ${timeColor}">${timeText}</span>
|
|
</div>
|
|
`;
|
|
}
|
|
comparisonsContainer.innerHTML = html;
|
|
|
|
// Add click handlers to toggle path visibility
|
|
comparisonsContainer.querySelectorAll(".comparison-row").forEach((row) => {
|
|
row.addEventListener("click", () => {
|
|
const adapter = row.dataset.adapter;
|
|
if (state.visibleComparisons.has(adapter)) {
|
|
state.visibleComparisons.delete(adapter);
|
|
row.classList.remove("active");
|
|
} else {
|
|
state.visibleComparisons.add(adapter);
|
|
row.classList.add("active");
|
|
}
|
|
renderInteractive();
|
|
});
|
|
});
|
|
}
|
|
|
|
// Reset path info to show dashes
|
|
function hidePathInfo() {
|
|
// Don't hide the panel, just reset to show dashes
|
|
updateTimingsPanel({ primary: null, comparisons: [] });
|
|
}
|
|
|
|
// Set status message
|
|
function setStatus(message, loading = false) {
|
|
const statusEl = document.getElementById("status");
|
|
statusEl.textContent = message;
|
|
statusEl.className = loading ? "loading" : "";
|
|
}
|
|
|
|
// Show error message
|
|
function showError(message) {
|
|
const errorEl = document.getElementById("error");
|
|
errorEl.textContent = message;
|
|
errorEl.classList.add("visible");
|
|
setTimeout(() => {
|
|
errorEl.classList.remove("visible");
|
|
}, 5000);
|
|
setStatus(message, false);
|
|
}
|
|
|
|
// Render map background
|
|
function renderMapBackground(scale) {
|
|
mapCanvas.width = state.mapWidth * scale;
|
|
mapCanvas.height = state.mapHeight * scale;
|
|
mapCanvas.style.width = `${state.mapWidth}px`;
|
|
mapCanvas.style.height = `${state.mapHeight}px`;
|
|
|
|
// Use ImageData for much faster rendering
|
|
const imageData = mapCtx.createImageData(
|
|
state.mapWidth * scale,
|
|
state.mapHeight * scale,
|
|
);
|
|
const data = imageData.data;
|
|
|
|
// Check if colored map is enabled
|
|
const showColored =
|
|
document.getElementById("showColoredMap").dataset.active === "true";
|
|
|
|
let waterR, waterG, waterB, landR, landG, landB;
|
|
|
|
if (showColored) {
|
|
// Colored: Water = #2a5c8a (darker blue), Land = #a1bb75
|
|
waterR = 42;
|
|
waterG = 92;
|
|
waterB = 138;
|
|
landR = 161;
|
|
landG = 187;
|
|
landB = 117;
|
|
} else {
|
|
// Grayscale: Water = #3c3c3c (darker gray), Land = #777777 (slightly darker)
|
|
waterR = 60;
|
|
waterG = 60;
|
|
waterB = 60;
|
|
landR = 119;
|
|
landG = 119;
|
|
landB = 119;
|
|
}
|
|
|
|
for (let y = 0; y < state.mapHeight; y++) {
|
|
for (let x = 0; x < state.mapWidth; x++) {
|
|
const mapIndex = y * state.mapWidth + x;
|
|
const isWater = state.mapData[mapIndex] === 1;
|
|
|
|
const r = isWater ? waterR : landR;
|
|
const g = isWater ? waterG : landG;
|
|
const b = isWater ? waterB : landB;
|
|
|
|
// Fill all pixels for this tile (scale x scale block)
|
|
for (let dy = 0; dy < scale; dy++) {
|
|
for (let dx = 0; dx < scale; dx++) {
|
|
const px = x * scale + dx;
|
|
const py = y * scale + dy;
|
|
const pixelIndex = (py * state.mapWidth * scale + px) * 4;
|
|
|
|
data[pixelIndex] = r;
|
|
data[pixelIndex + 1] = g;
|
|
data[pixelIndex + 2] = b;
|
|
data[pixelIndex + 3] = 255; // Alpha
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
mapCtx.putImageData(imageData, 0, 0);
|
|
}
|
|
|
|
// Render static debug overlays (clusters, edges, all nodes) at map scale
|
|
function renderOverlay(scale) {
|
|
overlayCtx.clearRect(0, 0, overlayCanvas.width, overlayCanvas.height);
|
|
|
|
if (!state.mapData || !state.graphDebug) return;
|
|
|
|
const showSectorGrid =
|
|
document.getElementById("showSectorGrid").dataset.active === "true";
|
|
const showEdges =
|
|
document.getElementById("showEdges").dataset.active === "true";
|
|
const showNodes =
|
|
document.getElementById("showNodes").dataset.active === "true";
|
|
|
|
// Draw cluster grid (clusterSize is in mini map coords, scale 2x for real map)
|
|
if (showSectorGrid && state.graphDebug.clusterSize) {
|
|
const clusterSize = state.graphDebug.clusterSize * 2;
|
|
overlayCtx.strokeStyle = "#777777";
|
|
overlayCtx.lineWidth = scale * 0.5;
|
|
overlayCtx.globalAlpha = 0.7;
|
|
overlayCtx.setLineDash([5 * scale, 5 * scale]);
|
|
|
|
// Vertical lines
|
|
for (let x = 0; x <= state.mapWidth; x += clusterSize) {
|
|
overlayCtx.beginPath();
|
|
overlayCtx.moveTo(x * scale, 0);
|
|
overlayCtx.lineTo(x * scale, state.mapHeight * scale);
|
|
overlayCtx.stroke();
|
|
}
|
|
|
|
// Horizontal lines
|
|
for (let y = 0; y <= state.mapHeight; y += clusterSize) {
|
|
overlayCtx.beginPath();
|
|
overlayCtx.moveTo(0, y * scale);
|
|
overlayCtx.lineTo(state.mapWidth * scale, y * scale);
|
|
overlayCtx.stroke();
|
|
}
|
|
|
|
overlayCtx.setLineDash([]);
|
|
overlayCtx.globalAlpha = 1.0;
|
|
}
|
|
|
|
// Draw edges
|
|
if (showEdges && state.graphDebug.edges) {
|
|
overlayCtx.strokeStyle = "#00ff88";
|
|
overlayCtx.lineWidth = scale * 0.5;
|
|
overlayCtx.globalAlpha = 0.4;
|
|
|
|
for (const edge of state.graphDebug.edges) {
|
|
overlayCtx.beginPath();
|
|
overlayCtx.moveTo(
|
|
(edge.from[0] + 0.5) * scale,
|
|
(edge.from[1] + 0.5) * scale,
|
|
);
|
|
overlayCtx.lineTo((edge.to[0] + 0.5) * scale, (edge.to[1] + 0.5) * scale);
|
|
overlayCtx.stroke();
|
|
}
|
|
|
|
overlayCtx.globalAlpha = 1.0;
|
|
}
|
|
|
|
// Draw all nodes
|
|
if (showNodes && state.graphDebug.allNodes) {
|
|
overlayCtx.fillStyle = "#aaaaaa";
|
|
const nodeRadius = scale * 1.5;
|
|
|
|
for (const node of state.graphDebug.allNodes) {
|
|
overlayCtx.beginPath();
|
|
overlayCtx.arc(
|
|
(node.x * 2 + 0.5) * scale,
|
|
(node.y * 2 + 0.5) * scale,
|
|
nodeRadius,
|
|
0,
|
|
Math.PI * 2,
|
|
);
|
|
overlayCtx.fill();
|
|
}
|
|
}
|
|
}
|
|
|
|
// Convert map coordinates to screen coordinates
|
|
function mapToScreen(mapX, mapY) {
|
|
return {
|
|
x: mapX * zoomLevel + panX,
|
|
y: mapY * zoomLevel + panY,
|
|
};
|
|
}
|
|
|
|
// Render transport mode elements
|
|
function renderTransportMode() {
|
|
const tileSize = Math.max(1, zoomLevel);
|
|
|
|
// Draw painted territory
|
|
if (state.paintedTiles.size > 0) {
|
|
interactiveCtx.fillStyle = "rgba(66, 135, 245, 0.5)";
|
|
|
|
for (const idx of state.paintedTiles) {
|
|
const x = idx % state.mapWidth;
|
|
const y = Math.floor(idx / state.mapWidth);
|
|
const screen = mapToScreen(x, y);
|
|
interactiveCtx.fillRect(screen.x, screen.y, tileSize, tileSize);
|
|
}
|
|
}
|
|
|
|
// Draw all shore tiles (dark blue squares)
|
|
if (state.transportResult && state.transportResult.shores) {
|
|
interactiveCtx.fillStyle = "#2a4a6a";
|
|
|
|
for (const [x, y] of state.transportResult.shores) {
|
|
const screen = mapToScreen(x, y);
|
|
interactiveCtx.fillRect(screen.x, screen.y, tileSize, tileSize);
|
|
}
|
|
}
|
|
|
|
// Draw refinement candidates (muted yellow/gold squares)
|
|
if (state.transportResult?.debug?.candidates) {
|
|
interactiveCtx.fillStyle = "rgba(200, 170, 80, 0.7)";
|
|
|
|
for (const [x, y] of state.transportResult.debug.candidates) {
|
|
const screen = mapToScreen(x, y);
|
|
interactiveCtx.fillRect(screen.x, screen.y, tileSize, tileSize);
|
|
}
|
|
}
|
|
|
|
// Draw refined path (magenta)
|
|
if (state.transportResult?.debug?.refinedPath) {
|
|
interactiveCtx.strokeStyle = "#ff00ff";
|
|
interactiveCtx.lineWidth = Math.max(1, zoomLevel * 0.8);
|
|
interactiveCtx.lineCap = "round";
|
|
interactiveCtx.lineJoin = "round";
|
|
interactiveCtx.beginPath();
|
|
|
|
for (let i = 0; i < state.transportResult.debug.refinedPath.length; i++) {
|
|
const [x, y] = state.transportResult.debug.refinedPath[i];
|
|
const screen = mapToScreen(x + 0.5, y + 0.5);
|
|
if (i === 0) {
|
|
interactiveCtx.moveTo(screen.x, screen.y);
|
|
} else {
|
|
interactiveCtx.lineTo(screen.x, screen.y);
|
|
}
|
|
}
|
|
interactiveCtx.stroke();
|
|
}
|
|
|
|
// Draw full path (cyan)
|
|
if (state.transportResult && state.transportResult.path) {
|
|
interactiveCtx.strokeStyle = "#00ffff";
|
|
interactiveCtx.lineWidth = Math.max(1, zoomLevel);
|
|
interactiveCtx.lineCap = "round";
|
|
interactiveCtx.lineJoin = "round";
|
|
interactiveCtx.beginPath();
|
|
|
|
for (let i = 0; i < state.transportResult.path.length; i++) {
|
|
const [x, y] = state.transportResult.path[i];
|
|
const screen = mapToScreen(x + 0.5, y + 0.5);
|
|
if (i === 0) {
|
|
interactiveCtx.moveTo(screen.x, screen.y);
|
|
} else {
|
|
interactiveCtx.lineTo(screen.x, screen.y);
|
|
}
|
|
}
|
|
interactiveCtx.stroke();
|
|
}
|
|
|
|
// Draw original best tile (orange square) if different from new best
|
|
if (state.transportResult?.debug?.originalBestTile) {
|
|
const [ox, oy] = state.transportResult.debug.originalBestTile;
|
|
const newBest = state.transportResult.debug.newBestTile;
|
|
|
|
// Only show if different from new best
|
|
if (!newBest || ox !== newBest[0] || oy !== newBest[1]) {
|
|
const screen = mapToScreen(ox, oy);
|
|
interactiveCtx.fillStyle = "#ff8800";
|
|
interactiveCtx.fillRect(screen.x, screen.y, tileSize, tileSize);
|
|
}
|
|
}
|
|
|
|
// Draw selected shore (green square)
|
|
if (state.transportResult && state.transportResult.selectedShore) {
|
|
const [sx, sy] = state.transportResult.selectedShore;
|
|
const screen = mapToScreen(sx, sy);
|
|
interactiveCtx.fillStyle = "#44ff44";
|
|
interactiveCtx.fillRect(screen.x, screen.y, tileSize, tileSize);
|
|
}
|
|
|
|
// Draw target point (red circle, matching pathfinding mode style)
|
|
if (state.endPoint) {
|
|
const markerSize = Math.max(4, 3 * zoomLevel);
|
|
let mapX, mapY;
|
|
if (draggingPoint === "end" && draggingPointPosition) {
|
|
mapX = draggingPointPosition[0] + 0.5;
|
|
mapY = draggingPointPosition[1] + 0.5;
|
|
} else {
|
|
mapX = state.endPoint[0] + 0.5;
|
|
mapY = state.endPoint[1] + 0.5;
|
|
}
|
|
|
|
const screen = mapToScreen(mapX, mapY);
|
|
|
|
// Highlight ring if hovered
|
|
if (hoveredPoint === "end") {
|
|
interactiveCtx.strokeStyle = "#ff4444";
|
|
interactiveCtx.lineWidth = Math.max(2, zoomLevel * 0.5);
|
|
interactiveCtx.globalAlpha = 0.5;
|
|
interactiveCtx.beginPath();
|
|
interactiveCtx.arc(screen.x, screen.y, markerSize + 3, 0, Math.PI * 2);
|
|
interactiveCtx.stroke();
|
|
interactiveCtx.globalAlpha = 1.0;
|
|
}
|
|
|
|
interactiveCtx.fillStyle = "#ff4444";
|
|
interactiveCtx.beginPath();
|
|
interactiveCtx.arc(screen.x, screen.y, markerSize, 0, Math.PI * 2);
|
|
interactiveCtx.fill();
|
|
}
|
|
}
|
|
|
|
// Render truly interactive/dynamic overlay (paths, points, highlights) at screen coordinates
|
|
function renderInteractive() {
|
|
// Clear viewport-sized canvas (super fast!)
|
|
interactiveCtx.clearRect(
|
|
0,
|
|
0,
|
|
interactiveCanvas.width,
|
|
interactiveCanvas.height,
|
|
);
|
|
|
|
if (!state.mapData) return;
|
|
|
|
const markerSize = Math.max(4, 3 * zoomLevel);
|
|
|
|
// Transport mode: render painted territory and results
|
|
if (state.mode === "transport") {
|
|
renderTransportMode();
|
|
return;
|
|
}
|
|
|
|
// Check what to show
|
|
const showUsedNodes =
|
|
document.getElementById("showUsedNodes").dataset.active === "true";
|
|
const showInitialPath =
|
|
document.getElementById("showInitialPath").dataset.active === "true";
|
|
const showEdges =
|
|
document.getElementById("showEdges").dataset.active === "true";
|
|
const showNodes =
|
|
document.getElementById("showNodes").dataset.active === "true";
|
|
|
|
// Draw highlighted edges for hovered node only
|
|
if (hoveredNode && showEdges && state.graphDebug && state.graphDebug.edges) {
|
|
const connectedEdges = state.graphDebug.edges.filter(
|
|
(e) => e.fromId === hoveredNode.id || e.toId === hoveredNode.id,
|
|
);
|
|
|
|
interactiveCtx.strokeStyle = "#00ffaa";
|
|
interactiveCtx.lineWidth = Math.max(1, zoomLevel * 0.8);
|
|
interactiveCtx.globalAlpha = 1.0;
|
|
|
|
for (const edge of connectedEdges) {
|
|
const from = mapToScreen(edge.from[0], edge.from[1]);
|
|
const to = mapToScreen(edge.to[0], edge.to[1]);
|
|
interactiveCtx.beginPath();
|
|
interactiveCtx.moveTo(from.x, from.y);
|
|
interactiveCtx.lineTo(to.x, to.y);
|
|
interactiveCtx.stroke();
|
|
}
|
|
|
|
interactiveCtx.globalAlpha = 1.0;
|
|
}
|
|
|
|
// Draw highlighted nodes (hovered + connected) only
|
|
if (
|
|
hoveredNode &&
|
|
showNodes &&
|
|
state.graphDebug &&
|
|
state.graphDebug.allNodes
|
|
) {
|
|
// Get connected nodes
|
|
let connectedNodeIds = new Set();
|
|
if (state.graphDebug.edges) {
|
|
const connectedEdges = state.graphDebug.edges.filter(
|
|
(e) => e.fromId === hoveredNode.id || e.toId === hoveredNode.id,
|
|
);
|
|
connectedEdges.forEach((edge) => {
|
|
if (edge.fromId !== hoveredNode.id) connectedNodeIds.add(edge.fromId);
|
|
if (edge.toId !== hoveredNode.id) connectedNodeIds.add(edge.toId);
|
|
});
|
|
}
|
|
|
|
// Draw connected nodes
|
|
for (const nodeId of connectedNodeIds) {
|
|
const node = state.graphDebug.allNodes.find((n) => n.id === nodeId);
|
|
if (node) {
|
|
const screen = mapToScreen(node.x * 2, node.y * 2);
|
|
interactiveCtx.fillStyle = "#00ff88";
|
|
interactiveCtx.strokeStyle = "#ffffff";
|
|
interactiveCtx.lineWidth = Math.max(1, zoomLevel * 0.3);
|
|
interactiveCtx.beginPath();
|
|
interactiveCtx.arc(
|
|
screen.x,
|
|
screen.y,
|
|
Math.max(3, zoomLevel * 2),
|
|
0,
|
|
Math.PI * 2,
|
|
);
|
|
interactiveCtx.fill();
|
|
interactiveCtx.stroke();
|
|
}
|
|
}
|
|
|
|
// Draw hovered node on top
|
|
const screen = mapToScreen(hoveredNode.x * 2, hoveredNode.y * 2);
|
|
interactiveCtx.fillStyle = "#ffff00";
|
|
interactiveCtx.strokeStyle = "#ffffff";
|
|
interactiveCtx.lineWidth = Math.max(1, zoomLevel * 0.5);
|
|
interactiveCtx.beginPath();
|
|
interactiveCtx.arc(
|
|
screen.x,
|
|
screen.y,
|
|
Math.max(4, zoomLevel * 2.5),
|
|
0,
|
|
Math.PI * 2,
|
|
);
|
|
interactiveCtx.fill();
|
|
interactiveCtx.stroke();
|
|
}
|
|
|
|
// Draw initial path (unsmoothed)
|
|
if (
|
|
showInitialPath &&
|
|
state.debugInfo &&
|
|
state.debugInfo.initialPath &&
|
|
state.debugInfo.initialPath.length > 0
|
|
) {
|
|
interactiveCtx.strokeStyle = "#ff00ff";
|
|
interactiveCtx.lineWidth = Math.max(1, zoomLevel);
|
|
interactiveCtx.lineCap = "round";
|
|
interactiveCtx.lineJoin = "round";
|
|
interactiveCtx.beginPath();
|
|
|
|
for (let i = 0; i < state.debugInfo.initialPath.length; i++) {
|
|
const [x, y] = state.debugInfo.initialPath[i];
|
|
const screen = mapToScreen(x + 0.5, y + 0.5);
|
|
if (i === 0) {
|
|
interactiveCtx.moveTo(screen.x, screen.y);
|
|
} else {
|
|
interactiveCtx.lineTo(screen.x, screen.y);
|
|
}
|
|
}
|
|
interactiveCtx.stroke();
|
|
}
|
|
|
|
// Draw comparison paths (before HPA* so primary is on top)
|
|
if (state.comparisons && state.visibleComparisons.size > 0) {
|
|
interactiveCtx.lineCap = "round";
|
|
interactiveCtx.lineJoin = "round";
|
|
|
|
for (const comp of state.comparisons) {
|
|
if (!state.visibleComparisons.has(comp.adapter)) continue;
|
|
if (!comp.path || comp.path.length === 0) continue;
|
|
|
|
const color = COMPARISON_COLORS[comp.adapter] || "#ffffff";
|
|
interactiveCtx.strokeStyle = color;
|
|
interactiveCtx.lineWidth = Math.max(1, zoomLevel);
|
|
interactiveCtx.beginPath();
|
|
|
|
for (let i = 0; i < comp.path.length; i++) {
|
|
const [x, y] = comp.path[i];
|
|
const screen = mapToScreen(x + 0.5, y + 0.5);
|
|
if (i === 0) {
|
|
interactiveCtx.moveTo(screen.x, screen.y);
|
|
} else {
|
|
interactiveCtx.lineTo(screen.x, screen.y);
|
|
}
|
|
}
|
|
interactiveCtx.stroke();
|
|
}
|
|
}
|
|
|
|
// Draw HPA* path
|
|
if (state.hpaPath && state.hpaPath.length > 0) {
|
|
interactiveCtx.strokeStyle = "#00ffff";
|
|
interactiveCtx.lineWidth = Math.max(1, zoomLevel);
|
|
interactiveCtx.lineCap = "round";
|
|
interactiveCtx.lineJoin = "round";
|
|
interactiveCtx.beginPath();
|
|
|
|
for (let i = 0; i < state.hpaPath.length; i++) {
|
|
const [x, y] = state.hpaPath[i];
|
|
const screen = mapToScreen(x + 0.5, y + 0.5);
|
|
if (i === 0) {
|
|
interactiveCtx.moveTo(screen.x, screen.y);
|
|
} else {
|
|
interactiveCtx.lineTo(screen.x, screen.y);
|
|
}
|
|
}
|
|
interactiveCtx.stroke();
|
|
}
|
|
|
|
// Draw used nodes (highlighted)
|
|
if (showUsedNodes && state.debugInfo && state.debugInfo.nodePath) {
|
|
interactiveCtx.fillStyle = "#ffff00";
|
|
const usedNodeRadius = Math.max(3, zoomLevel * 2.5);
|
|
|
|
for (const [x, y] of state.debugInfo.nodePath) {
|
|
// Nodes are coordinates [x, y] in the same format as path
|
|
const screen = mapToScreen(x + 0.5, y + 0.5);
|
|
interactiveCtx.beginPath();
|
|
interactiveCtx.arc(screen.x, screen.y, usedNodeRadius, 0, Math.PI * 2);
|
|
interactiveCtx.fill();
|
|
}
|
|
}
|
|
|
|
// Start point
|
|
if (state.startPoint) {
|
|
let mapX, mapY;
|
|
if (draggingPoint === "start" && draggingPointPosition) {
|
|
// Dragging - snap to tile center
|
|
mapX = draggingPointPosition[0] + 0.5;
|
|
mapY = draggingPointPosition[1] + 0.5;
|
|
} else {
|
|
mapX = state.startPoint[0] + 0.5;
|
|
mapY = state.startPoint[1] + 0.5;
|
|
}
|
|
|
|
const screen = mapToScreen(mapX, mapY);
|
|
|
|
// Highlight ring if hovered
|
|
if (hoveredPoint === "start") {
|
|
interactiveCtx.strokeStyle = "#ff4444";
|
|
interactiveCtx.lineWidth = Math.max(2, zoomLevel * 0.5);
|
|
interactiveCtx.globalAlpha = 0.5;
|
|
interactiveCtx.beginPath();
|
|
interactiveCtx.arc(screen.x, screen.y, markerSize + 3, 0, Math.PI * 2);
|
|
interactiveCtx.stroke();
|
|
interactiveCtx.globalAlpha = 1.0;
|
|
}
|
|
|
|
// Draw point
|
|
interactiveCtx.fillStyle = "#ff4444";
|
|
interactiveCtx.beginPath();
|
|
interactiveCtx.arc(screen.x, screen.y, markerSize, 0, Math.PI * 2);
|
|
interactiveCtx.fill();
|
|
}
|
|
|
|
// End point
|
|
if (state.endPoint) {
|
|
let mapX, mapY;
|
|
if (draggingPoint === "end" && draggingPointPosition) {
|
|
// Dragging - snap to tile center
|
|
mapX = draggingPointPosition[0] + 0.5;
|
|
mapY = draggingPointPosition[1] + 0.5;
|
|
} else {
|
|
mapX = state.endPoint[0] + 0.5;
|
|
mapY = state.endPoint[1] + 0.5;
|
|
}
|
|
|
|
const screen = mapToScreen(mapX, mapY);
|
|
|
|
// Highlight ring if hovered
|
|
if (hoveredPoint === "end") {
|
|
interactiveCtx.strokeStyle = "#44ff44";
|
|
interactiveCtx.lineWidth = Math.max(2, zoomLevel * 0.5);
|
|
interactiveCtx.globalAlpha = 0.5;
|
|
interactiveCtx.beginPath();
|
|
interactiveCtx.arc(screen.x, screen.y, markerSize + 3, 0, Math.PI * 2);
|
|
interactiveCtx.stroke();
|
|
interactiveCtx.globalAlpha = 1.0;
|
|
}
|
|
|
|
// Draw point
|
|
interactiveCtx.fillStyle = "#44ff44";
|
|
interactiveCtx.beginPath();
|
|
interactiveCtx.arc(screen.x, screen.y, markerSize, 0, Math.PI * 2);
|
|
interactiveCtx.fill();
|
|
}
|
|
}
|
|
|
|
function findNodeAtPosition(canvasX, canvasY, nodesToCheck = null) {
|
|
const nodes = nodesToCheck || (state.graphDebug && state.graphDebug.allNodes);
|
|
if (!nodes) {
|
|
return null;
|
|
}
|
|
|
|
const threshold = 10;
|
|
|
|
for (const node of nodes) {
|
|
const nodeX = node.x * 2;
|
|
const nodeY = node.y * 2;
|
|
const dx = Math.abs(canvasX - nodeX);
|
|
const dy = Math.abs(canvasY - nodeY);
|
|
|
|
if (dx < threshold && dy < threshold) {
|
|
return node;
|
|
}
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
// Show node tooltip
|
|
function showNodeTooltip(node, mouseX, mouseY) {
|
|
const tooltip = document.getElementById("tooltip");
|
|
|
|
const connectedEdges = state.graphDebug.edges.filter(
|
|
(e) => e.fromId === node.id || e.toId === node.id,
|
|
);
|
|
|
|
const selfLoops = connectedEdges.filter((e) => e.fromId === e.toId);
|
|
|
|
let html = `<strong>Node ${node.id}</strong><br>`;
|
|
html += `Position: (${node.x * 2}, ${node.y * 2})<br>`;
|
|
html += `<strong>Edges: ${connectedEdges.length}</strong>`;
|
|
|
|
if (selfLoops.length > 0) {
|
|
html += ` <span style="color: #ff4444;">(${selfLoops.length} self-loop!)</span>`;
|
|
}
|
|
|
|
if (connectedEdges.length > 0) {
|
|
html += '<br><div style="margin-top: 5px; font-size: 11px;">';
|
|
|
|
// Edges are bidirectional now, just show connected nodes
|
|
const connected = connectedEdges.filter((e) => e.fromId !== e.toId);
|
|
|
|
if (connected.length > 0) {
|
|
html += `<div style="color: #88ff88;">Connected (${connected.length}):</div>`;
|
|
connected.slice(0, 8).forEach((edge) => {
|
|
const otherId = edge.fromId === node.id ? edge.toId : edge.fromId;
|
|
html += ` ↔ Node ${otherId}: cost ${edge.cost.toFixed(1)}<br>`;
|
|
});
|
|
if (connected.length > 8) {
|
|
html += ` ... and ${connected.length - 8} more<br>`;
|
|
}
|
|
}
|
|
|
|
if (selfLoops.length > 0) {
|
|
html += `<div style="color: #ff4444;">Self-loops (${selfLoops.length}):</div>`;
|
|
selfLoops.forEach((edge) => {
|
|
html += ` ⟲ cost ${edge.cost.toFixed(1)}<br>`;
|
|
});
|
|
}
|
|
|
|
html += "</div>";
|
|
}
|
|
|
|
tooltip.innerHTML = html;
|
|
tooltip.style.left = mouseX + 15 + "px";
|
|
tooltip.style.top = mouseY + 15 + "px";
|
|
tooltip.classList.add("visible");
|
|
}
|