diff --git a/src/core/execution/NukeExecution.ts b/src/core/execution/NukeExecution.ts index 277057c5f..638843826 100644 --- a/src/core/execution/NukeExecution.ts +++ b/src/core/execution/NukeExecution.ts @@ -324,7 +324,8 @@ export class NukeExecution implements Execution { unit.type() !== UnitType.AtomBomb && unit.type() !== UnitType.HydrogenBomb && unit.type() !== UnitType.MIRVWarhead && - unit.type() !== UnitType.MIRV + unit.type() !== UnitType.MIRV && + unit.type() !== UnitType.SAMMissile ) { if (this.mg.euclideanDistSquared(this.dst, unit.tile()) < outer2) { unit.delete(true, this.player);