import { html, TemplateResult } from "lit";
import { customElement, state } from "lit/decorators.js";
import {
PlayerGame,
PlayerStatsTree,
UserMeResponse,
} from "../core/ApiSchemas";
import { getServerConfigFromClient } from "../core/configuration/ConfigLoader";
import { fetchPlayerById, getUserMe } from "./Api";
import { discordLogin, logOut, sendMagicLink } from "./Auth";
import "./components/baseComponents/stats/DiscordUserHeader";
import "./components/baseComponents/stats/GameList";
import "./components/baseComponents/stats/PlayerStatsTable";
import "./components/baseComponents/stats/PlayerStatsTree";
import { BaseModal } from "./components/BaseModal";
import "./components/CopyButton";
import "./components/Difficulties";
import "./components/PatternButton";
import { modalHeader } from "./components/ui/ModalHeader";
import { translateText } from "./Utils";
@customElement("account-modal")
export class AccountModal extends BaseModal {
@state() private email: string = "";
@state() private isLoadingUser: boolean = false;
private userMeResponse: UserMeResponse | null = null;
private statsTree: PlayerStatsTree | null = null;
private recentGames: PlayerGame[] = [];
constructor() {
super();
document.addEventListener("userMeResponse", (event: Event) => {
const customEvent = event as CustomEvent;
if (customEvent.detail) {
this.userMeResponse = customEvent.detail as UserMeResponse;
if (this.userMeResponse?.player?.publicId === undefined) {
this.statsTree = null;
this.recentGames = [];
}
} else {
this.statsTree = null;
this.recentGames = [];
this.requestUpdate();
}
});
}
private hasAnyStats(): boolean {
if (!this.statsTree) return false;
// Check if statsTree has any data
return (
Object.keys(this.statsTree).length > 0 &&
Object.values(this.statsTree).some(
(gameTypeStats) =>
gameTypeStats && Object.keys(gameTypeStats).length > 0,
)
);
}
render() {
const content = this.isLoadingUser
? this.renderLoadingSpinner(
translateText("account_modal.fetching_account"),
)
: this.renderInner();
if (this.inline) {
return this.isLoadingUser
? html`
${modalHeader({
title: translateText("account_modal.title"),
onBack: () => this.close(),
ariaLabel: translateText("common.back"),
})}
${content}
`
: content;
}
return html`
${content}
`;
}
private renderInner() {
const isLoggedIn = !!this.userMeResponse?.user;
const title = translateText("account_modal.title");
const publicId = this.userMeResponse?.player?.publicId ?? "";
const displayId = publicId || translateText("account_modal.not_found");
return html`
${modalHeader({
title,
onBack: () => this.close(),
ariaLabel: translateText("common.back"),
rightContent: isLoggedIn
? html`
${translateText("account_modal.personal_player_id")}
`
: undefined,
})}
${isLoggedIn ? this.renderAccountInfo() : this.renderLoginOptions()}
`;
}
private renderAccountInfo() {
const me = this.userMeResponse?.user;
const isLinked = me?.discord ?? me?.email;
if (!isLinked) {
return this.renderLoginOptions();
}
return html`
${translateText("account_modal.connected_as")}
${this.renderLoggedInAs()}
${this.hasAnyStats()
? html`
📊
${translateText("account_modal.stats_overview")}
`
: ""}
🎮
${translateText("game_list.recent_games")}
void this.viewGame(id)}
>
`;
}
private renderLoggedInAs(): TemplateResult {
const me = this.userMeResponse?.user;
if (me?.discord) {
return html`
${this.renderLogoutButton()}
`;
} else if (me?.email) {
return html`
${translateText("account_modal.linked_account", {
account_name: me.email,
})}
${this.renderLogoutButton()}
`;
}
return html``;
}
private async viewGame(gameId: string): Promise {
this.close();
const config = await getServerConfigFromClient();
const encodedGameId = encodeURIComponent(gameId);
const newUrl = `/${config.workerPath(gameId)}/game/${encodedGameId}`;
history.pushState({ join: gameId }, "", newUrl);
window.dispatchEvent(
new CustomEvent("join-changed", { detail: { gameId: encodedGameId } }),
);
}
private renderLogoutButton(): TemplateResult {
return html`
`;
}
private renderLoginOptions() {
return html`
${translateText("account_modal.sign_in_desc")}
${translateText("account_modal.or")}
`;
}
private handleEmailInput(e: Event) {
const target = e.target as HTMLInputElement;
this.email = target.value;
}
private async handleSubmit() {
if (!this.email) {
alert(translateText("account_modal.enter_email_address"));
return;
}
const success = await sendMagicLink(this.email);
if (success) {
alert(
translateText("account_modal.recovery_email_sent", {
email: this.email,
}),
);
} else {
alert(translateText("account_modal.failed_to_send_recovery_email"));
}
}
private handleDiscordLogin() {
discordLogin();
}
protected onOpen(): void {
this.isLoadingUser = true;
void getUserMe()
.then((userMe) => {
if (userMe) {
this.userMeResponse = userMe;
if (this.userMeResponse?.player?.publicId) {
this.loadPlayerProfile(this.userMeResponse.player.publicId);
}
}
this.isLoadingUser = false;
this.requestUpdate();
})
.catch((err) => {
console.warn("Failed to fetch user info in AccountModal.open():", err);
this.isLoadingUser = false;
this.requestUpdate();
});
this.requestUpdate();
}
protected onClose(): void {
this.dispatchEvent(
new CustomEvent("close", { bubbles: true, composed: true }),
);
}
private async handleLogout() {
await logOut();
this.close();
// Refresh the page after logout to update the UI state
window.location.reload();
}
private async loadPlayerProfile(publicId: string): Promise {
try {
const data = await fetchPlayerById(publicId);
if (!data) {
this.requestUpdate();
return;
}
this.recentGames = data.games;
this.statsTree = data.stats;
this.requestUpdate();
} catch (err) {
console.warn("Failed to load player data:", err);
this.requestUpdate();
}
}
}