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add more stats to perf overlay
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@@ -137,6 +137,11 @@ export class TickMetricsEvent implements GameEvent {
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public readonly workerTicksPerSecond?: number,
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// Approximate render tick() calls per second
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public readonly renderTicksPerSecond?: number,
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// Tile update metrics
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public readonly tileUpdatesCount?: number,
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public readonly ringBufferUtilization?: number,
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public readonly ringBufferOverflows?: number,
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public readonly ringDrainTime?: number,
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) {}
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}
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