add spawn ads (#1228)

## Description:

Adds a bottom rail add during the spawn phase if player has played over
5 games.
Also only show the death screen ad if player has played a couple of
games.

This keeps the experience ad-free for the first few games.
<img width="1003" alt="74fb6676-273d-4b58-9fcb-50ec438c4e27"
src="https://github.com/user-attachments/assets/fedca20f-7b31-4a06-be57-bde5bd0118f0"
/>

## Please complete the following:

- [x] I have added screenshots for all UI updates
- [x] I process any text displayed to the user through translateText()
and I've added it to the en.json file
- [x] I have added relevant tests to the test directory
- [x] I confirm I have thoroughly tested these changes and take full
responsibility for any bugs introduced
- [x] I understand that submitting code with bugs that could have been
caught through manual testing blocks releases and new features for all
contributors

## Please put your Discord username so you can be contacted if a bug or
regression is found:
evan

---------

Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
This commit is contained in:
evanpelle
2025-06-19 10:36:46 -07:00
committed by GitHub
parent 51eccf512b
commit e58bc89b67
6 changed files with 60 additions and 42 deletions
+10 -7
View File
@@ -1,6 +1,7 @@
import { LitElement, css, html } from "lit";
import { customElement, state } from "lit/decorators.js";
import { EventBus, GameEvent } from "../../../core/EventBus";
import { getGamesPlayed } from "../../Utils";
import { Layer } from "./Layer";
export class GutterAdModalEvent implements GameEvent {
@@ -29,13 +30,15 @@ export class GutterAdModal extends LitElement implements Layer {
}
init() {
this.eventBus.on(GutterAdModalEvent, (event) => {
if (event.isVisible) {
this.show();
} else {
this.hide();
}
});
if (getGamesPlayed() > 1) {
this.eventBus.on(GutterAdModalEvent, (event) => {
if (event.isVisible) {
this.show();
} else {
this.hide();
}
});
}
}
tick() {}