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InputHandler now ignores pointer down/up when this flag is true, preventing drag/pan or ghost moves while clicking the controls.
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@@ -39,6 +39,7 @@ describe("InputHandler AutoUpgrade", () => {
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ghostStructure: null,
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rocketDirectionUp: true,
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lockedGhostTile: null,
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overGhostControls: false,
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},
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mockCanvas,
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eventBus,
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