diff --git a/src/core/configuration/DefaultConfig.ts b/src/core/configuration/DefaultConfig.ts index 386139b76..38a9641c8 100644 --- a/src/core/configuration/DefaultConfig.ts +++ b/src/core/configuration/DefaultConfig.ts @@ -488,7 +488,7 @@ export class DefaultConfig implements Config { (defender.isTraitor() ? this.traitorDefenseDebuff() : 1), defenderTroopLoss: defenderdensity, tilesPerTickUsed: within( - 9.4 * defenderdensity ** 0.2 * adjustedRatio ** 0.6 * speed, + 8.8 * defenderdensity ** 0.2 * adjustedRatio ** 0.5 * speed, 8, 500, ), diff --git a/src/core/execution/FakeHumanExecution.ts b/src/core/execution/FakeHumanExecution.ts index 0a4be4237..f7825898b 100644 --- a/src/core/execution/FakeHumanExecution.ts +++ b/src/core/execution/FakeHumanExecution.ts @@ -47,7 +47,7 @@ export class FakeHumanExecution implements Execution { private portTargetRatio: number = 0.00005; // desired ports per tile private cityTargetRatio: number = 0.0001; // desired cities per tile private defensePostSpacing: number = 60; // minimum distance between defense posts - private defensePostTargetRatio: number = 0.005; // desired defense posts per border length + private defensePostTargetRatio: number = 0.004; // desired defense posts per border length private lastDefensePostTick: number = -9999; private builtSAMNearSilo = new Set();