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Merge remote-tracking branch 'origin' into meta3AI
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@@ -1,12 +1,11 @@
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import { consolex } from "../Consolex";
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import { Execution, Game, Player, Unit, UnitType } from "../game/Game";
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import { TileRef } from "../game/GameMap";
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import { PathFindResultType } from "../pathfinding/AStar";
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import { PathFinder } from "../pathfinding/PathFinding";
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import { AirPathFinder } from "../pathfinding/PathFinding";
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import { PseudoRandom } from "../PseudoRandom";
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export class ShellExecution implements Execution {
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private active = true;
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private pathFinder: PathFinder;
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private pathFinder: AirPathFinder;
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private shell: Unit;
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private mg: Game;
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private destroyAtTick: number = -1;
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@@ -19,7 +18,7 @@ export class ShellExecution implements Execution {
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) {}
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init(mg: Game, ticks: number): void {
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this.pathFinder = PathFinder.Mini(mg, 2000, 10);
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this.pathFinder = new AirPathFinder(mg, new PseudoRandom(mg.ticks()));
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this.mg = mg;
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}
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@@ -49,24 +48,14 @@ export class ShellExecution implements Execution {
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const result = this.pathFinder.nextTile(
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this.shell.tile(),
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this.target.tile(),
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3,
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);
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switch (result.type) {
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case PathFindResultType.Completed:
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this.active = false;
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this.target.modifyHealth(-this.effectOnTarget());
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this.shell.delete(false);
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return;
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case PathFindResultType.NextTile:
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this.shell.move(result.tile);
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break;
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case PathFindResultType.Pending:
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return;
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case PathFindResultType.PathNotFound:
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consolex.log(`Shell ${this.shell} could not find target`);
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this.active = false;
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this.shell.delete(false);
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return;
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if (result === true) {
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this.active = false;
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this.target.modifyHealth(-this.effectOnTarget());
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this.shell.delete(false);
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return;
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} else {
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this.shell.move(result);
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}
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}
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}
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