diff --git a/resources/lang/en.json b/resources/lang/en.json index f7697eb1b..2eaf194ad 100644 --- a/resources/lang/en.json +++ b/resources/lang/en.json @@ -243,8 +243,6 @@ "personal_player_id": "Personal Player ID:" }, "achievements": { - "test": "Test", - "test_desc": "This is a test achievement.", "win_no_nukes": "Win Without Nukes", "win_no_nukes_desc": "Win a free-for-all match without launching any nukes." }, diff --git a/resources/playerAchievementMetadata.json b/resources/playerAchievementMetadata.json index 38da16ae8..30c275e3d 100644 --- a/resources/playerAchievementMetadata.json +++ b/resources/playerAchievementMetadata.json @@ -1,7 +1,4 @@ { - "test": { - "difficulty": "Medium" - }, "win_no_nukes": { "difficulty": "Hard" } diff --git a/src/client/components/baseComponents/stats/PlayerAchievements.ts b/src/client/components/baseComponents/stats/PlayerAchievements.ts index 25e881e89..9230e8a1c 100644 --- a/src/client/components/baseComponents/stats/PlayerAchievements.ts +++ b/src/client/components/baseComponents/stats/PlayerAchievements.ts @@ -23,13 +23,6 @@ const playerAchievementMetadata = playerAchievementMetadataJson as Record< string, PlayerAchievementMetadata >; -const MOCK_UNLOCKED_TEST_ACHIEVEMENT = { - playerId: "0", - achievement: "test", - achievedAt: "2025-01-01T00:00:00.000Z", - gameId: "0", - game: "ui-test", -} satisfies PlayerAchievementJson; @customElement("player-achievements") export class PlayerAchievements extends LitElement { @@ -40,24 +33,13 @@ export class PlayerAchievements extends LitElement { @property({ attribute: false }) achievementGroups: AchievementsResponse = []; private get unlockedAchievements(): PlayerAchievementJson[] { - const unlockedAchievements = this.achievementGroups + return this.achievementGroups .flatMap((group) => (group.type === "player" ? group.data : [])) - .slice(); - - if ( - !unlockedAchievements.some( - (achievement) => - achievement.achievement === - MOCK_UNLOCKED_TEST_ACHIEVEMENT.achievement, - ) - ) { - unlockedAchievements.push(MOCK_UNLOCKED_TEST_ACHIEVEMENT); - } - - return unlockedAchievements.sort( - (a, b) => - new Date(b.achievedAt).getTime() - new Date(a.achievedAt).getTime(), - ); + .slice() + .sort( + (a, b) => + new Date(b.achievedAt).getTime() - new Date(a.achievedAt).getTime(), + ); } private get achievements(): PlayerAchievementCard[] {