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log locally for transport related logs to avoid stack overflow
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@@ -16,7 +16,7 @@ export const devConfig = new class extends DefaultConfig {
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return 95
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}
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numSpawnPhaseTurns(gameType: GameType): number {
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return 40
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return gameType == GameType.Singleplayer ? 40 : 100
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// return 100
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}
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gameCreationRate(): number {
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