import path from "path"; import { fileURLToPath } from "url"; import HtmlWebpackPlugin from "html-webpack-plugin"; import webpack from "webpack"; import CopyPlugin from "copy-webpack-plugin"; const __filename = fileURLToPath(import.meta.url); const __dirname = path.dirname(__filename); export default (env, argv) => { const isProduction = argv.mode === "production"; return { entry: "./src/client/Main.ts", output: { publicPath: "/", filename: "bundle.js", path: path.resolve(__dirname, "out"), clean: true, }, module: { rules: [ { test: /\.bin$/, use: "raw-loader", }, { test: /\.txt$/, use: "raw-loader", }, { test: /\.ts$/, use: "ts-loader", exclude: /node_modules/, }, { test: /\.css$/, use: [ "style-loader", { loader: "css-loader", options: { importLoaders: 1, }, }, { loader: "postcss-loader", options: { postcssOptions: { plugins: ["tailwindcss", "autoprefixer"], }, }, }, ], }, { test: /\.(png|jpe?g|gif)$/i, type: "asset/resource", generator: { filename: "images/[hash][ext][query]", }, }, { test: /\.html$/, use: ["html-loader"], }, { test: /\.svg$/, type: "asset/inline", }, { test: /\.(woff|woff2|eot|ttf|otf)$/, use: [ { loader: "file-loader", options: { name: "[name].[ext]", outputPath: "fonts/", publicPath: "../fonts/", // This is important }, }, ], }, ], }, resolve: { extensions: [".tsx", ".ts", ".js"], alias: { "protobufjs/minimal": path.resolve( __dirname, "node_modules/protobufjs/minimal.js", ), }, }, plugins: [ new HtmlWebpackPlugin({ template: "./src/client/index.html", filename: "index.html", }), new webpack.DefinePlugin({ "process.env.WEBSOCKET_URL": JSON.stringify( isProduction ? "" : "localhost:3000", ), }), new webpack.DefinePlugin({ "process.env.GAME_ENV": JSON.stringify(isProduction ? "prod" : "dev"), }), new CopyPlugin({ patterns: [{ from: "resources", to: path.resolve(__dirname, "out") }], options: { concurrency: 100, }, }), ], devServer: isProduction ? {} : { devMiddleware: { writeToDisk: true }, static: { directory: path.join(__dirname, "out"), }, historyApiFallback: true, compress: true, port: 9000, proxy: [ // WebSocket proxies { context: ["/socket"], target: "ws://localhost:3000", ws: true, changeOrigin: true, logLevel: "debug", }, // Worker WebSocket proxies - using direct paths without /socket suffix { context: ["/w0"], target: "ws://localhost:3001", ws: true, secure: false, changeOrigin: true, logLevel: "debug", }, { context: ["/w1"], target: "ws://localhost:3002", ws: true, secure: false, changeOrigin: true, logLevel: "debug", }, { context: ["/w2"], target: "ws://localhost:3003", ws: true, secure: false, changeOrigin: true, logLevel: "debug", }, // Worker proxies for HTTP requests { context: ["/w0"], target: "http://localhost:3001", pathRewrite: { "^/w0": "" }, secure: false, changeOrigin: true, logLevel: "debug", }, { context: ["/w1"], target: "http://localhost:3002", pathRewrite: { "^/w1": "" }, secure: false, changeOrigin: true, logLevel: "debug", }, { context: ["/w2"], target: "http://localhost:3003", pathRewrite: { "^/w2": "" }, secure: false, changeOrigin: true, logLevel: "debug", }, // Original API endpoints { context: [ "/public_lobbies", "/join_game", "/start_game", "/create_game", "/archive_singleplayer_game", "/debug-ip", "/auth/callback", "/auth/discord", ], target: "http://localhost:3000", secure: false, changeOrigin: true, }, ], }, }; };