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fix map load build error
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@@ -1,5 +1,5 @@
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import {Cell, TerrainType} from './Game';
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import binAsString from "!!binary-loader!../../../resources/TopoWorldMap.bin";
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import binAsString from "!!binary-loader!../../../resources/maps/WorldMap.bin";
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export class TerrainMap {
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constructor(public readonly tiles: Terrain[][], public readonly numLandTiles: number) { }
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