diff --git a/src/client/graphics/layers/TerritoryLayer.ts b/src/client/graphics/layers/TerritoryLayer.ts index 7446b30c6..d3c96c843 100644 --- a/src/client/graphics/layers/TerritoryLayer.ts +++ b/src/client/graphics/layers/TerritoryLayer.ts @@ -36,7 +36,7 @@ export class TerritoryLayer implements Layer { private lastDragTime = 0; private nodrawDragDuration = 200; - private refreshRate = 50; + private refreshRate = 10; private lastRefresh = 0; private lastFocusedPlayer: PlayerView | null = null; @@ -215,7 +215,7 @@ export class TerritoryLayer implements Layer { } renderTerritory() { - let numToRender = Math.floor(this.tileToRenderQueue.size() / 5); + let numToRender = Math.floor(this.tileToRenderQueue.size() / 10); if (numToRender == 0 || this.game.inSpawnPhase()) { numToRender = this.tileToRenderQueue.size(); }