import { html, TemplateResult } from "lit"; import { customElement, state } from "lit/decorators.js"; import { PlayerGame, PlayerStatsTree, UserMeResponse, } from "../core/ApiSchemas"; import { getServerConfigFromClient } from "../core/configuration/ConfigLoader"; import { fetchPlayerById, getUserMe } from "./Api"; import { discordLogin, logOut, sendMagicLink } from "./Auth"; import "./components/baseComponents/stats/DiscordUserHeader"; import "./components/baseComponents/stats/GameList"; import "./components/baseComponents/stats/PlayerStatsTable"; import "./components/baseComponents/stats/PlayerStatsTree"; import { BaseModal } from "./components/BaseModal"; import "./components/CopyButton"; import "./components/Difficulties"; import "./components/PatternButton"; import { modalHeader } from "./components/ui/ModalHeader"; import { translateText } from "./Utils"; @customElement("account-modal") export class AccountModal extends BaseModal { @state() private email: string = ""; @state() private isLoadingUser: boolean = false; private userMeResponse: UserMeResponse | null = null; private statsTree: PlayerStatsTree | null = null; private recentGames: PlayerGame[] = []; constructor() { super(); document.addEventListener("userMeResponse", (event: Event) => { const customEvent = event as CustomEvent; if (customEvent.detail) { this.userMeResponse = customEvent.detail as UserMeResponse; if (this.userMeResponse?.player?.publicId === undefined) { this.statsTree = null; this.recentGames = []; } } else { this.statsTree = null; this.recentGames = []; this.requestUpdate(); } }); } private hasAnyStats(): boolean { if (!this.statsTree) return false; // Check if statsTree has any data return ( Object.keys(this.statsTree).length > 0 && Object.values(this.statsTree).some( (gameTypeStats) => gameTypeStats && Object.keys(gameTypeStats).length > 0, ) ); } render() { const content = this.isLoadingUser ? this.renderLoadingSpinner( translateText("account_modal.fetching_account"), ) : this.renderInner(); if (this.inline) { return this.isLoadingUser ? html`
${modalHeader({ title: translateText("account_modal.title"), onBack: () => this.close(), ariaLabel: translateText("common.back"), })} ${content}
` : content; } return html` ${content} `; } private renderInner() { const isLoggedIn = !!this.userMeResponse?.user; const title = translateText("account_modal.title"); const publicId = this.userMeResponse?.player?.publicId ?? ""; const displayId = publicId || translateText("account_modal.not_found"); return html`
${modalHeader({ title, onBack: () => this.close(), ariaLabel: translateText("common.back"), rightContent: isLoggedIn ? html`
${translateText("account_modal.personal_player_id")}
` : undefined, })}
${isLoggedIn ? this.renderAccountInfo() : this.renderLoginOptions()}
`; } private renderAccountInfo() { const me = this.userMeResponse?.user; const isLinked = me?.discord ?? me?.email; if (!isLinked) { return this.renderLoginOptions(); } return html`
${translateText("account_modal.connected_as")}
${this.renderLoggedInAs()}
${this.hasAnyStats() ? html`

📊 ${translateText("account_modal.stats_overview")}

` : ""}

🎮 ${translateText("game_list.recent_games")}

void this.viewGame(id)} >
`; } private renderLoggedInAs(): TemplateResult { const me = this.userMeResponse?.user; if (me?.discord) { return html`
${this.renderLogoutButton()}
`; } else if (me?.email) { return html`
${translateText("account_modal.linked_account", { account_name: me.email, })}
${this.renderLogoutButton()}
`; } return html``; } private async viewGame(gameId: string): Promise { this.close(); const config = await getServerConfigFromClient(); const encodedGameId = encodeURIComponent(gameId); const newUrl = `/${config.workerPath(gameId)}/game/${encodedGameId}`; history.pushState({ join: gameId }, "", newUrl); window.dispatchEvent( new CustomEvent("join-changed", { detail: { gameId: encodedGameId } }), ); } private renderLogoutButton(): TemplateResult { return html` `; } private renderLoginOptions() { return html`

${translateText("account_modal.sign_in_desc")}

${translateText("account_modal.or")}
`; } private handleEmailInput(e: Event) { const target = e.target as HTMLInputElement; this.email = target.value; } private async handleSubmit() { if (!this.email) { alert(translateText("account_modal.enter_email_address")); return; } const success = await sendMagicLink(this.email); if (success) { alert( translateText("account_modal.recovery_email_sent", { email: this.email, }), ); } else { alert(translateText("account_modal.failed_to_send_recovery_email")); } } private handleDiscordLogin() { discordLogin(); } protected onOpen(): void { this.isLoadingUser = true; void getUserMe() .then((userMe) => { if (userMe) { this.userMeResponse = userMe; if (this.userMeResponse?.player?.publicId) { this.loadPlayerProfile(this.userMeResponse.player.publicId); } } this.isLoadingUser = false; this.requestUpdate(); }) .catch((err) => { console.warn("Failed to fetch user info in AccountModal.open():", err); this.isLoadingUser = false; this.requestUpdate(); }); this.requestUpdate(); } protected onClose(): void { this.dispatchEvent( new CustomEvent("close", { bubbles: true, composed: true }), ); } private async handleLogout() { await logOut(); this.close(); // Refresh the page after logout to update the UI state window.location.reload(); } private async loadPlayerProfile(publicId: string): Promise { try { const data = await fetchPlayerById(publicId); if (!data) { this.requestUpdate(); return; } this.recentGames = data.games; this.statsTree = data.stats; this.requestUpdate(); } catch (err) { console.warn("Failed to load player data:", err); this.requestUpdate(); } } }