import { html, LitElement, nothing, type TemplateResult } from "lit";
import { customElement, state } from "lit/decorators.js";
import {
Duos,
GameMapType,
GameMode,
HumansVsNations,
Quads,
Trios,
} from "../core/game/Game";
import { PublicGameInfo, PublicGames } from "../core/Schemas";
import { HostLobbyModal } from "./HostLobbyModal";
import { JoinLobbyModal } from "./JoinLobbyModal";
import { PublicLobbySocket } from "./LobbySocket";
import { JoinLobbyEvent } from "./Main";
import { SinglePlayerModal } from "./SinglePlayerModal";
import { terrainMapFileLoader } from "./TerrainMapFileLoader";
import {
getMapName,
getModifierLabels,
renderDuration,
translateText,
} from "./Utils";
const CARD_BG = "bg-[color-mix(in_oklab,var(--frenchBlue)_70%,black)]";
@customElement("game-mode-selector")
export class GameModeSelector extends LitElement {
@state() private lobbies: PublicGames | null = null;
private serverTimeOffset: number = 0;
private lobbySocket = new PublicLobbySocket((lobbies) =>
this.handleLobbiesUpdate(lobbies),
);
createRenderRoot() {
return this;
}
/**
* Validates username input and shows error message if invalid.
* Returns true if valid, false otherwise.
*/
private validateUsername(): boolean {
const usernameInput = document.querySelector("username-input") as any;
if (usernameInput?.isValid?.() === false) {
window.dispatchEvent(
new CustomEvent("show-message", {
detail: {
message: usernameInput.validationError,
color: "red",
duration: 3000,
},
}),
);
return false;
}
return true;
}
connectedCallback() {
super.connectedCallback();
this.lobbySocket.start();
}
disconnectedCallback() {
this.stop();
super.disconnectedCallback();
}
public stop() {
this.lobbySocket.stop();
}
private handleLobbiesUpdate(lobbies: PublicGames) {
this.lobbies = lobbies;
this.serverTimeOffset = lobbies.serverTime - Date.now();
document.dispatchEvent(
new CustomEvent("public-lobbies-update", {
detail: { payload: lobbies },
}),
);
this.requestUpdate();
}
render() {
const ffa = this.lobbies?.games?.["ffa"]?.[0];
const teams = this.lobbies?.games?.["team"]?.[0];
const special = this.lobbies?.games?.["special"]?.[0];
return html`
${ffa ? this.renderLobbyCard(ffa, this.getLobbyTitle(ffa)) : nothing}
${teams
? this.renderLobbyCard(teams, this.getLobbyTitle(teams))
: nothing}
${special ? this.renderSpecialLobbyCard(special) : nothing}
${this.renderQuickActionsSection()}
`;
}
private renderSpecialLobbyCard(lobby: PublicGameInfo) {
const subtitle = this.getLobbyTitle(lobby);
const mainTitle = translateText("mode_selector.special_title");
const titleContent = subtitle
? html`
${mainTitle}
${subtitle}
`
: mainTitle;
return this.renderLobbyCard(lobby, titleContent);
}
private renderQuickActionsSection() {
return html`
${this.renderSmallActionCard(
translateText("main.solo"),
this.openSinglePlayerModal,
)}
${this.renderSmallActionCard(
translateText("mode_selector.ranked_title"),
this.openRankedMenu,
)}
${this.renderSmallActionCard(
translateText("main.create"),
this.openHostLobby,
)}
${this.renderSmallActionCard(
translateText("main.join"),
this.openJoinLobby,
)}
`;
}
private openRankedMenu = () => {
if (!this.validateUsername()) return;
window.showPage?.("page-ranked");
};
private openSinglePlayerModal = () => {
if (!this.validateUsername()) return;
(
document.querySelector("single-player-modal") as SinglePlayerModal
)?.open();
};
private openHostLobby = () => {
if (!this.validateUsername()) return;
(document.querySelector("host-lobby-modal") as HostLobbyModal)?.open();
};
private openJoinLobby = () => {
if (!this.validateUsername()) return;
(document.querySelector("join-lobby-modal") as JoinLobbyModal)?.open();
};
private renderSmallActionCard(title: string, onClick: () => void) {
return html`
`;
}
private renderLobbyCard(
lobby: PublicGameInfo,
titleContent: string | TemplateResult,
) {
const mapType = lobby.gameConfig!.gameMap as GameMapType;
const mapImageSrc = terrainMapFileLoader.getMapData(mapType).webpPath;
const timeRemaining = lobby.startsAt
? Math.max(
0,
Math.floor(
(lobby.startsAt - this.serverTimeOffset - Date.now()) / 1000,
),
)
: undefined;
let timeDisplay: string = "";
if (timeRemaining === undefined) {
timeDisplay = "-s";
} else if (timeRemaining > 0) {
timeDisplay = renderDuration(timeRemaining);
} else {
timeDisplay = translateText("public_lobby.starting_game");
}
const mapName = getMapName(lobby.gameConfig?.gameMap);
const modifierLabels = getModifierLabels(
lobby.gameConfig?.publicGameModifiers,
);
// Sort by length for visual consistency (shorter labels first)
if (modifierLabels.length > 1) {
modifierLabels.sort((a, b) => a.length - b.length);
}
return html`
`;
}
private validateAndJoin(lobby: PublicGameInfo) {
if (!this.validateUsername()) return;
this.dispatchEvent(
new CustomEvent("join-lobby", {
detail: {
gameID: lobby.gameID,
source: "public",
publicLobbyInfo: lobby,
} as JoinLobbyEvent,
bubbles: true,
composed: true,
}),
);
}
private getLobbyTitle(lobby: PublicGameInfo): string {
const config = lobby.gameConfig!;
if (config.gameMode === GameMode.FFA) {
return translateText("game_mode.ffa");
}
if (config?.gameMode === GameMode.Team) {
const totalPlayers = config.maxPlayers ?? lobby.numClients ?? undefined;
const formatTeamsOf = (
teamCount: number | undefined,
playersPerTeam: number | undefined,
label?: string,
) => {
if (!teamCount)
return label ?? translateText("mode_selector.teams_title");
const baseTitle = playersPerTeam
? translateText("mode_selector.teams_of", {
teamCount: String(teamCount),
playersPerTeam: String(playersPerTeam),
})
: translateText("mode_selector.teams_count", {
teamCount: String(teamCount),
});
return `${baseTitle}${label ? ` (${label})` : ""}`;
};
switch (config.playerTeams) {
case Duos: {
const teamCount = totalPlayers
? Math.floor(totalPlayers / 2)
: undefined;
return teamCount
? translateText("public_lobby.teams_Duos", {
team_count: String(teamCount),
})
: formatTeamsOf(undefined, 2);
}
case Trios: {
const teamCount = totalPlayers
? Math.floor(totalPlayers / 3)
: undefined;
return teamCount
? translateText("public_lobby.teams_Trios", {
team_count: String(teamCount),
})
: formatTeamsOf(undefined, 3);
}
case Quads: {
const teamCount = totalPlayers
? Math.floor(totalPlayers / 4)
: undefined;
return teamCount
? translateText("public_lobby.teams_Quads", {
team_count: String(teamCount),
})
: formatTeamsOf(undefined, 4);
}
case HumansVsNations: {
const humanSlots = config.maxPlayers ?? lobby.numClients;
return humanSlots
? translateText("public_lobby.teams_hvn_detailed", {
num: String(humanSlots),
})
: translateText("public_lobby.teams_hvn");
}
default:
if (typeof config.playerTeams === "number") {
const teamCount = config.playerTeams;
const playersPerTeam =
totalPlayers && teamCount > 0
? Math.floor(totalPlayers / teamCount)
: undefined;
return formatTeamsOf(teamCount, playersPerTeam);
}
}
}
return "";
}
}