mirror of
https://github.com/openfrontio/OpenFrontIO.git
synced 2026-07-09 02:23:13 +00:00
Merge commit 'd49272e17e6b162b9bf4a6934d0f89de3285316e' into HEAD
This commit is contained in:
@@ -0,0 +1,48 @@
|
||||
import { z } from "zod";
|
||||
import { base64urlToUuid } from "./Base64";
|
||||
|
||||
export const RefreshResponseSchema = z.object({
|
||||
token: z.string(),
|
||||
});
|
||||
export type RefreshResponse = z.infer<typeof RefreshResponseSchema>;
|
||||
|
||||
export const TokenPayloadSchema = z.object({
|
||||
jti: z.string(),
|
||||
sub: z
|
||||
.string()
|
||||
.refine(
|
||||
(val) => {
|
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const uuid = base64urlToUuid(val);
|
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return uuid != null;
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||||
},
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{
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message: "Invalid base64-encoded UUID",
|
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},
|
||||
)
|
||||
.transform((val) => {
|
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const uuid = base64urlToUuid(val);
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if (!uuid) throw new Error("Invalid base64 UUID");
|
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return uuid;
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}),
|
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iat: z.number(),
|
||||
iss: z.string(),
|
||||
aud: z.string(),
|
||||
exp: z.number(),
|
||||
rol: z
|
||||
.string()
|
||||
.optional()
|
||||
.transform((val) => val.split(",")),
|
||||
});
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||||
export type TokenPayload = z.infer<typeof TokenPayloadSchema>;
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||||
|
||||
export const UserMeResponseSchema = z.object({
|
||||
user: z.object({
|
||||
id: z.string(),
|
||||
avatar: z.string(),
|
||||
username: z.string(),
|
||||
global_name: z.string(),
|
||||
discriminator: z.string(),
|
||||
locale: z.string(),
|
||||
}),
|
||||
});
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||||
export type UserMeResponse = z.infer<typeof UserMeResponseSchema>;
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@@ -0,0 +1,37 @@
|
||||
import { base64url } from "jose";
|
||||
|
||||
/**
|
||||
* Converts a UUID string to a base64url-encoded binary representation.
|
||||
* @param uuid - The UUID string (e.g., '123e4567-e89b-12d3-a456-426614174000')
|
||||
* @returns base64url string (e.g., 'Ej5FZ+i7EtOkVkJmFBdAAA')
|
||||
*/
|
||||
export function uuidToBase64url(uuid: string): string {
|
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const hex = uuid.replace(/-/g, "");
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const bytes = new Uint8Array(16);
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|
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for (let i = 0; i < 16; i++) {
|
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bytes[i] = parseInt(hex.slice(i * 2, i * 2 + 2), 16);
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}
|
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|
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return base64url.encode(bytes);
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts a base64url-encoded binary UUID back to its canonical UUID string.
|
||||
* @param encoded - base64url string (e.g., 'Ej5FZ+i7EtOkVkJmFBdAAA')
|
||||
* @returns UUID string (e.g., '123e4567-e89b-12d3-a456-426614174000')
|
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*/
|
||||
export function base64urlToUuid(encoded: string): string {
|
||||
const bytes = base64url.decode(encoded);
|
||||
const hex = Array.from(bytes)
|
||||
.map((b) => b.toString(16).padStart(2, "0"))
|
||||
.join("");
|
||||
|
||||
return [
|
||||
hex.slice(0, 8),
|
||||
hex.slice(8, 12),
|
||||
hex.slice(12, 16),
|
||||
hex.slice(16, 20),
|
||||
hex.slice(20),
|
||||
].join("-");
|
||||
}
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||||
@@ -11,7 +11,8 @@ import {
|
||||
import { createGameRecord } from "../core/Util";
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import { ServerConfig } from "../core/configuration/Config";
|
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import { getConfig } from "../core/configuration/ConfigLoader";
|
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import { Team, UnitType } from "../core/game/Game";
|
||||
import { Cell, Team, UnitType } from "../core/game/Game";
|
||||
import { TileRef } from "../core/game/GameMap";
|
||||
import {
|
||||
ErrorUpdate,
|
||||
GameUpdateType,
|
||||
@@ -28,6 +29,7 @@ import { endGame, startGame, startTime } from "./LocalPersistantStats";
|
||||
import { getPersistentIDFromCookie } from "./Main";
|
||||
import {
|
||||
SendAttackIntentEvent,
|
||||
SendBoatAttackIntentEvent,
|
||||
SendHashEvent,
|
||||
SendSpawnIntentEvent,
|
||||
Transport,
|
||||
@@ -221,6 +223,7 @@ export class ClientGameRunner {
|
||||
|
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public start() {
|
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consolex.log("starting client game");
|
||||
|
||||
this.isActive = true;
|
||||
this.lastMessageTime = Date.now();
|
||||
setTimeout(() => {
|
||||
@@ -362,8 +365,13 @@ export class ClientGameRunner {
|
||||
this.myPlayer = myPlayer;
|
||||
}
|
||||
this.myPlayer.actions(tile).then((actions) => {
|
||||
console.log(`got actions: ${JSON.stringify(actions)}`);
|
||||
if (this.myPlayer === null) return;
|
||||
const bu = actions.buildableUnits.find(
|
||||
(bu) => bu.type == UnitType.TransportShip,
|
||||
);
|
||||
if (bu == null) {
|
||||
console.warn(`no transport ship buildable units`);
|
||||
return;
|
||||
}
|
||||
if (actions.canAttack) {
|
||||
this.eventBus.emit(
|
||||
new SendAttackIntentEvent(
|
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@@ -371,6 +379,30 @@ export class ClientGameRunner {
|
||||
this.myPlayer.troops() * this.renderer.uiState.attackRatio,
|
||||
),
|
||||
);
|
||||
} else if (
|
||||
bu.canBuild !== false &&
|
||||
this.shouldBoat(tile, bu.canBuild) &&
|
||||
this.gameView.isLand(tile)
|
||||
) {
|
||||
this.myPlayer
|
||||
.bestTransportShipSpawn(this.gameView.ref(cell.x, cell.y))
|
||||
.then((spawn: number | false) => {
|
||||
let spawnCell = null;
|
||||
if (spawn !== false) {
|
||||
spawnCell = new Cell(
|
||||
this.gameView.x(spawn),
|
||||
this.gameView.y(spawn),
|
||||
);
|
||||
}
|
||||
this.eventBus.emit(
|
||||
new SendBoatAttackIntentEvent(
|
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this.gameView.owner(tile).id(),
|
||||
cell,
|
||||
this.myPlayer.troops() * this.renderer.uiState.attackRatio,
|
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spawnCell,
|
||||
),
|
||||
);
|
||||
});
|
||||
}
|
||||
|
||||
const owner = this.gameView.owner(tile);
|
||||
@@ -382,6 +414,18 @@ export class ClientGameRunner {
|
||||
});
|
||||
}
|
||||
|
||||
private shouldBoat(tile: TileRef, src: TileRef) {
|
||||
// TODO: Global enable flag
|
||||
// TODO: Global limit autoboat to nearby shore flag
|
||||
// if (!enableAutoBoat) return false;
|
||||
// if (!limitAutoBoatNear) return true;
|
||||
const distanceSquared = this.gameView.euclideanDistSquared(tile, src);
|
||||
const limit = 100;
|
||||
const limitSquared = limit * limit;
|
||||
if (distanceSquared > limitSquared) return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
private onMouseMove(event: MouseMoveEvent) {
|
||||
this.lastMousePosition = { x: event.x, y: event.y };
|
||||
this.checkTileUnderCursor();
|
||||
|
||||
@@ -4,7 +4,13 @@ import randomMap from "../../resources/images/RandomMap.webp";
|
||||
import { translateText } from "../client/Utils";
|
||||
import { getServerConfigFromClient } from "../core/configuration/ConfigLoader";
|
||||
import { consolex } from "../core/Consolex";
|
||||
import { Difficulty, GameMapType, GameMode } from "../core/game/Game";
|
||||
import {
|
||||
Difficulty,
|
||||
Duos,
|
||||
GameMapType,
|
||||
GameMode,
|
||||
mapCategories,
|
||||
} from "../core/game/Game";
|
||||
import { GameConfig, GameInfo } from "../core/Schemas";
|
||||
import { generateID } from "../core/Util";
|
||||
import "./components/baseComponents/Modal";
|
||||
@@ -23,6 +29,7 @@ export class HostLobbyModal extends LitElement {
|
||||
@state() private selectedDifficulty: Difficulty = Difficulty.Medium;
|
||||
@state() private disableNPCs = false;
|
||||
@state() private gameMode: GameMode = GameMode.FFA;
|
||||
@state() private teamCount: number | typeof Duos = 2;
|
||||
@state() private disableNukes: boolean = false;
|
||||
@state() private bots: number = 400;
|
||||
@state() private infiniteGold: boolean = false;
|
||||
@@ -73,23 +80,40 @@ export class HostLobbyModal extends LitElement {
|
||||
<!-- Map Selection -->
|
||||
<div class="options-section">
|
||||
<div class="option-title">${translateText("map.map")}</div>
|
||||
<div class="option-cards">
|
||||
${Object.entries(GameMapType)
|
||||
.filter(([key]) => isNaN(Number(key)))
|
||||
.map(
|
||||
([key, value]) => html`
|
||||
<div @click=${() => this.handleMapSelection(value)}>
|
||||
<map-display
|
||||
.mapKey=${key}
|
||||
.selected=${!this.useRandomMap &&
|
||||
this.selectedMap === value}
|
||||
.translation=${translateText(
|
||||
`map.${key.toLowerCase()}`,
|
||||
)}
|
||||
></map-display>
|
||||
<div class="option-cards flex-col">
|
||||
<!-- Use the imported mapCategories -->
|
||||
${Object.entries(mapCategories).map(
|
||||
([categoryKey, maps]) => html`
|
||||
<div class="w-full mb-4">
|
||||
<h3
|
||||
class="text-lg font-semibold mb-2 text-center text-gray-300"
|
||||
>
|
||||
${translateText(`map_categories.${categoryKey}`)}
|
||||
</h3>
|
||||
<div class="flex flex-row flex-wrap justify-center gap-4">
|
||||
${maps.map((mapValue) => {
|
||||
const mapKey = Object.keys(GameMapType).find(
|
||||
(key) => GameMapType[key] === mapValue,
|
||||
);
|
||||
return html`
|
||||
<div
|
||||
@click=${() => this.handleMapSelection(mapValue)}
|
||||
>
|
||||
<map-display
|
||||
.mapKey=${mapKey}
|
||||
.selected=${!this.useRandomMap &&
|
||||
this.selectedMap === mapValue}
|
||||
.translation=${translateText(
|
||||
`map.${mapKey.toLowerCase()}`,
|
||||
)}
|
||||
></map-display>
|
||||
</div>
|
||||
`;
|
||||
})}
|
||||
</div>
|
||||
`,
|
||||
)}
|
||||
</div>
|
||||
`,
|
||||
)}
|
||||
<div
|
||||
class="option-card random-map ${
|
||||
this.useRandomMap ? "selected" : ""
|
||||
@@ -103,7 +127,9 @@ export class HostLobbyModal extends LitElement {
|
||||
style="width:100%; aspect-ratio: 4/2; object-fit:cover; border-radius:8px;"
|
||||
/>
|
||||
</div>
|
||||
<div class="option-card-title">${translateText("map.random")}</div>
|
||||
<div class="option-card-title">
|
||||
${translateText("map.random")}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
@@ -159,6 +185,33 @@ export class HostLobbyModal extends LitElement {
|
||||
</div>
|
||||
</div>
|
||||
|
||||
${
|
||||
this.gameMode === GameMode.FFA
|
||||
? ""
|
||||
: html`
|
||||
<!-- Team Count Selection -->
|
||||
<div class="options-section">
|
||||
<div class="option-title">
|
||||
${translateText("host_modal.team_count")}
|
||||
</div>
|
||||
<div class="option-cards">
|
||||
${[Duos, 2, 3, 4, 5, 6, 7].map(
|
||||
(o) => html`
|
||||
<div
|
||||
class="option-card ${this.teamCount === o
|
||||
? "selected"
|
||||
: ""}"
|
||||
@click=${() => this.handleTeamCountSelection(o)}
|
||||
>
|
||||
<div class="option-card-title">${o}</div>
|
||||
</div>
|
||||
`,
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
`
|
||||
}
|
||||
|
||||
<!-- Game Options -->
|
||||
<div class="options-section">
|
||||
<div class="option-title">
|
||||
@@ -413,6 +466,11 @@ export class HostLobbyModal extends LitElement {
|
||||
this.putGameConfig();
|
||||
}
|
||||
|
||||
private async handleTeamCountSelection(value: number | typeof Duos) {
|
||||
this.teamCount = value === Duos ? Duos : Number(value);
|
||||
this.putGameConfig();
|
||||
}
|
||||
|
||||
private async putGameConfig() {
|
||||
const config = await getServerConfigFromClient();
|
||||
const response = await fetch(
|
||||
@@ -432,6 +490,7 @@ export class HostLobbyModal extends LitElement {
|
||||
infiniteTroops: this.infiniteTroops,
|
||||
instantBuild: this.instantBuild,
|
||||
gameMode: this.gameMode,
|
||||
playerTeams: this.teamCount,
|
||||
} as GameConfig),
|
||||
},
|
||||
);
|
||||
|
||||
+56
-63
@@ -113,6 +113,17 @@ export class InputHandler {
|
||||
) {}
|
||||
|
||||
initialize() {
|
||||
const keybinds = {
|
||||
toggleView: "Space",
|
||||
centerCamera: "KeyC",
|
||||
moveUp: "KeyW",
|
||||
moveDown: "KeyS",
|
||||
moveLeft: "KeyA",
|
||||
moveRight: "KeyD",
|
||||
zoomOut: "KeyQ",
|
||||
zoomIn: "KeyE",
|
||||
...JSON.parse(localStorage.getItem("settings.keybinds") ?? "{}"),
|
||||
};
|
||||
this.canvas.addEventListener("pointerdown", (e) => this.onPointerDown(e));
|
||||
window.addEventListener("pointerup", (e) => this.onPointerUp(e));
|
||||
this.canvas.addEventListener(
|
||||
@@ -122,59 +133,65 @@ export class InputHandler {
|
||||
this.onShiftScroll(e);
|
||||
e.preventDefault();
|
||||
},
|
||||
{
|
||||
passive: false,
|
||||
},
|
||||
{ passive: false },
|
||||
);
|
||||
window.addEventListener("pointermove", this.onPointerMove.bind(this));
|
||||
this.canvas.addEventListener("contextmenu", (e: MouseEvent) => {
|
||||
this.onContextMenu(e);
|
||||
});
|
||||
this.canvas.addEventListener("contextmenu", (e) => this.onContextMenu(e));
|
||||
window.addEventListener("mousemove", (e) => {
|
||||
if (e.movementX === 0 && e.movementY === 0) {
|
||||
return;
|
||||
if (e.movementX || e.movementY) {
|
||||
this.eventBus.emit(new MouseMoveEvent(e.clientX, e.clientY));
|
||||
}
|
||||
this.eventBus.emit(new MouseMoveEvent(e.clientX, e.clientY));
|
||||
});
|
||||
this.pointers.clear();
|
||||
|
||||
// Initialize the combined movement interval
|
||||
this.moveInterval = setInterval(() => {
|
||||
let deltaX = 0;
|
||||
let deltaY = 0;
|
||||
|
||||
// Handle both WASD and arrow keys
|
||||
if (this.activeKeys.has("KeyW") || this.activeKeys.has("ArrowUp"))
|
||||
if (
|
||||
this.activeKeys.has(keybinds.moveUp) ||
|
||||
this.activeKeys.has("ArrowUp")
|
||||
)
|
||||
deltaY += this.PAN_SPEED;
|
||||
if (this.activeKeys.has("KeyS") || this.activeKeys.has("ArrowDown"))
|
||||
if (
|
||||
this.activeKeys.has(keybinds.moveDown) ||
|
||||
this.activeKeys.has("ArrowDown")
|
||||
)
|
||||
deltaY -= this.PAN_SPEED;
|
||||
if (this.activeKeys.has("KeyA") || this.activeKeys.has("ArrowLeft"))
|
||||
if (
|
||||
this.activeKeys.has(keybinds.moveLeft) ||
|
||||
this.activeKeys.has("ArrowLeft")
|
||||
)
|
||||
deltaX += this.PAN_SPEED;
|
||||
if (this.activeKeys.has("KeyD") || this.activeKeys.has("ArrowRight"))
|
||||
if (
|
||||
this.activeKeys.has(keybinds.moveRight) ||
|
||||
this.activeKeys.has("ArrowRight")
|
||||
)
|
||||
deltaX -= this.PAN_SPEED;
|
||||
|
||||
if (deltaX !== 0 || deltaY !== 0) {
|
||||
if (deltaX || deltaY) {
|
||||
this.eventBus.emit(new DragEvent(deltaX, deltaY));
|
||||
}
|
||||
|
||||
// Handle zooming
|
||||
const screenCenterX = window.innerWidth / 2;
|
||||
const screenCenterY = window.innerHeight / 2;
|
||||
const cx = window.innerWidth / 2;
|
||||
const cy = window.innerHeight / 2;
|
||||
|
||||
if (this.activeKeys.has("Minus") || this.activeKeys.has("KeyQ")) {
|
||||
this.eventBus.emit(
|
||||
new ZoomEvent(screenCenterX, screenCenterY, this.ZOOM_SPEED),
|
||||
);
|
||||
if (
|
||||
this.activeKeys.has(keybinds.zoomOut) ||
|
||||
this.activeKeys.has("Minus")
|
||||
) {
|
||||
this.eventBus.emit(new ZoomEvent(cx, cy, this.ZOOM_SPEED));
|
||||
}
|
||||
if (this.activeKeys.has("Equal") || this.activeKeys.has("KeyE")) {
|
||||
this.eventBus.emit(
|
||||
new ZoomEvent(screenCenterX, screenCenterY, -this.ZOOM_SPEED),
|
||||
);
|
||||
if (
|
||||
this.activeKeys.has(keybinds.zoomIn) ||
|
||||
this.activeKeys.has("Equal")
|
||||
) {
|
||||
this.eventBus.emit(new ZoomEvent(cx, cy, -this.ZOOM_SPEED));
|
||||
}
|
||||
}, 1);
|
||||
|
||||
window.addEventListener("keydown", (e) => {
|
||||
if (e.code === "Space") {
|
||||
if (e.code === keybinds.toggleView) {
|
||||
e.preventDefault();
|
||||
if (!this.alternateView) {
|
||||
this.alternateView = true;
|
||||
@@ -187,24 +204,23 @@ export class InputHandler {
|
||||
this.eventBus.emit(new CloseViewEvent());
|
||||
}
|
||||
|
||||
// Add all movement keys to activeKeys
|
||||
if (
|
||||
[
|
||||
"KeyW",
|
||||
"KeyA",
|
||||
"KeyS",
|
||||
"KeyD",
|
||||
keybinds.moveUp,
|
||||
keybinds.moveDown,
|
||||
keybinds.moveLeft,
|
||||
keybinds.moveRight,
|
||||
keybinds.zoomOut,
|
||||
keybinds.zoomIn,
|
||||
"ArrowUp",
|
||||
"ArrowLeft",
|
||||
"ArrowDown",
|
||||
"ArrowRight",
|
||||
"Minus",
|
||||
"Equal",
|
||||
"KeyE",
|
||||
"KeyQ",
|
||||
"Digit1",
|
||||
"Digit2",
|
||||
"KeyC",
|
||||
keybinds.centerCamera,
|
||||
"ControlLeft",
|
||||
"ControlRight",
|
||||
].includes(e.code)
|
||||
@@ -212,13 +228,13 @@ export class InputHandler {
|
||||
this.activeKeys.add(e.code);
|
||||
}
|
||||
});
|
||||
|
||||
window.addEventListener("keyup", (e) => {
|
||||
if (e.code === "Space") {
|
||||
if (e.code === keybinds.toggleView) {
|
||||
e.preventDefault();
|
||||
this.alternateView = false;
|
||||
this.eventBus.emit(new AlternateViewEvent(false));
|
||||
}
|
||||
|
||||
if (e.key.toLowerCase() === "r" && e.altKey && !e.ctrlKey) {
|
||||
e.preventDefault();
|
||||
this.eventBus.emit(new RefreshGraphicsEvent());
|
||||
@@ -234,35 +250,12 @@ export class InputHandler {
|
||||
this.eventBus.emit(new AttackRatioEvent(10));
|
||||
}
|
||||
|
||||
if (e.code === "KeyC") {
|
||||
if (e.code === keybinds.centerCamera) {
|
||||
e.preventDefault();
|
||||
this.eventBus.emit(new CenterCameraEvent());
|
||||
}
|
||||
|
||||
// Remove all movement keys from activeKeys
|
||||
if (
|
||||
[
|
||||
"KeyW",
|
||||
"KeyA",
|
||||
"KeyS",
|
||||
"KeyD",
|
||||
"ArrowUp",
|
||||
"ArrowLeft",
|
||||
"ArrowDown",
|
||||
"ArrowRight",
|
||||
"Minus",
|
||||
"Equal",
|
||||
"KeyE",
|
||||
"KeyQ",
|
||||
"Digit1",
|
||||
"Digit2",
|
||||
"KeyC",
|
||||
"ControlLeft",
|
||||
"ControlRight",
|
||||
].includes(e.code)
|
||||
) {
|
||||
this.activeKeys.delete(e.code);
|
||||
}
|
||||
this.activeKeys.delete(e.code);
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -3,14 +3,21 @@ import { customElement, state } from "lit/decorators.js";
|
||||
import "./LanguageModal";
|
||||
|
||||
import bg from "../../resources/lang/bg.json";
|
||||
import bn from "../../resources/lang/bn.json";
|
||||
import de from "../../resources/lang/de.json";
|
||||
import en from "../../resources/lang/en.json";
|
||||
import eo from "../../resources/lang/eo.json";
|
||||
import es from "../../resources/lang/es.json";
|
||||
import fr from "../../resources/lang/fr.json";
|
||||
import hi from "../../resources/lang/hi.json";
|
||||
import it from "../../resources/lang/it.json";
|
||||
import ja from "../../resources/lang/ja.json";
|
||||
import nl from "../../resources/lang/nl.json";
|
||||
import pl from "../../resources/lang/pl.json";
|
||||
import pt_br from "../../resources/lang/pt_br.json";
|
||||
import ru from "../../resources/lang/ru.json";
|
||||
import sh from "../../resources/lang/sh.json";
|
||||
import tr from "../../resources/lang/tr.json";
|
||||
import uk from "../../resources/lang/uk.json";
|
||||
|
||||
@customElement("lang-selector")
|
||||
@@ -26,14 +33,21 @@ export class LangSelector extends LitElement {
|
||||
|
||||
private languageMap: Record<string, any> = {
|
||||
bg,
|
||||
bn,
|
||||
de,
|
||||
en,
|
||||
es,
|
||||
eo,
|
||||
fr,
|
||||
it,
|
||||
hi,
|
||||
ja,
|
||||
nl,
|
||||
pl,
|
||||
pt_br,
|
||||
ru,
|
||||
sh,
|
||||
tr,
|
||||
uk,
|
||||
};
|
||||
|
||||
@@ -159,6 +173,7 @@ export class LangSelector extends LitElement {
|
||||
"help-modal",
|
||||
"username-input",
|
||||
"public-lobby",
|
||||
"user-setting",
|
||||
"o-modal",
|
||||
"o-button",
|
||||
];
|
||||
|
||||
@@ -21,12 +21,17 @@ import { LangSelector } from "./LangSelector";
|
||||
import { LanguageModal } from "./LanguageModal";
|
||||
import "./PublicLobby";
|
||||
import { PublicLobby } from "./PublicLobby";
|
||||
import "./RandomNameButton";
|
||||
import { RandomNameButton } from "./RandomNameButton";
|
||||
import { SinglePlayerModal } from "./SinglePlayerModal";
|
||||
import { UserSettingModal } from "./UserSettingModal";
|
||||
import "./UsernameInput";
|
||||
import { UsernameInput } from "./UsernameInput";
|
||||
import { generateCryptoRandomUUID } from "./Utils";
|
||||
import "./components/baseComponents/Button";
|
||||
import { OButton } from "./components/baseComponents/Button";
|
||||
import "./components/baseComponents/Modal";
|
||||
import { discordLogin, getUserMe, isLoggedIn, logOut } from "./jwt";
|
||||
import "./styles.css";
|
||||
|
||||
export interface JoinLobbyEvent {
|
||||
@@ -45,6 +50,7 @@ class Client {
|
||||
private usernameInput: UsernameInput | null = null;
|
||||
private flagInput: FlagInput | null = null;
|
||||
private darkModeButton: DarkModeButton | null = null;
|
||||
private randomNameButton: RandomNameButton | null = null;
|
||||
|
||||
private joinModal: JoinPrivateLobbyModal;
|
||||
private publicLobby: PublicLobby;
|
||||
@@ -79,6 +85,20 @@ class Client {
|
||||
consolex.warn("Dark mode button element not found");
|
||||
}
|
||||
|
||||
this.randomNameButton = document.querySelector(
|
||||
"random-name-button",
|
||||
) as RandomNameButton;
|
||||
if (!this.randomNameButton) {
|
||||
consolex.warn("Random name button element not found");
|
||||
}
|
||||
|
||||
const loginDiscordButton = document.getElementById(
|
||||
"login-discord",
|
||||
) as OButton;
|
||||
const logoutDiscordButton = document.getElementById(
|
||||
"logout-discord",
|
||||
) as OButton;
|
||||
|
||||
this.usernameInput = document.querySelector(
|
||||
"username-input",
|
||||
) as UsernameInput;
|
||||
@@ -122,6 +142,49 @@ class Client {
|
||||
hlpModal.open();
|
||||
});
|
||||
|
||||
const claims = isLoggedIn();
|
||||
if (claims === false) {
|
||||
// Not logged in
|
||||
loginDiscordButton.disable = false;
|
||||
loginDiscordButton.translationKey = "main.login_discord";
|
||||
loginDiscordButton.addEventListener("click", discordLogin);
|
||||
logoutDiscordButton.hidden = true;
|
||||
} else {
|
||||
// JWT appears to be valid, assume we are logged in
|
||||
loginDiscordButton.disable = true;
|
||||
loginDiscordButton.translationKey = "main.logged_in";
|
||||
logoutDiscordButton.hidden = false;
|
||||
logoutDiscordButton.addEventListener("click", () => {
|
||||
// Log out
|
||||
logOut();
|
||||
loginDiscordButton.disable = false;
|
||||
loginDiscordButton.translationKey = "main.login_discord";
|
||||
loginDiscordButton.addEventListener("click", discordLogin);
|
||||
logoutDiscordButton.hidden = true;
|
||||
});
|
||||
// Look up the discord user object.
|
||||
// TODO: Add caching
|
||||
getUserMe().then((userMeResponse) => {
|
||||
if (userMeResponse === false) {
|
||||
// Not logged in
|
||||
loginDiscordButton.disable = false;
|
||||
loginDiscordButton.translationKey = "main.login_discord";
|
||||
loginDiscordButton.addEventListener("click", discordLogin);
|
||||
logoutDiscordButton.hidden = true;
|
||||
return;
|
||||
}
|
||||
// TODO: Update the page for logged in user
|
||||
});
|
||||
}
|
||||
|
||||
const settingsModal = document.querySelector(
|
||||
"user-setting",
|
||||
) as UserSettingModal;
|
||||
settingsModal instanceof UserSettingModal;
|
||||
document.getElementById("settings-button").addEventListener("click", () => {
|
||||
settingsModal.open();
|
||||
});
|
||||
|
||||
const hostModal = document.querySelector(
|
||||
"host-lobby-modal",
|
||||
) as HostPrivateLobbyModal;
|
||||
@@ -207,6 +270,33 @@ class Client {
|
||||
gameRecord: lobby.gameRecord,
|
||||
},
|
||||
() => {
|
||||
console.log("Closing modals");
|
||||
document.getElementById("settings-button").classList.add("hidden");
|
||||
[
|
||||
"single-player-modal",
|
||||
"host-lobby-modal",
|
||||
"join-private-lobby-modal",
|
||||
"game-starting-modal",
|
||||
"top-bar",
|
||||
"help-modal",
|
||||
"user-setting",
|
||||
].forEach((tag) => {
|
||||
const modal = document.querySelector(tag) as HTMLElement & {
|
||||
close?: () => void;
|
||||
isModalOpen?: boolean;
|
||||
};
|
||||
if (modal?.close) {
|
||||
modal.close();
|
||||
} else if ("isModalOpen" in modal) {
|
||||
modal.isModalOpen = false;
|
||||
}
|
||||
});
|
||||
this.publicLobby.stop();
|
||||
document.querySelectorAll(".ad").forEach((ad) => {
|
||||
(ad as HTMLElement).style.display = "none";
|
||||
});
|
||||
|
||||
// show when the game loads
|
||||
const startingModal = document.querySelector(
|
||||
"game-starting-modal",
|
||||
) as GameStartingModal;
|
||||
@@ -254,6 +344,11 @@ function setFavicon(): void {
|
||||
|
||||
// WARNING: DO NOT EXPOSE THIS ID
|
||||
export function getPersistentIDFromCookie(): string {
|
||||
const claims = isLoggedIn();
|
||||
if (claims !== false && claims.sub) {
|
||||
return claims.sub;
|
||||
}
|
||||
|
||||
const COOKIE_NAME = "player_persistent_id";
|
||||
|
||||
// Try to get existing cookie
|
||||
|
||||
@@ -0,0 +1,108 @@
|
||||
export class MultiTabDetector {
|
||||
private readonly tabId = `${Date.now()}-${Math.random()}`;
|
||||
private readonly lockKey = "multi-tab-lock";
|
||||
private readonly heartbeatIntervalMs = 1_000;
|
||||
private readonly staleThresholdMs = 3_000;
|
||||
|
||||
private heartbeatTimer: number | null = null;
|
||||
private isPunished = false;
|
||||
private punishmentCount = 0;
|
||||
private startPenaltyCallback: (duration: number) => void = () => {};
|
||||
|
||||
constructor() {
|
||||
window.addEventListener("storage", this.onStorageEvent.bind(this));
|
||||
window.addEventListener("beforeunload", this.onBeforeUnload.bind(this));
|
||||
}
|
||||
|
||||
public startMonitoring(startPenalty: (duration: number) => void): void {
|
||||
this.startPenaltyCallback = startPenalty;
|
||||
this.writeLock();
|
||||
this.heartbeatTimer = window.setInterval(
|
||||
() => this.heartbeat(),
|
||||
this.heartbeatIntervalMs,
|
||||
);
|
||||
}
|
||||
|
||||
public stopMonitoring(): void {
|
||||
if (this.heartbeatTimer !== null) {
|
||||
clearInterval(this.heartbeatTimer);
|
||||
this.heartbeatTimer = null;
|
||||
}
|
||||
|
||||
const lock = this.readLock();
|
||||
if (lock?.owner === this.tabId) {
|
||||
localStorage.removeItem(this.lockKey);
|
||||
}
|
||||
window.removeEventListener("storage", this.onStorageEvent.bind(this));
|
||||
window.removeEventListener("beforeunload", this.onBeforeUnload.bind(this));
|
||||
}
|
||||
|
||||
private heartbeat(): void {
|
||||
const now = Date.now();
|
||||
const lock = this.readLock();
|
||||
|
||||
if (
|
||||
!lock ||
|
||||
lock.owner === this.tabId ||
|
||||
now - lock.timestamp > this.staleThresholdMs
|
||||
) {
|
||||
this.writeLock();
|
||||
this.isPunished = false;
|
||||
return;
|
||||
}
|
||||
|
||||
if (!this.isPunished) {
|
||||
this.applyPunishment();
|
||||
}
|
||||
}
|
||||
|
||||
private onStorageEvent(e: StorageEvent): void {
|
||||
if (e.key === this.lockKey && e.newValue) {
|
||||
let other: { owner: string; timestamp: number };
|
||||
try {
|
||||
other = JSON.parse(e.newValue);
|
||||
} catch (e) {
|
||||
console.error("Failed to parse lock", e);
|
||||
return;
|
||||
}
|
||||
if (other.owner !== this.tabId && !this.isPunished) {
|
||||
this.applyPunishment();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private onBeforeUnload(): void {
|
||||
const lock = this.readLock();
|
||||
if (lock?.owner === this.tabId) {
|
||||
localStorage.removeItem(this.lockKey);
|
||||
}
|
||||
}
|
||||
|
||||
private applyPunishment(): void {
|
||||
this.isPunished = true;
|
||||
this.punishmentCount++;
|
||||
const delay = 10_000;
|
||||
this.startPenaltyCallback(delay);
|
||||
setTimeout(() => {
|
||||
this.isPunished = false;
|
||||
}, delay);
|
||||
}
|
||||
|
||||
private writeLock(): void {
|
||||
localStorage.setItem(
|
||||
this.lockKey,
|
||||
JSON.stringify({ owner: this.tabId, timestamp: Date.now() }),
|
||||
);
|
||||
}
|
||||
|
||||
private readLock(): { owner: string; timestamp: number } | null {
|
||||
const raw = localStorage.getItem(this.lockKey);
|
||||
if (!raw) return null;
|
||||
try {
|
||||
return JSON.parse(raw);
|
||||
} catch (e) {
|
||||
console.error("Failed to parse lock", raw, e);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -91,6 +91,11 @@ export class PublicLobby extends LitElement {
|
||||
const seconds = timeRemaining % 60;
|
||||
const timeDisplay = minutes > 0 ? `${minutes}m ${seconds}s` : `${seconds}s`;
|
||||
|
||||
const teamCount =
|
||||
lobby.gameConfig.gameMode === GameMode.Team
|
||||
? lobby.gameConfig.playerTeams || 0
|
||||
: null;
|
||||
|
||||
return html`
|
||||
<button
|
||||
@click=${() => this.lobbyClicked(lobby)}
|
||||
@@ -123,8 +128,8 @@ export class PublicLobby extends LitElement {
|
||||
)}
|
||||
</div>
|
||||
<div class="text-md font-medium text-blue-100">
|
||||
${lobby.gameConfig.gameMode === GameMode.Team
|
||||
? translateText("game_mode.teams")
|
||||
${lobby.gameConfig.gameMode == GameMode.Team
|
||||
? translateText("public_lobby.teams", { num: teamCount })
|
||||
: translateText("game_mode.ffa")}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -0,0 +1,30 @@
|
||||
import { LitElement, html } from "lit";
|
||||
import { customElement, state } from "lit/decorators.js";
|
||||
import { UserSettings } from "../core/game/UserSettings";
|
||||
|
||||
@customElement("random-name-button")
|
||||
export class RandomNameButton extends LitElement {
|
||||
private userSettings: UserSettings = new UserSettings();
|
||||
@state() private randomName: boolean = this.userSettings.anonymousNames();
|
||||
|
||||
createRenderRoot() {
|
||||
return this;
|
||||
}
|
||||
|
||||
toggleRandomName() {
|
||||
this.userSettings.toggleRandomName();
|
||||
this.randomName = this.userSettings.anonymousNames();
|
||||
}
|
||||
|
||||
render() {
|
||||
return html`
|
||||
<button
|
||||
title="Random Name"
|
||||
class="absolute top-0 left-0 md:top-[10px] md:left-[10px] border-none bg-none cursor-pointer text-2xl"
|
||||
@click=${() => this.toggleRandomName()}
|
||||
>
|
||||
${this.randomName ? "🥷" : "🕵️"}
|
||||
</button>
|
||||
`;
|
||||
}
|
||||
}
|
||||
@@ -3,7 +3,14 @@ import { customElement, query, state } from "lit/decorators.js";
|
||||
import randomMap from "../../resources/images/RandomMap.webp";
|
||||
import { translateText } from "../client/Utils";
|
||||
import { consolex } from "../core/Consolex";
|
||||
import { Difficulty, GameMapType, GameMode, GameType } from "../core/game/Game";
|
||||
import {
|
||||
Difficulty,
|
||||
Duos,
|
||||
GameMapType,
|
||||
GameMode,
|
||||
GameType,
|
||||
mapCategories,
|
||||
} from "../core/game/Game";
|
||||
import { generateID } from "../core/Util";
|
||||
import "./components/baseComponents/Button";
|
||||
import "./components/baseComponents/Modal";
|
||||
@@ -30,6 +37,7 @@ export class SinglePlayerModal extends LitElement {
|
||||
@state() private instantBuild: boolean = false;
|
||||
@state() private useRandomMap: boolean = false;
|
||||
@state() private gameMode: GameMode = GameMode.FFA;
|
||||
@state() private teamCount: number | typeof Duos = 2;
|
||||
|
||||
render() {
|
||||
return html`
|
||||
@@ -38,27 +46,40 @@ export class SinglePlayerModal extends LitElement {
|
||||
<!-- Map Selection -->
|
||||
<div class="options-section">
|
||||
<div class="option-title">${translateText("map.map")}</div>
|
||||
<div class="option-cards">
|
||||
${Object.entries(GameMapType)
|
||||
.filter(([key]) => isNaN(Number(key)))
|
||||
.map(
|
||||
([key, value]) => html`
|
||||
<div
|
||||
@click=${function () {
|
||||
this.handleMapSelection(value);
|
||||
}}
|
||||
<div class="option-cards flex-col">
|
||||
<!-- Use the imported mapCategories -->
|
||||
${Object.entries(mapCategories).map(
|
||||
([categoryKey, maps]) => html`
|
||||
<div class="w-full mb-4">
|
||||
<h3
|
||||
class="text-lg font-semibold mb-2 text-center text-gray-300"
|
||||
>
|
||||
<map-display
|
||||
.mapKey=${key}
|
||||
.selected=${!this.useRandomMap &&
|
||||
this.selectedMap === value}
|
||||
.translation=${translateText(
|
||||
`map.${key.toLowerCase()}`,
|
||||
)}
|
||||
></map-display>
|
||||
${translateText(`map_categories.${categoryKey}`)}
|
||||
</h3>
|
||||
<div class="flex flex-row flex-wrap justify-center gap-4">
|
||||
${maps.map((mapValue) => {
|
||||
const mapKey = Object.keys(GameMapType).find(
|
||||
(key) => GameMapType[key] === mapValue,
|
||||
);
|
||||
return html`
|
||||
<div
|
||||
@click=${() => this.handleMapSelection(mapValue)}
|
||||
>
|
||||
<map-display
|
||||
.mapKey=${mapKey}
|
||||
.selected=${!this.useRandomMap &&
|
||||
this.selectedMap === mapValue}
|
||||
.translation=${translateText(
|
||||
`map.${mapKey.toLowerCase()}`,
|
||||
)}
|
||||
></map-display>
|
||||
</div>
|
||||
`;
|
||||
})}
|
||||
</div>
|
||||
`,
|
||||
)}
|
||||
</div>
|
||||
`,
|
||||
)}
|
||||
<div
|
||||
class="option-card random-map ${this.useRandomMap
|
||||
? "selected"
|
||||
@@ -136,6 +157,31 @@ export class SinglePlayerModal extends LitElement {
|
||||
</div>
|
||||
</div>
|
||||
|
||||
${this.gameMode === GameMode.FFA
|
||||
? ""
|
||||
: html`
|
||||
<!-- Team Count Selection -->
|
||||
<div class="options-section">
|
||||
<div class="option-title">
|
||||
${translateText("host_modal.team_count")}
|
||||
</div>
|
||||
<div class="option-cards">
|
||||
${["Duos", 2, 3, 4, 5, 6, 7].map(
|
||||
(o) => html`
|
||||
<div
|
||||
class="option-card ${this.teamCount === o
|
||||
? "selected"
|
||||
: ""}"
|
||||
@click=${() => this.handleTeamCountSelection(o)}
|
||||
>
|
||||
<div class="option-card-title">${o}</div>
|
||||
</div>
|
||||
`,
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
`}
|
||||
|
||||
<!-- Game Options -->
|
||||
<div class="options-section">
|
||||
<div class="option-title">
|
||||
@@ -310,6 +356,10 @@ export class SinglePlayerModal extends LitElement {
|
||||
this.gameMode = value;
|
||||
}
|
||||
|
||||
private handleTeamCountSelection(value: number | string) {
|
||||
this.teamCount = value === "Duos" ? Duos : Number(value);
|
||||
}
|
||||
|
||||
private getRandomMap(): GameMapType {
|
||||
const maps = Object.values(GameMapType);
|
||||
const randIdx = Math.floor(Math.random() * maps.length);
|
||||
@@ -361,6 +411,7 @@ export class SinglePlayerModal extends LitElement {
|
||||
gameMap: this.selectedMap,
|
||||
gameType: GameType.Singleplayer,
|
||||
gameMode: this.gameMode,
|
||||
playerTeams: this.teamCount,
|
||||
difficulty: this.selectedDifficulty,
|
||||
disableNPCs: this.disableNPCs,
|
||||
disableNukes: this.disableNukes,
|
||||
|
||||
@@ -67,9 +67,10 @@ export class SendAttackIntentEvent implements GameEvent {
|
||||
|
||||
export class SendBoatAttackIntentEvent implements GameEvent {
|
||||
constructor(
|
||||
public readonly targetID: PlayerID | null,
|
||||
public readonly cell: Cell,
|
||||
public readonly targetID: PlayerID,
|
||||
public readonly dst: Cell,
|
||||
public readonly troops: number,
|
||||
public readonly src: Cell | null = null,
|
||||
) {}
|
||||
}
|
||||
|
||||
@@ -87,7 +88,7 @@ export class SendTargetPlayerIntentEvent implements GameEvent {
|
||||
export class SendEmojiIntentEvent implements GameEvent {
|
||||
constructor(
|
||||
public readonly recipient: PlayerView | typeof AllPlayers,
|
||||
public readonly emoji: string,
|
||||
public readonly emoji: number,
|
||||
) {}
|
||||
}
|
||||
|
||||
@@ -421,8 +422,10 @@ export class Transport {
|
||||
clientID: this.lobbyConfig.clientID,
|
||||
targetID: event.targetID,
|
||||
troops: event.troops,
|
||||
x: event.cell.x,
|
||||
y: event.cell.y,
|
||||
dstX: event.dst.x,
|
||||
dstY: event.dst.y,
|
||||
srcX: event.src?.x,
|
||||
srcY: event.src?.y,
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,393 @@
|
||||
import { LitElement, html } from "lit";
|
||||
import { customElement, query, state } from "lit/decorators.js";
|
||||
import { translateText } from "../client/Utils";
|
||||
import { UserSettings } from "../core/game/UserSettings";
|
||||
import "./components/baseComponents/setting/SettingKeybind";
|
||||
import { SettingKeybind } from "./components/baseComponents/setting/SettingKeybind";
|
||||
import "./components/baseComponents/setting/SettingNumber";
|
||||
import "./components/baseComponents/setting/SettingSlider";
|
||||
import "./components/baseComponents/setting/SettingToggle";
|
||||
|
||||
@customElement("user-setting")
|
||||
export class UserSettingModal extends LitElement {
|
||||
private userSettings: UserSettings = new UserSettings();
|
||||
|
||||
@state() private settingsMode: "basic" | "keybinds" = "basic";
|
||||
@state() private keybinds: Record<string, string> = {};
|
||||
|
||||
@state() private keySequence: string[] = [];
|
||||
@state() private showEasterEggSettings = false;
|
||||
|
||||
connectedCallback() {
|
||||
super.connectedCallback();
|
||||
window.addEventListener("keydown", this.handleKeyDown);
|
||||
|
||||
const savedKeybinds = localStorage.getItem("settings.keybinds");
|
||||
if (savedKeybinds) {
|
||||
try {
|
||||
this.keybinds = JSON.parse(savedKeybinds);
|
||||
} catch (e) {
|
||||
console.warn("Invalid keybinds JSON:", e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@query("o-modal") private modalEl!: HTMLElement & {
|
||||
open: () => void;
|
||||
close: () => void;
|
||||
isModalOpen: boolean;
|
||||
};
|
||||
|
||||
createRenderRoot() {
|
||||
return this;
|
||||
}
|
||||
|
||||
disconnectedCallback() {
|
||||
window.removeEventListener("keydown", this.handleKeyDown);
|
||||
super.disconnectedCallback();
|
||||
document.body.style.overflow = "auto";
|
||||
}
|
||||
|
||||
private handleKeyDown = (e: KeyboardEvent) => {
|
||||
if (!this.modalEl?.isModalOpen || this.showEasterEggSettings) return;
|
||||
|
||||
const key = e.key.toLowerCase();
|
||||
const nextSequence = [...this.keySequence, key].slice(-4);
|
||||
this.keySequence = nextSequence;
|
||||
|
||||
if (nextSequence.join("") === "evan") {
|
||||
this.triggerEasterEgg();
|
||||
this.keySequence = [];
|
||||
}
|
||||
};
|
||||
|
||||
private triggerEasterEgg() {
|
||||
console.log("🪺 Setting~ unlocked by EVAN combo!");
|
||||
this.showEasterEggSettings = true;
|
||||
const popup = document.createElement("div");
|
||||
popup.className = "easter-egg-popup";
|
||||
popup.textContent = "🎉 You found a secret setting!";
|
||||
document.body.appendChild(popup);
|
||||
|
||||
setTimeout(() => {
|
||||
popup.remove();
|
||||
}, 5000);
|
||||
}
|
||||
|
||||
toggleDarkMode(e: CustomEvent<{ checked: boolean }>) {
|
||||
const enabled = e.detail?.checked;
|
||||
|
||||
if (typeof enabled !== "boolean") {
|
||||
console.warn("Unexpected toggle event payload", e);
|
||||
return;
|
||||
}
|
||||
|
||||
this.userSettings.set("settings.darkMode", enabled);
|
||||
|
||||
if (enabled) {
|
||||
document.documentElement.classList.add("dark");
|
||||
} else {
|
||||
document.documentElement.classList.remove("dark");
|
||||
}
|
||||
|
||||
console.log("🌙 Dark Mode:", enabled ? "ON" : "OFF");
|
||||
}
|
||||
|
||||
private toggleEmojis(e: CustomEvent<{ checked: boolean }>) {
|
||||
const enabled = e.detail?.checked;
|
||||
if (typeof enabled !== "boolean") return;
|
||||
|
||||
this.userSettings.set("settings.emojis", enabled);
|
||||
|
||||
console.log("🤡 Emojis:", enabled ? "ON" : "OFF");
|
||||
}
|
||||
|
||||
private toggleLeftClickOpensMenu(e: CustomEvent<{ checked: boolean }>) {
|
||||
const enabled = e.detail?.checked;
|
||||
if (typeof enabled !== "boolean") return;
|
||||
|
||||
this.userSettings.set("settings.leftClickOpensMenu", enabled);
|
||||
console.log("🖱️ Left Click Opens Menu:", enabled ? "ON" : "OFF");
|
||||
|
||||
this.requestUpdate();
|
||||
}
|
||||
|
||||
private sliderAttackRatio(e: CustomEvent<{ value: number }>) {
|
||||
const value = e.detail?.value;
|
||||
if (typeof value === "number") {
|
||||
const ratio = value / 100;
|
||||
localStorage.setItem("settings.attackRatio", ratio.toString());
|
||||
} else {
|
||||
console.warn("Slider event missing detail.value", e);
|
||||
}
|
||||
}
|
||||
|
||||
private sliderTroopRatio(e: CustomEvent<{ value: number }>) {
|
||||
const value = e.detail?.value;
|
||||
if (typeof value === "number") {
|
||||
const ratio = value / 100;
|
||||
localStorage.setItem("settings.troopRatio", ratio.toString());
|
||||
} else {
|
||||
console.warn("Slider event missing detail.value", e);
|
||||
}
|
||||
}
|
||||
|
||||
private handleKeybindChange(
|
||||
e: CustomEvent<{ action: string; value: string }>,
|
||||
) {
|
||||
const { action, value } = e.detail;
|
||||
const prevValue = this.keybinds[action] ?? "";
|
||||
|
||||
const values = Object.entries(this.keybinds)
|
||||
.filter(([k]) => k !== action)
|
||||
.map(([, v]) => v);
|
||||
if (values.includes(value) && value !== "Null") {
|
||||
const popup = document.createElement("div");
|
||||
popup.className = "setting-popup";
|
||||
popup.textContent = `The key "${value}" is already assigned to another action.`;
|
||||
document.body.appendChild(popup);
|
||||
const element = this.renderRoot.querySelector(
|
||||
`setting-keybind[action="${action}"]`,
|
||||
) as SettingKeybind;
|
||||
if (element) {
|
||||
element.value = prevValue;
|
||||
element.requestUpdate();
|
||||
}
|
||||
return;
|
||||
}
|
||||
this.keybinds = { ...this.keybinds, [action]: value };
|
||||
localStorage.setItem("settings.keybinds", JSON.stringify(this.keybinds));
|
||||
}
|
||||
|
||||
render() {
|
||||
return html`
|
||||
<o-modal title="${translateText("user_setting.title")}">
|
||||
<div class="modal-overlay">
|
||||
<div class="modal-content user-setting-modal">
|
||||
<div class="flex mb-4 w-full justify-center">
|
||||
<button
|
||||
class="w-1/2 text-center px-3 py-1 rounded-l
|
||||
${this.settingsMode === "basic"
|
||||
? "bg-white/10 text-white"
|
||||
: "bg-transparent text-gray-400"}"
|
||||
@click=${() => (this.settingsMode = "basic")}
|
||||
>
|
||||
${translateText("user_setting.tab_basic")}
|
||||
</button>
|
||||
<button
|
||||
class="w-1/2 text-center px-3 py-1 rounded-r
|
||||
${this.settingsMode === "keybinds"
|
||||
? "bg-white/10 text-white"
|
||||
: "bg-transparent text-gray-400"}"
|
||||
@click=${() => (this.settingsMode = "keybinds")}
|
||||
>
|
||||
${translateText("user_setting.tab_keybinds")}
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<div class="settings-list">
|
||||
${this.settingsMode === "basic"
|
||||
? this.renderBasicSettings()
|
||||
: this.renderKeybindSettings()}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</o-modal>
|
||||
`;
|
||||
}
|
||||
|
||||
private renderBasicSettings() {
|
||||
return html`
|
||||
<!-- 🌙 Dark Mode -->
|
||||
<setting-toggle
|
||||
label="${translateText("user_setting.dark_mode_label")}"
|
||||
description="${translateText("user_setting.dark_mode_desc")}"
|
||||
id="dark-mode-toggle"
|
||||
.checked=${this.userSettings.darkMode()}
|
||||
@change=${(e: CustomEvent<{ checked: boolean }>) =>
|
||||
this.toggleDarkMode(e)}
|
||||
></setting-toggle>
|
||||
|
||||
<!-- 😊 Emojis -->
|
||||
<setting-toggle
|
||||
label="${translateText("user_setting.emojis_label")}"
|
||||
description="${translateText("user_setting.emojis_desc")}"
|
||||
id="emoji-toggle"
|
||||
.checked=${this.userSettings.emojis()}
|
||||
@change=${this.toggleEmojis}
|
||||
></setting-toggle>
|
||||
|
||||
<!-- 🖱️ Left Click Menu -->
|
||||
<setting-toggle
|
||||
label="${translateText("user_setting.left_click_label")}"
|
||||
description="${translateText("user_setting.left_click_desc")}"
|
||||
id="left-click-toggle"
|
||||
.checked=${this.userSettings.leftClickOpensMenu()}
|
||||
@change=${this.toggleLeftClickOpensMenu}
|
||||
></setting-toggle>
|
||||
|
||||
<!-- ⚔️ Attack Ratio -->
|
||||
<setting-slider
|
||||
label="${translateText("user_setting.attack_ratio_label")}"
|
||||
description="${translateText("user_setting.attack_ratio_desc")}"
|
||||
min="1"
|
||||
max="100"
|
||||
.value=${Number(localStorage.getItem("settings.attackRatio") ?? "0.2") *
|
||||
100}
|
||||
@change=${this.sliderAttackRatio}
|
||||
></setting-slider>
|
||||
|
||||
<!-- 🪖🛠️ Troop Ratio -->
|
||||
<setting-slider
|
||||
label="${translateText("user_setting.troop_ratio_label")}"
|
||||
description="${translateText("user_setting.troop_ratio_desc")}"
|
||||
min="1"
|
||||
max="100"
|
||||
.value=${Number(localStorage.getItem("settings.troopRatio") ?? "0.95") *
|
||||
100}
|
||||
@change=${this.sliderTroopRatio}
|
||||
></setting-slider>
|
||||
|
||||
${this.showEasterEggSettings
|
||||
? html`
|
||||
<setting-slider
|
||||
label="${translateText(
|
||||
"user_setting.easter_writing_speed_label",
|
||||
)}"
|
||||
description="${translateText(
|
||||
"user_setting.easter_writing_speed_desc",
|
||||
)}"
|
||||
min="0"
|
||||
max="100"
|
||||
value="40"
|
||||
easter="true"
|
||||
@change=${(e: CustomEvent) => {
|
||||
const value = e.detail?.value;
|
||||
if (typeof value !== "undefined") {
|
||||
console.log("Changed:", value);
|
||||
} else {
|
||||
console.warn("Slider event missing detail.value", e);
|
||||
}
|
||||
}}
|
||||
></setting-slider>
|
||||
|
||||
<setting-number
|
||||
label="${translateText("user_setting.easter_bug_count_label")}"
|
||||
description="${translateText(
|
||||
"user_setting.easter_bug_count_desc",
|
||||
)}"
|
||||
value="100"
|
||||
min="0"
|
||||
max="1000"
|
||||
easter="true"
|
||||
@change=${(e: CustomEvent) => {
|
||||
const value = e.detail?.value;
|
||||
if (typeof value !== "undefined") {
|
||||
console.log("Changed:", value);
|
||||
} else {
|
||||
console.warn("Slider event missing detail.value", e);
|
||||
}
|
||||
}}
|
||||
></setting-number>
|
||||
`
|
||||
: null}
|
||||
`;
|
||||
}
|
||||
|
||||
private renderKeybindSettings() {
|
||||
return html`
|
||||
<div class="text-center text-white text-base font-semibold mt-5 mb-2">
|
||||
${translateText("user_setting.view_options")}
|
||||
</div>
|
||||
|
||||
<setting-keybind
|
||||
action="toggleView"
|
||||
label=${translateText("user_setting.toggle_view")}
|
||||
description=${translateText("user_setting.toggle_view_desc")}
|
||||
defaultKey="Space"
|
||||
.value=${this.keybinds["toggleView"] ?? ""}
|
||||
@change=${this.handleKeybindChange}
|
||||
></setting-keybind>
|
||||
|
||||
<div class="text-center text-white text-base font-semibold mt-5 mb-2">
|
||||
${translateText("user_setting.zoom_controls")}
|
||||
</div>
|
||||
|
||||
<setting-keybind
|
||||
action="zoomOut"
|
||||
label=${translateText("user_setting.zoom_out")}
|
||||
description=${translateText("user_setting.zoom_out_desc")}
|
||||
defaultKey="KeyQ"
|
||||
.value=${this.keybinds["zoomOut"] ?? ""}
|
||||
@change=${this.handleKeybindChange}
|
||||
></setting-keybind>
|
||||
|
||||
<setting-keybind
|
||||
action="zoomIn"
|
||||
label=${translateText("user_setting.zoom_in")}
|
||||
description=${translateText("user_setting.zoom_in_desc")}
|
||||
defaultKey="KeyE"
|
||||
.value=${this.keybinds["zoomIn"] ?? ""}
|
||||
@change=${this.handleKeybindChange}
|
||||
></setting-keybind>
|
||||
|
||||
<div class="text-center text-white text-base font-semibold mt-5 mb-2">
|
||||
${translateText("user_setting.camera_movement")}
|
||||
</div>
|
||||
|
||||
<setting-keybind
|
||||
action="centerCamera"
|
||||
label=${translateText("user_setting.center_camera")}
|
||||
description=${translateText("user_setting.center_camera_desc")}
|
||||
defaultKey="KeyC"
|
||||
.value=${this.keybinds["centerCamera"] ?? ""}
|
||||
@change=${this.handleKeybindChange}
|
||||
></setting-keybind>
|
||||
|
||||
<setting-keybind
|
||||
action="moveUp"
|
||||
label=${translateText("user_setting.move_up")}
|
||||
description=${translateText("user_setting.move_up_desc")}
|
||||
defaultKey="KeyW"
|
||||
.value=${this.keybinds["moveUp"] ?? ""}
|
||||
@change=${this.handleKeybindChange}
|
||||
></setting-keybind>
|
||||
|
||||
<setting-keybind
|
||||
action="moveLeft"
|
||||
label=${translateText("user_setting.move_left")}
|
||||
description=${translateText("user_setting.move_left_desc")}
|
||||
defaultKey="KeyA"
|
||||
.value=${this.keybinds["moveLeft"] ?? ""}
|
||||
@change=${this.handleKeybindChange}
|
||||
></setting-keybind>
|
||||
|
||||
<setting-keybind
|
||||
action="moveDown"
|
||||
label=${translateText("user_setting.move_down")}
|
||||
description=${translateText("user_setting.move_down_desc")}
|
||||
defaultKey="KeyS"
|
||||
.value=${this.keybinds["moveDown"] ?? ""}
|
||||
@change=${this.handleKeybindChange}
|
||||
></setting-keybind>
|
||||
|
||||
<setting-keybind
|
||||
action="moveRight"
|
||||
label=${translateText("user_setting.move_right")}
|
||||
description=${translateText("user_setting.move_right_desc")}
|
||||
defaultKey="KeyD"
|
||||
.value=${this.keybinds["moveRight"] ?? ""}
|
||||
@change=${this.handleKeybindChange}
|
||||
></setting-keybind>
|
||||
`;
|
||||
}
|
||||
|
||||
public open() {
|
||||
this.requestUpdate();
|
||||
this.modalEl?.open();
|
||||
}
|
||||
|
||||
public close() {
|
||||
this.modalEl?.close();
|
||||
}
|
||||
}
|
||||
@@ -7,6 +7,7 @@ import { getMapsImage } from "../utilities/Maps";
|
||||
export const MapDescription: Record<keyof typeof GameMapType, string> = {
|
||||
World: "World",
|
||||
Europe: "Europe",
|
||||
EuropeClassic: "Europe Classic",
|
||||
Mena: "MENA",
|
||||
NorthAmerica: "North America",
|
||||
Oceania: "Oceania",
|
||||
@@ -23,6 +24,8 @@ export const MapDescription: Record<keyof typeof GameMapType, string> = {
|
||||
Japan: "Japan",
|
||||
BetweenTwoSeas: "Between Two Seas",
|
||||
KnownWorld: "Known World",
|
||||
FaroeIslands: "Faroe Islands",
|
||||
DeglaciatedAntarctica: "Deglaciated Antarctica",
|
||||
};
|
||||
|
||||
@customElement("map-display")
|
||||
|
||||
@@ -0,0 +1,115 @@
|
||||
import { LitElement, html } from "lit";
|
||||
import { customElement, property } from "lit/decorators.js";
|
||||
import { translateText } from "../../../../client/Utils";
|
||||
|
||||
@customElement("setting-keybind")
|
||||
export class SettingKeybind extends LitElement {
|
||||
@property() label = "Setting";
|
||||
@property() description = "";
|
||||
@property({ type: String, reflect: true }) action = "";
|
||||
@property({ type: String }) defaultKey = "";
|
||||
@property({ type: String }) value = "";
|
||||
@property({ type: Boolean }) easter = false;
|
||||
|
||||
createRenderRoot() {
|
||||
return this;
|
||||
}
|
||||
|
||||
private listening = false;
|
||||
|
||||
render() {
|
||||
return html`
|
||||
<div class="setting-item column${this.easter ? " easter-egg" : ""}">
|
||||
<div class="setting-label-group">
|
||||
<label class="setting-label block mb-1">${this.label}</label>
|
||||
|
||||
<div class="setting-keybind-box">
|
||||
<div class="setting-keybind-description">${this.description}</div>
|
||||
|
||||
<div class="flex items-center gap-2">
|
||||
<span
|
||||
class="setting-key"
|
||||
tabindex="0"
|
||||
@keydown=${this.handleKeydown}
|
||||
@click=${this.startListening}
|
||||
>
|
||||
${this.displayKey(this.value || this.defaultKey)}
|
||||
</span>
|
||||
|
||||
<button
|
||||
class="text-xs text-gray-400 hover:text-white border border-gray-500 px-2 py-0.5 rounded transition"
|
||||
@click=${this.resetToDefault}
|
||||
>
|
||||
${translateText("user_setting.reset")}
|
||||
</button>
|
||||
<button
|
||||
class="text-xs text-gray-400 hover:text-white border border-gray-500 px-2 py-0.5 rounded transition"
|
||||
@click=${this.unbindKey}
|
||||
>
|
||||
${translateText("user_setting.unbind")}
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
|
||||
private displayKey(key: string): string {
|
||||
if (key === " ") return "Space";
|
||||
if (key.startsWith("Key") && key.length === 4) {
|
||||
return key.slice(3);
|
||||
}
|
||||
return key.length
|
||||
? key.charAt(0).toUpperCase() + key.slice(1)
|
||||
: "Press a key";
|
||||
}
|
||||
|
||||
private startListening() {
|
||||
this.listening = true;
|
||||
this.requestUpdate();
|
||||
}
|
||||
|
||||
private handleKeydown(e: KeyboardEvent) {
|
||||
if (!this.listening) return;
|
||||
e.preventDefault();
|
||||
|
||||
const code = e.code;
|
||||
|
||||
this.value = code;
|
||||
|
||||
this.dispatchEvent(
|
||||
new CustomEvent("change", {
|
||||
detail: { action: this.action, value: code },
|
||||
bubbles: true,
|
||||
composed: true,
|
||||
}),
|
||||
);
|
||||
|
||||
this.listening = false;
|
||||
this.requestUpdate();
|
||||
}
|
||||
|
||||
private resetToDefault() {
|
||||
this.value = this.defaultKey;
|
||||
this.dispatchEvent(
|
||||
new CustomEvent("change", {
|
||||
detail: { action: this.action, value: this.defaultKey },
|
||||
bubbles: true,
|
||||
composed: true,
|
||||
}),
|
||||
);
|
||||
}
|
||||
|
||||
private unbindKey() {
|
||||
this.value = "";
|
||||
this.dispatchEvent(
|
||||
new CustomEvent("change", {
|
||||
detail: { action: this.action, value: "Null" },
|
||||
bubbles: true,
|
||||
composed: true,
|
||||
}),
|
||||
);
|
||||
this.requestUpdate();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
import { LitElement, html } from "lit";
|
||||
import { customElement, property } from "lit/decorators.js";
|
||||
|
||||
@customElement("setting-number")
|
||||
export class SettingNumber extends LitElement {
|
||||
@property() label = "Setting";
|
||||
@property() description = "";
|
||||
@property({ type: Number }) value = 0;
|
||||
@property({ type: Number }) min = 0;
|
||||
@property({ type: Number }) max = 100;
|
||||
@property({ type: Boolean }) easter = false;
|
||||
|
||||
createRenderRoot() {
|
||||
return this;
|
||||
}
|
||||
|
||||
private handleInput(e: Event) {
|
||||
const input = e.target as HTMLInputElement;
|
||||
const newValue = Number(input.value);
|
||||
this.value = newValue;
|
||||
|
||||
this.dispatchEvent(
|
||||
new CustomEvent("change", {
|
||||
detail: { value: newValue },
|
||||
bubbles: true,
|
||||
composed: true,
|
||||
}),
|
||||
);
|
||||
}
|
||||
|
||||
render() {
|
||||
return html`
|
||||
<div class="setting-item${this.easter ? " easter-egg" : ""}">
|
||||
<div class="setting-label-group">
|
||||
<label class="setting-label" for="setting-number-input"
|
||||
>${this.label}</label
|
||||
>
|
||||
<div class="setting-description">${this.description}</div>
|
||||
</div>
|
||||
<input
|
||||
type="number"
|
||||
id="setting-number-input"
|
||||
class="setting-input number"
|
||||
.value=${String(this.value ?? 0)}
|
||||
min=${this.min}
|
||||
max=${this.max}
|
||||
@input=${this.handleInput}
|
||||
/>
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,76 @@
|
||||
import { LitElement, html } from "lit";
|
||||
import { customElement, property } from "lit/decorators.js";
|
||||
|
||||
@customElement("setting-slider")
|
||||
export class SettingSlider extends LitElement {
|
||||
@property() label = "Setting";
|
||||
@property() description = "";
|
||||
@property({ type: Number }) value = 0;
|
||||
@property({ type: Number }) min = 0;
|
||||
@property({ type: Number }) max = 100;
|
||||
@property({ type: Boolean }) easter = false;
|
||||
|
||||
createRenderRoot() {
|
||||
return this;
|
||||
}
|
||||
|
||||
private handleInput(e: Event) {
|
||||
const input = e.target as HTMLInputElement;
|
||||
this.value = Number(input.value);
|
||||
this.updateSliderStyle(input);
|
||||
|
||||
this.dispatchEvent(
|
||||
new CustomEvent("change", {
|
||||
detail: { value: this.value },
|
||||
bubbles: true,
|
||||
composed: true,
|
||||
}),
|
||||
);
|
||||
}
|
||||
|
||||
private handleSliderChange(e: Event) {
|
||||
const detail = (e as CustomEvent)?.detail;
|
||||
if (!detail || typeof detail.value === "undefined") {
|
||||
console.warn("Invalid slider change event", e);
|
||||
return;
|
||||
}
|
||||
|
||||
const value = detail.value;
|
||||
console.log("Slider changed to", value);
|
||||
}
|
||||
|
||||
private updateSliderStyle(slider: HTMLInputElement) {
|
||||
const percent = ((this.value - this.min) / (this.max - this.min)) * 100;
|
||||
slider.style.background = `linear-gradient(to right, #2196f3 ${percent}%, #444 ${percent}%)`;
|
||||
}
|
||||
|
||||
firstUpdated() {
|
||||
const slider = this.renderRoot.querySelector(
|
||||
"input[type=range]",
|
||||
) as HTMLInputElement;
|
||||
if (slider) this.updateSliderStyle(slider);
|
||||
}
|
||||
|
||||
render() {
|
||||
return html`
|
||||
<div class="setting-item vertical${this.easter ? " easter-egg" : ""}">
|
||||
<div class="setting-label-group">
|
||||
<label class="setting-label" for="setting-slider-input"
|
||||
>${this.label}</label
|
||||
>
|
||||
<div class="setting-description">${this.description}</div>
|
||||
</div>
|
||||
<input
|
||||
type="range"
|
||||
id="setting-slider-input"
|
||||
class="setting-input slider full-width"
|
||||
min=${this.min}
|
||||
max=${this.max}
|
||||
.value=${String(this.value)}
|
||||
@input=${this.handleInput}
|
||||
/>
|
||||
<div class="slider-value">${this.value}%</div>
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,47 @@
|
||||
import { LitElement, html } from "lit";
|
||||
import { customElement, property } from "lit/decorators.js";
|
||||
|
||||
@customElement("setting-toggle")
|
||||
export class SettingToggle extends LitElement {
|
||||
@property() label = "Setting";
|
||||
@property() description = "";
|
||||
@property() id = "";
|
||||
@property({ type: Boolean, reflect: true }) checked = false;
|
||||
@property({ type: Boolean }) easter = false;
|
||||
|
||||
createRenderRoot() {
|
||||
return this;
|
||||
}
|
||||
|
||||
private handleChange(e: Event) {
|
||||
const input = e.target as HTMLInputElement;
|
||||
this.checked = input.checked;
|
||||
this.dispatchEvent(
|
||||
new CustomEvent("change", {
|
||||
detail: { checked: this.checked },
|
||||
bubbles: true,
|
||||
composed: true,
|
||||
}),
|
||||
);
|
||||
}
|
||||
|
||||
render() {
|
||||
return html`
|
||||
<div class="setting-item vertical${this.easter ? " easter-egg" : ""}">
|
||||
<div class="toggle-row">
|
||||
<label class="setting-label" for=${this.id}>${this.label}</label>
|
||||
<label class="switch">
|
||||
<input
|
||||
type="checkbox"
|
||||
id=${this.id}
|
||||
?checked=${this.checked}
|
||||
@change=${this.handleChange}
|
||||
/>
|
||||
<span class="slider-round"></span>
|
||||
</label>
|
||||
</div>
|
||||
<div class="setting-description">${this.description}</div>
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
}
|
||||
+1031
-555
File diff suppressed because it is too large
Load Diff
@@ -12,6 +12,7 @@ import { EmojiTable } from "./layers/EmojiTable";
|
||||
import { EventsDisplay } from "./layers/EventsDisplay";
|
||||
import { Layer } from "./layers/Layer";
|
||||
import { Leaderboard } from "./layers/Leaderboard";
|
||||
import { MultiTabModal } from "./layers/MultiTabModal";
|
||||
import { NameLayer } from "./layers/NameLayer";
|
||||
import { OptionsMenu } from "./layers/OptionsMenu";
|
||||
import { PlayerInfoOverlay } from "./layers/PlayerInfoOverlay";
|
||||
@@ -125,6 +126,14 @@ export function createRenderer(
|
||||
playerPanel.eventBus = eventBus;
|
||||
playerPanel.emojiTable = emojiTable;
|
||||
|
||||
const multiTabModal = document.querySelector(
|
||||
"multi-tab-modal",
|
||||
) as MultiTabModal;
|
||||
if (!(multiTabModal instanceof MultiTabModal)) {
|
||||
console.error("multi-tab modal not found");
|
||||
}
|
||||
multiTabModal.game = game;
|
||||
|
||||
const layers: Layer[] = [
|
||||
new TerrainLayer(game, transformHandler),
|
||||
new TerritoryLayer(game, eventBus),
|
||||
@@ -153,6 +162,7 @@ export function createRenderer(
|
||||
optionsMenu,
|
||||
topBar,
|
||||
playerPanel,
|
||||
multiTabModal,
|
||||
];
|
||||
|
||||
return new GameRenderer(
|
||||
|
||||
@@ -0,0 +1,135 @@
|
||||
import { Colord } from "colord";
|
||||
import atomBombSprite from "../../../resources/sprites/atombomb.png";
|
||||
import hydrogenBombSprite from "../../../resources/sprites/hydrogenbomb.png";
|
||||
import mirvSprite from "../../../resources/sprites/mirv2.png";
|
||||
import samMissileSprite from "../../../resources/sprites/samMissile.png";
|
||||
import tradeShipSprite from "../../../resources/sprites/tradeship.png";
|
||||
import transportShipSprite from "../../../resources/sprites/transportship.png";
|
||||
import warshipSprite from "../../../resources/sprites/warship.png";
|
||||
import { Theme } from "../../core/configuration/Config";
|
||||
import { UnitType } from "../../core/game/Game";
|
||||
import { UnitView } from "../../core/game/GameView";
|
||||
|
||||
const SPRITE_CONFIG: Partial<Record<UnitType, string>> = {
|
||||
[UnitType.TransportShip]: transportShipSprite,
|
||||
[UnitType.Warship]: warshipSprite,
|
||||
[UnitType.SAMMissile]: samMissileSprite,
|
||||
[UnitType.AtomBomb]: atomBombSprite,
|
||||
[UnitType.HydrogenBomb]: hydrogenBombSprite,
|
||||
[UnitType.TradeShip]: tradeShipSprite,
|
||||
[UnitType.MIRV]: mirvSprite,
|
||||
};
|
||||
|
||||
const spriteMap: Map<UnitType, ImageBitmap> = new Map();
|
||||
|
||||
// preload all images
|
||||
export const loadAllSprites = async (): Promise<void> => {
|
||||
const entries = Object.entries(SPRITE_CONFIG);
|
||||
const totalSprites = entries.length;
|
||||
let loadedCount = 0;
|
||||
|
||||
await Promise.all(
|
||||
entries.map(async ([unitType, url]) => {
|
||||
const typedUnitType = unitType as UnitType;
|
||||
|
||||
if (!url || url === "") {
|
||||
console.warn(`No sprite URL for ${typedUnitType}, skipping...`);
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
const img = new Image();
|
||||
img.crossOrigin = "anonymous";
|
||||
img.src = url;
|
||||
|
||||
await new Promise<void>((resolve, reject) => {
|
||||
img.onload = () => resolve();
|
||||
img.onerror = (err) => reject(err);
|
||||
});
|
||||
|
||||
const bitmap = await createImageBitmap(img);
|
||||
spriteMap.set(typedUnitType, bitmap);
|
||||
loadedCount++;
|
||||
|
||||
if (loadedCount === totalSprites) {
|
||||
console.log("All sprites loaded.");
|
||||
}
|
||||
} catch (err) {
|
||||
console.error(`Failed to load sprite for ${typedUnitType}:`, err);
|
||||
}
|
||||
}),
|
||||
);
|
||||
};
|
||||
|
||||
const getSpriteForUnit = (unitType: UnitType): ImageBitmap | null => {
|
||||
return spriteMap.get(unitType) ?? null;
|
||||
};
|
||||
|
||||
export const isSpriteReady = (unitType: UnitType): boolean => {
|
||||
return spriteMap.has(unitType);
|
||||
};
|
||||
|
||||
const coloredSpriteCache: Map<string, HTMLCanvasElement> = new Map();
|
||||
|
||||
// puts the sprite in an canvas colors it and caches the colored canvas
|
||||
export const getColoredSprite = (
|
||||
unit: UnitView,
|
||||
theme: Theme,
|
||||
customTerritoryColor?: Colord,
|
||||
customBorderColor?: Colord,
|
||||
): HTMLCanvasElement => {
|
||||
const owner = unit.owner();
|
||||
const territoryColor = customTerritoryColor ?? theme.territoryColor(owner);
|
||||
const borderColor = customBorderColor ?? theme.borderColor(owner);
|
||||
const spawnHighlightColor = theme.spawnHighlightColor();
|
||||
const colorKey = territoryColor.toRgbString() + borderColor.toRgbString();
|
||||
const key = unit.type() + colorKey;
|
||||
|
||||
if (coloredSpriteCache.has(key)) {
|
||||
return coloredSpriteCache.get(key)!;
|
||||
}
|
||||
|
||||
const sprite = getSpriteForUnit(unit.type());
|
||||
|
||||
const territoryRgb = territoryColor.toRgb();
|
||||
const borderRgb = borderColor.toRgb();
|
||||
const spawnHighlightRgb = spawnHighlightColor.toRgb();
|
||||
|
||||
const canvas = document.createElement("canvas");
|
||||
const ctx = canvas.getContext("2d")!;
|
||||
canvas.width = sprite.width;
|
||||
canvas.height = sprite.height;
|
||||
|
||||
ctx.drawImage(sprite, 0, 0);
|
||||
|
||||
const imageData = ctx.getImageData(0, 0, canvas.width, canvas.height);
|
||||
const data = imageData.data;
|
||||
|
||||
for (let i = 0; i < data.length; i += 4) {
|
||||
const r = data[i];
|
||||
const g = data[i + 1];
|
||||
const b = data[i + 2];
|
||||
|
||||
if (r === 180 && g === 180 && b === 180) {
|
||||
data[i] = territoryRgb.r;
|
||||
data[i + 1] = territoryRgb.g;
|
||||
data[i + 2] = territoryRgb.b;
|
||||
}
|
||||
|
||||
if (r === 70 && g === 70 && b === 70) {
|
||||
data[i] = borderRgb.r;
|
||||
data[i + 1] = borderRgb.g;
|
||||
data[i + 2] = borderRgb.b;
|
||||
}
|
||||
|
||||
if (r === 130 && g === 130 && b === 130) {
|
||||
data[i] = spawnHighlightRgb.r;
|
||||
data[i + 1] = spawnHighlightRgb.g;
|
||||
data[i + 2] = spawnHighlightRgb.b;
|
||||
}
|
||||
}
|
||||
|
||||
ctx.putImageData(imageData, 0.5, 0.5);
|
||||
coloredSpriteCache.set(key, canvas);
|
||||
return canvas;
|
||||
};
|
||||
@@ -97,6 +97,10 @@ export class TransformHandler {
|
||||
}
|
||||
|
||||
screenBoundingRect(): [Cell, Cell] {
|
||||
const canvasRect = this.boundingRect();
|
||||
const canvasWidth = canvasRect.width;
|
||||
const canvasHeight = canvasRect.height;
|
||||
|
||||
const LeftX = -this.game.width() / 2 / this.scale + this.offsetX;
|
||||
const TopY = -this.game.height() / 2 / this.scale + this.offsetY;
|
||||
|
||||
@@ -104,12 +108,12 @@ export class TransformHandler {
|
||||
const gameTopY = TopY + this.game.height() / 2;
|
||||
|
||||
const rightX =
|
||||
(screen.width - this.game.width() / 2) / this.scale + this.offsetX;
|
||||
const rightY =
|
||||
(screen.height - this.game.height() / 2) / this.scale + this.offsetY;
|
||||
(canvasWidth - this.game.width() / 2) / this.scale + this.offsetX;
|
||||
const bottomY =
|
||||
(canvasHeight - this.game.height() / 2) / this.scale + this.offsetY;
|
||||
|
||||
const gameRightX = rightX + this.game.width() / 2;
|
||||
const gameBottomY = rightY + this.game.height() / 2;
|
||||
const gameBottomY = bottomY + this.game.height() / 2;
|
||||
|
||||
return [
|
||||
new Cell(Math.floor(gameLeftX), Math.floor(gameTopY)),
|
||||
|
||||
@@ -300,7 +300,7 @@ export class BuildMenu extends LitElement implements Layer {
|
||||
if (unit.length === 0) {
|
||||
return false;
|
||||
}
|
||||
return unit[0].canBuild;
|
||||
return unit[0].canBuild !== false;
|
||||
}
|
||||
|
||||
private cost(item: BuildItemDisplay): number {
|
||||
|
||||
@@ -56,8 +56,16 @@ export class ControlPanel extends LitElement implements Layer {
|
||||
|
||||
private _popRateIsIncreasing: boolean = true;
|
||||
|
||||
private init_: boolean = false;
|
||||
|
||||
init() {
|
||||
this.attackRatio = 0.2;
|
||||
this.attackRatio = Number(
|
||||
localStorage.getItem("settings.attackRatio") ?? "0.2",
|
||||
);
|
||||
this.targetTroopRatio = Number(
|
||||
localStorage.getItem("settings.troopRatio") ?? "0.95",
|
||||
);
|
||||
this.init_ = true;
|
||||
this.uiState.attackRatio = this.attackRatio;
|
||||
this.currentTroopRatio = this.targetTroopRatio;
|
||||
this.eventBus.on(AttackRatioEvent, (event) => {
|
||||
@@ -87,6 +95,13 @@ export class ControlPanel extends LitElement implements Layer {
|
||||
}
|
||||
|
||||
tick() {
|
||||
if (this.init_) {
|
||||
this.eventBus.emit(
|
||||
new SendSetTargetTroopRatioEvent(this.targetTroopRatio),
|
||||
);
|
||||
this.init_ = false;
|
||||
}
|
||||
|
||||
if (!this._isVisible && !this.game.inSpawnPhase()) {
|
||||
this.setVisibile(true);
|
||||
}
|
||||
|
||||
@@ -4,24 +4,11 @@ import { EventBus } from "../../../core/EventBus";
|
||||
import { AllPlayers } from "../../../core/game/Game";
|
||||
import { GameView, PlayerView } from "../../../core/game/GameView";
|
||||
import { TerraNulliusImpl } from "../../../core/game/TerraNulliusImpl";
|
||||
import { emojiTable, flattenedEmojiTable } from "../../../core/Util";
|
||||
import { ShowEmojiMenuEvent } from "../../InputHandler";
|
||||
import { SendEmojiIntentEvent } from "../../Transport";
|
||||
import { TransformHandler } from "../TransformHandler";
|
||||
|
||||
const emojiTable: string[][] = [
|
||||
["😀", "😊", "🥰", "😇", "😎"],
|
||||
["😞", "🥺", "😭", "😱", "😡"],
|
||||
["😈", "🤡", "🖕", "🥱", "🤦♂️"],
|
||||
["👋", "👏", "🤌", "💪", "🫡"],
|
||||
["👍", "👎", "❓", "🐔", "🐀"],
|
||||
["🤝", "🆘", "🕊️", "🏳️", "⏳"],
|
||||
["🔥", "💥", "💀", "☢️", "⚠️"],
|
||||
["↖️", "⬆️", "↗️", "👑", "🥇"],
|
||||
["⬅️", "🎯", "➡️", "🥈", "🥉"],
|
||||
["↙️", "⬇️", "↘️", "❤️", "💔"],
|
||||
["💰", "⚓", "⛵", "🏡", "🛡️"],
|
||||
];
|
||||
|
||||
@customElement("emoji-table")
|
||||
export class EmojiTable extends LitElement {
|
||||
public eventBus: EventBus;
|
||||
@@ -130,7 +117,12 @@ export class EmojiTable extends LitElement {
|
||||
targetPlayer === this.game.myPlayer()
|
||||
? AllPlayers
|
||||
: (targetPlayer as PlayerView);
|
||||
this.eventBus.emit(new SendEmojiIntentEvent(recipient, emoji));
|
||||
this.eventBus.emit(
|
||||
new SendEmojiIntentEvent(
|
||||
recipient,
|
||||
flattenedEmojiTable.indexOf(emoji),
|
||||
),
|
||||
);
|
||||
this.hideTable();
|
||||
});
|
||||
});
|
||||
|
||||
@@ -273,10 +273,19 @@ export class EventsDisplay extends LitElement implements Layer {
|
||||
const malusPercent = Math.round(
|
||||
(1 - this.game.config().traitorDefenseDebuff()) * 100,
|
||||
);
|
||||
const traitorDurationRaw =
|
||||
Number(this.game.config().traitorDuration) / 10;
|
||||
const traitorDurationSeconds = Math.floor(traitorDurationRaw);
|
||||
|
||||
const durationText =
|
||||
traitorDurationSeconds === 1
|
||||
? "1 second"
|
||||
: `${traitorDurationSeconds} seconds`;
|
||||
|
||||
this.addEvent({
|
||||
description:
|
||||
`You broke your alliance with ${betrayed.name()}, making you a TRAITOR ` +
|
||||
`(${malusPercent}% defense debuff)`,
|
||||
`(${malusPercent}% defense debuff for ${durationText})`,
|
||||
type: MessageType.ERROR,
|
||||
highlight: true,
|
||||
createdAt: this.game.ticks(),
|
||||
@@ -284,7 +293,7 @@ export class EventsDisplay extends LitElement implements Layer {
|
||||
});
|
||||
} else if (betrayed === myPlayer) {
|
||||
this.addEvent({
|
||||
description: `${traitor.name()}, broke their alliance with you`,
|
||||
description: `${traitor.name()} broke their alliance with you`,
|
||||
type: MessageType.ERROR,
|
||||
highlight: true,
|
||||
createdAt: this.game.ticks(),
|
||||
|
||||
@@ -0,0 +1,190 @@
|
||||
import { LitElement, html } from "lit";
|
||||
import { customElement, property, state } from "lit/decorators.js";
|
||||
import { GameEnv } from "../../../core/configuration/Config";
|
||||
import { GameType } from "../../../core/game/Game";
|
||||
import { GameView } from "../../../core/game/GameView";
|
||||
import { MultiTabDetector } from "../../MultiTabDetector";
|
||||
import { translateText } from "../../Utils";
|
||||
import { Layer } from "./Layer";
|
||||
|
||||
@customElement("multi-tab-modal")
|
||||
export class MultiTabModal extends LitElement implements Layer {
|
||||
public game: GameView;
|
||||
|
||||
private detector: MultiTabDetector;
|
||||
|
||||
@property({ type: Number }) duration: number = 5000;
|
||||
@state() private countdown: number = 5;
|
||||
@state() private isVisible: boolean = false;
|
||||
@state() private fakeIp: string = "";
|
||||
@state() private deviceFingerprint: string = "";
|
||||
@state() private reported: boolean = true;
|
||||
|
||||
private intervalId?: number;
|
||||
|
||||
// Disable shadow DOM to allow Tailwind classes to work
|
||||
createRenderRoot() {
|
||||
return this;
|
||||
}
|
||||
|
||||
tick() {
|
||||
if (
|
||||
this.game.inSpawnPhase() ||
|
||||
this.game.config().gameConfig().gameType == GameType.Singleplayer ||
|
||||
this.game.config().serverConfig().env() == GameEnv.Dev
|
||||
) {
|
||||
return;
|
||||
}
|
||||
if (!this.detector) {
|
||||
this.detector = new MultiTabDetector();
|
||||
this.detector.startMonitoring((duration: number) => {
|
||||
this.show(duration);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
init() {
|
||||
this.fakeIp = this.generateFakeIp();
|
||||
this.deviceFingerprint = this.generateDeviceFingerprint();
|
||||
this.reported = true;
|
||||
}
|
||||
|
||||
// Generate fake IP in format xxx.xxx.xxx.xxx
|
||||
private generateFakeIp(): string {
|
||||
return Array.from({ length: 4 }, () =>
|
||||
Math.floor(Math.random() * 255),
|
||||
).join(".");
|
||||
}
|
||||
|
||||
// Generate fake device fingerprint (32 character hex)
|
||||
private generateDeviceFingerprint(): string {
|
||||
return Array.from({ length: 32 }, () =>
|
||||
Math.floor(Math.random() * 16).toString(16),
|
||||
).join("");
|
||||
}
|
||||
|
||||
// Show the modal with penalty information
|
||||
public show(duration: number): void {
|
||||
if (!this.game.myPlayer()?.isAlive()) {
|
||||
return;
|
||||
}
|
||||
this.duration = duration;
|
||||
this.countdown = Math.ceil(duration / 1000);
|
||||
this.isVisible = true;
|
||||
|
||||
// Start countdown timer
|
||||
this.intervalId = window.setInterval(() => {
|
||||
this.countdown--;
|
||||
|
||||
if (this.countdown <= 0) {
|
||||
this.hide();
|
||||
}
|
||||
}, 1000);
|
||||
|
||||
this.requestUpdate();
|
||||
}
|
||||
|
||||
// Hide the modal
|
||||
public hide(): void {
|
||||
this.isVisible = false;
|
||||
|
||||
if (this.intervalId) {
|
||||
window.clearInterval(this.intervalId);
|
||||
this.intervalId = undefined;
|
||||
}
|
||||
|
||||
// Dispatch event when modal is closed
|
||||
this.dispatchEvent(
|
||||
new CustomEvent("penalty-complete", {
|
||||
bubbles: true,
|
||||
composed: true,
|
||||
}),
|
||||
);
|
||||
|
||||
this.requestUpdate();
|
||||
}
|
||||
|
||||
disconnectedCallback() {
|
||||
super.disconnectedCallback();
|
||||
if (this.intervalId) {
|
||||
window.clearInterval(this.intervalId);
|
||||
}
|
||||
}
|
||||
|
||||
render() {
|
||||
if (!this.isVisible) {
|
||||
return html``;
|
||||
}
|
||||
|
||||
return html`
|
||||
<div
|
||||
class="fixed inset-0 z-50 overflow-auto bg-red-500/20 flex items-center justify-center"
|
||||
>
|
||||
<div
|
||||
class="relative p-6 bg-white dark:bg-gray-800 rounded-xl shadow-xl max-w-md w-full m-4 transition-all transform"
|
||||
>
|
||||
<div class="flex items-center justify-between mb-4">
|
||||
<h2 class="text-2xl font-bold text-red-600 dark:text-red-400">
|
||||
${translateText("multi_tab.warning")}
|
||||
</h2>
|
||||
<div
|
||||
class="px-2 py-1 bg-red-600 text-white text-xs font-bold rounded-full animate-pulse"
|
||||
>
|
||||
RECORDING
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<p class="mb-4 text-gray-800 dark:text-gray-200">
|
||||
${translateText("multi_tab.detected")}
|
||||
</p>
|
||||
|
||||
<div
|
||||
class="mb-4 p-3 bg-gray-100 dark:bg-gray-900 rounded-md text-sm font-mono"
|
||||
>
|
||||
<div class="flex justify-between mb-1">
|
||||
<span class="text-gray-500 dark:text-gray-400">IP:</span>
|
||||
<span class="text-red-600 dark:text-red-400">${this.fakeIp}</span>
|
||||
</div>
|
||||
<div class="flex justify-between mb-1">
|
||||
<span class="text-gray-500 dark:text-gray-400"
|
||||
>Device Fingerprint:</span
|
||||
>
|
||||
<span class="text-red-600 dark:text-red-400"
|
||||
>${this.deviceFingerprint}</span
|
||||
>
|
||||
</div>
|
||||
<div class="flex justify-between">
|
||||
<span class="text-gray-500 dark:text-gray-400">Reported:</span>
|
||||
<span class="text-red-600 dark:text-red-400"
|
||||
>${this.reported ? "TRUE" : "FALSE"}</span
|
||||
>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<p class="mb-4 text-gray-800 dark:text-gray-200">
|
||||
${translateText("multi_tab.please_wait")}
|
||||
<span class="font-bold text-xl">${this.countdown}</span>
|
||||
${translateText("multi_tab.seconds")}
|
||||
</p>
|
||||
|
||||
<div
|
||||
class="w-full bg-gray-200 dark:bg-gray-700 rounded-full h-2.5 mb-4"
|
||||
>
|
||||
<div
|
||||
class="bg-red-600 dark:bg-red-500 h-2.5 rounded-full transition-all duration-1000 ease-linear"
|
||||
style="width: ${(this.countdown / (this.duration / 1000)) * 100}%"
|
||||
></div>
|
||||
</div>
|
||||
|
||||
<p class="text-sm text-gray-600 dark:text-gray-400">
|
||||
${translateText("multi_tab.explanation")}
|
||||
</p>
|
||||
|
||||
<p class="mt-3 text-xs text-red-500 font-semibold">
|
||||
Repeated violations may result in permanent account suspension.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
}
|
||||
@@ -4,6 +4,7 @@ import crownIcon from "../../../../resources/images/CrownIcon.svg";
|
||||
import embargoIcon from "../../../../resources/images/EmbargoIcon.svg";
|
||||
import nukeRedIcon from "../../../../resources/images/NukeIconRed.svg";
|
||||
import nukeWhiteIcon from "../../../../resources/images/NukeIconWhite.svg";
|
||||
import shieldIcon from "../../../../resources/images/ShieldIconBlack.svg";
|
||||
import targetIcon from "../../../../resources/images/TargetIcon.svg";
|
||||
import traitorIcon from "../../../../resources/images/TraitorIcon.svg";
|
||||
import { PseudoRandom } from "../../../core/PseudoRandom";
|
||||
@@ -44,6 +45,7 @@ export class NameLayer implements Layer {
|
||||
private embargoIconImage: HTMLImageElement;
|
||||
private nukeWhiteIconImage: HTMLImageElement;
|
||||
private nukeRedIconImage: HTMLImageElement;
|
||||
private shieldIconImage: HTMLImageElement;
|
||||
private container: HTMLDivElement;
|
||||
private myPlayer: PlayerView | null = null;
|
||||
private firstPlace: PlayerView | null = null;
|
||||
@@ -70,6 +72,8 @@ export class NameLayer implements Layer {
|
||||
this.nukeWhiteIconImage.src = nukeWhiteIcon;
|
||||
this.nukeRedIconImage = new Image();
|
||||
this.nukeRedIconImage.src = nukeRedIcon;
|
||||
this.shieldIconImage = new Image();
|
||||
this.shieldIconImage.src = shieldIcon;
|
||||
}
|
||||
|
||||
resizeCanvas() {
|
||||
@@ -195,6 +199,7 @@ export class NameLayer implements Layer {
|
||||
nameDiv.style.alignItems = "center";
|
||||
|
||||
const nameSpan = document.createElement("span");
|
||||
nameSpan.className = "player-name-span";
|
||||
nameSpan.innerHTML = player.name();
|
||||
nameDiv.appendChild(nameSpan);
|
||||
element.appendChild(nameDiv);
|
||||
@@ -209,6 +214,21 @@ export class NameLayer implements Layer {
|
||||
troopsDiv.style.marginTop = "-5%";
|
||||
element.appendChild(troopsDiv);
|
||||
|
||||
// TODO: enable this for new meta.
|
||||
|
||||
// const shieldDiv = document.createElement("div");
|
||||
// shieldDiv.classList.add("player-shield");
|
||||
// shieldDiv.style.zIndex = "3";
|
||||
// shieldDiv.style.marginTop = "-5%";
|
||||
// shieldDiv.style.display = "flex";
|
||||
// shieldDiv.style.alignItems = "center";
|
||||
// shieldDiv.style.gap = "0px";
|
||||
// shieldDiv.innerHTML = `
|
||||
// <img src="${this.shieldIconImage.src}" style="width: 16px; height: 16px;" />
|
||||
// <span style="color: black; font-size: 10px; margin-top: -2px;">0</span>
|
||||
// `;
|
||||
// element.appendChild(shieldDiv);
|
||||
|
||||
// Start off invisible so it doesn't flash at 0,0
|
||||
element.style.display = "none";
|
||||
|
||||
@@ -262,6 +282,10 @@ export class NameLayer implements Layer {
|
||||
nameDiv.style.fontSize = `${render.fontSize}px`;
|
||||
nameDiv.style.lineHeight = `${render.fontSize}px`;
|
||||
nameDiv.style.color = render.fontColor;
|
||||
const span = nameDiv.querySelector(".player-name-span");
|
||||
if (span) {
|
||||
span.innerHTML = render.player.name();
|
||||
}
|
||||
if (flagDiv) {
|
||||
flagDiv.style.height = `${render.fontSize}px`;
|
||||
}
|
||||
@@ -269,6 +293,26 @@ export class NameLayer implements Layer {
|
||||
troopsDiv.style.color = render.fontColor;
|
||||
troopsDiv.textContent = renderTroops(render.player.troops());
|
||||
|
||||
// TODO: enable this for new meta.
|
||||
|
||||
// const density = renderNumber(
|
||||
// render.player.troops() / render.player.numTilesOwned(),
|
||||
// );
|
||||
// const shieldDiv = render.element.querySelector(
|
||||
// ".player-shield",
|
||||
// ) as HTMLDivElement;
|
||||
// const shieldImg = shieldDiv.querySelector("img");
|
||||
// const shieldNumber = shieldDiv.querySelector("span");
|
||||
// if (shieldImg) {
|
||||
// shieldImg.style.width = `${render.fontSize * 0.8}px`;
|
||||
// shieldImg.style.height = `${render.fontSize * 0.8}px`;
|
||||
// }
|
||||
// if (shieldNumber) {
|
||||
// shieldNumber.style.fontSize = `${render.fontSize * 0.6}px`;
|
||||
// shieldNumber.style.marginTop = `${-render.fontSize * 0.1}px`;
|
||||
// shieldNumber.textContent = density;
|
||||
// }
|
||||
|
||||
// Handle icons
|
||||
const iconsDiv = render.element.querySelector(
|
||||
".player-icons",
|
||||
|
||||
@@ -106,6 +106,10 @@ export class OptionsMenu extends LitElement implements Layer {
|
||||
this.eventBus.emit(new RefreshGraphicsEvent());
|
||||
}
|
||||
|
||||
private onToggleRandomNameModeButtonClick() {
|
||||
this.userSettings.toggleRandomName();
|
||||
}
|
||||
|
||||
private onToggleFocusLockedButtonClick() {
|
||||
this.userSettings.toggleFocusLocked();
|
||||
this.requestUpdate();
|
||||
@@ -197,6 +201,12 @@ export class OptionsMenu extends LitElement implements Layer {
|
||||
title: "Dark Mode",
|
||||
children: "🌙: " + (this.userSettings.darkMode() ? "On" : "Off"),
|
||||
})}
|
||||
${button({
|
||||
onClick: this.onToggleRandomNameModeButtonClick,
|
||||
title: "Random name mode",
|
||||
children:
|
||||
"🥷: " + (this.userSettings.anonymousNames() ? "On" : "Off"),
|
||||
})}
|
||||
${button({
|
||||
onClick: this.onToggleLeftClickOpensMenu,
|
||||
title: "Left click",
|
||||
|
||||
@@ -207,6 +207,9 @@ export class PlayerInfoOverlay extends LitElement implements Layer {
|
||||
: ""}
|
||||
${player.name()}
|
||||
</div>
|
||||
${player.team() != null
|
||||
? html`<div class="text-sm opacity-80">Team: ${player.team()}</div>`
|
||||
: ""}
|
||||
<div class="text-sm opacity-80">Type: ${playerType}</div>
|
||||
${player.troops() >= 1
|
||||
? html`<div class="text-sm opacity-80" translate="no">
|
||||
|
||||
@@ -15,6 +15,7 @@ import {
|
||||
} from "../../../core/game/Game";
|
||||
import { TileRef } from "../../../core/game/GameMap";
|
||||
import { GameView, PlayerView } from "../../../core/game/GameView";
|
||||
import { flattenedEmojiTable } from "../../../core/Util";
|
||||
import { MouseUpEvent } from "../../InputHandler";
|
||||
import {
|
||||
SendAllianceRequestIntentEvent,
|
||||
@@ -121,10 +122,17 @@ export class PlayerPanel extends LitElement implements Layer {
|
||||
private handleEmojiClick(e: Event, myPlayer: PlayerView, other: PlayerView) {
|
||||
e.stopPropagation();
|
||||
this.emojiTable.showTable((emoji: string) => {
|
||||
if (myPlayer === other) {
|
||||
this.eventBus.emit(new SendEmojiIntentEvent(AllPlayers, emoji));
|
||||
if (myPlayer == other) {
|
||||
this.eventBus.emit(
|
||||
new SendEmojiIntentEvent(
|
||||
AllPlayers,
|
||||
flattenedEmojiTable.indexOf(emoji),
|
||||
),
|
||||
);
|
||||
} else {
|
||||
this.eventBus.emit(new SendEmojiIntentEvent(other, emoji));
|
||||
this.eventBus.emit(
|
||||
new SendEmojiIntentEvent(other, flattenedEmojiTable.indexOf(emoji)),
|
||||
);
|
||||
}
|
||||
this.emojiTable.hideTable();
|
||||
this.hide();
|
||||
@@ -145,8 +153,14 @@ export class PlayerPanel extends LitElement implements Layer {
|
||||
this.eventBus.on(MouseUpEvent, (e: MouseEvent) => this.hide());
|
||||
}
|
||||
|
||||
tick() {
|
||||
this.requestUpdate();
|
||||
async tick() {
|
||||
if (this.isVisible && this.tile) {
|
||||
const myPlayer = this.g.myPlayer();
|
||||
if (myPlayer !== null && myPlayer.isAlive()) {
|
||||
this.actions = await myPlayer.actions(this.tile);
|
||||
this.requestUpdate();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
getTotalNukesSent(otherId: PlayerID): number {
|
||||
@@ -180,7 +194,9 @@ export class PlayerPanel extends LitElement implements Layer {
|
||||
if (this.tile === null) return;
|
||||
let other = this.g.owner(this.tile);
|
||||
if (!other.isPlayer()) {
|
||||
throw new Error("Tile is not owned by a player");
|
||||
this.hide();
|
||||
console.warn("Tile is not owned by a player");
|
||||
return;
|
||||
}
|
||||
other = other as PlayerView;
|
||||
|
||||
|
||||
@@ -8,7 +8,12 @@ import swordIcon from "../../../../resources/images/SwordIconWhite.svg";
|
||||
import traitorIcon from "../../../../resources/images/TraitorIconWhite.svg";
|
||||
import { consolex } from "../../../core/Consolex";
|
||||
import { EventBus } from "../../../core/EventBus";
|
||||
import { Cell, PlayerActions } from "../../../core/game/Game";
|
||||
import {
|
||||
Cell,
|
||||
PlayerActions,
|
||||
TerraNullius,
|
||||
UnitType,
|
||||
} from "../../../core/game/Game";
|
||||
import { TileRef } from "../../../core/game/GameMap";
|
||||
import { GameView, PlayerView } from "../../../core/game/GameView";
|
||||
import { ClientID } from "../../../core/Schemas";
|
||||
@@ -44,6 +49,7 @@ export class RadialMenu implements Layer {
|
||||
private clickedCell: Cell | null = null;
|
||||
private lastClosed: number = 0;
|
||||
|
||||
private originalTileOwner: PlayerView | TerraNullius;
|
||||
private menuElement: d3.Selection<HTMLDivElement, unknown, null, undefined>;
|
||||
private isVisible: boolean = false;
|
||||
private readonly menuItems: Map<
|
||||
@@ -147,6 +153,7 @@ export class RadialMenu implements Layer {
|
||||
.style("touch-action", "none")
|
||||
.on("contextmenu", (e) => {
|
||||
e.preventDefault();
|
||||
this.hideRadialMenu();
|
||||
});
|
||||
|
||||
const svg = this.menuElement
|
||||
@@ -275,8 +282,26 @@ export class RadialMenu implements Layer {
|
||||
.style("pointer-events", "none");
|
||||
}
|
||||
|
||||
tick() {
|
||||
// Update logic if needed
|
||||
async tick() {
|
||||
// Only update when menu is visible
|
||||
if (!this.isVisible || this.clickedCell === null) return;
|
||||
const myPlayer = this.g.myPlayer();
|
||||
if (myPlayer === null || !myPlayer.isAlive()) return;
|
||||
const tile = this.g.ref(this.clickedCell.x, this.clickedCell.y);
|
||||
if (this.originalTileOwner.isPlayer()) {
|
||||
if (this.g.owner(tile) != this.originalTileOwner) {
|
||||
this.closeMenu();
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
if (this.g.owner(tile).isPlayer() || this.g.owner(tile) == myPlayer) {
|
||||
this.closeMenu();
|
||||
return;
|
||||
}
|
||||
}
|
||||
const actions = await myPlayer.actions(tile);
|
||||
this.disableAllButtons();
|
||||
this.handlePlayerActions(myPlayer, actions, tile);
|
||||
}
|
||||
|
||||
renderLayer(context: CanvasRenderingContext2D) {
|
||||
@@ -299,12 +324,7 @@ export class RadialMenu implements Layer {
|
||||
} else {
|
||||
this.showRadialMenu(event.x, event.y);
|
||||
}
|
||||
this.enableCenterButton(false);
|
||||
for (const item of this.menuItems.values()) {
|
||||
item.disabled = true;
|
||||
this.updateMenuItemState(item);
|
||||
}
|
||||
|
||||
this.disableAllButtons();
|
||||
this.clickedCell = this.transformHandler.screenToWorldCoordinates(
|
||||
event.x,
|
||||
event.y,
|
||||
@@ -313,7 +333,7 @@ export class RadialMenu implements Layer {
|
||||
return;
|
||||
}
|
||||
const tile = this.g.ref(this.clickedCell.x, this.clickedCell.y);
|
||||
|
||||
this.originalTileOwner = this.g.owner(tile);
|
||||
if (this.g.inSpawnPhase()) {
|
||||
if (this.g.isLand(tile) && !this.g.hasOwner(tile)) {
|
||||
this.enableCenterButton(true);
|
||||
@@ -321,10 +341,8 @@ export class RadialMenu implements Layer {
|
||||
return;
|
||||
}
|
||||
|
||||
const myPlayer = this.g
|
||||
.playerViews()
|
||||
.find((p) => p.clientID() === this.clientID);
|
||||
if (myPlayer === undefined) {
|
||||
const myPlayer = this.g.myPlayer();
|
||||
if (myPlayer === null) {
|
||||
consolex.warn("my player not found");
|
||||
return;
|
||||
}
|
||||
@@ -341,9 +359,12 @@ export class RadialMenu implements Layer {
|
||||
actions: PlayerActions,
|
||||
tile: TileRef,
|
||||
) {
|
||||
this.activateMenuElement(Slot.Build, "#ebe250", buildIcon, () => {
|
||||
this.buildMenu.showMenu(tile);
|
||||
});
|
||||
if (!this.g.inSpawnPhase()) {
|
||||
this.activateMenuElement(Slot.Build, "#ebe250", buildIcon, () => {
|
||||
this.buildMenu.showMenu(tile);
|
||||
});
|
||||
}
|
||||
|
||||
if (this.g.hasOwner(tile)) {
|
||||
this.activateMenuElement(Slot.Info, "#64748B", infoIcon, () => {
|
||||
this.playerPanel.show(actions, tile);
|
||||
@@ -370,16 +391,28 @@ export class RadialMenu implements Layer {
|
||||
);
|
||||
});
|
||||
}
|
||||
if (actions.canBoat) {
|
||||
if (
|
||||
actions.buildableUnits.find((bu) => bu.type == UnitType.TransportShip)
|
||||
?.canBuild
|
||||
) {
|
||||
this.activateMenuElement(Slot.Boat, "#3f6ab1", boatIcon, () => {
|
||||
if (this.clickedCell === null) return;
|
||||
this.eventBus.emit(
|
||||
new SendBoatAttackIntentEvent(
|
||||
this.g.owner(tile).id(),
|
||||
this.clickedCell,
|
||||
this.uiState.attackRatio * myPlayer.troops(),
|
||||
),
|
||||
);
|
||||
// BestTransportShipSpawn is an expensive operation, so
|
||||
// we calculate it here and send the spawn tile to other clients.
|
||||
myPlayer.bestTransportShipSpawn(tile).then((spawn) => {
|
||||
let spawnTile: Cell | null = null;
|
||||
if (spawn !== false) {
|
||||
spawnTile = new Cell(this.g.x(spawn), this.g.y(spawn));
|
||||
}
|
||||
|
||||
this.eventBus.emit(
|
||||
new SendBoatAttackIntentEvent(
|
||||
this.g.owner(tile).id(),
|
||||
this.clickedCell,
|
||||
this.uiState.attackRatio * myPlayer.troops(),
|
||||
spawnTile,
|
||||
),
|
||||
);
|
||||
});
|
||||
});
|
||||
}
|
||||
if (actions.canAttack) {
|
||||
@@ -440,6 +473,14 @@ export class RadialMenu implements Layer {
|
||||
this.hideRadialMenu();
|
||||
}
|
||||
|
||||
private disableAllButtons() {
|
||||
this.enableCenterButton(false);
|
||||
for (const item of this.menuItems.values()) {
|
||||
item.disabled = true;
|
||||
this.updateMenuItemState(item);
|
||||
}
|
||||
}
|
||||
|
||||
private activateMenuElement(
|
||||
slot: Slot,
|
||||
color: string,
|
||||
|
||||
@@ -1,13 +1,11 @@
|
||||
import { blue, red } from "../../../core/configuration/Colors";
|
||||
import { GameMode, Team } from "../../../core/game/Game";
|
||||
import { GameView } from "../../../core/game/GameView";
|
||||
import { TransformHandler } from "../TransformHandler";
|
||||
import { Layer } from "./Layer";
|
||||
|
||||
export class SpawnTimer implements Layer {
|
||||
private ratio = 0;
|
||||
private leftColor = "rgba(0, 128, 255, 0.7)";
|
||||
private rightColor = "rgba(0, 0, 0, 0.5)";
|
||||
private ratios = [0];
|
||||
private colors = ["rgba(0, 128, 255, 0.7)", "rgba(0, 0, 0, 0.5)"];
|
||||
|
||||
constructor(
|
||||
private game: GameView,
|
||||
@@ -18,27 +16,35 @@ export class SpawnTimer implements Layer {
|
||||
|
||||
tick() {
|
||||
if (this.game.inSpawnPhase()) {
|
||||
this.ratio = this.game.ticks() / this.game.config().numSpawnPhaseTurns();
|
||||
return;
|
||||
}
|
||||
if (this.game.config().gameConfig().gameMode !== GameMode.Team) {
|
||||
this.ratio = 0;
|
||||
this.ratios[0] =
|
||||
this.game.ticks() / this.game.config().numSpawnPhaseTurns();
|
||||
return;
|
||||
}
|
||||
|
||||
const numBlueTiles = this.game
|
||||
.players()
|
||||
.filter((p) => p.team() === Team.Blue)
|
||||
.reduce((acc, p) => acc + p.numTilesOwned(), 0);
|
||||
this.ratios = [];
|
||||
this.colors = [];
|
||||
|
||||
const numRedTiles = this.game
|
||||
.players()
|
||||
.filter((p) => p.team() === Team.Red)
|
||||
.reduce((acc, p) => acc + p.numTilesOwned(), 0);
|
||||
if (this.game.config().gameConfig().gameMode != GameMode.Team) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.ratio = numBlueTiles / (numBlueTiles + numRedTiles);
|
||||
this.leftColor = blue.toRgbString();
|
||||
this.rightColor = red.toRgbString();
|
||||
const teamTiles: Map<Team, number> = new Map();
|
||||
for (const player of this.game.players()) {
|
||||
const team = player.team();
|
||||
const tiles = teamTiles.get(team) ?? 0;
|
||||
const sum = tiles + player.numTilesOwned();
|
||||
teamTiles.set(team, sum);
|
||||
}
|
||||
|
||||
const theme = this.game.config().theme();
|
||||
const total = sumIterator(teamTiles.values());
|
||||
if (total === 0) return;
|
||||
for (const [team, count] of teamTiles) {
|
||||
const ratio = count / total;
|
||||
const color = theme.teamColor(team).toRgbString();
|
||||
this.ratios.push(ratio);
|
||||
this.colors.push(color);
|
||||
}
|
||||
}
|
||||
|
||||
shouldTransform(): boolean {
|
||||
@@ -46,18 +52,34 @@ export class SpawnTimer implements Layer {
|
||||
}
|
||||
|
||||
renderLayer(context: CanvasRenderingContext2D) {
|
||||
if (this.ratio === 0) {
|
||||
return;
|
||||
}
|
||||
if (this.ratios === null) return;
|
||||
if (this.ratios.length === 0) return;
|
||||
if (this.colors.length === 0) return;
|
||||
|
||||
const barHeight = 10;
|
||||
const barBackgroundWidth = this.transformHandler.width();
|
||||
const barWidth = this.transformHandler.width();
|
||||
|
||||
// Draw bar background
|
||||
context.fillStyle = this.rightColor;
|
||||
context.fillRect(0, 0, barBackgroundWidth, barHeight);
|
||||
let x = 0;
|
||||
let filledRatio = 0;
|
||||
for (let i = 0; i < this.ratios.length && i < this.colors.length; i++) {
|
||||
const ratio = this.ratios[i];
|
||||
const segmentWidth = barWidth * ratio;
|
||||
|
||||
context.fillStyle = this.leftColor;
|
||||
context.fillRect(0, 0, barBackgroundWidth * this.ratio, barHeight);
|
||||
context.fillStyle = this.colors[i];
|
||||
context.fillRect(x, 0, segmentWidth, barHeight);
|
||||
|
||||
x += segmentWidth;
|
||||
filledRatio += ratio;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function sumIterator(values: MapIterator<number>) {
|
||||
// To use reduce, we'd need to allocate an array:
|
||||
// return Array.from(values).reduce((sum, v) => sum + v, 0);
|
||||
let total = 0;
|
||||
for (const value of values) {
|
||||
total += value;
|
||||
}
|
||||
return total;
|
||||
}
|
||||
|
||||
@@ -120,6 +120,14 @@ export class TerritoryLayer implements Layer {
|
||||
if (!centerTile) {
|
||||
continue;
|
||||
}
|
||||
let color = this.theme.spawnHighlightColor();
|
||||
if (
|
||||
this.game.myPlayer() != null &&
|
||||
this.game.myPlayer() != human &&
|
||||
this.game.myPlayer().isFriendly(human)
|
||||
) {
|
||||
color = this.theme.selfColor();
|
||||
}
|
||||
for (const tile of this.game.bfs(
|
||||
centerTile,
|
||||
euclDistFN(centerTile, 9, true),
|
||||
@@ -127,7 +135,7 @@ export class TerritoryLayer implements Layer {
|
||||
if (!this.game.hasOwner(tile)) {
|
||||
this.paintHighlightCell(
|
||||
new Cell(this.game.x(tile), this.game.y(tile)),
|
||||
this.theme.spawnHighlightColor(),
|
||||
color,
|
||||
255,
|
||||
);
|
||||
}
|
||||
|
||||
@@ -3,11 +3,7 @@ import { EventBus } from "../../../core/EventBus";
|
||||
import { ClientID } from "../../../core/Schemas";
|
||||
import { Theme } from "../../../core/configuration/Config";
|
||||
import { UnitType } from "../../../core/game/Game";
|
||||
import {
|
||||
euclDistFN,
|
||||
manhattanDistFN,
|
||||
TileRef,
|
||||
} from "../../../core/game/GameMap";
|
||||
import { TileRef } from "../../../core/game/GameMap";
|
||||
import { GameUpdateType } from "../../../core/game/GameUpdates";
|
||||
import { GameView, PlayerView, UnitView } from "../../../core/game/GameView";
|
||||
import {
|
||||
@@ -19,6 +15,8 @@ import { MoveWarshipIntentEvent } from "../../Transport";
|
||||
import { TransformHandler } from "../TransformHandler";
|
||||
import { Layer } from "./Layer";
|
||||
|
||||
import { getColoredSprite, loadAllSprites } from "../SpriteLoader";
|
||||
|
||||
enum Relationship {
|
||||
Self,
|
||||
Ally,
|
||||
@@ -81,6 +79,8 @@ export class UnitLayer implements Layer {
|
||||
this.eventBus.on(MouseUpEvent, (e) => this.onMouseUp(e));
|
||||
this.eventBus.on(UnitSelectionEvent, (e) => this.onUnitSelectionChange(e));
|
||||
this.redraw();
|
||||
|
||||
loadAllSprites();
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -204,14 +204,23 @@ export class UnitLayer implements Layer {
|
||||
this.canvas.height = this.game.height();
|
||||
this.transportShipTrailCanvas.width = this.game.width();
|
||||
this.transportShipTrailCanvas.height = this.game.height();
|
||||
|
||||
const updates = this.game.updatesSinceLastTick();
|
||||
const unitUpdates = updates?.[GameUpdateType.Unit] ?? [];
|
||||
for (const u of unitUpdates) {
|
||||
const unit = this.game.unit(u.id);
|
||||
if (typeof unit === "undefined") continue;
|
||||
this.onUnitEvent(unit);
|
||||
}
|
||||
this.game
|
||||
?.updatesSinceLastTick()
|
||||
?.[GameUpdateType.Unit]?.forEach((unit) => {
|
||||
this.onUnitEvent(this.game.unit(unit.id));
|
||||
});
|
||||
this.boatToTrail.forEach((trail, unit) => {
|
||||
for (const t of trail) {
|
||||
this.paintCell(
|
||||
this.game.x(t),
|
||||
this.game.y(t),
|
||||
this.relationship(unit),
|
||||
this.theme.territoryColor(unit.owner()),
|
||||
150,
|
||||
this.transportShipTrailContext,
|
||||
);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private relationship(unit: UnitView): Relationship {
|
||||
@@ -261,65 +270,10 @@ export class UnitLayer implements Layer {
|
||||
}
|
||||
|
||||
private handleWarShipEvent(unit: UnitView) {
|
||||
const rel = this.relationship(unit);
|
||||
|
||||
// Clear previous area
|
||||
for (const t of this.game.bfs(
|
||||
unit.lastTile(),
|
||||
euclDistFN(unit.lastTile(), 6, false),
|
||||
)) {
|
||||
this.clearCell(this.game.x(t), this.game.y(t));
|
||||
}
|
||||
|
||||
if (!unit.isActive()) {
|
||||
return;
|
||||
}
|
||||
|
||||
let outerColor = this.theme.territoryColor(unit.owner());
|
||||
if (unit.warshipTargetId()) {
|
||||
const targetOwner = this.game
|
||||
.units()
|
||||
.find((u) => u.id() === unit.warshipTargetId())
|
||||
?.owner();
|
||||
if (targetOwner === this.myPlayer) {
|
||||
outerColor = colord({ r: 200, b: 0, g: 0 });
|
||||
}
|
||||
}
|
||||
|
||||
// Paint outer territory
|
||||
for (const t of this.game.bfs(
|
||||
unit.tile(),
|
||||
euclDistFN(unit.tile(), 5, false),
|
||||
)) {
|
||||
this.paintCell(this.game.x(t), this.game.y(t), rel, outerColor, 255);
|
||||
}
|
||||
|
||||
// Paint border
|
||||
for (const t of this.game.bfs(
|
||||
unit.tile(),
|
||||
manhattanDistFN(unit.tile(), 4),
|
||||
)) {
|
||||
this.paintCell(
|
||||
this.game.x(t),
|
||||
this.game.y(t),
|
||||
rel,
|
||||
this.theme.borderColor(unit.owner()),
|
||||
255,
|
||||
);
|
||||
}
|
||||
|
||||
// Paint inner territory
|
||||
for (const t of this.game.bfs(
|
||||
unit.tile(),
|
||||
euclDistFN(unit.tile(), 1, false),
|
||||
)) {
|
||||
this.paintCell(
|
||||
this.game.x(t),
|
||||
this.game.y(t),
|
||||
rel,
|
||||
this.theme.territoryColor(unit.owner()),
|
||||
255,
|
||||
);
|
||||
this.drawSprite(unit, colord({ r: 200, b: 0, g: 0 }));
|
||||
} else {
|
||||
this.drawSprite(unit);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -357,89 +311,11 @@ export class UnitLayer implements Layer {
|
||||
|
||||
// interception missle from SAM
|
||||
private handleMissileEvent(unit: UnitView) {
|
||||
const rel = this.relationship(unit);
|
||||
const range = 2;
|
||||
|
||||
for (const t of this.game.bfs(
|
||||
unit.lastTile(),
|
||||
euclDistFN(unit.lastTile(), range, false),
|
||||
)) {
|
||||
this.clearCell(this.game.x(t), this.game.y(t));
|
||||
}
|
||||
|
||||
if (unit.isActive()) {
|
||||
for (const t of this.game.bfs(
|
||||
unit.tile(),
|
||||
euclDistFN(unit.tile(), range, false),
|
||||
)) {
|
||||
this.paintCell(
|
||||
this.game.x(t),
|
||||
this.game.y(t),
|
||||
rel,
|
||||
this.theme.spawnHighlightColor(),
|
||||
255,
|
||||
);
|
||||
}
|
||||
|
||||
this.paintCell(
|
||||
this.game.x(unit.tile()),
|
||||
this.game.y(unit.tile()),
|
||||
rel,
|
||||
this.theme.borderColor(unit.owner()),
|
||||
255,
|
||||
);
|
||||
}
|
||||
this.drawSprite(unit);
|
||||
}
|
||||
|
||||
private handleNuke(unit: UnitView) {
|
||||
const rel = this.relationship(unit);
|
||||
let range = 0;
|
||||
switch (unit.type()) {
|
||||
case UnitType.AtomBomb:
|
||||
range = 4;
|
||||
break;
|
||||
case UnitType.HydrogenBomb:
|
||||
range = 6;
|
||||
break;
|
||||
case UnitType.MIRV:
|
||||
range = 9;
|
||||
break;
|
||||
}
|
||||
|
||||
// Clear previous area
|
||||
for (const t of this.game.bfs(
|
||||
unit.lastTile(),
|
||||
euclDistFN(unit.lastTile(), range, false),
|
||||
)) {
|
||||
this.clearCell(this.game.x(t), this.game.y(t));
|
||||
}
|
||||
|
||||
if (unit.isActive()) {
|
||||
for (const t of this.game.bfs(
|
||||
unit.tile(),
|
||||
euclDistFN(unit.tile(), range, false),
|
||||
)) {
|
||||
this.paintCell(
|
||||
this.game.x(t),
|
||||
this.game.y(t),
|
||||
rel,
|
||||
this.theme.spawnHighlightColor(),
|
||||
255,
|
||||
);
|
||||
}
|
||||
for (const t of this.game.bfs(
|
||||
unit.tile(),
|
||||
euclDistFN(unit.tile(), 2, false),
|
||||
)) {
|
||||
this.paintCell(
|
||||
this.game.x(t),
|
||||
this.game.y(t),
|
||||
rel,
|
||||
this.theme.borderColor(unit.owner()),
|
||||
255,
|
||||
);
|
||||
}
|
||||
}
|
||||
this.drawSprite(unit);
|
||||
}
|
||||
|
||||
private handleMIRVWarhead(unit: UnitView) {
|
||||
@@ -460,45 +336,7 @@ export class UnitLayer implements Layer {
|
||||
}
|
||||
|
||||
private handleTradeShipEvent(unit: UnitView) {
|
||||
const rel = this.relationship(unit);
|
||||
|
||||
// Clear previous area
|
||||
for (const t of this.game.bfs(
|
||||
unit.lastTile(),
|
||||
euclDistFN(unit.lastTile(), 3, false),
|
||||
)) {
|
||||
this.clearCell(this.game.x(t), this.game.y(t));
|
||||
}
|
||||
|
||||
if (unit.isActive()) {
|
||||
// Paint territory
|
||||
for (const t of this.game.bfs(
|
||||
unit.tile(),
|
||||
manhattanDistFN(unit.tile(), 2),
|
||||
)) {
|
||||
this.paintCell(
|
||||
this.game.x(t),
|
||||
this.game.y(t),
|
||||
rel,
|
||||
this.theme.territoryColor(unit.owner()),
|
||||
255,
|
||||
);
|
||||
}
|
||||
|
||||
// Paint border
|
||||
for (const t of this.game.bfs(
|
||||
unit.tile(),
|
||||
manhattanDistFN(unit.tile(), 1),
|
||||
)) {
|
||||
this.paintCell(
|
||||
this.game.x(t),
|
||||
this.game.y(t),
|
||||
rel,
|
||||
this.theme.borderColor(unit.owner()),
|
||||
255,
|
||||
);
|
||||
}
|
||||
}
|
||||
this.drawSprite(unit);
|
||||
}
|
||||
|
||||
private handleBoatEvent(unit: UnitView) {
|
||||
@@ -511,53 +349,21 @@ export class UnitLayer implements Layer {
|
||||
if (typeof trail === "undefined") return;
|
||||
trail.push(unit.lastTile());
|
||||
|
||||
// Clear previous area
|
||||
for (const t of this.game.bfs(
|
||||
unit.lastTile(),
|
||||
manhattanDistFN(unit.lastTile(), 2),
|
||||
)) {
|
||||
this.clearCell(this.game.x(t), this.game.y(t));
|
||||
// Paint trail
|
||||
for (const t of trail.slice(-1)) {
|
||||
this.paintCell(
|
||||
this.game.x(t),
|
||||
this.game.y(t),
|
||||
rel,
|
||||
this.theme.territoryColor(unit.owner()),
|
||||
150,
|
||||
this.transportShipTrailContext,
|
||||
);
|
||||
}
|
||||
|
||||
if (unit.isActive()) {
|
||||
// Paint trail
|
||||
for (const t of trail.slice(-1)) {
|
||||
this.paintCell(
|
||||
this.game.x(t),
|
||||
this.game.y(t),
|
||||
rel,
|
||||
this.theme.territoryColor(unit.owner()),
|
||||
150,
|
||||
this.transportShipTrailContext,
|
||||
);
|
||||
}
|
||||
this.drawSprite(unit);
|
||||
|
||||
for (const t of this.game.bfs(
|
||||
unit.tile(),
|
||||
manhattanDistFN(unit.tile(), 2),
|
||||
)) {
|
||||
this.paintCell(
|
||||
this.game.x(t),
|
||||
this.game.y(t),
|
||||
rel,
|
||||
this.theme.borderColor(unit.owner()),
|
||||
255,
|
||||
);
|
||||
}
|
||||
|
||||
for (const t of this.game.bfs(
|
||||
unit.tile(),
|
||||
manhattanDistFN(unit.tile(), 1),
|
||||
)) {
|
||||
this.paintCell(
|
||||
this.game.x(t),
|
||||
this.game.y(t),
|
||||
rel,
|
||||
this.theme.territoryColor(unit.owner()),
|
||||
255,
|
||||
);
|
||||
}
|
||||
} else {
|
||||
if (!unit.isActive()) {
|
||||
for (const t of trail) {
|
||||
this.clearCell(
|
||||
this.game.x(t),
|
||||
@@ -620,4 +426,65 @@ export class UnitLayer implements Layer {
|
||||
) {
|
||||
context.clearRect(x, y, 1, 1);
|
||||
}
|
||||
|
||||
drawSprite(unit: UnitView, customTerritoryColor?: Colord) {
|
||||
const x = this.game.x(unit.tile());
|
||||
const y = this.game.y(unit.tile());
|
||||
const lastX = this.game.x(unit.lastTile());
|
||||
const lastY = this.game.y(unit.lastTile());
|
||||
|
||||
let alternateViewColor = null;
|
||||
|
||||
if (this.alternateView) {
|
||||
let rel = this.relationship(unit);
|
||||
if (unit.type() == UnitType.TradeShip && unit.dstPortId() != null) {
|
||||
const target = this.game.unit(unit.dstPortId())?.owner();
|
||||
const myPlayer = this.game.myPlayer();
|
||||
if (myPlayer != null && target != null) {
|
||||
if (myPlayer == target) {
|
||||
rel = Relationship.Self;
|
||||
} else if (myPlayer.isFriendly(target)) {
|
||||
rel = Relationship.Ally;
|
||||
}
|
||||
}
|
||||
}
|
||||
switch (rel) {
|
||||
case Relationship.Self:
|
||||
alternateViewColor = this.theme.selfColor();
|
||||
break;
|
||||
case Relationship.Ally:
|
||||
alternateViewColor = this.theme.allyColor();
|
||||
break;
|
||||
case Relationship.Enemy:
|
||||
alternateViewColor = this.theme.enemyColor();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
const sprite = getColoredSprite(
|
||||
unit,
|
||||
this.theme,
|
||||
alternateViewColor ?? customTerritoryColor,
|
||||
alternateViewColor,
|
||||
);
|
||||
|
||||
const clearsize = sprite.width + 1;
|
||||
|
||||
this.context.clearRect(
|
||||
lastX - clearsize / 2,
|
||||
lastY - clearsize / 2,
|
||||
clearsize,
|
||||
clearsize,
|
||||
);
|
||||
|
||||
if (unit.isActive()) {
|
||||
this.context.drawImage(
|
||||
sprite,
|
||||
Math.round(x - sprite.width / 2),
|
||||
Math.round(y - sprite.height / 2),
|
||||
sprite.width,
|
||||
sprite.width,
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,38 +1,24 @@
|
||||
import { LitElement, css, html } from "lit";
|
||||
import { customElement, state } from "lit/decorators.js";
|
||||
import mastersIcon from "../../../../resources/images/MastersIcon.png";
|
||||
import { EventBus } from "../../../core/EventBus";
|
||||
import { Team } from "../../../core/game/Game";
|
||||
import { GameUpdateType } from "../../../core/game/GameUpdates";
|
||||
import { GameView, PlayerView } from "../../../core/game/GameView";
|
||||
import { PseudoRandom } from "../../../core/PseudoRandom";
|
||||
import { simpleHash } from "../../../core/Util";
|
||||
import { SendWinnerEvent } from "../../Transport";
|
||||
import { Layer } from "./Layer";
|
||||
|
||||
// Add this at the top of your file
|
||||
declare global {
|
||||
interface Window {
|
||||
adsbygoogle: unknown[];
|
||||
}
|
||||
}
|
||||
|
||||
// Add this at the top of your file
|
||||
declare let adsbygoogle: unknown[];
|
||||
|
||||
@customElement("win-modal")
|
||||
export class WinModal extends LitElement implements Layer {
|
||||
public game: GameView;
|
||||
public eventBus: EventBus;
|
||||
|
||||
private rand: PseudoRandom;
|
||||
|
||||
private hasShownDeathModal = false;
|
||||
|
||||
@state()
|
||||
isVisible = false;
|
||||
|
||||
private _title: string;
|
||||
private won: boolean;
|
||||
|
||||
// Override to prevent shadow DOM creation
|
||||
createRenderRoot() {
|
||||
@@ -53,7 +39,7 @@ export class WinModal extends LitElement implements Layer {
|
||||
box-shadow: 0 0 20px rgba(0, 0, 0, 0.5);
|
||||
backdrop-filter: blur(5px);
|
||||
color: white;
|
||||
width: 300px;
|
||||
width: 350px;
|
||||
transition:
|
||||
opacity 0.3s ease-in-out,
|
||||
visibility 0.3s ease-in-out;
|
||||
@@ -77,7 +63,7 @@ export class WinModal extends LitElement implements Layer {
|
||||
|
||||
.win-modal h2 {
|
||||
margin: 0 0 15px 0;
|
||||
font-size: 24px;
|
||||
font-size: 26px;
|
||||
text-align: center;
|
||||
color: white;
|
||||
}
|
||||
@@ -127,7 +113,7 @@ export class WinModal extends LitElement implements Layer {
|
||||
}
|
||||
|
||||
.win-modal h2 {
|
||||
font-size: 20px;
|
||||
font-size: 26px;
|
||||
}
|
||||
|
||||
.win-modal button {
|
||||
@@ -160,29 +146,40 @@ export class WinModal extends LitElement implements Layer {
|
||||
|
||||
innerHtml() {
|
||||
return html`
|
||||
<div style="text-align: center; margin: 15px 0; line-height: 1.5;">
|
||||
<p>
|
||||
<span style="color: red;">Time's running out!</span> <br />
|
||||
I need your support to continue working on OpenFront full-time. Please
|
||||
donate now to keep the updates, new features, and improvements coming.
|
||||
</p>
|
||||
<a
|
||||
href="https://patreon.com/OpenFront"
|
||||
target="_blank"
|
||||
rel="noopener noreferrer"
|
||||
<div
|
||||
style="
|
||||
text-align: center;
|
||||
margin: 10px 0;
|
||||
line-height: 1.5;
|
||||
background-image: url(${mastersIcon});
|
||||
background-size: 100px;
|
||||
background-position: center;
|
||||
background-repeat: no-repeat;
|
||||
background-blend-mode: overlay;
|
||||
position: relative;
|
||||
"
|
||||
>
|
||||
<div
|
||||
style="
|
||||
display: inline-block;
|
||||
padding: 10px 20px;
|
||||
background-color: #FF424D;
|
||||
color: white;
|
||||
text-decoration: none;
|
||||
margin: 10px 0;
|
||||
padding: 14px;
|
||||
background: rgba(0, 0, 0, 0.76);
|
||||
border-radius: 5px;
|
||||
font-weight: bold;
|
||||
transition: background-color 0.2s;
|
||||
position: relative;
|
||||
z-index: 1;
|
||||
font-size: 22px;
|
||||
"
|
||||
>
|
||||
Support on Patreon
|
||||
</a>
|
||||
Watch the best compete in the
|
||||
<br />
|
||||
<a
|
||||
href="https://openfrontmaster.com/"
|
||||
target="_blank"
|
||||
rel="noopener noreferrer"
|
||||
style="color: #00bfff; font-weight: bold; text-decoration: underline;"
|
||||
>OpenFront Masters</a
|
||||
>
|
||||
</div>
|
||||
</div>
|
||||
`;
|
||||
}
|
||||
@@ -202,9 +199,7 @@ export class WinModal extends LitElement implements Layer {
|
||||
window.location.href = "/";
|
||||
}
|
||||
|
||||
init() {
|
||||
this.rand = new PseudoRandom(simpleHash(this.game.myClientID()));
|
||||
}
|
||||
init() {}
|
||||
|
||||
tick() {
|
||||
const myPlayer = this.game.myPlayer();
|
||||
@@ -217,7 +212,6 @@ export class WinModal extends LitElement implements Layer {
|
||||
) {
|
||||
this.hasShownDeathModal = true;
|
||||
this._title = "You died";
|
||||
this.won = false;
|
||||
this.show();
|
||||
}
|
||||
const updates = this.game.updatesSinceLastTick();
|
||||
@@ -229,10 +223,8 @@ export class WinModal extends LitElement implements Layer {
|
||||
);
|
||||
if (wu.winner === this.game.myPlayer()?.team()) {
|
||||
this._title = "Your team won!";
|
||||
this.won = true;
|
||||
} else {
|
||||
this._title = `${wu.winner} team has won!`;
|
||||
this.won = false;
|
||||
}
|
||||
this.show();
|
||||
} else {
|
||||
@@ -247,10 +239,8 @@ export class WinModal extends LitElement implements Layer {
|
||||
}
|
||||
if (winner === this.game.myPlayer()) {
|
||||
this._title = "You Won!";
|
||||
this.won = true;
|
||||
} else {
|
||||
this._title = `${winner.name()} has won!`;
|
||||
this.won = false;
|
||||
}
|
||||
this.show();
|
||||
}
|
||||
|
||||
+59
-38
@@ -48,8 +48,10 @@
|
||||
.left-gutter-ad {
|
||||
position: fixed;
|
||||
left: 0;
|
||||
top: 200px; /* Changed from top: 50% */
|
||||
transform: none; /* Removed translateY(-50%) since we don't need to center anymore */
|
||||
top: 200px;
|
||||
/* Changed from top: 50% */
|
||||
transform: none;
|
||||
/* Removed translateY(-50%) since we don't need to center anymore */
|
||||
z-index: 40;
|
||||
width: 300px;
|
||||
height: 600px;
|
||||
@@ -68,8 +70,10 @@
|
||||
.right-gutter-ad {
|
||||
position: fixed;
|
||||
right: 0;
|
||||
top: 200px; /* Changed from top: 50% */
|
||||
transform: none; /* Removed translateY(-50%) since we don't need to center anymore */
|
||||
top: 200px;
|
||||
/* Changed from top: 50% */
|
||||
transform: none;
|
||||
/* Removed translateY(-50%) since we don't need to center anymore */
|
||||
z-index: 40;
|
||||
width: 300px;
|
||||
height: 600px;
|
||||
@@ -137,6 +141,7 @@
|
||||
gtag("config", "G-WQGQQ8RDN4");
|
||||
</script>
|
||||
</head>
|
||||
|
||||
<body
|
||||
class="h-full select-none font-sans min-h-screen bg-opacity-0 bg-cover bg-center bg-fixed transition-opacity duration-300 ease-in-out flex flex-col"
|
||||
>
|
||||
@@ -198,47 +203,35 @@
|
||||
/>
|
||||
</g>
|
||||
</svg>
|
||||
<div class="l-header__highlightText">v21.2</div>
|
||||
<div class="l-header__highlightText">v22.0</div>
|
||||
</div>
|
||||
</header>
|
||||
<div class="bg-image"></div>
|
||||
<!-- Left gutter ad placement - full height, no empty space -->
|
||||
<div class="left-gutter-ad ad">
|
||||
<google-ad
|
||||
adSlot="5220834834"
|
||||
adFormat="vertical"
|
||||
fullWidthResponsive="false"
|
||||
></google-ad>
|
||||
</div>
|
||||
<div class="right-gutter-ad ad">
|
||||
<google-ad
|
||||
adSlot="1814331462"
|
||||
adFormat="vertical"
|
||||
fullWidthResponsive="false"
|
||||
></google-ad>
|
||||
</div>
|
||||
|
||||
<dark-mode-button></dark-mode-button>
|
||||
<!-- Main container with responsive padding -->
|
||||
<main class="flex justify-center items-center flex-grow">
|
||||
<div class="container">
|
||||
<main class="flex justify-center flex-grow">
|
||||
<div class="container pt-12">
|
||||
<o-button
|
||||
id="login-discord"
|
||||
title="Initializing..."
|
||||
disable="true"
|
||||
block
|
||||
></o-button>
|
||||
|
||||
<o-button
|
||||
id="logout-discord"
|
||||
title="Log out"
|
||||
translationKey="main.log_out"
|
||||
visible="false"
|
||||
block
|
||||
></o-button>
|
||||
|
||||
<div class="container__row">
|
||||
<flag-input class="w-[20%] md:w-[15%]"></flag-input>
|
||||
<username-input class="w-full"></username-input>
|
||||
</div>
|
||||
<div>
|
||||
<a
|
||||
target="_blank"
|
||||
href="https://discord.gg/openfront"
|
||||
class="w-full bg-[#5865F2] hover:bg-[#4752C4] text-white p-3 sm:p-4 lg:p-5 font-medium text-lg sm:text-xl lg:text-2xl rounded-lg border-none cursor-pointer transition-colors duration-300 flex justify-center items-center gap-5"
|
||||
>
|
||||
<img
|
||||
style="height: 50px; width: 50px"
|
||||
alt="Discord"
|
||||
src="../../resources/icons/discord.svg"
|
||||
/>
|
||||
<span data-i18n="main.join_discord"> Join the Discord! </span>
|
||||
</a>
|
||||
</div>
|
||||
<div></div>
|
||||
<div>
|
||||
<public-lobby class="w-full"></public-lobby>
|
||||
</div>
|
||||
@@ -279,6 +272,20 @@
|
||||
</div>
|
||||
</main>
|
||||
|
||||
<!-- User Setting -->
|
||||
<button
|
||||
id="settings-button"
|
||||
title="Settings"
|
||||
class="fixed bottom-4 right-4 z-50 rounded-full p-2 shadow-lg transition-colors duration-300 flex items-center justify-center"
|
||||
style="width: 80px; height: 80px; background-color: #0075ff"
|
||||
>
|
||||
<img
|
||||
src="../../resources/images/SettingIconWhite.svg"
|
||||
alt="Settings"
|
||||
style="width: 72px; height: 72px"
|
||||
/>
|
||||
</button>
|
||||
|
||||
<!-- Game components -->
|
||||
<div id="customMenu" class="mt-4 sm:mt-6 lg:mt-8">
|
||||
<ul></ul>
|
||||
@@ -327,15 +334,27 @@
|
||||
>
|
||||
Wiki
|
||||
</a>
|
||||
<a
|
||||
target="_blank"
|
||||
href="https://discord.gg/jRpxXvG42t"
|
||||
class="t-link"
|
||||
>
|
||||
<span data-i18n="main.join_discord"> Join the Discord! </span>
|
||||
</a>
|
||||
</div>
|
||||
<div class="l-footer__col t-text-white">
|
||||
© 2025
|
||||
<a
|
||||
href="https://github.com/openfrontio/OpenFrontIO"
|
||||
class="t-link"
|
||||
target="_blank"
|
||||
>
|
||||
OpenFront.io
|
||||
©2025 OpenFront™
|
||||
</a>
|
||||
<a href="/privacy-policy.html" class="t-link" target="_blank">
|
||||
Privacy Policy
|
||||
</a>
|
||||
<a href="/terms-of-service.html" class="t-link" target="_blank">
|
||||
Terms of Service
|
||||
</a>
|
||||
</div>
|
||||
</div>
|
||||
@@ -353,6 +372,8 @@
|
||||
<player-panel></player-panel>
|
||||
<help-modal></help-modal>
|
||||
<dark-mode-button></dark-mode-button>
|
||||
<user-setting></user-setting>
|
||||
<multi-tab-modal></multi-tab-modal>
|
||||
<div
|
||||
id="language-modal"
|
||||
class="fixed inset-0 bg-black bg-opacity-50 z-50 hidden flex justify-center items-center"
|
||||
|
||||
@@ -0,0 +1,210 @@
|
||||
import { decodeJwt } from "jose";
|
||||
import {
|
||||
RefreshResponseSchema,
|
||||
TokenPayload,
|
||||
TokenPayloadSchema,
|
||||
UserMeResponse,
|
||||
UserMeResponseSchema,
|
||||
} from "./ApiSchemas";
|
||||
|
||||
function getAudience() {
|
||||
const { hostname } = new URL(window.location.href);
|
||||
const domainname = hostname.split(".").slice(-2).join(".");
|
||||
return domainname;
|
||||
}
|
||||
|
||||
function getApiBase() {
|
||||
const domainname = getAudience();
|
||||
return domainname === "localhost"
|
||||
? (localStorage.getItem("apiHost") ?? "http://localhost:8787")
|
||||
: `https://api.${domainname}`;
|
||||
}
|
||||
|
||||
function getToken(): string | null {
|
||||
const { hash } = window.location;
|
||||
if (hash.startsWith("#")) {
|
||||
const params = new URLSearchParams(hash.slice(1));
|
||||
const token = params.get("token");
|
||||
if (token) {
|
||||
localStorage.setItem("token", token);
|
||||
}
|
||||
// Clean the URL
|
||||
history.replaceState(
|
||||
null,
|
||||
"",
|
||||
window.location.pathname + window.location.search,
|
||||
);
|
||||
}
|
||||
return localStorage.getItem("token");
|
||||
}
|
||||
|
||||
export function discordLogin() {
|
||||
window.location.href = `${getApiBase()}/login/discord?redirect_uri=${window.location.href}`;
|
||||
}
|
||||
|
||||
export async function logOut(allSessions: boolean = false) {
|
||||
const token = localStorage.getItem("token");
|
||||
if (token === null) return;
|
||||
localStorage.removeItem("token");
|
||||
__isLoggedIn = false;
|
||||
|
||||
const response = await fetch(
|
||||
getApiBase() + allSessions ? "/revoke" : "/logout",
|
||||
{
|
||||
method: "POST",
|
||||
headers: {
|
||||
authorization: `Bearer ${token}`,
|
||||
},
|
||||
},
|
||||
);
|
||||
|
||||
if (response.ok === false) {
|
||||
console.error("Logout failed", response);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
let __isLoggedIn: TokenPayload | false | undefined = undefined;
|
||||
export function isLoggedIn(): TokenPayload | false {
|
||||
if (__isLoggedIn === undefined) {
|
||||
__isLoggedIn = _isLoggedIn();
|
||||
}
|
||||
return __isLoggedIn;
|
||||
}
|
||||
export function _isLoggedIn(): TokenPayload | false {
|
||||
try {
|
||||
const token = getToken();
|
||||
if (!token) {
|
||||
// console.log("No token found");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Verify the JWT (requires browser support)
|
||||
// const jwks = createRemoteJWKSet(
|
||||
// new URL(getApiBase() + "/.well-known/jwks.json"),
|
||||
// );
|
||||
// const { payload, protectedHeader } = await jwtVerify(token, jwks, {
|
||||
// issuer: getApiBase(),
|
||||
// audience: getAudience(),
|
||||
// });
|
||||
|
||||
// Decode the JWT
|
||||
const payload = decodeJwt(token);
|
||||
const { iss, aud, exp, iat } = payload;
|
||||
|
||||
if (iss !== getApiBase()) {
|
||||
// JWT was not issued by the correct server
|
||||
console.error(
|
||||
'unexpected "iss" claim value',
|
||||
// JSON.stringify(payload, null, 2),
|
||||
);
|
||||
logOut();
|
||||
return false;
|
||||
}
|
||||
if (aud !== getAudience()) {
|
||||
// JWT was not issued for this website
|
||||
console.error(
|
||||
'unexpected "aud" claim value',
|
||||
// JSON.stringify(payload, null, 2),
|
||||
);
|
||||
logOut();
|
||||
return false;
|
||||
}
|
||||
const now = Math.floor(Date.now() / 1000);
|
||||
if (exp !== undefined && now >= exp) {
|
||||
// JWT expired
|
||||
console.error(
|
||||
'after "exp" claim value',
|
||||
// JSON.stringify(payload, null, 2),
|
||||
);
|
||||
logOut();
|
||||
return false;
|
||||
}
|
||||
const refreshAge: number = 6 * 3600; // 6 hours
|
||||
if (iat !== undefined && now >= iat + refreshAge) {
|
||||
console.log("Refreshing access token...");
|
||||
postRefresh().then((success) => {
|
||||
if (success) {
|
||||
console.log("Refreshed access token successfully.");
|
||||
} else {
|
||||
console.error("Failed to refresh access token.");
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
const result = TokenPayloadSchema.safeParse(payload);
|
||||
if (!result.success) {
|
||||
// Invalid response
|
||||
console.error(
|
||||
"Invalid payload",
|
||||
// JSON.stringify(payload),
|
||||
JSON.stringify(result.error),
|
||||
);
|
||||
return false;
|
||||
}
|
||||
|
||||
return result.data;
|
||||
} catch (e) {
|
||||
console.log(e);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
export async function postRefresh(): Promise<boolean> {
|
||||
try {
|
||||
const token = getToken();
|
||||
if (!token) return false;
|
||||
|
||||
// Refresh the JWT
|
||||
const response = await fetch(getApiBase() + "/refresh", {
|
||||
method: "POST",
|
||||
headers: {
|
||||
authorization: `Bearer ${token}`,
|
||||
},
|
||||
});
|
||||
if (response.status !== 200) return false;
|
||||
const body = await response.json();
|
||||
const result = RefreshResponseSchema.safeParse(body);
|
||||
if (!result.success) {
|
||||
console.error(
|
||||
"Invalid response",
|
||||
JSON.stringify(body),
|
||||
JSON.stringify(result.error),
|
||||
);
|
||||
return false;
|
||||
}
|
||||
localStorage.setItem("token", result.data.token);
|
||||
return true;
|
||||
} catch (e) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
export async function getUserMe(): Promise<UserMeResponse | false> {
|
||||
try {
|
||||
const token = getToken();
|
||||
if (!token) return false;
|
||||
|
||||
// Get the user object
|
||||
const response = await fetch(getApiBase() + "/users/@me", {
|
||||
headers: {
|
||||
authorization: `Bearer ${token}`,
|
||||
},
|
||||
});
|
||||
if (response.status !== 200) return false;
|
||||
const body = await response.json();
|
||||
const result = UserMeResponseSchema.safeParse(body);
|
||||
if (!result.success) {
|
||||
console.error(
|
||||
"Invalid response",
|
||||
JSON.stringify(body),
|
||||
JSON.stringify(result.error),
|
||||
);
|
||||
return false;
|
||||
}
|
||||
return result.data;
|
||||
} catch (e) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -8,6 +8,7 @@
|
||||
@import url("./styles/layout/container.css");
|
||||
@import url("./styles/components/button.css");
|
||||
@import url("./styles/components/modal.css");
|
||||
@import url("./styles/components/setting.css");
|
||||
@import url("./styles/components/controls.css");
|
||||
* {
|
||||
-webkit-box-sizing: border-box;
|
||||
@@ -193,6 +194,11 @@ label.option-card:hover {
|
||||
margin: 8px 0px 0px 0px;
|
||||
}
|
||||
|
||||
#lobbyIdInput {
|
||||
font-family: monospace;
|
||||
font-weight: 600;
|
||||
}
|
||||
|
||||
.lobby-id-button {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
|
||||
@@ -78,3 +78,14 @@
|
||||
font-size: 14px;
|
||||
color: #ccc;
|
||||
}
|
||||
|
||||
.setting-input.keybind:hover .key,
|
||||
.setting-input.keybind:focus .key {
|
||||
background-color: #333;
|
||||
box-shadow: 0 2px 0 #222;
|
||||
}
|
||||
|
||||
.setting-input.keybind.listening .key {
|
||||
background-color: #1d4ed8; /* blue-700 */
|
||||
box-shadow: 0 2px 0 #0f172a; /* darker blue */
|
||||
}
|
||||
|
||||
@@ -0,0 +1,326 @@
|
||||
.settings-list {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 16px;
|
||||
padding: 12px;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.setting-item {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: flex-start;
|
||||
background: #1e1e1e;
|
||||
border: 1px solid #333;
|
||||
border-radius: 10px;
|
||||
padding: 12px 20px;
|
||||
width: 360px !important;
|
||||
max-width: 360px !important;
|
||||
min-width: 360px !important;
|
||||
box-shadow: 0 2px 6px rgba(0, 0, 0, 0.4);
|
||||
transition: background 0.3s ease;
|
||||
gap: 12px;
|
||||
}
|
||||
|
||||
.setting-item.column {
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
@keyframes rainbow-background {
|
||||
0% {
|
||||
background-position: 0% 50%;
|
||||
}
|
||||
50% {
|
||||
background-position: 100% 50%;
|
||||
}
|
||||
100% {
|
||||
background-position: 0% 50%;
|
||||
}
|
||||
}
|
||||
|
||||
.setting-item.easter-egg {
|
||||
background: linear-gradient(
|
||||
270deg,
|
||||
#990033,
|
||||
#996600,
|
||||
#336600,
|
||||
#008080,
|
||||
#1c3f99,
|
||||
#5e0099,
|
||||
#990033
|
||||
);
|
||||
background-size: 1400% 1400%;
|
||||
animation: rainbow-background 10s ease infinite;
|
||||
color: #fff;
|
||||
}
|
||||
|
||||
.easter-egg-popup {
|
||||
position: fixed;
|
||||
top: 40px;
|
||||
left: 50%;
|
||||
transform: translate(-50%, -50%) scale(0.9);
|
||||
padding: 16px 24px;
|
||||
background: rgba(0, 0, 0, 0.8);
|
||||
color: #fff;
|
||||
font-size: 20px;
|
||||
border-radius: 12px;
|
||||
animation: fadePop 5s ease-out forwards;
|
||||
z-index: 9999;
|
||||
}
|
||||
|
||||
.setting-popup {
|
||||
position: fixed;
|
||||
top: 40px;
|
||||
left: 50%;
|
||||
transform: translate(-50%, -50%) scale(0.9);
|
||||
padding: 16px 24px;
|
||||
background: rgba(0, 0, 0, 0.8);
|
||||
color: #fff;
|
||||
font-size: 20px;
|
||||
border-radius: 12px;
|
||||
animation: fadePop_2 10s ease-out forwards;
|
||||
z-index: 9999;
|
||||
}
|
||||
|
||||
@keyframes fadePop {
|
||||
0% {
|
||||
opacity: 0;
|
||||
transform: translate(-50%, -50%) scale(0.6);
|
||||
}
|
||||
30% {
|
||||
opacity: 1;
|
||||
transform: translate(-50%, -50%) scale(1.05);
|
||||
}
|
||||
70% {
|
||||
transform: translate(-50%, -50%) scale(1);
|
||||
}
|
||||
100% {
|
||||
opacity: 0;
|
||||
transform: translate(-50%, -50%) scale(0.9);
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes fadePop_2 {
|
||||
0% {
|
||||
opacity: 0;
|
||||
transform: translate(-50%, -50%) scale(0.6);
|
||||
}
|
||||
5% {
|
||||
opacity: 1;
|
||||
transform: translate(-50%, -50%) scale(1.05);
|
||||
}
|
||||
95% {
|
||||
opacity: 1;
|
||||
transform: translate(-50%, -50%) scale(1.05);
|
||||
}
|
||||
100% {
|
||||
opacity: 0;
|
||||
transform: translate(-50%, -50%) scale(0.9);
|
||||
}
|
||||
}
|
||||
|
||||
.setting-item:hover {
|
||||
background: #2a2a2a;
|
||||
}
|
||||
|
||||
.setting-item.easter-egg:hover {
|
||||
background: linear-gradient(
|
||||
270deg,
|
||||
#990033,
|
||||
#996600,
|
||||
#336600,
|
||||
#008080,
|
||||
#1c3f99,
|
||||
#5e0099,
|
||||
#990033
|
||||
);
|
||||
background-size: 1400% 1400%;
|
||||
animation: rainbow-background 10s ease infinite;
|
||||
color: #fff;
|
||||
}
|
||||
|
||||
.setting-label {
|
||||
color: #f0f0f0;
|
||||
font-size: 15px;
|
||||
font-weight: 500;
|
||||
}
|
||||
|
||||
.setting-input {
|
||||
margin-left: 16px;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
.setting-item.vertical {
|
||||
flex-direction: column;
|
||||
align-items: stretch;
|
||||
gap: 8px;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.toggle-row {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.slider-row {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.setting-input.slider.full-width {
|
||||
width: 90%;
|
||||
}
|
||||
|
||||
.setting-input.slider {
|
||||
-webkit-appearance: none;
|
||||
width: 180px;
|
||||
height: 10px;
|
||||
background: linear-gradient(to right, #2196f3 50%, #444 50%);
|
||||
border-radius: 5px;
|
||||
outline: none;
|
||||
transition: background 0.3s;
|
||||
}
|
||||
|
||||
.setting-input.slider::-webkit-slider-thumb {
|
||||
-webkit-appearance: none;
|
||||
appearance: none;
|
||||
width: 18px;
|
||||
height: 18px;
|
||||
border-radius: 50%;
|
||||
background: #fff;
|
||||
border: 2px solid #2196f3;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.setting-input.slider::-moz-range-track {
|
||||
background-color: #444;
|
||||
height: 10px;
|
||||
border-radius: 5px;
|
||||
}
|
||||
|
||||
.setting-input.slider::-moz-range-progress {
|
||||
background-color: #2196f3;
|
||||
height: 10px;
|
||||
border-radius: 5px;
|
||||
}
|
||||
|
||||
.setting-input.slider:focus {
|
||||
outline: none;
|
||||
}
|
||||
|
||||
.slider-value {
|
||||
width: 100%;
|
||||
text-align: center;
|
||||
font-size: 13px;
|
||||
color: #aaa;
|
||||
}
|
||||
|
||||
.setting-input.number {
|
||||
width: 80px;
|
||||
padding: 6px 8px;
|
||||
border: 1px solid #aaa;
|
||||
border-radius: 6px;
|
||||
background-color: #ffffff;
|
||||
color: #000000;
|
||||
}
|
||||
|
||||
.switch {
|
||||
position: relative;
|
||||
display: inline-block;
|
||||
width: 50px;
|
||||
height: 26px;
|
||||
}
|
||||
|
||||
.switch input {
|
||||
opacity: 0;
|
||||
width: 0;
|
||||
height: 0;
|
||||
}
|
||||
|
||||
.switch.switch-right {
|
||||
display: block;
|
||||
margin-left: auto;
|
||||
}
|
||||
|
||||
.slider-round {
|
||||
position: absolute;
|
||||
cursor: pointer;
|
||||
top: 0;
|
||||
left: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
background-color: #d9534f;
|
||||
transition: 0.4s;
|
||||
border-radius: 34px;
|
||||
}
|
||||
|
||||
.slider-round::before {
|
||||
position: absolute;
|
||||
content: "";
|
||||
height: 20px;
|
||||
width: 20px;
|
||||
left: 3px;
|
||||
bottom: 3px;
|
||||
background-color: white;
|
||||
transition: 0.4s;
|
||||
border-radius: 50%;
|
||||
}
|
||||
|
||||
.switch input:checked + .slider-round {
|
||||
background-color: #4caf50;
|
||||
}
|
||||
|
||||
.switch input:checked + .slider-round::before {
|
||||
transform: translateX(24px);
|
||||
}
|
||||
|
||||
.setting-label-group {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
.setting-description {
|
||||
font-size: 12px;
|
||||
color: #888;
|
||||
margin-top: 2px;
|
||||
white-space: normal;
|
||||
word-break: break-word;
|
||||
}
|
||||
|
||||
.setting-keybind-box {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
gap: 1rem;
|
||||
}
|
||||
|
||||
.setting-keybind-description {
|
||||
flex: 1;
|
||||
font-size: 0.75rem;
|
||||
color: #e5e5e5;
|
||||
word-break: break-word;
|
||||
overflow-wrap: break-word;
|
||||
min-width: 0;
|
||||
}
|
||||
|
||||
.setting-key {
|
||||
background-color: black;
|
||||
color: white;
|
||||
font-weight: 600;
|
||||
padding: 4px 12px;
|
||||
border-radius: 6px;
|
||||
font-family: monospace;
|
||||
font-size: 0.875rem;
|
||||
box-shadow: 0 2px 0 #444;
|
||||
white-space: nowrap;
|
||||
user-select: none;
|
||||
outline: none;
|
||||
}
|
||||
|
||||
.setting-key:focus {
|
||||
outline: 2px solid #3b82f6;
|
||||
outline-offset: 2px;
|
||||
}
|
||||
@@ -20,5 +20,5 @@
|
||||
|
||||
.l-footer__col {
|
||||
display: flex;
|
||||
gap: 10px;
|
||||
gap: 20px;
|
||||
}
|
||||
|
||||
@@ -4,7 +4,10 @@ import australia from "../../../resources/maps/AustraliaThumb.webp";
|
||||
import betweenTwoSeas from "../../../resources/maps/BetweenTwoSeasThumb.webp";
|
||||
import blackSea from "../../../resources/maps/BlackSeaThumb.webp";
|
||||
import britannia from "../../../resources/maps/BritanniaThumb.webp";
|
||||
import deglaciatedAntarctica from "../../../resources/maps/DeglaciatedAntarcticaThumb.webp";
|
||||
import europeClassic from "../../../resources/maps/EuropeClassicThumb.webp";
|
||||
import europe from "../../../resources/maps/EuropeThumb.webp";
|
||||
import faroeislands from "../../../resources/maps/FaroeIslandsThumb.webp";
|
||||
import gatewayToTheAtlantic from "../../../resources/maps/GatewayToTheAtlanticThumb.webp";
|
||||
import iceland from "../../../resources/maps/IcelandThumb.webp";
|
||||
import japan from "../../../resources/maps/JapanThumb.webp";
|
||||
@@ -27,6 +30,8 @@ export function getMapsImage(map: GameMapType): string {
|
||||
return oceania;
|
||||
case GameMapType.Europe:
|
||||
return europe;
|
||||
case GameMapType.EuropeClassic:
|
||||
return europeClassic;
|
||||
case GameMapType.Mena:
|
||||
return mena;
|
||||
case GameMapType.NorthAmerica:
|
||||
@@ -57,6 +62,10 @@ export function getMapsImage(map: GameMapType): string {
|
||||
return betweenTwoSeas;
|
||||
case GameMapType.KnownWorld:
|
||||
return knownworld;
|
||||
case GameMapType.FaroeIslands:
|
||||
return faroeislands;
|
||||
case GameMapType.DeglaciatedAntarctica:
|
||||
return deglaciatedAntarctica;
|
||||
default:
|
||||
return "";
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user