Merge branch 'v25'

This commit is contained in:
evanpelle
2025-09-26 10:53:57 -07:00
31 changed files with 679 additions and 496 deletions
+1 -1
View File
@@ -170,7 +170,7 @@ export class RailroadLayer implements Layer {
const owner = this.game.owner(tile);
const recipient = owner.isPlayer() ? owner : null;
const color = recipient
? this.theme.railroadColor(recipient)
? recipient.borderColor()
: new Colord({ r: 255, g: 255, b: 255, a: 1 });
this.context.fillStyle = color.toRgbString();
this.paintRailRects(this.context, x, y, railType);
@@ -1,3 +1,5 @@
import { extend } from "colord";
import a11yPlugin from "colord/plugins/a11y";
import { OutlineFilter } from "pixi-filters";
import * as PIXI from "pixi.js";
import bitmapFont from "../../../../resources/fonts/round_6x6_modified.xml";
@@ -16,6 +18,8 @@ import { ToggleStructureEvent } from "../../InputHandler";
import { TransformHandler } from "../TransformHandler";
import { Layer } from "./Layer";
extend([a11yPlugin]);
type ShapeType = "triangle" | "square" | "pentagon" | "octagon" | "circle";
class StructureRenderInfo {
@@ -344,7 +348,7 @@ export class StructureIconsLayer implements Layer {
const structureType = isConstruction ? constructionType! : unit.type();
const cacheKey = isConstruction
? `construction-${structureType}` + (renderIcon ? "-icon" : "")
: `${this.theme.territoryColor(unit.owner()).toRgbString()}-${structureType}` +
: `${unit.owner().territoryColor().toRgbString()}-${structureType}` +
(renderIcon ? "-icon" : "");
if (this.textureCache.has(cacheKey)) {
return this.textureCache.get(cacheKey)!;
@@ -381,18 +385,23 @@ export class StructureIconsLayer implements Layer {
structureCanvas.height = Math.ceil(iconSize);
const context = structureCanvas.getContext("2d")!;
const tc = owner.territoryColor();
const bc = owner.borderColor();
const darker = bc.luminance() < tc.luminance() ? bc : tc;
const lighter = bc.luminance() < tc.luminance() ? tc : bc;
let borderColor: string;
if (isConstruction) {
context.fillStyle = "rgb(198, 198, 198)";
borderColor = "rgb(128, 127, 127)";
} else {
context.fillStyle = this.theme
.territoryColor(owner)
context.fillStyle = lighter
.lighten(0.13)
.alpha(renderIcon ? 0.65 : 1)
.toRgbString();
const darken = this.theme.borderColor(owner).isLight() ? 0.17 : 0.15;
borderColor = this.theme.borderColor(owner).darken(darken).toRgbString();
const darken = darker.isLight() ? 0.17 : 0.15;
borderColor = darker.darken(darken).toRgbString();
}
context.strokeStyle = borderColor;
+3 -3
View File
@@ -190,7 +190,7 @@ export class StructureLayer implements Layer {
new Cell(this.game.x(tile), this.game.y(tile)),
unit.type() === UnitType.Construction
? underConstructionColor
: this.theme.territoryColor(unit.owner()),
: unit.owner().territoryColor(),
130,
);
}
@@ -203,7 +203,7 @@ export class StructureLayer implements Layer {
const config = this.unitConfigs[unitType];
let icon: HTMLImageElement | undefined;
let borderColor = this.theme.borderColor(unit.owner());
let borderColor = unit.owner().borderColor();
// Handle cooldown states and special icons
if (unit.type() === UnitType.Construction) {
@@ -244,7 +244,7 @@ export class StructureLayer implements Layer {
height: number,
unit: UnitView,
) {
let color = this.theme.borderColor(unit.owner());
let color = unit.owner().borderColor();
if (unit.type() === UnitType.Construction) {
color = underConstructionColor;
}
+14 -49
View File
@@ -12,7 +12,6 @@ import {
AlternateViewEvent,
DragEvent,
MouseOverEvent,
RefreshGraphicsEvent,
} from "../../InputHandler";
import { TransformHandler } from "../TransformHandler";
import { Layer } from "./Layer";
@@ -75,11 +74,6 @@ export class TerritoryLayer implements Layer {
}
tick() {
const prev = this.cachedTerritoryPatternsEnabled;
this.cachedTerritoryPatternsEnabled = this.userSettings.territoryPatterns();
if (prev !== undefined && prev !== this.cachedTerritoryPatternsEnabled) {
this.eventBus.emit(new RefreshGraphicsEvent());
}
this.game.recentlyUpdatedTiles().forEach((t) => this.enqueueTile(t));
const updates = this.game.updatesSinceLastTick();
const unitUpdates = updates !== null ? updates[GameUpdateType.Unit] : [];
@@ -464,53 +458,24 @@ export class TerritoryLayer implements Layer {
const alternativeColor = this.alternateViewColor(owner);
this.paintTile(this.alternativeImageData, tile, alternativeColor, 255);
}
if (
this.game.hasUnitNearby(
tile,
this.game.config().defensePostRange(),
UnitType.DefensePost,
owner.id(),
)
) {
const borderColors = this.theme.defendedBorderColors(owner);
const x = this.game.x(tile);
const y = this.game.y(tile);
const lightTile =
(x % 2 === 0 && y % 2 === 0) || (y % 2 === 1 && x % 2 === 1);
const borderColor = lightTile ? borderColors.light : borderColors.dark;
this.paintTile(this.imageData, tile, borderColor, 255);
} else {
const useBorderColor = playerIsFocused
? this.theme.focusedBorderColor()
: this.theme.borderColor(owner);
this.paintTile(this.imageData, tile, useBorderColor, 255);
}
} else {
// Interior tiles
const pattern = owner.cosmetics.pattern;
const patternsEnabled = this.cachedTerritoryPatternsEnabled ?? false;
const isDefended = this.game.hasUnitNearby(
tile,
this.game.config().defensePostRange(),
UnitType.DefensePost,
owner.id(),
);
this.paintTile(
this.imageData,
tile,
owner.borderColor(tile, isDefended),
255,
);
} else {
// Alternative view only shows borders.
this.clearAlternativeTile(tile);
if (pattern === undefined || patternsEnabled === false) {
this.paintTile(
this.imageData,
tile,
this.theme.territoryColor(owner),
150,
);
} else {
const x = this.game.x(tile);
const y = this.game.y(tile);
const baseColor = this.theme.territoryColor(owner);
const decoder = owner.patternDecoder();
const color = decoder?.isSet(x, y)
? baseColor.darken(0.125)
: baseColor;
this.paintTile(this.imageData, tile, color, 150);
}
this.paintTile(this.imageData, tile, owner.territoryColor(tile), 150);
}
}
+2 -2
View File
@@ -143,7 +143,7 @@ export class UILayer implements Layer {
if (this.context === null || this.theme === null) {
return;
}
const color = this.theme.borderColor(unit.owner());
const color = unit.owner().borderColor();
this.context.fillStyle = color.toRgbString();
this.context.fillRect(startX, startY, icon.width, icon.height);
this.context.drawImage(icon, startX, startY);
@@ -208,7 +208,7 @@ export class UILayer implements Layer {
// Get the unit's owner color for the box
if (this.theme === null) throw new Error("missing theme");
const ownerColor = this.theme.territoryColor(unit.owner());
const ownerColor = unit.owner().territoryColor();
// Create a brighter version of the owner color for the selection
const selectionColor = ownerColor.lighten(0.2);
+7 -11
View File
@@ -201,7 +201,7 @@ export class UnitLayer implements Layer {
this.game.x(t),
this.game.y(t),
this.relationship(unit),
this.theme.territoryColor(unit.owner()),
unit.owner().territoryColor(),
150,
this.unitTrailContext,
);
@@ -321,14 +321,14 @@ export class UnitLayer implements Layer {
this.game.x(unit.tile()),
this.game.y(unit.tile()),
rel,
this.theme.borderColor(unit.owner()),
unit.owner().borderColor(),
255,
);
this.paintCell(
this.game.x(unit.lastTile()),
this.game.y(unit.lastTile()),
rel,
this.theme.borderColor(unit.owner()),
unit.owner().borderColor(),
255,
);
}
@@ -369,7 +369,7 @@ export class UnitLayer implements Layer {
this.game.x(t),
this.game.y(t),
rel,
this.theme.territoryColor(other.owner()),
other.owner().territoryColor(),
150,
this.unitTrailContext,
);
@@ -410,7 +410,7 @@ export class UnitLayer implements Layer {
this.drawTrail(
trail.slice(-newTrailSize),
this.theme.territoryColor(unit.owner()),
unit.owner().territoryColor(),
rel,
);
this.drawSprite(unit);
@@ -430,7 +430,7 @@ export class UnitLayer implements Layer {
this.game.x(unit.tile()),
this.game.y(unit.tile()),
rel,
this.theme.borderColor(unit.owner()),
unit.owner().borderColor(),
255,
);
}
@@ -454,11 +454,7 @@ export class UnitLayer implements Layer {
trail.push(unit.lastTile());
// Paint trail
this.drawTrail(
trail.slice(-1),
this.theme.territoryColor(unit.owner()),
rel,
);
this.drawTrail(trail.slice(-1), unit.owner().territoryColor(), rel);
this.drawSprite(unit);
if (!unit.isActive()) {
+39 -10
View File
@@ -1,12 +1,16 @@
import { LitElement, TemplateResult, html } from "lit";
import { customElement, state } from "lit/decorators.js";
import { translateText } from "../../../client/Utils";
import { Pattern } from "../../../core/CosmeticSchemas";
import { ColorPalette, Pattern } from "../../../core/CosmeticSchemas";
import { EventBus } from "../../../core/EventBus";
import { GameUpdateType } from "../../../core/game/GameUpdates";
import { GameView } from "../../../core/game/GameView";
import "../../components/PatternButton";
import { fetchPatterns, handlePurchase } from "../../Cosmetics";
import {
fetchCosmetics,
handlePurchase,
patternRelationship,
} from "../../Cosmetics";
import { getUserMe } from "../../jwt";
import { SendWinnerEvent } from "../../Transport";
import { Layer } from "./Layer";
@@ -108,19 +112,41 @@ export class WinModal extends LitElement implements Layer {
async loadPatternContent() {
const me = await getUserMe();
const patterns = await fetchPatterns(me !== false ? me : null);
const patterns = await fetchCosmetics();
const purchasable = Array.from(patterns.values()).filter(
(p) => p.product !== null,
);
const purchasablePatterns: {
pattern: Pattern;
colorPalette: ColorPalette;
}[] = [];
if (purchasable.length === 0) {
for (const pattern of Object.values(patterns?.patterns ?? {})) {
for (const colorPalette of pattern.colorPalettes ?? []) {
if (
patternRelationship(
pattern,
colorPalette,
me !== false ? me : null,
null,
) === "purchasable"
) {
const palette = patterns?.colorPalettes?.[colorPalette.name];
if (palette) {
purchasablePatterns.push({
pattern,
colorPalette: palette,
});
}
}
}
}
if (purchasablePatterns.length === 0) {
this.patternContent = html``;
return;
}
// Shuffle the array and take patterns based on screen size
const shuffled = [...purchasable].sort(() => Math.random() - 0.5);
const shuffled = [...purchasablePatterns].sort(() => Math.random() - 0.5);
const isMobile = window.innerWidth < 768; // md breakpoint
const maxPatterns = isMobile ? 1 : 3;
const selectedPatterns = shuffled.slice(
@@ -131,11 +157,14 @@ export class WinModal extends LitElement implements Layer {
this.patternContent = html`
<div class="flex gap-4 flex-wrap justify-start">
${selectedPatterns.map(
(pattern) => html`
({ pattern, colorPalette }) => html`
<pattern-button
.pattern=${pattern}
.colorPalette=${colorPalette}
.requiresPurchase=${true}
.onSelect=${(p: Pattern | null) => {}}
.onPurchase=${(p: Pattern) => handlePurchase(p)}
.onPurchase=${(p: Pattern, colorPalette: ColorPalette | null) =>
handlePurchase(p, colorPalette)}
></pattern-button>
`,
)}