mirror of
https://github.com/openfrontio/OpenFrontIO.git
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Merge commit 'd49272e17e6b162b9bf4a6934d0f89de3285316e' into HEAD
This commit is contained in:
+39
-68
@@ -1,8 +1,8 @@
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import DOMPurify from "dompurify";
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import { customAlphabet } from "nanoid";
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import twemoji from "twemoji";
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import { Cell, Game, Player, Team, Unit } from "./game/Game";
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import { andFN, GameMap, manhattanDistFN, TileRef } from "./game/GameMap";
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import { Cell, Team, Unit } from "./game/Game";
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import { GameMap, TileRef } from "./game/GameMap";
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import {
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AllPlayersStats,
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ClientID,
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@@ -13,6 +13,11 @@ import {
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Turn,
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} from "./Schemas";
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import {
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BOT_NAME_PREFIXES,
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BOT_NAME_SUFFIXES,
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} from "./execution/utils/BotNames";
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export function manhattanDistWrapped(
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c1: Cell,
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c2: Cell,
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@@ -57,72 +62,6 @@ export function distSortUnit(
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};
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}
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// TODO: refactor to new file
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export function sourceDstOceanShore(
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gm: Game,
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src: Player,
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tile: TileRef,
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): [TileRef | null, TileRef | null] {
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const dst = gm.owner(tile);
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const srcTile = closestShoreFromPlayer(gm, src, tile);
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let dstTile: TileRef | null = null;
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if (dst.isPlayer()) {
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dstTile = closestShoreFromPlayer(gm, dst as Player, tile);
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} else {
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dstTile = closestShoreTN(gm, tile, 50);
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}
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return [srcTile, dstTile];
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}
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export function targetTransportTile(gm: Game, tile: TileRef): TileRef | null {
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const dst = gm.playerBySmallID(gm.ownerID(tile));
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let dstTile: TileRef | null = null;
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if (dst.isPlayer()) {
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dstTile = closestShoreFromPlayer(gm, dst as Player, tile);
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} else {
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dstTile = closestShoreTN(gm, tile, 50);
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}
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return dstTile;
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}
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export function closestShoreFromPlayer(
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gm: GameMap,
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player: Player,
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target: TileRef,
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): TileRef | null {
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const shoreTiles = Array.from(player.borderTiles()).filter((t) =>
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gm.isShore(t),
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);
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if (shoreTiles.length === 0) {
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return null;
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}
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return shoreTiles.reduce((closest, current) => {
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const closestDistance = gm.manhattanDist(target, closest);
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const currentDistance = gm.manhattanDist(target, current);
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return currentDistance < closestDistance ? current : closest;
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});
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}
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function closestShoreTN(
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gm: GameMap,
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tile: TileRef,
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searchDist: number,
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): TileRef | null {
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const tn = Array.from(
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gm.bfs(
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tile,
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andFN((_, t) => !gm.hasOwner(t), manhattanDistFN(tile, searchDist)),
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),
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)
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.filter((t) => gm.isShore(t))
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.sort((a, b) => gm.manhattanDist(tile, a) - gm.manhattanDist(tile, b));
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if (tn.length === 0) {
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return null;
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}
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return tn[0];
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}
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export function simpleHash(str: string): number {
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let hash = 0;
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for (let i = 0; i < str.length; i++) {
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@@ -351,3 +290,35 @@ export function withinInt(num: bigint, min: bigint, max: bigint): bigint {
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const atLeastMin = maxInt(num, min);
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return minInt(atLeastMin, max);
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}
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export function createRandomName(
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name: string,
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playerType: string,
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): string | null {
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let randomName = null;
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if (playerType === "HUMAN") {
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const hash = simpleHash(name);
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const prefixIndex = hash % BOT_NAME_PREFIXES.length;
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const suffixIndex =
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Math.floor(hash / BOT_NAME_PREFIXES.length) % BOT_NAME_SUFFIXES.length;
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randomName = `👤 ${BOT_NAME_PREFIXES[prefixIndex]} ${BOT_NAME_SUFFIXES[suffixIndex]}`;
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}
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return randomName;
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}
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export const emojiTable: string[][] = [
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["😀", "😊", "🥰", "😇", "😎"],
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["😞", "🥺", "😭", "😱", "😡"],
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["😈", "🤡", "🖕", "🥱", "🤦♂️"],
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["👋", "👏", "🤌", "💪", "🫡"],
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["👍", "👎", "❓", "🐔", "🐀"],
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["🤝", "🆘", "🕊️", "🏳️", "⏳"],
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["🔥", "💥", "💀", "☢️", "⚠️"],
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["↖️", "⬆️", "↗️", "👑", "🥇"],
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["⬅️", "🎯", "➡️", "🥈", "🥉"],
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["↙️", "⬇️", "↘️", "❤️", "💔"],
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["💰", "⚓", "⛵", "🏡", "🛡️"],
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];
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// 2d to 1d array
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export const flattenedEmojiTable: string[] = [].concat(...emojiTable);
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