Client JWT authentication (#723)

## Description:

Send JWT to the game server for verification.

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [ ] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

---------

Co-authored-by: Scott Anderson <662325+scottanderson@users.noreply.github.com>
This commit is contained in:
Scott Anderson
2025-05-12 14:51:40 -04:00
committed by GitHub
parent b402a3549e
commit f8a052a6ce
16 changed files with 123 additions and 20 deletions
+2
View File
@@ -1,4 +1,5 @@
import WebSocket from "ws";
import { TokenPayload } from "../core/ApiSchemas";
import { PlayerID, Tick } from "../core/game/Game";
import { ClientID } from "../core/Schemas";
import { generateID } from "../core/Util";
@@ -13,6 +14,7 @@ export class Client {
constructor(
public readonly clientID: ClientID,
public readonly persistentID: string,
public readonly claims: TokenPayload | null,
public readonly ip: string,
public readonly username: string,
public readonly ws: WebSocket,