Bomb Direction (#2435)

Resolves #2434 

## Description:

Allows bomb direction to be inverted by pressing a hotkey - currently
"U".

**Check the issue for screenshots / videos.**

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced

## Please put your Discord username so you can be contacted if a bug or
regression is found:

w.o.n

---------

Co-authored-by: Evan <evanpelle@gmail.com>
Co-authored-by: iamlewis <lewismmmm@gmail.com>
This commit is contained in:
Ryan
2025-12-29 09:03:46 -08:00
committed by GitHub
co-authored by Evan iamlewis
parent 6b14d9cca1
commit f1561df470
15 changed files with 90 additions and 12 deletions
+2
View File
@@ -30,6 +30,7 @@ export class NukeExecution implements Execution {
private src?: TileRef | null,
private speed: number = -1,
private waitTicks = 0,
private rocketDirectionUp: boolean = true,
) {}
init(mg: Game, ticks: number): void {
@@ -137,6 +138,7 @@ export class NukeExecution implements Execution {
this.dst,
this.speed,
this.nukeType !== UnitType.MIRVWarhead,
this.rocketDirectionUp,
);
this.nuke = this.player.buildUnit(this.nukeType, spawn, {
targetTile: this.dst,