{ "lang": { "en": "Chinese Simplified", "native": "简体中文", "svg": "cn", "lang_code": "zh-CN" }, "common": { "not_logged_in": "未登录", "close": "关闭", "copy": "复制", "paste": "粘贴", "back": "返回", "available": "剩余", "preset_max": "最大", "summary_send": "发送", "summary_keep": "保留", "cancel": "取消", "send": "发送", "cap_label": "上限", "cap_tooltip": "接收者的可接收数量", "target_dead": "目标已淘汰", "target_dead_note": "你不能向已淘汰玩家发送资源。", "none": "空", "copied": "已复制!", "click_to_copy": "点击复制", "enabled": "已启用", "disabled": "已禁用", "map_default": "地图默认值" }, "main": { "title": "OpenFront (内测版)", "login_discord": "用 Discord 登录", "sign_in": "登录", "discord_avatar_alt": "Discord 头像", "user_avatar_alt": "{username} 的头像", "create": "创建房间", "join": "加入房间", "solo": "单人模式", "game_info": "游戏信息", "wiki": "游戏百科", "privacy_policy": "隐私政策", "terms_of_service": "服务条款", "copyright": "© OpenFront™ 和贡献者们", "play": "游戏", "news": "公告", "store": "商店", "settings": "设置", "leaderboard": "排行榜", "account": "账号", "help": "帮助", "menu": "菜单", "troubleshooting": "疑难解答", "go_to_troubleshooting": "移步到我们的疑难解答页面" }, "news": { "title": "发行说明", "github_link": "在 Github 上" }, "troubleshooting": { "title": "疑难解答", "environment": "环境", "rendering": "渲染", "power": "电源", "browser": "浏览器", "platform": "平台", "copied_to_clipboard": "信息已复制到剪贴板!如果你需要帮助,可以随时在我们的Discord上分享它。", "os": "操作系统", "device_pixel_ratio": "设备像素比", "chromium_tip": "OpenFront 在基于 Chromium 的浏览器上运行最佳。", "hardware_acceleration_tip": "确保在您的浏览器设置中启用硬件加速以实现最佳性能。", "renderer": "渲染器", "max_texture_size": "最大纹理尺寸", "high_precision_shaders": "高精度阴影", "gpu": "GPU", "unavailable": "不可用", "gpu_tip": "如果有的话,请验证这是否是独显。", "battery": "电池", "charging": "充电中", "battery_level": "电池电量", "power_saving_tip": "请确保您的浏览器没有设置为节能模式。", "yes": "是", "no": "否", "unknown": "未知", "software_rendering": "软件渲染", "canvas_2d_no_gpu": "Canvas 2D (无 GPU)" }, "help_modal": { "video_tutorial": "视频教程", "video_tutorial_title": "OpenFront.io 教程", "hotkeys": "快捷键", "table_key": "键", "table_action": "动作", "action_esc": "关闭菜单。取消单位建造预览。", "action_enter": "在光标下建造单位", "action_alt_view": "备选视图 (地形/国家)", "action_coordinate_grid": "切换坐标网格叠层", "action_attack_altclick": "攻击 (当左键单击被设置为打开菜单时)", "action_build": "打开建造菜单", "action_emote": "打开表情菜单", "action_center": "将镜头居中在玩家身上", "action_pause_game": "暂停/恢复游戏", "action_game_speed": "游戏速度调整(单人模式)", "action_zoom": "放大/缩小", "action_move_camera": "移动镜头", "action_ratio_change": "减少/增加进攻部队的比率", "action_reset_gfx": "重置图形", "action_auto_upgrade": "自动升级最近的建筑", "action_warship_multiselect": "多选战舰(拖拽绘制选择框)", "action_warship_selectall": "选择你的所有军舰", "drag": "拖动", "ui_section": "游戏 UI", "ui_leaderboard": "排行榜", "ui_your_team": "你的队伍:", "ui_leaderboard_desc": "显示游戏中的顶尖玩家及其姓名、所占领土百分比、黄金和军队数量。点击“显示全部”可以查看所有玩家的信息。如果你不想看到排行榜,点击“隐藏”即可。", "ui_control": "控制面板", "ui_control_desc": "控制面板包括下列元素:", "ui_gold": "黄金 - 你拥有的黄金数量和你获得它的速度。", "ui_attack_ratio": "攻击比例 - 攻击时使用的军队数量。你可以通过滑动条来调整攻击比例。进攻部队多于防守部队时,你在战斗中损失的部队会更少;而进攻部队少于防守部队时,你的部队会遭受更多伤害。不过,这种效果在比例超过2:1时不会继续增强。", "ui_events": "事件面板", "ui_events_desc": "事件面板展示最新事件、请求和快速聊天信息。例如:", "ui_events_alliance": "结盟 - 可以接受或拒绝结盟请求。盟友之间可发送资源和军队,但无法互相攻击。点击“焦点”可将视角移动到发送该请求的玩家。", "ui_events_attack": "攻击 - 敌袭和我军攻击都会显示出来。点击该消息可将视角移到该攻击、核弹或运输船上。你可以点击红叉来撤回军队,但此举将损耗25%的进攻军队。如果你撤回了一艘运输船,该船会返航至起始点,如果该起始点已被他人攻占,该船会转而进攻该点。核弹一旦发射将无法撤回。", "ui_events_quickchat": "快速聊天 - 你可以在此查看聊天信息。点击信息菜单中的“快速聊天”按钮可向玩家发送消息。", "ui_options": "选项", "ui_options_desc": "内含以下内容:", "ui_playeroverlay": "玩家信息叠层", "ui_playeroverlay_desc": "当鼠标悬停在一个国家上时,将显示玩家信息叠层。它将显示该玩家的类型(人类、国家或部落)、该国对你的态度 (从敌对到友好)、防守军队数量、黄金、军舰及各种建筑物的数量。", "ui_wilderness": "荒野", "option_pause": "暂停/继续游戏 - 在多人模式下无效。", "option_speed": "速度 - 调整游戏速度。无法在多人游戏中使用。", "option_timer": "计时器 - 自游戏开始以来经过的时长。", "option_exit": "退出按钮。", "option_settings": "设置 — 打开设置菜单。你可以在其中切换以下选项:备用视图、表情符号、深色模式、主播模式,以及左键点击的行为。", "radial_title": "环形菜单", "radial_desc": "右击 (或在手机上触摸) 来打开右键菜单。右击其他地方来关闭它。在该菜单中,你可以:", "radial_build": "打开建造菜单。", "radial_info": "打开信息菜单。", "radial_boat": "发送一艘运输船攻击选中的区域。仅当你与水域毗邻时才可用。", "radial_donate_troops": "捐赠相当于你攻击比例的军队给该盟友。", "radial_donate_gold": "打开黄金捐赠菜单,可快速向盟友发送黄金。", "info_title": "信息菜单", "info_enemy_desc": "包含以下信息:所选玩家的名称、黄金数量、军队数量、是否已停止与你贸易、是否对你发射了核弹,以及该玩家是否为叛徒。“停止贸易”表示你将无法从该玩家处获得金币,对方也无法通过商船向你发送金币。这种状态可能是手动触发(该玩家点击了“停止贸易”,此状态将持续,直到你们双方都点击“开始贸易”)或自动触发(当你背叛了联盟时,此状态会持续,直到你们重新结盟或5分钟后自动结束)。当玩家背叛并攻击其盟友时,“叛徒”状态将显示为“是”,持续30秒。下方图标表示你与该玩家的互动关系:", "info_chat": "发送快速聊天消息给该玩家。选择一个类别、一句话,如果句子中包含 [P1],请选择一个玩家名字来替换它。点击发送。", "info_target": "在该玩家身上放置目标标记,使所有盟友都能看到,用于协调攻击。", "info_alliance": "向该玩家发送结盟请求。盟友间可发送资源和军队,但无法互相攻击。", "info_emoji": "向玩家发送表情符号。", "info_trade": "点击“停止交易”将停止与该玩家的商船贸易互惠。如果再次点击“开始交易”可重启贸易关系。", "info_ally_panel": "盟友信息面板", "info_ally_desc": "当你与其他玩家结盟时,下列新图标将可用:", "ally_betray": "背叛你的盟友,终止联盟,停止贸易,并削弱你的防御。与其的交易将暂停5分钟 (或直到你们再次结盟),且其他人也可能与您停止交易。除非对方玩家本身就是背叛者,否则你将被标记为背叛者30秒。在此期间,一个图标将显示在你的名字上方,且你将获得50%的防御减益效果。部落将更不愿与你结盟,其他玩家与你结盟时也将再三考虑。", "ally_donate": "捐赠一些军队给盟友。用于当他们军队不足且被攻击时,或者他们需要额外的力量来击垮敌人时。", "ally_donate_gold": "捐赠一些金钱给盟友。用于当他们没钱且需要建造建筑时,或者你的队友正在攒钱造MIRV时。", "build_menu_title": "建造菜单", "build_menu_desc": "建造它们或者查看你已建造每个建筑的数量:", "build_name": "名称", "build_icon": "图标", "build_desc": "描述", "build_city": "城市", "build_city_desc": "增加你的最大人口。当你无法拓展领土,或者即将达到人口上限时很有用。", "build_factory": "工厂", "build_factory_desc": "自动修建通往附近城市、港口及其他工厂的铁路,并能与友好的邻居相连。列车会定期出现,并在沿途访问的每座建筑物上为你提供固定金币;在邻居的建筑上会额外增加收益。", "build_defense": "要塞", "build_defense_desc": "增加附近边境的防御力,并以棋盘图案标记。敌人在此处的进攻将更慢,伤亡也更高。", "build_port": "港口", "build_port_desc": "只能建造在水域附近。解锁军舰。会在本国与他国港口之间自动派遣商船(若贸易未被中止),为双方带来金币。当你攻击或被攻击时,与该玩家的贸易将自动中止。等待5分钟,或者双方结盟均可恢复贸易。你也可以手动使用“停止贸易”或“开始贸易”来切换贸易状态。", "build_warship": "军舰", "build_warship_desc": "在指定区域巡逻,可俘获敌方的商船并摧毁其运输船和军舰。军舰从最近的港口出发,巡逻你最初点击部署的位置。你可以通过点击来控制军舰移动(详见快捷键中的“攻击”操作):先点击军舰,再点击你希望其前往的新区域。", "build_silo": "导弹发射井", "build_silo_desc": "允许发射导弹。", "build_sam": "防空塔", "build_sam_desc": "可以截获100像素范围内的敌方导弹。防空塔有7.5秒的冷却时间。", "build_atom": "原子弹", "build_atom_desc": "小型爆弹可摧毁领土、建筑、船只。从最近的导弹发射井发射并坠落在你初次点击部署它的区域。", "build_hydrogen": "氢弹", "build_hydrogen_desc": "大型爆弹。从最近的导弹发射井发射并坠落在你初次点击部署它的区域。", "build_mirv": "MIRV", "build_mirv_desc": "游戏中最强大的导弹。会分裂成多个小型导弹,覆盖大范围区域。只会对你最初点击发射时所选的玩家造成伤害。从最近的导弹发射井发射,并落在你最初点击发射的位置。", "player_icons": "玩家图标", "troubleshooting_desc": "如果您在游玩 OpenFront 时遇到性能问题、崩溃或其他问题,请访问我们的故障排除页面以帮助诊断和修复常见问题:", "icon_desc": "您将遇到的一些游戏内图标及其含义的示例:", "icon_crown": "皇冠 - 榜一玩家。这是排行榜上第一名的玩家。", "icon_traitor": "破损的盾牌 - 叛徒。该玩家攻击了盟友。", "icon_ally": "握手 - 盟友。该玩家是你的盟友。", "icon_embargo": "美元符号停止标志 - 禁商。该玩家已自动或手动停止与您的交易。", "icon_request": "信封 - 结盟请求。该玩家已向你发送结盟请求。", "info_enemy_panel": "敌人信息面板", "exit_confirmation": "确定要退出游戏吗?", "bomb_direction": "原子弹 / 氢弹抛物线方向", "icon_alt_player_leaderboard": "玩家排行榜图标", "icon_alt_team_leaderboard": "团队排行榜图标", "game_id_tooltip": "游戏 ID" }, "single_modal": { "random_spawn": "随机出生点", "toggle_achievements": "切换成就", "sign_in_for_achievements": "登录以获取成就", "options_title": "选项", "bots": "部落:", "bots_disabled": "已禁用", "nations": "国家:", "nations_disabled": "已禁用", "instant_build": "立即建造", "infinite_gold": "无限黄金", "infinite_troops": "无限军队", "compact_map": "紧凑地图", "disable_alliances": "禁用结盟", "water_nukes": "水中核弹", "max_timer": "游戏时长(分钟)", "max_timer_placeholder": "分钟", "max_timer_invalid": "请输入一个有效的最大计时器值(1-120分钟)", "enables_title": "禁用单位", "start": "开始游戏", "options_changed_no_achievements": "自定义设置 - 成就已禁用", "gold_multiplier": "黄金乘数", "gold_multiplier_placeholder": "2.0x", "starting_gold": "初始黄金(M)", "starting_gold_placeholder": "5" }, "token_login_modal": { "title": "正在登录……", "logging_in": "正在登录……", "success": "成功以 {email} 身份登录!" }, "account_modal": { "title": "账号", "connected_as": "已连接为", "stats_overview": "统计概览", "link_discord": "链接 Discord 帐号", "log_out": "退出登录", "sign_in_desc": "登录以保存您的统计数据和进度", "or": "或", "email_placeholder": "请输入您的电子邮件地址", "get_magic_link": "获取魔法链接", "linked_account": "以 {account_name} 身份登录成功", "fetching_account": "正在获取帐户信息......", "recovery_email_sent": "账号找回邮件已发送至 {email}", "not_found": "未找到", "clear_session": "清除会话", "failed_to_send_recovery_email": "发送恢复邮件失败", "enter_email_address": "请输入电子邮件地址", "public_player_id": "公开的玩家 ID:" }, "leaderboard_modal": { "title": "排行榜", "ranked_tab": "1v1 排位赛", "clans_tab": "军团", "refresh_time": "每 1 小时刷新一次", "loading": "正在加载……", "error": "加载排行榜时出错", "no_stats": "暂无统计数据", "no_data_yet": "暂无数据", "clan": "军团", "player": "玩家", "games": "游戏场数", "elo": "ELO", "win_score": "胜者积分", "win_score_tooltip": "加权胜场数基于军团参与度和比赛难度计算", "loss_score": "败者积分", "loss_score_tooltip": "加权败场数基于军团参与度和比赛难度计算", "win_loss_ratio": "胜负比", "ratio": "比率", "rank": "排名", "try_again": "再试一次", "your_ranking": "你的排名" }, "game_info_modal": { "title": "游戏信息", "players": "玩家", "atoms": "原子弹", "hydros": "氢弹", "mirv": "MIRV", "bombs": "炸弹", "total_gold": "总计", "all_gold": "总黄金", "trade": "交易", "train_trade": "火车", "naval_trade": "商船", "conquest_gold": "已抢夺黄金", "stolen_gold": "被军舰偷走", "num_of_conquests_humans": "玩家击杀数", "num_of_conquests_bots": "部落击杀数", "duration": "时长", "survival_time": "存活时长", "war": "战争", "economy": "经济", "conquests": "征服数", "pirate": "抢劫", "conquered": "被征服", "loading_game_info": "正在加载游戏统计数据", "no_winner": "这场游戏最终无人胜出(或者一个人机国获胜了)" }, "map": { "map": "地图", "featured": "精选", "all": "全部", "world": "世界", "giantworldmap": "巨型世界地图", "europe": "欧洲", "mena": "中东/北非", "northamerica": "北美洲", "oceania": "大洋洲", "blacksea": "黑海", "africa": "非洲", "asia": "亚洲", "mars": "火星", "southamerica": "南美洲", "britanniaclassic": "不列颠尼亚(经典)", "britannia": "不列颠尼亚", "gatewaytotheatlantic": "大西洋枢纽", "australia": "澳大利亚", "random": "随机", "iceland": "冰岛", "pangaea": "盘古大陆", "eastasia": "东亚", "betweentwoseas": "二海之间", "faroeislands": "法罗群岛", "deglaciatedantarctica": "冰消的南极洲", "europeclassic": "欧洲(经典)", "falklandislands": "福克兰群岛", "baikal": "贝加尔湖", "halkidiki": "哈尔基季基", "straitofgibraltar": "直布罗陀海峡", "italia": "意大利", "japan": "日本", "yenisei": "叶尼塞河", "pluto": "冥王星", "montreal": "蒙特利尔", "newyorkcity": "纽约城", "achiran": "阿基尔岛/阿伦群岛", "baikalnukewars": "贝加尔湖(核战争)", "fourislands": "四岛争霸", "gulfofstlawrence": "圣劳伦斯湾", "lisbon": "里斯本", "svalmel": "斯瓦尔梅尔", "manicouagan": "马尼夸根陨石坑", "lemnos": "利姆诺斯岛", "tourney1": "锦标赛 2个队伍", "tourney2": "锦标赛 3个队伍", "tourney3": "锦标赛 4个队伍", "tourney4": "锦标赛 8个队伍", "passage": "海上航线", "sierpinski": "谢尔宾斯基分形", "thebox": "沙盒", "twolakes": "双湖", "straitofhormuz": "霍尔木兹海峡", "surrounded": "环岛", "didier": "迪迪埃", "didierfrance": "迪迪埃(法国)", "amazonriver": "亚马逊河", "bosphorusstraits": "博斯普鲁斯海峡", "beringstrait": "白令海峡", "tradersdream": "商人之梦", "hawaii": "夏威夷", "alps": "阿尔卑斯山", "niledelta": "尼罗河三角洲", "arctic": "北极地区", "sanfrancisco": "旧金山", "aegean": "爱琴海", "milkyway": "银河系", "marenostrum": "我们的海", "dyslexdria": "迪斯勒克斯加", "greatlakes": "五大湖", "straitofmalacca": "马六甲海峡", "luna": "月球", "conakry": "科纳克里", "caucasus": "高加索山脉", "losangeles": "洛杉矶", "beringsea": "白令海", "antarctica": "南极洲", "archipelagosea": "群岛海", "bajacalifornia": "下加利福尼亚" }, "map_categories": { "featured": "精选", "continental": "大陆", "regional": "地区", "tournament": "锦标赛", "fantasy": "其他", "special": "特殊", "arcade": "街机" }, "map_component": { "loading": "正在加载...", "error": "错误" }, "private_lobby": { "title": "加入私人房间", "enter_id": "输入房间 ID", "join_lobby": "加入房间", "not_found": "找不到房间。请检查 ID 然后重试。", "error": "发生错误。请再试一次或联系支持人员。", "joined_waiting": "房间已加入!等待房主开始游戏……", "version_mismatch": "这场游戏基于另一个版本,无法加入。", "disabled_units": "禁用单位", "game_length": "游戏时长", "pvp_immunity": "PVP 开局和平期时长", "starting_gold": "开局黄金", "host_cheats": "房主作弊模式" }, "public_lobby": { "title": "正在等待游戏开始……", "waiting_for_players": "正在等待玩家", "connecting": "正在连接到房间……", "starting_in": "在 {time} 后开始", "starting_game": "正在开始……", "teams_hvn": "人类 VS 国家", "teams_hvn_detailed": "{num} 个人类 VS {num} 个国家", "teams": "{num} 个队伍", "players_per_team": "每队 {num} 人", "started": "已开始", "status": "状态", "join_timeout": "您没有及时进入游戏。" }, "matchmaking_modal": { "title": "1v1 排位赛(内测版)", "connecting": "正在连接到匹配服务器……", "searching": "正在搜索游戏……", "waiting_for_game": "正在等待游戏开始……", "elo": "你的 ELO 分:{elo}", "no_elo": "暂无ELO" }, "username": { "enter_username": "输入用户名", "not_string": "用户名必须是字符串。", "too_short": "用户名最少包含 {min} 个字符。", "too_long": "用户名不得超过 {max} 个字符。", "invalid_chars": "用户名只能包含字母、数字、空格、下划线和 [方括号]。", "tag": "标签", "tag_too_short": "战队标签必须是 2-5 位字母或数字字符。", "tag_invalid_chars": "战队标签只能包含字母和数字。" }, "host_modal": { "title": "创建私人房间", "mode": "模式", "team_count": "队伍数量", "options_title": "选项", "bots": "部落:", "bots_disabled": "禁用", "nations": "国家:", "nations_disabled": "已禁用", "player_immunity_duration": "PVP 开局和平期时长(分钟)", "max_timer": "游戏时长(分钟)", "mins_placeholder": "分钟", "instant_build": "立即建造", "infinite_gold": "无限金钱", "donate_gold": "捐赠金币", "infinite_troops": "无限军队", "donate_troops": "捐赠军队", "compact_map": "紧凑地图", "disable_alliances": "禁用结盟", "water_nukes": "水中核弹", "enables_title": "禁用单位", "player": "玩家", "players": "玩家", "nation_players": "国家", "nation_player": "国家", "waiting": "正在等待玩家...", "random_spawn": "随机出生点", "start": "开始游戏", "host_badge": "主机", "assigned_teams": "已分配的队伍", "empty_teams": "空队伍", "empty_team": "空", "remove_player": "移除 {username}", "teams_Duos": "2人小队", "teams_Trios": "3人小队", "teams_Quads": "4人小队", "teams_Humans Vs Nations": "人类 VS 国家", "crowded": "密度修改器", "hard_nations": "困难的国家", "gold_multiplier": "黄金乘数", "gold_multiplier_placeholder": "2.0x", "starting_gold": "初始黄金(M)", "starting_gold_placeholder": "5", "host_cheats": "房主作弊模式", "leave_confirmation": "确定要离开房间吗?" }, "team_colors": { "red": "红色", "blue": "蓝色", "teal": "青色", "purple": "紫色", "yellow": "黄色", "orange": "橙色", "green": "绿色", "bot": "部落", "humans": "人类", "nations": "国家" }, "game_starting_modal": { "title": "游戏正在启动...", "credits": "鸣谢", "code_license": "代码采用 AGPL-3.0 许可证授权(无担保)" }, "difficulty": { "difficulty": "国家难度", "easy": "简单", "medium": "中等", "hard": "困难", "impossible": "地狱" }, "game_mode": { "ffa": "混战", "teams": "团队" }, "mode_selector": { "teams_title": "队伍", "teams_count": "{teamCount} 个队伍", "teams_of": "{teamCount} 个队伍,每队 {playersPerTeam} 人", "ranked_title": "排位赛", "ranked_1v1_title": "1v1", "ranked_2v2_title": "2v2", "coming_soon": "即将推出" }, "public_game_modifier": { "random_spawn": "随机出生点", "compact_map": "紧凑地图", "crowded": "密度", "hard_nations": "困难的国家", "starting_gold": "{amount}M 初始黄金", "starting_gold_label": "开局黄金", "gold_multiplier": "x{amount} 黄金乘数", "disable_alliances": "结盟已禁用", "disable_alliances_label": "盟友", "ports_disabled": "港口已禁用", "ports_disabled_label": "港口", "nukes_disabled": "核弹已禁用", "nukes_disabled_label": "核弹", "sams_disabled": "防空塔已禁用", "sams_disabled_label": "防空塔", "peace_time": "4分钟和平期", "peace_time_label": "PVP 和平期", "water_nukes": "水中核弹", "water_nukes_label": "水中核弹" }, "select_lang": { "title": "选择语言" }, "unit_type": { "boat": "船", "city": "城市", "defense_post": "要塞", "port": "港口", "warship": "军舰", "missile_silo": "导弹发射井", "sam_launcher": "防空塔", "atom_bomb": "原子弹", "hydrogen_bomb": "氢弹", "mirv": "MIRV", "factory": "工厂" }, "user_setting": { "title": "设置", "tab_basic": "基本设置", "tab_keybinds": "热键绑定", "keybinds_hint": "按下一个按键,以绑定它。可以指定单个按键,或使用 Shift + 按键的组合。", "dark_mode_label": "深色模式", "dark_mode_desc": "在浅色和深色主题之间切换网站外观", "emojis_label": "表情符号", "emojis_desc": "切换是否在游戏中显示表情符号", "alert_frame_label": "警告框", "alert_frame_desc": "切换警告框显示。若启用,则当你被背叛或被陆上攻击时将会显示此警告框。", "special_effects_label": "特效", "special_effects_desc": "切换特效开关。停用以改进性能", "cursor_cost_label_label": "建造按钮显示消耗", "cursor_cost_label_desc": "在建造按钮下显示花费", "anonymous_names_label": "隐藏的名称", "anonymous_names_desc": "将真实玩家名字替换为随机名字。", "lobby_id_visibility_label": "隐藏的房间ID", "lobby_id_visibility_desc": "在创建私人房间时隐藏房间ID", "toggle_visibility": "切换是否可见", "left_click_label": "左键单击打开菜单", "left_click_desc": "开启时,先左键单击打开菜单,然后再点进攻。关闭时,左键将直接进攻。", "left_click_menu": "左键点击菜单", "attack_ratio_label": "⚔️ 攻击比例", "attack_ratio_desc": "你要派出多少比例的军队进攻 (1–100%)", "territory_patterns_label": "🏳️ 领土皮肤", "territory_patterns_desc": "选择是否在游戏中显示领土皮肤", "coordinate_grid_label": "坐标网格", "coordinate_grid_desc": "切换字母数字网格叠层", "attacking_troops_overlay_label": "攻击中军队叠层", "attacking_troops_overlay_desc": "在前线显示攻击者 vs 防守者的军队数量。", "performance_overlay_label": "性能叠层", "performance_overlay_desc": "切换性能叠层。启用后将显示性能叠层。在游戏过程中按下 Shift+D 可进行切换。", "easter_writing_speed_label": "写入速度乘数", "easter_writing_speed_desc": "调节你“假装写代码”的速度 (x1–x100)", "easter_bug_count_label": "Bug 计数", "easter_bug_count_desc": "你能接受多少个 Bug? (0–1000,心理承受范围)", "press_a_key": "按下一个按键", "view_options": "视图选项", "toggle_view": "切换视图", "toggle_view_desc": "备选视图 (地形/国家)", "build_controls": "建造菜单", "build_city": "建造城市", "build_city_desc": "在鼠标位置建造城市。", "build_factory": "建造工厂", "build_factory_desc": "在鼠标位置建造工厂。", "build_defense_post": "建造要塞", "build_defense_post_desc": "在鼠标位置建造要塞。", "build_port": "建造港口", "build_port_desc": "在鼠标位置建造港口。", "build_warship": "部署军舰", "build_warship_desc": "在鼠标位置部署军舰。", "build_missile_silo": "建造导弹发射井", "build_missile_silo_desc": "在鼠标位置建造导弹发射井。", "build_sam_launcher": "建造防空塔", "build_sam_launcher_desc": "在鼠标位置建造防空塔。", "build_atom_bomb": "发射原子弹", "build_atom_bomb_desc": "向鼠标位置发射原子弹。", "build_hydrogen_bomb": "发射氢弹", "build_hydrogen_bomb_desc": "向鼠标位置发射氢弹。", "build_mirv": "发射 MIRV", "build_mirv_desc": "向鼠标位置发射 MIRV。", "menu_shortcuts": "菜单快捷键", "build_menu_modifier": "建造菜单编辑器", "build_menu_modifier_desc": "按住此键并点击以打开建造菜单。", "emoji_menu_modifier": "Emoji 表情菜单编辑器", "emoji_menu_modifier_desc": "按住此键并点击以打开 Emoji 表情菜单。", "pause_game": "暂停", "pause_game_desc": "暂停或恢复游戏 (单人玩家和自定义游戏的房主)。", "game_speed_up": "游戏加速", "game_speed_up_desc": "轮换到下一个游戏速度(0.5,1,2,最大)。仅限单人玩家。", "game_speed_down": "游戏减速", "game_speed_down_desc": "轮换到上一个游戏速度。仅限单人玩家。", "attack_ratio_controls": "攻击比例控制", "attack_ratio_up": "增加攻击比例", "attack_ratio_up_desc": "增加 {amount}% 攻击比例", "attack_ratio_down": "降低攻击比例", "attack_ratio_down_desc": "降低 {amount}% 攻击比例", "attack_ratio_increment_label": "攻击比例调整快捷键单次增减量", "attack_ratio_increment_desc": "每次按下/滚轮滚动攻击比例增减快捷键时的变化值。", "attack_keybinds": "攻击快捷键", "boat_attack": "船只攻击", "boat_attack_desc": "向鼠标所指地块发送船只攻击。", "ground_attack": "对地攻击", "ground_attack_desc": "向鼠标所指地块发送船只攻击。", "ally_keybinds": "结盟相关按键绑定", "request_alliance": "申请结盟", "request_alliance_desc": "向鼠标所指地块对应的玩家发起结盟申请。", "break_alliance": "撕毁盟约(背叛)", "break_alliance_desc": "解除鼠标所指地块对应玩家的同盟关系。", "swap_direction": "调换火箭方向", "swap_direction_desc": "切换火箭发射方向(上/下)。", "zoom_controls": "缩放控制", "zoom_out": "缩小", "zoom_out_desc": "缩小地图", "zoom_in": "放大", "zoom_in_desc": "放大地图", "camera_movement": "镜头移动", "center_camera": "镜头居中", "center_camera_desc": "将镜头居中在玩家身上", "move_up": "镜头上移", "move_up_desc": "向上移动镜头", "move_left": "镜头左移", "move_left_desc": "向左移动镜头", "move_down": "镜头下移", "move_down_desc": "向下移动镜头", "move_right": "镜头右移", "move_right_desc": "向右移动镜头", "reset": "重置", "unbind": "解绑", "on": "开", "off": "关", "toggle_terrain": "切换地形视图", "exit_game_label": "退出游戏", "exit_game_info": "返回主菜单", "background_music_volume": "背景音量", "sound_effects_volume": "音效音量", "keybind_conflict_error": "按键 {key} 已经绑定到另一动作上了。", "structure_sprites_label": "建筑贴图", "structure_sprites_desc": "切换建筑贴图" }, "chat": { "title": "快捷聊天", "to": "发送给 {user}: {msg}", "from": "{user} 说: {msg}", "category": "分类", "phrase": "短语", "player": "玩家", "send": "发送", "search": "搜索玩家...", "build": "编辑您的消息...", "cat": { "help": "帮助", "attack": "攻击", "defend": "防御", "greet": "问候", "misc": "杂项", "warnings": "警告" }, "help": { "troops": "请给我军队!", "troops_frontlines": "向前线派遣军队!", "gold": "请给我金钱!", "no_attack": "请不要攻击我!", "sorry_attack": "抱歉,我没打算攻击的。", "alliance": "结盟吗?", "help_defend": "帮我防御 [P1]!", "trade_partners": "让我们成为贸易伙伴!" }, "attack": { "attack": "攻击 [P1]!", "mirv": "向 [P1] 发射一个MIRV !", "focus": "集火攻击 [P1]!", "finish": "让我们终结 [P1] 吧!", "build_warships": "建造军舰!" }, "defend": { "defend": "防御 [P1]!", "defend_from": "防御 [P1]!", "dont_attack": "不要攻击 [P1]!", "ally": "[P1] 是我的盟友!", "build_posts": "建造要塞!" }, "greet": { "hello": "你好 !", "good_job": "干得漂亮!", "good_luck": "祝你好运!", "have_fun": "玩得开心!", "gg": "GG!", "nice_to_meet": "很高兴见到你!", "well_played": "干得漂亮!", "hi_again": "又见面了!", "bye": "拜拜!", "thanks": "谢谢!", "oops": "哎呀,点错了!", "trust_me": "信我,兄弟!", "trust_broken": "我竟然会相信你…", "ruining_games": "你把咱俩的游戏体验都搞砸了。", "dont_do_that": "不要那样做!", "same_team": "我是站在你这边的!" }, "misc": { "go": "走吧!", "strategy": "厉害,这波操作!", "fun": "这场游戏真有趣!", "team_up": "让我们联合对抗 [P1]!", "pr": "我的 PR 什么时候才能被合并…?", "build_closer": "建造得近一点,这样可以通火车!", "coastline": "请给我留点海岸线。" }, "warnings": { "strong": "[P1] 很强。", "weak": "[P1] 很弱。", "mirv_soon": "[P1] 马上就能发射 MIRV 了!", "number1_warning": "如果我们不结盟,榜一玩家就要赢了!", "stalemate": "我们停战吧。这种僵局对我们双方都不利。", "has_allies": "[P1] 有很多盟友。", "no_allies": "[P1] 没有盟友。", "betrayed": "[P1] 背叛了他的盟友!", "betrayed_me": "[P1] 背叛了我!", "getting_big": "[P1] 扩张太快了!", "danger_base": "[P1] 没有防守!", "saving_for_mirv": "[P1] 正在存钱以发射 MIRV。", "mirv_ready": "[P1] 有足够的金钱来发射 MIRV!", "snowballing": "[P1] 滚雪球滚得太快了!", "cheating": "[P1] 正在作弊!", "stop_trading": "别跟 [P1] 交易!", "stop_trading_all": "请停止与所有人交易!" } }, "build_menu": { "desc": { "atom_bomb": "小型爆炸", "hydrogen_bomb": "大型爆炸", "mirv": "巨型爆炸,仅针对选中的玩家", "missile_silo": "用于发射核弹", "sam_launcher": "抵御导弹攻击", "warship": "俘获商船、摧毁船只和军舰", "port": "发送商船来获得黄金", "defense_post": "增加附近边界的防御力", "city": "增加最大人口", "factory": "创建铁轨并生成火车" }, "warship_shift_hint": "按住 Shift 并拖动以一次性选择多艘军舰", "not_enough_money": "金钱不足" }, "win_modal": { "support_openfront": "支持 OpenFront!", "territory_pattern": "购买皮肤即可去除广告!", "died": "你已经死了", "your_team": "你的队伍获胜了!", "other_team": "{team} 队获胜了!", "you_won": "你获胜了!", "other_won": "{player} 获胜了!", "nation_won": "国家 {nation} 获胜了!", "exit": "退出游戏", "keep": "继续游戏", "spectate": "观战", "requeue": "再玩一次", "wishlist": "将游戏加入 Steam 愿望单!", "join_discord": "加入我们的 Discord 社区!", "discord_description": "与玩家交流,发现新功能,并赢取奖品!", "join_server": "加入服务器", "youtube_tutorial": "需要帮助吗?" }, "leaderboard": { "player": "玩家", "team": "队伍", "owned": "已占领", "gold": "黄金", "maxtroops": "最大军队", "launchers": "导弹发射井", "sams": "防空塔", "warships": "军舰", "cities": "城市", "show_control": "显示面板", "show_units": "显示单位", "hide": "隐藏" }, "events_display": { "retreating": "正在撤退", "alliance_request_status": "{name} {status}你的联盟请求", "alliance_accepted": "已接受", "alliance_rejected": "已拒绝", "alliance_nukes_destroyed_outgoing": "{count, plural, one {# 发送向 {name} 的核弹已由其盟军拦截} other {# 发送向 {name} 的核弹已由其盟军拦截}}", "alliance_nukes_destroyed_incoming": "{count, plural, one {# 由 {name} 发送的核弹已被目标盟军拦截} other {# 由 {name} 发送的核弹已被目标盟军拦截}}", "duration_second": "1 秒", "betrayal_description": "你已撕毁和 {name} 的盟约,因而被标记为“叛徒”(你将获得 {durationText} 的 {malusPercent}% 防御降低惩罚)", "duration_seconds_plural": "{seconds} 秒", "betrayed_you": "{name} 撕毁了和你的盟约", "about_to_expire": "你与 {name} 的结盟即将到期!", "alliance_expired": "你与 {name} 的结盟已过期", "attack_request": "{name} 请求你向 {target} 发起攻击", "sent_emoji": "发送给 {name}: {emoji}", "renew_alliance": "请求续期", "request_alliance": "{name} 请求结盟!", "alliance_request_sent": "已向 {name} 发送结盟请求。", "focus": "聚焦", "accept_alliance": "接受", "reject_alliance": "拒绝", "alliance_renewed": "你与 {name} 的结盟已续期", "wants_to_renew_alliance": "{name} 想与你续签盟约", "ignore": "忽略", "unit_voluntarily_deleted": "单位已自毁", "betrayal_debuff_ends": "距离背叛减益效果结束还剩 {time} 秒", "attack_cancelled_retreat": "已取消进攻,在撤退时损失了 {troops} 兵力", "received_gold_from_captured_ship": "捕获了 {name} 的商船,获得 {gold} 黄金", "received_gold_from_conquest": "征服了 {name} 并获得 {gold} 黄金", "conquered_no_gold": "征服了 {name} (对方没在玩了,因此未掠夺到黄金)", "missile_intercepted": "已拦截导弹 {unit}", "mirv_warheads_intercepted": "{count, plural, one {{count} 个 MIRV 弹头被拦截} other {{count} 个 MIRV 弹头被拦截}}", "sent_troops_to_player": "已向 {name} 发送 {troops} 军队", "received_troops_from_player": "已从 {name} 收到 {troops} 军队", "sent_gold_to_player": "已向 {name} 发送 {gold} 黄金", "received_gold_from_player": "已从 {name} 收到 {gold} 黄金", "unit_captured_by_enemy": "你的 {unit} 被 {name} 捕获", "captured_enemy_unit": "已捕获 {name} 的 {unit}", "unit_destroyed": "你的 {unit} 已被摧毁", "no_boats_available": "无可用船,最多 {max} 个", "events": "事件", "received_gold_from_trade": "与 {name} 贸易获得了 {gold} 黄金" }, "player_type": { "player": "玩家", "nation": "国家", "bot": "部落" }, "relation": { "hostile": "敌对", "distrustful": "可疑", "neutral": "中立", "friendly": "友好", "default": "默认" }, "player_panel": { "gold": "黄金", "troops": "军队", "betrayals": "背叛", "traitor": "叛变者", "trading": "交易", "active": "活跃", "stopped": "终止", "alliance_time_remaining": "结盟有效期截至", "start_trade": "开启交易", "stop_trade": "停止交易", "stop_trade_all": "与所有人停止交易", "start_trade_all": "与所有人开展交易", "alliances": "盟友", "chat": "聊天", "target": "目标", "break_alliance": "撕毁盟约", "send_alliance": "请求结盟", "send_troops": "发送军队", "send_gold": "发送黄金", "emotes": "表情符号", "moderation": "管理", "kick": "踢出玩家", "kicked": "已被踢出", "kick_confirm": "要踢掉 {name} 吗?\n\n他无法再重新加入此游戏。", "arc_up": "向上的弧", "arc_down": "向下的弧", "flip_rocket_trajectory": "翻转火箭轨道" }, "kick_reason": { "duplicate_session": "已被踢出游戏(也可能你正在另一个标签页上玩游戏)", "lobby_creator": "已被房主踢出房间", "admin": "被管理员踢出", "host_left": "房主已离开房间。" }, "send_troops_modal": { "title_with_name": "向 {name} 发送军队", "available_tooltip": "你的剩余军队", "slider_tooltip": "{percent}% • {amount}", "aria_slider": "军队滑块", "capacity_note": "接收者现在仅能接收 {amount}。" }, "send_gold_modal": { "title_with_name": "向 {name} 发送黄金", "available_tooltip": "你的剩余黄金", "aria_slider": "数量滑块", "slider_tooltip": "{percent}% • {amount}" }, "replay_panel": { "replay_speed": "回放速度", "game_speed": "游戏速度", "fastest_game_speed": "最大" }, "error_modal": { "crashed": "游戏崩溃了!", "connection_error": "连接出错!", "paste_discord": "请在 Discord 中粘贴以下错误报告:", "copy_clipboard": "复制到剪贴板", "copied": "已复制!", "failed_copy": "复制失败", "spawn_failed": { "title": "出生失败", "description": "自动选择出生点失败了。您无法参与这场游戏。" }, "desync_notice": "你与其他玩家失去同步。你看到的可能与其他玩家不同。" }, "performance_overlay": { "reset": "重置", "copy_json_title": "将当前性能指标复制为 JSON 格式", "copy_clipboard": "复制 JSON", "copied": "已复制!", "failed_copy": "复制失败", "fps": "FPS:", "avg_60s": "平均值(60秒):", "frame": "帧:", "tps": "TPS:", "tps_avg_60s": "平均:", "tick_exec": "Tick 执行:", "max_label": "最大:", "tick_delay": "Tick 延迟:", "layers_header": "渲染层", "render_layers_table_header": "平均 / 最大 | tick 平均", "render_layers_summary": "最后一个 tick:{frames} 帧,{ms}ms", "tick_layers_header": "Tick 层", "tick_layers_table_header": "平均 / 最大", "tick_layers_summary": "最后一个 tick:{count} 层,{ms}ms", "expand": "扩展", "collapse": "收起" }, "heads_up_message": { "choose_spawn": "选择出生点", "random_spawn": "随机出生点已启用。正在为你选择出生点……", "singleplayer_game_paused": "游戏已暂停", "multiplayer_game_paused": "游戏已被房主暂停", "pvp_immunity_active": "PVP 和平期将持续 {seconds} 秒", "catching_up": "正在追赶进度……" }, "store": { "title": "商店", "patterns": "皮肤", "flags": "旗帜", "packs": "合集包", "no_flags": "这里没有别的旗帜啦!过段时间再来吧。", "no_skins": "这里没有别的皮肤啦!过段时间再来吧。", "no_packs": "这里没有别的合集包啦!过段时间再来吧。", "currency_pack_purchase_success": "货币合集包购买成功!", "checkout_failed": "创建结账会话失败啦。", "login_required": "你需要登录才能买。", "not_enough_currency": "钱不够,买不了。", "purchase_failed": "购买失败。请再试一次。", "purchase_success": "购买成功:{name}" }, "territory_patterns": { "title": "皮肤", "purchase": "购买", "pattern": { "default": "默认" }, "select_skin": "选择皮肤", "selected": "已选择", "search": "正在努力搜索……" }, "cosmetics": { "artist_label": "艺术家:", "color_label": "颜色:", "common": "普通", "uncommon": "精良", "rare": "稀有", "epic": "史诗", "legendary": "传说", "adfree": "永久去除广告!", "hard": "钚", "soft": "胶囊" }, "flag_input": { "title": "选择旗帜", "button_title": "选一个旗帜!", "search_flag": "搜索……" }, "radial_menu": { "delete_unit_title": "删除单位", "delete_unit_description": "点击删除最近的单位" }, "discord_user_header": { "avatar_alt": "头像" }, "player_stats_table": { "building_stats": "建筑统计", "ship_arrivals": "船只抵达", "nuke_stats": "核弹统计", "player_metrics": "玩家指标", "building": "建筑", "ship_type": "船只类型", "weapon": "武器", "built": "已建造", "destroyed": "已摧毁", "captured": "已抢夺", "lost": "已损失", "hits": "击中", "launched": "已发射", "landed": "已着陆", "sent": "已发送", "arrived": "已抵达", "attack": "攻击", "received": "已收到", "cancelled": "已取消", "count": "总计", "gold": "黄金", "workers": "工人", "war": "战争", "trade": "交易", "steal": "偷窃", "unit": { "city": "城市", "port": "港口", "defp": "要塞", "saml": "防空塔", "silo": "导弹发射井", "wshp": "军舰", "fact": "工厂", "trade": "商船", "trans": "运输船", "abomb": "原子弹", "hbomb": "氢弹", "mirv": "MIRV", "mirvw": "MIRV 弹头" } }, "game_list": { "recent_games": "近期对局", "game_id": "游戏 ID", "mode": "模式", "replay": "回放", "details": "详情", "ranking": "排行", "map": "地图", "difficulty": "难度", "type": "类型" }, "player_stats_tree": { "public": "公开", "private": "私有", "solo": "单挑", "ranked": "排位赛", "ranked_1v1": "1v1", "mode": "模式", "stats_wins": "胜场数", "stats_losses": "败场数", "stats_wlr": "胜败比", "stats_games_played": "游戏场数", "no_stats": "所选项没有统计记录。" }, "matchmaking_button": { "play_ranked": "1v1 排位赛", "description": "(内测版)", "login_required": "登录后开始排位赛!", "must_login": "您必须登录才能玩排位赛。" }, "news_box": { "tournament": "锦标赛", "tutorial": "教程", "news": "新闻", "warning": "警告", "dismiss": "忽略", "go_to_item": "跳转到商品 {num}", "firefox_warning": "Openfront.io 在 [基于 Firefox 的浏览器](https://simple.wikipedia.org/wiki/Web_browsers_based_on_Firefox) 上表现不佳。我们推荐你使用 [基于 Chromium 的浏览器](https://en.wikipedia.org/wiki/Chromium_(web_browser)#Browsers_based_on_Chromium) 来获得最佳性能体验。" }, "ios_banner": { "text": "将 OpenFront 添加到主屏幕,获得全屏体验", "how": "如何操作", "later": "稍后", "never": "从不", "modal_title": "在 iOS 上全屏使用", "modal_desc": "您的浏览器不支持全屏,但您可以将 OpenFront 添加到您的主屏幕以获得沉浸体验:", "step_share": "点击浏览器中的“分享”按钮", "step_scroll_and_tap": "向下滚动并点击", "step_add_to_home_label": "添加到主屏幕", "step_open": "从主屏幕打开 — 无地址栏,全屏启动", "got_it": "好的" }, "fullscreen": { "enter": "进入全屏", "exit": "退出全屏" } }