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frameskip
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@@ -133,6 +133,8 @@ export class TickMetricsEvent implements GameEvent {
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public readonly backlogTurns?: number,
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// Whether the client is currently in catch-up mode
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public readonly inCatchUpMode?: boolean,
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public readonly renderEveryN?: number,
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public readonly beatsPerFrame?: number,
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) {}
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}
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