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Border highlight rework (#385)
## Description: ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced - [x] I understand that submitting code with bugs that could have been caught through manual testing blocks releases and new features for all contributors ## Please put your Discord username so you can be contacted if a bug or regression is found: Readix
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@@ -86,10 +86,10 @@ export const pastelTheme = new (class implements Theme {
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}
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focusedBorderColor(): Colord {
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return colord({ r: 255, g: 255, b: 255 });
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return colord({ r: 230, g: 230, b: 230 });
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}
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focusedDefendedBorderColor(): Colord {
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return colord({ r: 215, g: 215, b: 215 });
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return colord({ r: 200, g: 200, b: 200 });
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}
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terrainColor(gm: GameMap, tile: TileRef): Colord {
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