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Add new Bering Sea map, reduce Strait rotation (#3706)
## Description: Re-submission of older PR: https://github.com/openfrontio/OpenFrontIO/pull/3617 <img width="612" height="396" alt="image" src="https://github.com/user-attachments/assets/955a0b2e-1df9-4fa3-a389-235f46a90f69" /> Regarding Bering Sea and Bering strait maps: <img width="576" height="87" alt="image" src="https://github.com/user-attachments/assets/f57031eb-f9c0-4e1e-83ff-204df51bb6c2" /> <img width="589" height="93" alt="image" src="https://github.com/user-attachments/assets/629e71ba-489f-41cf-b67e-2476af8704f2" /> Because of mixed opinions about replacing the maps, i propose at least this temporary compromise: Bering Sea gets added as a new map and Bering Strait gets its rotation lowered to a small number. Since the classic maps are probably being taken off rotation, we should have some small breathing space for the 2 maps. In the near future we should discuss between mapmakers in the dev server whether we keep, replace or completely take Bering Strait off rotation, and/or a community poll. ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I process any text displayed to the user through translateText() and I've added it to the en.json file - [x] I have added relevant tests to the test directory - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced ## Please put your Discord username so you can be contacted if a bug or regression is found: tri.star1011
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@@ -151,6 +151,7 @@ export enum GameMapType {
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Luna = "Luna",
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Conakry = "Conakry",
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Caucasus = "Caucasus",
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BeringSea = "Bering Sea",
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}
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export type GameMapName = keyof typeof GameMapType;
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@@ -207,6 +208,7 @@ export const mapCategories: Record<string, GameMapType[]> = {
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GameMapType.StraitOfMalacca,
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GameMapType.Conakry,
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GameMapType.Caucasus,
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GameMapType.BeringSea,
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],
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fantasy: [
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GameMapType.Pangaea,
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