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Fix archive (#2035)
## Description: Describe the PR. ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I process any text displayed to the user through translateText() and I've added it to the en.json file - [x] I have added relevant tests to the test directory - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced ## Please put your Discord username so you can be contacted if a bug or regression is found: evan
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@@ -4,14 +4,18 @@ import {
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AllPlayersStats,
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ClientMessage,
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ClientSendWinnerMessage,
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GameRecordSchema,
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Intent,
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PartialGameRecordSchema,
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PlayerRecord,
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ServerMessage,
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ServerStartGameMessage,
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Turn,
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} from "../core/Schemas";
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import { createGameRecord, decompressGameRecord, replacer } from "../core/Util";
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import {
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createPartialGameRecord,
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decompressGameRecord,
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replacer,
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} from "../core/Util";
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import { LobbyConfig } from "./ClientGameRunner";
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import { ReplaySpeedChangeEvent } from "./InputHandler";
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import { getPersistentID } from "./Main";
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@@ -188,7 +192,7 @@ export class LocalServer {
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if (this.lobbyConfig.gameStartInfo === undefined) {
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throw new Error("missing gameStartInfo");
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}
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const record = createGameRecord(
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const record = createPartialGameRecord(
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this.lobbyConfig.gameStartInfo.gameID,
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this.lobbyConfig.gameStartInfo.config,
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players,
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@@ -196,10 +200,9 @@ export class LocalServer {
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this.startedAt,
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Date.now(),
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this.winner?.winner,
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this.lobbyConfig.serverConfig,
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);
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const result = GameRecordSchema.safeParse(record);
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const result = PartialGameRecordSchema.safeParse(record);
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if (!result.success) {
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const error = z.prettifyError(result.error);
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console.error("Error parsing game record", error);
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