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Client JWT authentication (#723)
## Description: Send JWT to the game server for verification. ## Please complete the following: - [x] I have added screenshots for all UI updates - [ ] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced - [x] I understand that submitting code with bugs that could have been caught through manual testing blocks releases and new features for all contributors --------- Co-authored-by: Scott Anderson <662325+scottanderson@users.noreply.github.com>
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co-authored by
Scott Anderson
parent
b402a3549e
commit
f8a052a6ce
@@ -0,0 +1,48 @@
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import { z } from "zod";
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import { base64urlToUuid } from "./Base64";
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export const RefreshResponseSchema = z.object({
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token: z.string(),
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});
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export type RefreshResponse = z.infer<typeof RefreshResponseSchema>;
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export const TokenPayloadSchema = z.object({
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jti: z.string(),
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sub: z
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.string()
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.refine(
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(val) => {
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const uuid = base64urlToUuid(val);
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return uuid != null;
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},
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{
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message: "Invalid base64-encoded UUID",
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},
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)
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.transform((val) => {
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const uuid = base64urlToUuid(val);
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if (!uuid) throw new Error("Invalid base64 UUID");
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return uuid;
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}),
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iat: z.number(),
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iss: z.string(),
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aud: z.string(),
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exp: z.number(),
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rol: z
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.string()
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.optional()
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.transform((val) => val.split(",")),
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});
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export type TokenPayload = z.infer<typeof TokenPayloadSchema>;
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export const UserMeResponseSchema = z.object({
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user: z.object({
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id: z.string(),
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avatar: z.string(),
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username: z.string(),
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global_name: z.string(),
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discriminator: z.string(),
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locale: z.string(),
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}),
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});
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export type UserMeResponse = z.infer<typeof UserMeResponseSchema>;
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