diff --git a/src/client/graphics/layers/PlayerInfoOverlay.ts b/src/client/graphics/layers/PlayerInfoOverlay.ts index 0bc367ce7..20868a226 100644 --- a/src/client/graphics/layers/PlayerInfoOverlay.ts +++ b/src/client/graphics/layers/PlayerInfoOverlay.ts @@ -504,6 +504,14 @@ export class PlayerInfoOverlay extends LitElement implements Layer { ` : ""} + ${unit.type() === UnitType.TransportShip + ? html` +
+ ${translateText("player_info_overlay.troops")}: + ${renderTroops(unit.troops())} +
+ ` + : ""} `; diff --git a/src/core/execution/TransportShipExecution.ts b/src/core/execution/TransportShipExecution.ts index 0b93aa9fc..fd02d3b84 100644 --- a/src/core/execution/TransportShipExecution.ts +++ b/src/core/execution/TransportShipExecution.ts @@ -114,7 +114,7 @@ export class TransportShipExecution implements Execution { mg.displayIncomingUnit( this.boat.id(), // TODO TranslateText - `Naval invasion incoming from ${this.attacker.displayName()}`, + `Naval invasion incoming from ${this.attacker.displayName()} (${renderTroops(this.boat.troops())})`, MessageType.NAVAL_INVASION_INBOUND, this.target.id(), );