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Second Didier Map for Fuze 🧸 (#2846)
## Description: Discussed that with Lewis. Fuze liked the Didier map without the real france more... So here it is. It won't get added to the playlist, the france version stays in the playlist. (Unrelated: Also quickly changed "Europe (classic)" to Europe (Classic)" to match with "Britannia (Classic)") <img width="934" height="839" alt="Screenshot 2026-01-10 005646" src="https://github.com/user-attachments/assets/64925635-c15a-4167-a5bc-5cf7b3b140f8" /> <img width="1064" height="961" alt="Screenshot 2026-01-10 003335" src="https://github.com/user-attachments/assets/9b6aa936-2c33-4a24-8076-a74a4704adc4" /> <img width="635" height="427" alt="Screenshot 2026-01-10 003316" src="https://github.com/user-attachments/assets/e2b46db8-ef0b-4b45-8ea7-711b9b8f7524" /> ## Please complete the following: - [X] I have added screenshots for all UI updates - [X] I process any text displayed to the user through translateText() and I've added it to the en.json file - [X] I have added relevant tests to the test directory - [X] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced ## Please put your Discord username so you can be contacted if a bug or regression is found: FloPinguin
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@@ -50,6 +50,7 @@ export const MapDescription: Record<keyof typeof GameMapType, string> = {
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StraitOfHormuz: "Strait of Hormuz",
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Surrounded: "Surrounded",
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Didier: "Didier",
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DidierFrance: "Didier (France)",
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AmazonRiver: "Amazon River",
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};
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@@ -90,7 +90,8 @@ const numPlayersConfig = {
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[GameMapType.TwoLakes]: [60, 50, 40],
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[GameMapType.StraitOfHormuz]: [40, 36, 30],
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[GameMapType.Surrounded]: [42, 28, 14], // 3, 2, 1 player(s) per island
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[GameMapType.Didier]: [100, 70, 50],
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[GameMapType.Didier]: [50, 40, 30],
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[GameMapType.DidierFrance]: [100, 70, 50],
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[GameMapType.AmazonRiver]: [50, 40, 30],
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[GameMapType.Sierpinski]: [20, 15, 10],
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} as const satisfies Record<GameMapType, [number, number, number]>;
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@@ -114,6 +114,7 @@ export enum GameMapType {
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StraitOfHormuz = "Strait of Hormuz",
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Surrounded = "Surrounded",
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Didier = "Didier",
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DidierFrance = "Didier (France)",
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AmazonRiver = "Amazon River",
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}
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@@ -174,7 +175,11 @@ export const mapCategories: Record<string, GameMapType[]> = {
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GameMapType.Svalmel,
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GameMapType.Surrounded,
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],
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arcade: [GameMapType.Didier, GameMapType.Sierpinski],
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arcade: [
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GameMapType.Didier,
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GameMapType.DidierFrance,
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GameMapType.Sierpinski,
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],
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};
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export enum GameType {
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@@ -61,7 +61,7 @@ const frequency: Partial<Record<GameMapName, number>> = {
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TwoLakes: 6,
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StraitOfHormuz: 4,
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Surrounded: 4,
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Didier: 2,
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DidierFrance: 2,
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AmazonRiver: 3,
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};
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