From e92aefdee84aa9d3727213a4deeb0161639684db Mon Sep 17 00:00:00 2001 From: evanpelle Date: Tue, 26 May 2026 18:53:29 +0100 Subject: [PATCH] color --- src/client/WebGLFrameBuilder.ts | 2 +- src/client/render/gl/shaders/map-overlay/territory.frag.glsl | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/client/WebGLFrameBuilder.ts b/src/client/WebGLFrameBuilder.ts index 4851c5fb0..1fdc6d7ff 100644 --- a/src/client/WebGLFrameBuilder.ts +++ b/src/client/WebGLFrameBuilder.ts @@ -185,7 +185,7 @@ export class WebGLFrameBuilder { this.palette[fillOff] = fillRgba.r / 255; this.palette[fillOff + 1] = fillRgba.g / 255; this.palette[fillOff + 2] = fillRgba.b / 255; - this.palette[fillOff + 3] = 150 / 255; + this.palette[fillOff + 3] = 120 / 255; const borderRgba = border.toRgb(); const borderOff = PALETTE_SIZE * 4 + smallID * 4; diff --git a/src/client/render/gl/shaders/map-overlay/territory.frag.glsl b/src/client/render/gl/shaders/map-overlay/territory.frag.glsl index e78b3b9ed..2e1d28ab1 100644 --- a/src/client/render/gl/shaders/map-overlay/territory.frag.glsl +++ b/src/client/render/gl/shaders/map-overlay/territory.frag.glsl @@ -71,9 +71,9 @@ void main() { } } - // Hover highlight: brighten every tile owned by the hovered player. + // Hover highlight: bump alpha on every tile owned by the hovered player. if (uHighlightOwner != 0u && owner == uHighlightOwner) { - color.rgb = mix(color.rgb, vec3(1.0), uHighlightBrighten); + color.a = 130.0 / 255.0; } fragColor = color;