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bugfix: user receives unauthorized on reconnection (#2601)
## Description: When rejoining, the client did not refresh the play token, so the jwt could be expired, causing the server to reject it. Also improved the error log when token fails ## Please complete the following: - [x] I have added screenshots for all UI updates - [x] I process any text displayed to the user through translateText() and I've added it to the en.json file - [x] I have added relevant tests to the test directory - [x] I confirm I have thoroughly tested these changes and take full responsibility for any bugs introduced ## Please put your Discord username so you can be contacted if a bug or regression is found: evan
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@@ -8,7 +8,7 @@ import { GameType } from "../core/game/Game";
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import { UserSettings } from "../core/game/UserSettings";
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import "./AccountModal";
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import { getUserMe } from "./Api";
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import { getPlayToken, userAuth } from "./Auth";
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import { userAuth } from "./Auth";
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import { joinLobby } from "./ClientGameRunner";
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import { fetchCosmetics } from "./Cosmetics";
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import "./DarkModeButton";
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@@ -495,7 +495,6 @@ class Client {
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},
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turnstileToken: await this.getTurnstileToken(lobby),
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playerName: this.usernameInput?.getCurrentUsername() ?? "",
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token: await getPlayToken(),
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clientID: lobby.clientID,
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gameStartInfo: lobby.gameStartInfo ?? lobby.gameRecord?.info,
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gameRecord: lobby.gameRecord,
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