From f7a0619347cedd6b947256cf7bfa5b22440d7b84 Mon Sep 17 00:00:00 2001 From: evanpelle Date: Wed, 22 Jan 2025 16:52:34 -0800 Subject: [PATCH] reduce cluster check to every 20 ticks --- src/core/execution/PlayerExecution.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/core/execution/PlayerExecution.ts b/src/core/execution/PlayerExecution.ts index f3ecfaea3..03851ffdf 100644 --- a/src/core/execution/PlayerExecution.ts +++ b/src/core/execution/PlayerExecution.ts @@ -7,7 +7,7 @@ import { GameMap, TileRef } from "../game/GameMap" export class PlayerExecution implements Execution { - private readonly ticksPerClusterCalc = 10 + private readonly ticksPerClusterCalc = 20 private player: MutablePlayer private config: Config