import { Execution, Game, Player } from "../game/Game"; export class MarkDisconnectedExecution implements Execution { constructor( private player: Player, private isDisconnected: boolean, ) {} init(mg: Game, ticks: number): void { this.player.markDisconnected(this.isDisconnected); } tick(ticks: number): void { return; } isActive(): boolean { return false; } activeDuringSpawnPhase(): boolean { return false; } }